Author: Erik Bartmann
Publisher:
ISBN: 9783946496328
Category :
Languages : en
Pages : 0
Book Description
Discover Modular Synthesizers with VCV-Rack 2
Developing Virtual Synthesizers with VCV Rack
Author: Leonardo Gabrielli
Publisher: CRC Press
ISBN: 0429666047
Category : Computers
Languages : en
Pages : 287
Book Description
Developing Virtual Synthesizers with VCV Rack takes the reader step by step through the process of developing synthesizer modules, beginning with the elementary and leading up to more engaging examples. Using the intuitive VCV Rack and its open-source C++ API, this book will guide even the most inexperienced reader to master efficient DSP coding to create oscillators, filters, and complex modules. Examining practical topics related to releasing plugins and managing complex graphical user interaction, with an intuitive study of signal processing theory specifically tailored for sound synthesis and virtual analog, this book covers everything from theory to practice. With exercises and example patches in each chapter, the reader will build a library of synthesizer modules that they can modify and expand. Supplemented by a companion website, this book is recommended reading for undergraduate and postgraduate students of audio engineering, music technology, computer science, electronics, and related courses; audio coding and do-it-yourself enthusiasts; and professionals looking for a quick guide to VCV Rack. VCV Rack is a free and open-source software available online.
Publisher: CRC Press
ISBN: 0429666047
Category : Computers
Languages : en
Pages : 287
Book Description
Developing Virtual Synthesizers with VCV Rack takes the reader step by step through the process of developing synthesizer modules, beginning with the elementary and leading up to more engaging examples. Using the intuitive VCV Rack and its open-source C++ API, this book will guide even the most inexperienced reader to master efficient DSP coding to create oscillators, filters, and complex modules. Examining practical topics related to releasing plugins and managing complex graphical user interaction, with an intuitive study of signal processing theory specifically tailored for sound synthesis and virtual analog, this book covers everything from theory to practice. With exercises and example patches in each chapter, the reader will build a library of synthesizer modules that they can modify and expand. Supplemented by a companion website, this book is recommended reading for undergraduate and postgraduate students of audio engineering, music technology, computer science, electronics, and related courses; audio coding and do-it-yourself enthusiasts; and professionals looking for a quick guide to VCV Rack. VCV Rack is a free and open-source software available online.
VCV Rack - How It Works
Author: Edgar Rothermich
Publisher: Independently Published
ISBN: 9781791965693
Category :
Languages : en
Pages : 30
Book Description
"VCV Rack - How it Works" explains this amazing virtual modular synth in great details with lots of graphics and diagrams. What are Graphically Enhanced Manuals (GEM)? They're a new type of manual with a visual approach that helps you UNDERSTAND a program, not just LEARN it. No need to read through 500 of pages of dry text explanations. Rich graphics and diagrams help you to get that "aha" effect and make it easy to comprehend difficult concepts. The Graphically Enhanced Manuals help you master a program much faster with a much deeper understanding of concepts, features, and workflows in a very intuitive way that is easy to understand. Testimonials: Readers love this unique way of learning applications no matter how easy or complicated the app might be. Here are some responses from satisfied customers: "I wish all the manuals on software were like yours!" - Giovanni C. "You have the gift of making difficult concepts understandable" - William B. "Your style is the most informative and clear I have ever seen" - Mark D. "Great stuff Edgar! I bought your other Logic GEM books and love em..." - freeform "Thank you so much for your fantastic guides; I've learned so much!" - Brandon B. "I love your manuals." - Eli. "Love your writing!" - Magnus N "Your book is awesome" - Geoff S. "I am really impressed by the quality and the user-friendliness of the book" - Giovanni "I cannot praise you enough, you are great at this" - Scot C. "Thanks for a fantastic series of books - just what the doctor ordered." - Peter W. "Many thanks for the effort you put into these books. A true gem." - Alan M
Publisher: Independently Published
ISBN: 9781791965693
Category :
Languages : en
Pages : 30
Book Description
"VCV Rack - How it Works" explains this amazing virtual modular synth in great details with lots of graphics and diagrams. What are Graphically Enhanced Manuals (GEM)? They're a new type of manual with a visual approach that helps you UNDERSTAND a program, not just LEARN it. No need to read through 500 of pages of dry text explanations. Rich graphics and diagrams help you to get that "aha" effect and make it easy to comprehend difficult concepts. The Graphically Enhanced Manuals help you master a program much faster with a much deeper understanding of concepts, features, and workflows in a very intuitive way that is easy to understand. Testimonials: Readers love this unique way of learning applications no matter how easy or complicated the app might be. Here are some responses from satisfied customers: "I wish all the manuals on software were like yours!" - Giovanni C. "You have the gift of making difficult concepts understandable" - William B. "Your style is the most informative and clear I have ever seen" - Mark D. "Great stuff Edgar! I bought your other Logic GEM books and love em..." - freeform "Thank you so much for your fantastic guides; I've learned so much!" - Brandon B. "I love your manuals." - Eli. "Love your writing!" - Magnus N "Your book is awesome" - Geoff S. "I am really impressed by the quality and the user-friendliness of the book" - Giovanni "I cannot praise you enough, you are great at this" - Scot C. "Thanks for a fantastic series of books - just what the doctor ordered." - Peter W. "Many thanks for the effort you put into these books. A true gem." - Alan M
Patch & Tweak with Moog
Author: Kim Bjørn
Publisher:
ISBN: 9788799999538
Category : Moog synthesizer
Languages : en
Pages : 197
Book Description
Patch & Tweak with Moog is the ultimate resource for Moog synthesizer enthusiasts and musicians of all skill levels interested in an immersive modular synthesis experience. Opening with a foreword from acclaimed film score composer Hans Zimmer, this hardcover book by Kim Bjørn features 200 pages full of synthesizer techniques, creative patch ideas, sound design tips, professional artist interviews, in-depth discussions with Moog engineers, and a glimpse into the company's remarkable history. The book's primary focus is Moog's well-loved line of semi-modular analog synthesizers: Mother-32, DFAM, Subharmonicon, Grandmother, and Matriarch. Patch & Tweak with Moog brings readers inside the creative minds of composers, producers, and performing artists like Suzanne Ciani, Trent Reznor, Lisa Bella Donna, Paris Strother, Hannes Bieger, Stranger Things composers Michael Stein and Kyle Dixon, and Moog synthesizer co-inventor Herb Deutsch in detailed interviews featuring patching tips and tricks for musicians of all skill levels.
Publisher:
ISBN: 9788799999538
Category : Moog synthesizer
Languages : en
Pages : 197
Book Description
Patch & Tweak with Moog is the ultimate resource for Moog synthesizer enthusiasts and musicians of all skill levels interested in an immersive modular synthesis experience. Opening with a foreword from acclaimed film score composer Hans Zimmer, this hardcover book by Kim Bjørn features 200 pages full of synthesizer techniques, creative patch ideas, sound design tips, professional artist interviews, in-depth discussions with Moog engineers, and a glimpse into the company's remarkable history. The book's primary focus is Moog's well-loved line of semi-modular analog synthesizers: Mother-32, DFAM, Subharmonicon, Grandmother, and Matriarch. Patch & Tweak with Moog brings readers inside the creative minds of composers, producers, and performing artists like Suzanne Ciani, Trent Reznor, Lisa Bella Donna, Paris Strother, Hannes Bieger, Stranger Things composers Michael Stein and Kyle Dixon, and Moog synthesizer co-inventor Herb Deutsch in detailed interviews featuring patching tips and tricks for musicians of all skill levels.
Make: Analog Synthesizers
Author: Ray Wilson
Publisher: Maker Media, Inc.
ISBN: 1449345190
Category : Technology & Engineering
Languages : en
Pages : 371
Book Description
Dive hands-on into the tools, techniques, and information for making your own analog synthesizer. If you’re a musician or a hobbyist with experience in building electronic projects from kits or schematics, this do-it-yourself guide will walk you through the parts and schematics you need, and how to tailor them for your needs. Author Ray Wilson shares his decades of experience in synth-DIY, including the popular Music From Outer Space (MFOS) website and analog synth community. At the end of the book, you’ll apply everything you’ve learned by building an analog synthesizer, using the MFOS Noise Toaster kit. You’ll also learn what it takes to create synth-DIY electronic music studio. Get started in the fun and engaging hobby of synth-DIY without delay. With this book, you’ll learn: The differences between analog and digital synthesizers Analog synthesizer building blocks, including VCOs, VCFs, VCAs, and LFOs How to tool up for synth-DIY, including electronic instruments and suggestions for home-made equipment Foundational circuits for amplification, biasing, and signal mixing How to work with the MFOS Noise Toaster kit Setting up a synth-DIY electronic music studio on a budget
Publisher: Maker Media, Inc.
ISBN: 1449345190
Category : Technology & Engineering
Languages : en
Pages : 371
Book Description
Dive hands-on into the tools, techniques, and information for making your own analog synthesizer. If you’re a musician or a hobbyist with experience in building electronic projects from kits or schematics, this do-it-yourself guide will walk you through the parts and schematics you need, and how to tailor them for your needs. Author Ray Wilson shares his decades of experience in synth-DIY, including the popular Music From Outer Space (MFOS) website and analog synth community. At the end of the book, you’ll apply everything you’ve learned by building an analog synthesizer, using the MFOS Noise Toaster kit. You’ll also learn what it takes to create synth-DIY electronic music studio. Get started in the fun and engaging hobby of synth-DIY without delay. With this book, you’ll learn: The differences between analog and digital synthesizers Analog synthesizer building blocks, including VCOs, VCFs, VCAs, and LFOs How to tool up for synth-DIY, including electronic instruments and suggestions for home-made equipment Foundational circuits for amplification, biasing, and signal mixing How to work with the MFOS Noise Toaster kit Setting up a synth-DIY electronic music studio on a budget
Designing Software Synthesizer Plugins in C++
Author: Will C. Pirkle
Publisher: CRC Press
ISBN: 1000375056
Category : Music
Languages : en
Pages : 304
Book Description
Designing Software Synthesizer Plugins in C++ provides everything you need to know to start designing and writing your own synthesizer plugins, including theory and practical examples for all of the major synthesizer building blocks, from LFOs and EGs to PCM samples and morphing wavetables, along with complete synthesizer example projects. The book and accompanying SynthLab projects include scores of C++ objects and functions that implement the synthesizer building blocks as well as six synthesizer projects, ranging from virtual analog and physical modelling to wavetable morphing and wave-sequencing that demonstrate their use. You can start using the book immediately with the SynthLab-DM product, which allows you to compile and load mini-modules that resemble modular synth components without needing to maintain the complete synth project code. The C++ objects all run in a stand-alone mode, so you can incorporate them into your current projects or whip up a quick experiment. All six synth projects are fully documented, from the tiny SynthClock to the SynthEngine objects, allowing you to get the most from the book while working at a level that you feel comfortable with. This book is intended for music technology and engineering students, along with DIY audio programmers and anyone wanting to understand how synthesizers may be implemented in C++.
Publisher: CRC Press
ISBN: 1000375056
Category : Music
Languages : en
Pages : 304
Book Description
Designing Software Synthesizer Plugins in C++ provides everything you need to know to start designing and writing your own synthesizer plugins, including theory and practical examples for all of the major synthesizer building blocks, from LFOs and EGs to PCM samples and morphing wavetables, along with complete synthesizer example projects. The book and accompanying SynthLab projects include scores of C++ objects and functions that implement the synthesizer building blocks as well as six synthesizer projects, ranging from virtual analog and physical modelling to wavetable morphing and wave-sequencing that demonstrate their use. You can start using the book immediately with the SynthLab-DM product, which allows you to compile and load mini-modules that resemble modular synth components without needing to maintain the complete synth project code. The C++ objects all run in a stand-alone mode, so you can incorporate them into your current projects or whip up a quick experiment. All six synth projects are fully documented, from the tiny SynthClock to the SynthEngine objects, allowing you to get the most from the book while working at a level that you feel comfortable with. This book is intended for music technology and engineering students, along with DIY audio programmers and anyone wanting to understand how synthesizers may be implemented in C++.
Korg Volca Drum - The Expert Guide
Author: Tony Horgan
Publisher: Tony Horgan
ISBN:
Category : Music
Languages : en
Pages : 152
Book Description
It's here at last! Tony Horgan's Volca Drum guide will turn anyone into an expert. Every feature is explained and illustrated clearly, with inspirational tips and tricks to get you making big beats in an instant. Quick-start guides, over 50 patches, Wave Guide effects, hidden features and hacks, and detailed sequences reveal everything there is to know about this mighty little drum machine. This is the most visual Volca Expert Guide yet, with a treasure trove of concept images to back up the crystal clear text.
Publisher: Tony Horgan
ISBN:
Category : Music
Languages : en
Pages : 152
Book Description
It's here at last! Tony Horgan's Volca Drum guide will turn anyone into an expert. Every feature is explained and illustrated clearly, with inspirational tips and tricks to get you making big beats in an instant. Quick-start guides, over 50 patches, Wave Guide effects, hidden features and hacks, and detailed sequences reveal everything there is to know about this mighty little drum machine. This is the most visual Volca Expert Guide yet, with a treasure trove of concept images to back up the crystal clear text.
Designing Sound
Author: Andy Farnell
Publisher: MIT Press
ISBN: 0262014416
Category : Computers
Languages : en
Pages : 689
Book Description
A practitioner's guide to the basic principles of creating sound effects using easily accessed free software. Designing Sound teaches students and professional sound designers to understand and create sound effects starting from nothing. Its thesis is that any sound can be generated from first principles, guided by analysis and synthesis. The text takes a practitioner's perspective, exploring the basic principles of making ordinary, everyday sounds using an easily accessed free software. Readers use the Pure Data (Pd) language to construct sound objects, which are more flexible and useful than recordings. Sound is considered as a process, rather than as data—an approach sometimes known as “procedural audio.” Procedural sound is a living sound effect that can run as computer code and be changed in real time according to unpredictable events. Applications include video games, film, animation, and media in which sound is part of an interactive process. The book takes a practical, systematic approach to the subject, teaching by example and providing background information that offers a firm theoretical context for its pragmatic stance. [Many of the examples follow a pattern, beginning with a discussion of the nature and physics of a sound, proceeding through the development of models and the implementation of examples, to the final step of producing a Pure Data program for the desired sound. Different synthesis methods are discussed, analyzed, and refined throughout.] After mastering the techniques presented in Designing Sound, students will be able to build their own sound objects for use in interactive applications and other projects
Publisher: MIT Press
ISBN: 0262014416
Category : Computers
Languages : en
Pages : 689
Book Description
A practitioner's guide to the basic principles of creating sound effects using easily accessed free software. Designing Sound teaches students and professional sound designers to understand and create sound effects starting from nothing. Its thesis is that any sound can be generated from first principles, guided by analysis and synthesis. The text takes a practitioner's perspective, exploring the basic principles of making ordinary, everyday sounds using an easily accessed free software. Readers use the Pure Data (Pd) language to construct sound objects, which are more flexible and useful than recordings. Sound is considered as a process, rather than as data—an approach sometimes known as “procedural audio.” Procedural sound is a living sound effect that can run as computer code and be changed in real time according to unpredictable events. Applications include video games, film, animation, and media in which sound is part of an interactive process. The book takes a practical, systematic approach to the subject, teaching by example and providing background information that offers a firm theoretical context for its pragmatic stance. [Many of the examples follow a pattern, beginning with a discussion of the nature and physics of a sound, proceeding through the development of models and the implementation of examples, to the final step of producing a Pure Data program for the desired sound. Different synthesis methods are discussed, analyzed, and refined throughout.] After mastering the techniques presented in Designing Sound, students will be able to build their own sound objects for use in interactive applications and other projects
Handmade Electronic Music
Author: Nicolas Collins
Publisher: Taylor & Francis
ISBN: 0415996090
Category : Music
Languages : en
Pages : 340
Book Description
No further information has been provided for this title.
Publisher: Taylor & Francis
ISBN: 0415996090
Category : Music
Languages : en
Pages : 340
Book Description
No further information has been provided for this title.
Push Turn Move
Author: Kim Bjørn
Publisher:
ISBN: 9788799999507
Category : Electronic musical instruments
Languages : en
Pages : 351
Book Description
Publisher:
ISBN: 9788799999507
Category : Electronic musical instruments
Languages : en
Pages : 351
Book Description