Draw and Paint Better with Krita

Draw and Paint Better with Krita PDF Author: Wesley Gardner
Publisher: Packt Publishing Ltd
ISBN: 1801072523
Category : Computers
Languages : en
Pages : 426

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Book Description
Master the art of digital painting with the help of this full-color guide by learning how to implement blending layers, as well as use brushes, color wheels, and techniques using the power of the free tools provided by Krita Key Features Unlock the powerful tools offered by Krita to create customizable UIs Discover useful tips, tricks, and hacks to build compelling designs and speed up your digital workflow Learn how to use the brush tool and manage colors to create beautiful artwork Book DescriptionKrita is a free, open-source digital painting program with industry-leading functionality and a creative suite of tools able to bring any visual idea to life. It allows for a fast, clean approach to creating digital art, without the hassle of pay-to-play or subscription license fees, but just like all other art software, it takes time and effort to learn it. This book provides a comprehensive look into functional tools, visual problem-solving, and leading painting techniques using Krita to unleash your inner artist. You’ll learn the functionality and tools of Krita for creating digital and print-quality work as well as explore manipulation toolsets, custom brush creation, overviews of color spaces, and layer management. As you progress, you’ll get to grips with ‘key styles’ needed to make professional-grade digital art, through techniques such as photobashing, 3D paint-overs, and more traditional painting methods, along with covering how Krita handles these workflows. Next, you’ll work through a few step-by-step art pieces using the skills and tools learned throughout the book. By the end of this Krita book, you’ll have a solid understanding of the Krita work environment and be able to bring your artistic visions to life with a myriad of leading industry-standard techniques.What you will learn Use layers, layer management, and layer blending modes to make images pop Understand Krita’s default workspace and customize it Understand the terminology of digital visual communication (dots per inch, resolution, and more) Explore color in a digital space, such as RGB profiles and Look-Up-Tables (LUTS) Discover the color wheel for painting and learn how digital color (light and alpha channels) works as opposed to traditional painting materials Focus on proper layer management for easy, non-destructive manipulation of art pieces quickly Who this book is forIf you're an artist wanting to take your artwork and portfolio to a professional level, then this book is for you. You'll need some experience using art creation software (ideally Krita, Photoshop, or Clip Studio Paint) before you jump in, but beginners willing to use external sources to keep up will find plenty of useful information. Artists looking to upgrade their skills for work in the entertainment industry will benefit the most from this digital art book.

Draw and Paint Better with Krita

Draw and Paint Better with Krita PDF Author: Wesley Gardner
Publisher: Packt Publishing Ltd
ISBN: 1801072523
Category : Computers
Languages : en
Pages : 426

Get Book Here

Book Description
Master the art of digital painting with the help of this full-color guide by learning how to implement blending layers, as well as use brushes, color wheels, and techniques using the power of the free tools provided by Krita Key Features Unlock the powerful tools offered by Krita to create customizable UIs Discover useful tips, tricks, and hacks to build compelling designs and speed up your digital workflow Learn how to use the brush tool and manage colors to create beautiful artwork Book DescriptionKrita is a free, open-source digital painting program with industry-leading functionality and a creative suite of tools able to bring any visual idea to life. It allows for a fast, clean approach to creating digital art, without the hassle of pay-to-play or subscription license fees, but just like all other art software, it takes time and effort to learn it. This book provides a comprehensive look into functional tools, visual problem-solving, and leading painting techniques using Krita to unleash your inner artist. You’ll learn the functionality and tools of Krita for creating digital and print-quality work as well as explore manipulation toolsets, custom brush creation, overviews of color spaces, and layer management. As you progress, you’ll get to grips with ‘key styles’ needed to make professional-grade digital art, through techniques such as photobashing, 3D paint-overs, and more traditional painting methods, along with covering how Krita handles these workflows. Next, you’ll work through a few step-by-step art pieces using the skills and tools learned throughout the book. By the end of this Krita book, you’ll have a solid understanding of the Krita work environment and be able to bring your artistic visions to life with a myriad of leading industry-standard techniques.What you will learn Use layers, layer management, and layer blending modes to make images pop Understand Krita’s default workspace and customize it Understand the terminology of digital visual communication (dots per inch, resolution, and more) Explore color in a digital space, such as RGB profiles and Look-Up-Tables (LUTS) Discover the color wheel for painting and learn how digital color (light and alpha channels) works as opposed to traditional painting materials Focus on proper layer management for easy, non-destructive manipulation of art pieces quickly Who this book is forIf you're an artist wanting to take your artwork and portfolio to a professional level, then this book is for you. You'll need some experience using art creation software (ideally Krita, Photoshop, or Clip Studio Paint) before you jump in, but beginners willing to use external sources to keep up will find plenty of useful information. Artists looking to upgrade their skills for work in the entertainment industry will benefit the most from this digital art book.

Force: Animal Drawing

Force: Animal Drawing PDF Author: Michael D. Mattesi
Publisher: Taylor & Francis
ISBN: 1136131736
Category : Computers
Languages : en
Pages : 236

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Book Description
Many artists are unsure how to bridge the gap between the many basic 'how to draw' books and the more advanced ones dealing with the esoteric details of composition, perspective and anatomy. Force: Animal Drawing is the comprehensive guide to developing artistic animals that are creative, dynamic and anatomical, bridging the gap between foundational art and advanced techniques. Artists and animators alike all find animal inspiration when animating characters- be they human or inhuman. For a unique 'larger than life' character, readers will learn to apply the unique facets of animal movement, locomotion, expressions, facial features, physical build and personality to their traditional and digital art. Readers will also adapt key industry tricks and techniques to personify animal animations with key characteristics of a human's face. Explore the practical application of force theories and learn from today's leading character designers with the included artist interviews and an extended video tutorial via www.drawingforce.com.

How to Paint Landscapes Quickly and Beautifully in Watercolor and Gouache

How to Paint Landscapes Quickly and Beautifully in Watercolor and Gouache PDF Author: Nathan Fowkes
Publisher:
ISBN: 9781624650499
Category : ART
Languages : en
Pages : 184

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Book Description
How to Paint Landscapes Quickly and Beautifully with Watercolor and Gouache reveals quick and effective painting setups and techniques to depict any landscape. From simplifying complex scenes and making smart choices about portraying light and texture, to establishing an effective color palette to enhance mood, world-renowned entertainment and fine artist Nathan Fowkes shares priceless lessons that he has developed over twenty five years of painting a broad range of places. His detailed tutorials and thoughtful insights will help you create more impactful, gallery-worthy landscapes on location--without an easel--in record time.

L' Heritage en Couleur

L' Heritage en Couleur PDF Author: David Revoy
Publisher:
ISBN: 9780692544914
Category :
Languages : en
Pages : 24

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Book Description
"I love the way the artist narrates the story through the child's perspective and shows us how the bad atmosphere at home impacts the girl, turning her life into a dull grayscale world, but also how hope is always there, in the small everyday aspects of life, like the affection of a pet or the song of a bird." -Daily DeviationOriginal Art and story created by DavidRevoy www.davidrevoy.com. Webcomic, artworks and texts are licensed under a CC-By license https://creativecommons.org/licenses/by/3.0/ Website for I'heritage en couleur: http://www.peppercarrot.com/

Free as in Freedom [Paperback]

Free as in Freedom [Paperback] PDF Author: Sam Williams
Publisher: "O'Reilly Media, Inc."
ISBN: 1449324649
Category : Biography & Autobiography
Languages : en
Pages : 243

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Book Description
Free as in Freedom interweaves biographical snapshots of GNU project founder Richard Stallman with the political, social and economic history of the free software movement. It examines Stallman's unique personality and how that personality has been at turns a driving force and a drawback in terms of the movement's overall success. Free as in Freedom examines one man's 20-year attempt to codify and communicate the ethics of 1970s era "hacking" culture in such a way that later generations might easily share and build upon the knowledge of their computing forebears. The book documents Stallman's personal evolution from teenage misfit to prescient adult hacker to political leader and examines how that evolution has shaped the free software movement. Like Alan Greenspan in the financial sector, Richard Stallman has assumed the role of tribal elder within the hacking community, a community that bills itself as anarchic and averse to central leadership or authority. How did this paradox come about? Free as in Freedom provides an answer. It also looks at how the latest twists and turns in the software marketplace have diminished Stallman's leadership role in some areas while augmenting it in others. Finally, Free as in Freedom examines both Stallman and the free software movement from historical viewpoint. Will future generations see Stallman as a genius or crackpot? The answer to that question depends partly on which side of the free software debate the reader currently stands and partly upon the reader's own outlook for the future. 100 years from now, when terms such as "computer," "operating system" and perhaps even "software" itself seem hopelessly quaint, will Richard Stallman's particular vision of freedom still resonate, or will it have taken its place alongside other utopian concepts on the 'ash-heap of history?'

Blender 3D By Example

Blender 3D By Example PDF Author: Oscar Baechler
Publisher: Packt Publishing Ltd
ISBN: 1789617995
Category : Computers
Languages : en
Pages : 644

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Book Description
Get up and running with Blender 3D through a series of practical projects that will help you learn core concepts of 3D design like modeling, sculpting, materials, textures, lighting, and rigging using the latest features of Blender 2.83 Key Features • Learn the basics of 3D design and navigate your way around the Blender interface • Understand how 3D components work and how to create 3D content for your games • Familiarize yourself with 3D Modeling, Texturing, Lighting, Rendering and Sculpting with Blender Book Description Blender is a powerful 3D creation package that supports every aspect of the 3D pipeline. With this book, you'll learn about modeling, rigging, animation, rendering, and much more with the help of some interesting projects. This practical guide, based on the Blender 2.83 LTS version, starts by helping you brush up on your basic Blender skills and getting you acquainted with the software toolset. You’ll use basic modeling tools to understand the simplest 3D workflow by customizing a Viking themed scene. You'll get a chance to see the 3D modeling process from start to finish by building a time machine based on provided concept art. You will design your first 2D character while exploring the capabilities of the new Grease Pencil tools. The book then guides you in creating a sleek modern kitchen scene using EEVEE, Blender’s new state-of-the-art rendering engine. As you advance, you'll explore a variety of 3D design techniques, such as sculpting, retopologizing, unwrapping, baking, painting, rigging, and animating to bring a baby dragon to life. By the end of this book, you'll have learned how to work with Blender to create impressive computer graphics, art, design, and architecture, and you'll be able to use robust Blender tools for your design projects and video games. What you will learn • Explore core 3D modeling tools in Blender such as extrude, bevel, and loop cut • Understand Blender's Outliner hierarchy, collections, and modifiers • Find solutions to common problems in modeling 3D characters and designs • Implement lighting and probes to liven up an architectural scene using EEVEE • Produce a final rendered image complete with lighting and post-processing effects • Learn character concept art workflows and how to use the basics of Grease Pencil • Learn how to use Blender's built-in texture painting tools Who this book is for Whether you're completely new to Blender, or an animation veteran enticed by Blender's newest features, this book will have something for you. Table of Contents • Introduction to 3D and the Blender User Interface • Editing a Viking Scene with a Basic 3D Workflow • Modeling a Time Machine - Part 1 • Modeling a Time Machine - Part 2 • Modern Kitchen - Part 1: Kitbashing • Modern Kitchen - Part 2: Materials and Textures • Modern Kitchen - Part 3: Lighting and Rendering • Illustrating an Alien Hero with Grease Pencil • Animating an Exquisite Corpse in Grease Pencil • Animating a Stylish Short with Grease Pencil • Creating a Baby Dragon - Part 1: Sculpting • Creating a Baby Dragon - Part 2: Retopology • Creating a Baby Dragon - Part 3: UV Unwrapping • Creating a Baby Dragon - Part 4: Baking and Painting Textures • Creating a Baby Dragon - Part 5: Rigging and Animation • The Wide World of Blender

How to Render

How to Render PDF Author: Scott Robertson
Publisher:
ISBN: 9781781166840
Category : Graphic arts
Languages : en
Pages : 292

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Book Description
'How to Render' shows how the human brain interprets the visual world around us. Author Scott Robertson explains the subject of visually communicating the form of an object in easy to understand step-by-step lessons through the use of drawings, photography and even 3D digital imagery.

How to Draw and Paint Fantasy Architecture

How to Draw and Paint Fantasy Architecture PDF Author: Rob Alexander
Publisher:
ISBN: 9781844486144
Category : Architecture in art
Languages : en
Pages : 0

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Book Description
This is a how-to guide to the essential techniques for capturing fantastic buildings, alien architecture, alternate realities, and ancient citadels. Exploring different media - traditional and digital - this text takes you step-by-step through the techniques you need for turning your own ideas into finished art.

How to Draw and Paint Science Fiction Art

How to Draw and Paint Science Fiction Art PDF Author: Geoff Taylor
Publisher: B.E.S. Publishing
ISBN: 9780764146893
Category : Drawing
Languages : en
Pages : 0

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Book Description
"Aspiring art students who have a special interest in science fiction-inspired graphic novels, computer games, book illustrations, and posters will find the help they're looking for in this comprehensive self-teaching course. The author instructs on ways to blend the exotic with the familiar in order to create believable yet dramatic future cityscapes, vehicles, extraterrestrial creatures, and more. From rough concept to finished illustration, his book shows artists how to convert their imaginings into dynamic and memorable images. He deals with all standard media, from pencil and acrylics to digital software, and he shows students how to blend colors in ways that give their pictures ethereal and futuristic atmospheres. Each lesson includes an "Idea File " sidebar feature that offers special tips and useful insights. Art students will also find helpful cross-references to closely related lessons. Vivid, how-to illustrations in color fill virtually every page of this highly instructive book"--Publisher's description.

Fun with a Pencil

Fun with a Pencil PDF Author: Andrew Loomis
Publisher:
ISBN:
Category : Drawing
Languages : en
Pages : 118

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Book Description
An introduction to drawing, cartooning, and capturing the essence of a subject all while having fun. It features step-by-step instruction from Professor Blook, Loomis' alter ego on the page.