Dr. Dobb's Journal of Computer Calisthenics & Orthodontia

Dr. Dobb's Journal of Computer Calisthenics & Orthodontia PDF Author:
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ISBN:
Category : Application software
Languages : en
Pages : 476

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Dr. Dobb's Journal of Computer Calisthenics & Orthodontia

Dr. Dobb's Journal of Computer Calisthenics & Orthodontia PDF Author:
Publisher:
ISBN:
Category : Application software
Languages : en
Pages : 476

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Dr. Dobb's Journal of Computer Calisthenics & Orthodontia

Dr. Dobb's Journal of Computer Calisthenics & Orthodontia PDF Author:
Publisher:
ISBN:
Category : Microcomputers
Languages : en
Pages : 0

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Dr. Dobb's Journal of Computer Calisthenics and Orthodontia

Dr. Dobb's Journal of Computer Calisthenics and Orthodontia PDF Author: Marlin Ouverson
Publisher: M&T Press
ISBN: 9780810454910
Category :
Languages : en
Pages : 467

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Dr. Dobb's journal of computer calisthenics & orthodontia : running light without overbyte ; a reference journal for users of Home Computers. 1

Dr. Dobb's journal of computer calisthenics & orthodontia : running light without overbyte ; a reference journal for users of Home Computers. 1 PDF Author: [Anonymus AC01202098]
Publisher:
ISBN: 9780810454750
Category : Microcomputers
Languages : en
Pages : 364

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\Dr.\Doctor\ Dobb's Journal of Computer Calisthenics \&\and\ Orthodontia

\Dr.\Doctor\ Dobb's Journal of Computer Calisthenics \&\and\ Orthodontia PDF Author: People's Computer Company
Publisher:
ISBN:
Category : Microcomputers
Languages : en
Pages : 467

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Dr. Dobb's Journal

Dr. Dobb's Journal PDF Author:
Publisher:
ISBN:
Category : Microcomputers
Languages : en
Pages : 948

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Dr. Dobb's Journal of Software Tools for the Professional Programmer

Dr. Dobb's Journal of Software Tools for the Professional Programmer PDF Author:
Publisher:
ISBN:
Category : Microcomputers
Languages : en
Pages : 598

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They Made America

They Made America PDF Author: David Lefer
Publisher: Back Bay Books
ISBN: 0316070343
Category : History
Languages : en
Pages : 922

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Book Description
An illustrated history of American innovators -- some well known, some unknown, and all fascinating -- by the author of the bestselling The American Century.

They Create Worlds

They Create Worlds PDF Author: Alexander Smith
Publisher: CRC Press
ISBN: 042975261X
Category : Computers
Languages : en
Pages : 575

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Book Description
They Create Worlds: The Story of the People and Companies That Shaped the Video Game Industry, Vol. 1 is the first in a three-volume set that provides an in-depth analysis of the creation and evolution of the video game industry. Beginning with the advent of computers in the mid-20th century, Alexander Smith’s text comprehensively highlights and examines individuals, companies, and market forces that have shaped the development of the video game industry around the world. Volume one, places an emphasis on the emerging ideas, concepts, and games developed from the commencement of the budding video game art form in the 1950s and 1960s through the first commercial activity in the 1970s and early 1980s. They Create Worlds aims to build a new foundation upon which future scholars and the video game industry itself can chart new paths. Key Features: The most in-depth examination of the video game industry ever written, They Create Worlds charts the technological breakthroughs, design decisions, and market forces in the United States, Europe, and East Asia that birthed a $100 billion industry. The books derive their information from rare primary sources such as little-studied trade publications, personal papers collections, and oral history interviews with designers and executives, many of whom have never told their stories before. Spread over three volumes, They Create Worlds focuses on the creative designers, shrewd marketers, and innovative companies that have shaped video games from their earliest days as a novelty attraction to their current status as the most important entertainment medium of the 21st Century. The books examine the formation of the video game industry in a clear narrative style that will make them useful as teaching aids in classes on the history of game design and economics, but they are not being written specifically as instructional books and can be enjoyed by anyone with a passion for video game history.

A New History of Modern Computing

A New History of Modern Computing PDF Author: Thomas Haigh
Publisher: MIT Press
ISBN: 0262366479
Category : Technology & Engineering
Languages : en
Pages : 545

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Book Description
How the computer became universal. Over the past fifty years, the computer has been transformed from a hulking scientific supertool and data processing workhorse, remote from the experiences of ordinary people, to a diverse family of devices that billions rely on to play games, shop, stream music and movies, communicate, and count their steps. In A New History of Modern Computing, Thomas Haigh and Paul Ceruzzi trace these changes. A comprehensive reimagining of Ceruzzi's A History of Modern Computing, this new volume uses each chapter to recount one such transformation, describing how a particular community of users and producers remade the computer into something new. Haigh and Ceruzzi ground their accounts of these computing revolutions in the longer and deeper history of computing technology. They begin with the story of the 1945 ENIAC computer, which introduced the vocabulary of "programs" and "programming," and proceed through email, pocket calculators, personal computers, the World Wide Web, videogames, smart phones, and our current world of computers everywhere--in phones, cars, appliances, watches, and more. Finally, they consider the Tesla Model S as an object that simultaneously embodies many strands of computing.