Digital Dreams: Exploring the Computer as an Art Medium

Digital Dreams: Exploring the Computer as an Art Medium PDF Author: Harry Borgman
Publisher: Xlibris Corporation
ISBN: 1477181326
Category : Art
Languages : en
Pages : 82

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Book Description
Harry Borgman's professional career has spanned many fields including graphic design, cartooning and illustration. He was art director on the Chevrolet account at Campbell - Ewald advertising agency and the Chariman of the Advertising Department at the Society of Arts and Crafts ( now the College for Creative Studies ). He has written several art technique books for Watson Guptill Publications, Dover Publications recently reprinting his book "Pen and Pencil Drawing Techniques." For many years he worked as a freelance artist in Detroit, New York and Paris, France. As a painter he works in the watercolor and acrylic mediums and is also very active as a sculptor, doing wood carvings as well as wood and metal constructions. Recently he has been experimenting with the computer medium, currently creating photomontages and collages on the computer for a proposed exhibition.

Digital Dreams: Exploring the Computer as an Art Medium

Digital Dreams: Exploring the Computer as an Art Medium PDF Author: Harry Borgman
Publisher: Xlibris Corporation
ISBN: 1477181326
Category : Art
Languages : en
Pages : 82

Get Book Here

Book Description
Harry Borgman's professional career has spanned many fields including graphic design, cartooning and illustration. He was art director on the Chevrolet account at Campbell - Ewald advertising agency and the Chariman of the Advertising Department at the Society of Arts and Crafts ( now the College for Creative Studies ). He has written several art technique books for Watson Guptill Publications, Dover Publications recently reprinting his book "Pen and Pencil Drawing Techniques." For many years he worked as a freelance artist in Detroit, New York and Paris, France. As a painter he works in the watercolor and acrylic mediums and is also very active as a sculptor, doing wood carvings as well as wood and metal constructions. Recently he has been experimenting with the computer medium, currently creating photomontages and collages on the computer for a proposed exhibition.

Digital Da Vinci

Digital Da Vinci PDF Author: Newton Lee
Publisher: Springer
ISBN: 1493909657
Category : Computers
Languages : en
Pages : 303

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Book Description
“Science is art,” said Regina Dugan, senior executive at Google and former director of DARPA. “It is the process of creating something that never exists before. ... It makes us ask new questions about ourselves, others; about ethics, the future.” This second volume of the Digital Da Vinci book series leads the discussions on the world’s first computer art in the 1950s and the actualization of Star Trek’s holodeck in the future with the help of artificial intelligence and cyborgs. In this book, Gavin Sade describes experimental creative practices that bring together arts, science and technology in imaginative ways; Mine Özkar expounds visual computation for good designs based on repetition and variation; Raffaella Folgieri, Claudio Lucchiari, Marco Granato and Daniele Grechi introduce BrainArt, a brain-computer interface that allows users to create drawings using their own cerebral rhythms; Nathan Cohen explores artificially created spaces that enhance spatial awareness and challenge our perception of what we encounter; Keith Armstrong discusses embodied experiences that affect the mind and body of participating audiences; Diomidis Spinellis uses Etoys and Squeak in a scientific experiment to teach the concept of physical computing; Benjamin Cowley explains the massively multiplayer online game “Green My Place” aimed at achieving behavior transformation in energy awareness; Robert Niewiadomski and Dennis Anderson portray 3-D manufacturing as the beginning of common creativity revolution; Stephen Barrass takes 3-D printing to another dimension by fabricating an object from a sound recording; Mari Velonaki examines the element of surprise and touch sensing in human-robot interaction; and Roman Danylak surveys the media machines in light of Marshall McLuhan’s dictum “the medium is the message.” Digital Da Vinci: Computers in the Arts and Sciences is dedicated to polymathic education and interdisciplinary studies in the digital age empowered by computer science. Educators and researchers ought to encourage the new generation of scholars to become as well rounded as a Renaissance man or woman.

The Digital Canvas

The Digital Canvas PDF Author: Jonathan Raimes
Publisher: ABRAMS
ISBN:
Category : Art
Languages : en
Pages : 204

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Book Description
"The computer on your desk is an art studio in itself, if you know where to look and how to use it. The Digital Canvas shows you how the computer can be a flexible and surprising tool for visual experimentation. This is not an instruction manual, but the digital equivalent of a survey of techniques and materials in the fine arts, emphasizing creativity and visual thinking over rote learning."--BOOK JACKET.

Handbook of Research on Digital Media and Creative Technologies

Handbook of Research on Digital Media and Creative Technologies PDF Author: Harrison, Dew
Publisher: IGI Global
ISBN: 146668206X
Category : Computers
Languages : en
Pages : 547

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Book Description
Emerging technologies enable a wide variety of creative expression, from music and video to innovations in visual art. These aesthetics, when properly explored, can enable enhanced communication between all kinds of people and cultures. The Handbook of Research on Digital Media and Creative Technologies considers the latest research in education, communication, and creative social expression using digital technologies. By exploring advances in art and culture across national and sociological borders, this handbook serves to provide artists, theorists, information communication specialists, and researchers with the tools they need to effectively disseminate their ideas across the digital plane.

Digital Mosaics

Digital Mosaics PDF Author: Steven Holtzman
Publisher: Simon and Schuster
ISBN: 0684846128
Category : Art
Languages : en
Pages : 212

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Book Description
Through the works of cutting-edge computer artists, composers, and designers, DIGITAL MOSAICS explores the possibilities of the digital medium and how it radically transforms the way art is produced and understood by the audience. Digital expert Steven Holtzman lays the groundwork for the digital and art worlds of our future. Index. 86 illustrations.

Digital Media and Technologies for Virtual Artistic Spaces

Digital Media and Technologies for Virtual Artistic Spaces PDF Author: Harrison, Dew
Publisher: IGI Global
ISBN: 1466629622
Category : Computers
Languages : en
Pages : 278

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Book Description
Emerging new technologies such as digital media have helped artists to position art into the everyday lives and activities of the public. These new virtual spaces allow artists to utilize a more participatory experience with their audience. Digital Media and Technologies for Virtual Artistic Spaces brings together a variety of artistic practices in virtual spaces and the interest in variable media and online platforms for creative interplay. Presenting frameworks and examples of current practices, this book is useful for artists, theorists, curators as well as researchers working with new technologies, social media platforms and digital culture.

An Exploration of the Computer as an Artistic Medium

An Exploration of the Computer as an Artistic Medium PDF Author: Genevieve A. Moore
Publisher:
ISBN:
Category : Computer art
Languages : en
Pages : 22

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Book Description


Digital Media

Digital Media PDF Author: Beryl Graham
Publisher: Heinemann Educational Publishers
ISBN: 9780431176468
Category : Computer art
Languages : en
Pages : 56

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Book Description
Explores the work of contemporary artists in their areas of speciality.

Motorcycle Club 1%

Motorcycle Club 1% PDF Author: Arthur Ross Romero
Publisher: Dorrance Publishing
ISBN: 1434967077
Category : Humor
Languages : en
Pages : 96

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Book Description


The Art of Subtraction

The Art of Subtraction PDF Author: Bruno Lessard
Publisher: University of Toronto Press
ISBN: 1442625724
Category : Social Science
Languages : en
Pages : 248

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Book Description
The Art of Subtraction is the first full-length study on the CD-ROM as a creative platform. Bruno Lessard traces the rise and relatively rapid fall of the CD-ROM in the 1980s and 1990s and its impact as a creative platform for media artists such as Jean-Louis Boissier, Zoe Beloff, Adriene Jenik, and Chris Marker. Although the CD-ROM was not a lasting commercial success it was a vibrant medium that allowed for experimentation in adapting literary works. Building on the work of Gilles Deleuze and Michele Foucault, Lessard establishes a comparative framework for linking digital adaptations with innovative concepts such as 'subtractive adaptation' and the 'object image' that will be of interest to researchers examining literary adaptations on other digital platforms such as websites, smart phones, tablets, and digital games. The Art of Subtraction is a fascinating study of intermediality in the late twentieth century and it provides the first chapter in the yet unwritten history of digital adaptation.