Author: Won Park
Publisher: Simon and Schuster
ISBN: 162686120X
Category : Crafts & Hobbies
Languages : en
Pages : 195
Book Description
“The sinews of war are infinite money.” —Cicero Got a dollar burning a hole in your pocket? Master paper engineer Won Park has created Dollar Battle-Gami, a new and sophisticated origami kit for advanced paper artists. Learn to fold 10 impressive projects using the sheets of practice currency included in the set: US Navy destroyer, submarine, stealth fighter, spy plane, hand grenade, tank, assault rifle, fighter jet, revolver, and a zero fighter plane. Impress your friends with readily available paper wherever you go. Or leave a creative tip for waiters and bartenders with the designs you learn in this kit!
Dollar Battle-Gami
Author: Won Park
Publisher: Simon and Schuster
ISBN: 162686120X
Category : Crafts & Hobbies
Languages : en
Pages : 195
Book Description
“The sinews of war are infinite money.” —Cicero Got a dollar burning a hole in your pocket? Master paper engineer Won Park has created Dollar Battle-Gami, a new and sophisticated origami kit for advanced paper artists. Learn to fold 10 impressive projects using the sheets of practice currency included in the set: US Navy destroyer, submarine, stealth fighter, spy plane, hand grenade, tank, assault rifle, fighter jet, revolver, and a zero fighter plane. Impress your friends with readily available paper wherever you go. Or leave a creative tip for waiters and bartenders with the designs you learn in this kit!
Publisher: Simon and Schuster
ISBN: 162686120X
Category : Crafts & Hobbies
Languages : en
Pages : 195
Book Description
“The sinews of war are infinite money.” —Cicero Got a dollar burning a hole in your pocket? Master paper engineer Won Park has created Dollar Battle-Gami, a new and sophisticated origami kit for advanced paper artists. Learn to fold 10 impressive projects using the sheets of practice currency included in the set: US Navy destroyer, submarine, stealth fighter, spy plane, hand grenade, tank, assault rifle, fighter jet, revolver, and a zero fighter plane. Impress your friends with readily available paper wherever you go. Or leave a creative tip for waiters and bartenders with the designs you learn in this kit!
Dollar Animal Origami
Author: Won Park
Publisher: Simon and Schuster
ISBN: 1626868166
Category : Crafts & Hobbies
Languages : en
Pages : 203
Book Description
Are there barn owls in your billfold? You won't believe all the animals running around in your wallet! Ten new dollar origami models from master paper engineer Won Park will have you bending your banknotes in many new and interesting ways. This kit gives you all the practice currency you need to become adept at creating an array of cash creatures such as dolphins, giraffes, barn owls, lizards, goldfish, Dachshunds, and more! Dive into the step-by-step instruction book and enjoy detailed diagrams and colorful photos to help you perfect each crease and fold. Dollar Animal Origami is a great way to leave an impression with a tip at a restaurant, or just to amaze your friends!
Publisher: Simon and Schuster
ISBN: 1626868166
Category : Crafts & Hobbies
Languages : en
Pages : 203
Book Description
Are there barn owls in your billfold? You won't believe all the animals running around in your wallet! Ten new dollar origami models from master paper engineer Won Park will have you bending your banknotes in many new and interesting ways. This kit gives you all the practice currency you need to become adept at creating an array of cash creatures such as dolphins, giraffes, barn owls, lizards, goldfish, Dachshunds, and more! Dive into the step-by-step instruction book and enjoy detailed diagrams and colorful photos to help you perfect each crease and fold. Dollar Animal Origami is a great way to leave an impression with a tip at a restaurant, or just to amaze your friends!
Extreme Origami
Author: Won Park
Publisher: Race Point Publishing
ISBN: 9781937994020
Category : Crafts & Hobbies
Languages : en
Pages : 0
Book Description
Won Park has taken the ancient art of origami to a whole new level. Using American currency, Park transforms dollar bills into creative works of art. He relies on the fibrous quality of the paper to fold, bend and twist hundreds of times per model without tearing. With no cutting and no pasting, Park is able to incorporate the details on the bills into his model designs. His signature koi fish is folded in such a way that the patterns on the dollar bill become the scales on the fish, and even the facial features fall in exactly the right place. His designs include a wide array of vehicles, animals, and mythical creatures. In this book, step-by-step instructions are provided for 20 distinct models that are bound to challenge even the most proficient folders. The challenge includes a Formula 1 race car, a toilet, a butterfly, a koi fish, a scorpion, a sea turtle, a fox, an ox, a marlin, a car, a praying mantis, a dragon, a spider, a stag beetle, a stegosaurus, a bat, Pegasus, a fighter jet, a battle tank, and a pig. All models can be made with either one or two dollar bills. Why worry about the declining value of the U.S. dollar? Follow the instructions in this book, and you can transform your dollars into works of art!
Publisher: Race Point Publishing
ISBN: 9781937994020
Category : Crafts & Hobbies
Languages : en
Pages : 0
Book Description
Won Park has taken the ancient art of origami to a whole new level. Using American currency, Park transforms dollar bills into creative works of art. He relies on the fibrous quality of the paper to fold, bend and twist hundreds of times per model without tearing. With no cutting and no pasting, Park is able to incorporate the details on the bills into his model designs. His signature koi fish is folded in such a way that the patterns on the dollar bill become the scales on the fish, and even the facial features fall in exactly the right place. His designs include a wide array of vehicles, animals, and mythical creatures. In this book, step-by-step instructions are provided for 20 distinct models that are bound to challenge even the most proficient folders. The challenge includes a Formula 1 race car, a toilet, a butterfly, a koi fish, a scorpion, a sea turtle, a fox, an ox, a marlin, a car, a praying mantis, a dragon, a spider, a stag beetle, a stegosaurus, a bat, Pegasus, a fighter jet, a battle tank, and a pig. All models can be made with either one or two dollar bills. Why worry about the declining value of the U.S. dollar? Follow the instructions in this book, and you can transform your dollars into works of art!
Dollar Origami
Author: Won Park
Publisher: Simon and Schuster
ISBN: 160710539X
Category : Crafts & Hobbies
Languages : en
Pages : 0
Book Description
Make your money into something more! With Dollar Origami, you'll learn how to fold your dollars into frogs, scorpions, and other creatures and objects. We handle money every day. We're used to handing over a few bills for a coffee or a few more bills for a book or a new item of clothing. But it's fairly rare these days to be able to turn just one dollar into anything. A dollar won't buy you a camera or a shark--but there is a way to make it into one! Dollar Origami teaches you how to turn your currency into almost anything with just a few folds. With simple instructions, full-color photos, and 100 sheets of paper to practice on before you use your own money, you'll be crafting beautiful butterflies, adorable penguins, and more in your own home in no time. Sometimes, your money can go farther than you think--and with Dollar Origami, it can also provide you with much more fun!
Publisher: Simon and Schuster
ISBN: 160710539X
Category : Crafts & Hobbies
Languages : en
Pages : 0
Book Description
Make your money into something more! With Dollar Origami, you'll learn how to fold your dollars into frogs, scorpions, and other creatures and objects. We handle money every day. We're used to handing over a few bills for a coffee or a few more bills for a book or a new item of clothing. But it's fairly rare these days to be able to turn just one dollar into anything. A dollar won't buy you a camera or a shark--but there is a way to make it into one! Dollar Origami teaches you how to turn your currency into almost anything with just a few folds. With simple instructions, full-color photos, and 100 sheets of paper to practice on before you use your own money, you'll be crafting beautiful butterflies, adorable penguins, and more in your own home in no time. Sometimes, your money can go farther than you think--and with Dollar Origami, it can also provide you with much more fun!
Dollar Bug-Gami
Author: Won Park
Publisher: Simon and Schuster
ISBN: 1626865108
Category : Crafts & Hobbies
Languages : en
Pages : 160
Book Description
Is your wallet bugging out? How many bugs do you have in your wallet? Transform your dollar bills into a collection of insects that will impress everyone! This kit provides everything you need to become an expert origami entomologist. Follow the detailed diagrams in the instruction book and use the practice currency until you can fold up a bug in minutes with your own money. Also, learn about each insect with the field guide information offered at the beginning of each section. Origami critters are a fun, unique way to leave a tip at a restaurant, or to give as a gift!
Publisher: Simon and Schuster
ISBN: 1626865108
Category : Crafts & Hobbies
Languages : en
Pages : 160
Book Description
Is your wallet bugging out? How many bugs do you have in your wallet? Transform your dollar bills into a collection of insects that will impress everyone! This kit provides everything you need to become an expert origami entomologist. Follow the detailed diagrams in the instruction book and use the practice currency until you can fold up a bug in minutes with your own money. Also, learn about each insect with the field guide information offered at the beginning of each section. Origami critters are a fun, unique way to leave a tip at a restaurant, or to give as a gift!
Actionable Gamification
Author: Yu-kai Chou
Publisher: Packt Publishing Ltd
ISBN: 183921077X
Category : Computers
Languages : en
Pages : 500
Book Description
Learn all about implementing a good gamification design into your products, workplace, and lifestyle Key FeaturesExplore what makes a game fun and engagingGain insight into the Octalysis Framework and its applicationsDiscover the potential of the Core Drives of gamification through real-world scenariosBook Description Effective gamification is a combination of game design, game dynamics, user experience, and ROI-driving business implementations. This book explores the interplay between these disciplines and captures the core principles that contribute to a good gamification design. The book starts with an overview of the Octalysis Framework and the 8 Core Drives that can be used to build strategies around the various systems that make games engaging. As the book progresses, each chapter delves deep into a Core Drive, explaining its design and how it should be used. Finally, to apply all the concepts and techniques that you learn throughout, the book contains a brief showcase of using the Octalysis Framework to design a project experience from scratch. After reading this book, you'll have the knowledge and skills to enable the widespread adoption of good gamification and human-focused design in all types of industries. What you will learnDiscover ways to use gamification techniques in real-world situationsDesign fun, engaging, and rewarding experiences with OctalysisUnderstand what gamification means and how to categorize itLeverage the power of different Core Drives in your applicationsExplore how Left Brain and Right Brain Core Drives differ in motivation and design methodologiesExamine the fascinating intricacies of White Hat and Black Hat Core DrivesWho this book is for Anyone who wants to implement gamification principles and techniques into their products, workplace, and lifestyle will find this book useful.
Publisher: Packt Publishing Ltd
ISBN: 183921077X
Category : Computers
Languages : en
Pages : 500
Book Description
Learn all about implementing a good gamification design into your products, workplace, and lifestyle Key FeaturesExplore what makes a game fun and engagingGain insight into the Octalysis Framework and its applicationsDiscover the potential of the Core Drives of gamification through real-world scenariosBook Description Effective gamification is a combination of game design, game dynamics, user experience, and ROI-driving business implementations. This book explores the interplay between these disciplines and captures the core principles that contribute to a good gamification design. The book starts with an overview of the Octalysis Framework and the 8 Core Drives that can be used to build strategies around the various systems that make games engaging. As the book progresses, each chapter delves deep into a Core Drive, explaining its design and how it should be used. Finally, to apply all the concepts and techniques that you learn throughout, the book contains a brief showcase of using the Octalysis Framework to design a project experience from scratch. After reading this book, you'll have the knowledge and skills to enable the widespread adoption of good gamification and human-focused design in all types of industries. What you will learnDiscover ways to use gamification techniques in real-world situationsDesign fun, engaging, and rewarding experiences with OctalysisUnderstand what gamification means and how to categorize itLeverage the power of different Core Drives in your applicationsExplore how Left Brain and Right Brain Core Drives differ in motivation and design methodologiesExamine the fascinating intricacies of White Hat and Black Hat Core DrivesWho this book is for Anyone who wants to implement gamification principles and techniques into their products, workplace, and lifestyle will find this book useful.
Game Wizards
Author: Jon Peterson
Publisher: MIT Press
ISBN: 0262542951
Category : Games & Activities
Languages : en
Pages : 401
Book Description
The story of the arcane table-top game that became a pop culture phenomenon and the long-running legal battle waged by its cocreators. When Dungeons & Dragons was first released to a small hobby community, it hardly seemed destined for mainstream success--and yet this arcane tabletop role-playing game became an unlikely pop culture phenomenon. In Game Wizards, Jon Peterson chronicles the rise of Dungeons & Dragons from hobbyist pastime to mass market sensation, from the initial collaboration to the later feud of its creators, Gary Gygax and Dave Arneson. As the game's fiftieth anniversary approaches, Peterson--a noted authority on role-playing games--explains how D&D and its creators navigated their successes, setbacks, and controversies. Peterson describes Gygax and Arneson's first meeting and their work toward the 1974 release of the game; the founding of TSR and its growth as a company; and Arneson's acrimonious departure and subsequent challenges to TSR. He recounts the "Satanic Panic" accusations that D&D was sacrilegious and dangerous, and how they made the game famous. And he chronicles TSR's reckless expansion and near-fatal corporate infighting, which culminated with the company in debt and overextended and the end of Gygax's losing battle to retain control over TSR and D&D. With Game Wizards, Peterson restores historical particulars long obscured by competing narratives spun by the one-time partners. That record amply demonstrates how the turbulent experience of creating something as momentous as Dungeons & Dragons can make people remember things a bit differently from the way they actually happened.
Publisher: MIT Press
ISBN: 0262542951
Category : Games & Activities
Languages : en
Pages : 401
Book Description
The story of the arcane table-top game that became a pop culture phenomenon and the long-running legal battle waged by its cocreators. When Dungeons & Dragons was first released to a small hobby community, it hardly seemed destined for mainstream success--and yet this arcane tabletop role-playing game became an unlikely pop culture phenomenon. In Game Wizards, Jon Peterson chronicles the rise of Dungeons & Dragons from hobbyist pastime to mass market sensation, from the initial collaboration to the later feud of its creators, Gary Gygax and Dave Arneson. As the game's fiftieth anniversary approaches, Peterson--a noted authority on role-playing games--explains how D&D and its creators navigated their successes, setbacks, and controversies. Peterson describes Gygax and Arneson's first meeting and their work toward the 1974 release of the game; the founding of TSR and its growth as a company; and Arneson's acrimonious departure and subsequent challenges to TSR. He recounts the "Satanic Panic" accusations that D&D was sacrilegious and dangerous, and how they made the game famous. And he chronicles TSR's reckless expansion and near-fatal corporate infighting, which culminated with the company in debt and overextended and the end of Gygax's losing battle to retain control over TSR and D&D. With Game Wizards, Peterson restores historical particulars long obscured by competing narratives spun by the one-time partners. That record amply demonstrates how the turbulent experience of creating something as momentous as Dungeons & Dragons can make people remember things a bit differently from the way they actually happened.
Feed
Author: M. T. Anderson
Publisher: Candlewick Press
ISBN: 0763651559
Category : Young Adult Fiction
Languages : en
Pages : 311
Book Description
Identity crises, consumerism, and star-crossed teenage love in a futuristic society where people connect to the Internet via feeds implanted in their brains. Winner of the LA Times Book Prize. For Titus and his friends, it started out like any ordinary trip to the moon - a chance to party during spring break and play around with some stupid low-grav at the Ricochet Lounge. But that was before the crazy hacker caused all their feeds to malfunction, sending them to the hospital to lie around with nothing inside their heads for days. And it was before Titus met Violet, a beautiful, brainy teenage girl who knows something about what it’s like to live without the feed-and about resisting its omnipresent ability to categorize human thoughts and desires. Following in the footsteps of George Orwell, Anthony Burgess, and Kurt Vonnegut, Jr., M. T. Anderson has created a brave new world - and a hilarious new lingo - sure to appeal to anyone who appreciates smart satire, futuristic fiction laced with humor, or any story featuring skin lesions as a fashion statement.
Publisher: Candlewick Press
ISBN: 0763651559
Category : Young Adult Fiction
Languages : en
Pages : 311
Book Description
Identity crises, consumerism, and star-crossed teenage love in a futuristic society where people connect to the Internet via feeds implanted in their brains. Winner of the LA Times Book Prize. For Titus and his friends, it started out like any ordinary trip to the moon - a chance to party during spring break and play around with some stupid low-grav at the Ricochet Lounge. But that was before the crazy hacker caused all their feeds to malfunction, sending them to the hospital to lie around with nothing inside their heads for days. And it was before Titus met Violet, a beautiful, brainy teenage girl who knows something about what it’s like to live without the feed-and about resisting its omnipresent ability to categorize human thoughts and desires. Following in the footsteps of George Orwell, Anthony Burgess, and Kurt Vonnegut, Jr., M. T. Anderson has created a brave new world - and a hilarious new lingo - sure to appeal to anyone who appreciates smart satire, futuristic fiction laced with humor, or any story featuring skin lesions as a fashion statement.
Ender Saga 01. Ender's Game
Author: Orson Scott Card
Publisher: Orbit Books
ISBN: 9780356501888
Category : Child soldiers
Languages : en
Pages : 0
Book Description
Child-hero Ender Wiggin must fight a desperate battle against a deadly alien race if mankind is to survive.
Publisher: Orbit Books
ISBN: 9780356501888
Category : Child soldiers
Languages : en
Pages : 0
Book Description
Child-hero Ender Wiggin must fight a desperate battle against a deadly alien race if mankind is to survive.
Relicblade
Author: Sean Sutter
Publisher:
ISBN: 9781733674713
Category :
Languages : en
Pages :
Book Description
Core rulebook for Relicblade adventure battle game. Tabletop fantasy skirmish miniature game.
Publisher:
ISBN: 9781733674713
Category :
Languages : en
Pages :
Book Description
Core rulebook for Relicblade adventure battle game. Tabletop fantasy skirmish miniature game.