Author: Xiaokun Yang
Publisher: CRC Press
ISBN: 1040133487
Category : Technology & Engineering
Languages : en
Pages : 495
Book Description
This textbook seeks to foster a deep understanding of the field by introducing the industry integrated circuit (IC) design flow and offering tape-out or pseudo tape-out projects for hands-on practice, facilitating project-based learning (PBL) experiences. Integrated Circuit Design: IC Design Flow and Project-Based Learning aims to equip readers for entry-level roles as IC designers in the industry and as hardware design researchers in academia. The book commences with an overview of the industry IC design flow, with a primary focus on register-transfer level (RTL) design, the automation of simulation and verification, and system-on-chip (SoC) integration. To build connections between RTL design and physical hardware, FPGA (field-programmable gate array) synthesis and implementation is utilized to illustrate the hardware description and performance evaluation. The second objective of this book is to provide readers with practical, hands-on experience through tape-out or pseudo tape-out experiments, labs, and projects. These activities are centered on coding format, industry design rules (synthesizable Verilog designs, clock domain crossing, etc.), and commonly-used bus protocols (arbitration, handshaking, etc.), as well as established design methodologies for widely-adopted hardware components, including counters, timers, finite state machines (FSMs), I2C, single/dual-port and ping-pong buffers/register files, FIFOs, floating-point units (FPUs), numerical hardware (Fourier transform, matrix-matrix multiplication, etc.), direct memory access (DMA), image processing designs, neural networks, and more. The textbook caters to a diverse readership, including junior and senior undergraduate students, as well as graduate students pursuing degrees in electrical engineering, computer engineering, computer science, and related fields. The target audience is expected to have a basic understanding of Boolean Algebra and Karnaugh Maps, as well as prior familiarity with digital logic components such as AND/OR gates, latches, and flip-flops. The book will also be useful for entry-level RTL designers and verification engineers who are embarking on their journey in application-specific IC (ASIC) and FPGA design industry.
The Forever Home
Author: Kevin Harris
Publisher: Advantage Media Group
ISBN: 1599324288
Category : Architecture
Languages : en
Pages : 182
Book Description
The Forever Home provides the foundation to confidently explore what you want, plan your dream home, and find the right professionals to make it a reality. Renowned architect Kevin Harris will guide you through his proven, step-by-step process to design and build a house that fits you so well it becomes your forever home. No matter where you travel, your forever home is the place you feel complete. Inside these pages, you’ll learn how to: • Determine when it makes sense to hire an architect • Evaluate and assemble the design team and construction team that’s right for you • Understand the residential construction process • Use the Hierarchy of Design to make the most important decisions first • Recognize the pitfalls and avoid many common, but ill advised cost-saving schemes The Forever Home will pave the way for you to design and build not only the home of your current dreams, but the home that will be perfect for your children, grandchildren, aging parents, and even you later in life.
Publisher: Advantage Media Group
ISBN: 1599324288
Category : Architecture
Languages : en
Pages : 182
Book Description
The Forever Home provides the foundation to confidently explore what you want, plan your dream home, and find the right professionals to make it a reality. Renowned architect Kevin Harris will guide you through his proven, step-by-step process to design and build a house that fits you so well it becomes your forever home. No matter where you travel, your forever home is the place you feel complete. Inside these pages, you’ll learn how to: • Determine when it makes sense to hire an architect • Evaluate and assemble the design team and construction team that’s right for you • Understand the residential construction process • Use the Hierarchy of Design to make the most important decisions first • Recognize the pitfalls and avoid many common, but ill advised cost-saving schemes The Forever Home will pave the way for you to design and build not only the home of your current dreams, but the home that will be perfect for your children, grandchildren, aging parents, and even you later in life.
Jill Wiseman's Beautiful Beaded Ropes
Author: Jill Wiseman
Publisher: Lark Books (NC)
ISBN: 9781454703563
Category : CRAFTS & HOBBIES
Languages : en
Pages : 0
Book Description
Features 24 beaded rope designs. From dainty to heavy and from simple to outrageously textured, this title contains beautiful and wearable necklace, lariat, bangle and bracelet projects that utilise such popular stitch techniques as spiral rope, peyote and oglala.
Publisher: Lark Books (NC)
ISBN: 9781454703563
Category : CRAFTS & HOBBIES
Languages : en
Pages : 0
Book Description
Features 24 beaded rope designs. From dainty to heavy and from simple to outrageously textured, this title contains beautiful and wearable necklace, lariat, bangle and bracelet projects that utilise such popular stitch techniques as spiral rope, peyote and oglala.
Integrated Circuit Design
Author: Xiaokun Yang
Publisher: CRC Press
ISBN: 1040133487
Category : Technology & Engineering
Languages : en
Pages : 495
Book Description
This textbook seeks to foster a deep understanding of the field by introducing the industry integrated circuit (IC) design flow and offering tape-out or pseudo tape-out projects for hands-on practice, facilitating project-based learning (PBL) experiences. Integrated Circuit Design: IC Design Flow and Project-Based Learning aims to equip readers for entry-level roles as IC designers in the industry and as hardware design researchers in academia. The book commences with an overview of the industry IC design flow, with a primary focus on register-transfer level (RTL) design, the automation of simulation and verification, and system-on-chip (SoC) integration. To build connections between RTL design and physical hardware, FPGA (field-programmable gate array) synthesis and implementation is utilized to illustrate the hardware description and performance evaluation. The second objective of this book is to provide readers with practical, hands-on experience through tape-out or pseudo tape-out experiments, labs, and projects. These activities are centered on coding format, industry design rules (synthesizable Verilog designs, clock domain crossing, etc.), and commonly-used bus protocols (arbitration, handshaking, etc.), as well as established design methodologies for widely-adopted hardware components, including counters, timers, finite state machines (FSMs), I2C, single/dual-port and ping-pong buffers/register files, FIFOs, floating-point units (FPUs), numerical hardware (Fourier transform, matrix-matrix multiplication, etc.), direct memory access (DMA), image processing designs, neural networks, and more. The textbook caters to a diverse readership, including junior and senior undergraduate students, as well as graduate students pursuing degrees in electrical engineering, computer engineering, computer science, and related fields. The target audience is expected to have a basic understanding of Boolean Algebra and Karnaugh Maps, as well as prior familiarity with digital logic components such as AND/OR gates, latches, and flip-flops. The book will also be useful for entry-level RTL designers and verification engineers who are embarking on their journey in application-specific IC (ASIC) and FPGA design industry.
Publisher: CRC Press
ISBN: 1040133487
Category : Technology & Engineering
Languages : en
Pages : 495
Book Description
This textbook seeks to foster a deep understanding of the field by introducing the industry integrated circuit (IC) design flow and offering tape-out or pseudo tape-out projects for hands-on practice, facilitating project-based learning (PBL) experiences. Integrated Circuit Design: IC Design Flow and Project-Based Learning aims to equip readers for entry-level roles as IC designers in the industry and as hardware design researchers in academia. The book commences with an overview of the industry IC design flow, with a primary focus on register-transfer level (RTL) design, the automation of simulation and verification, and system-on-chip (SoC) integration. To build connections between RTL design and physical hardware, FPGA (field-programmable gate array) synthesis and implementation is utilized to illustrate the hardware description and performance evaluation. The second objective of this book is to provide readers with practical, hands-on experience through tape-out or pseudo tape-out experiments, labs, and projects. These activities are centered on coding format, industry design rules (synthesizable Verilog designs, clock domain crossing, etc.), and commonly-used bus protocols (arbitration, handshaking, etc.), as well as established design methodologies for widely-adopted hardware components, including counters, timers, finite state machines (FSMs), I2C, single/dual-port and ping-pong buffers/register files, FIFOs, floating-point units (FPUs), numerical hardware (Fourier transform, matrix-matrix multiplication, etc.), direct memory access (DMA), image processing designs, neural networks, and more. The textbook caters to a diverse readership, including junior and senior undergraduate students, as well as graduate students pursuing degrees in electrical engineering, computer engineering, computer science, and related fields. The target audience is expected to have a basic understanding of Boolean Algebra and Karnaugh Maps, as well as prior familiarity with digital logic components such as AND/OR gates, latches, and flip-flops. The book will also be useful for entry-level RTL designers and verification engineers who are embarking on their journey in application-specific IC (ASIC) and FPGA design industry.
Forever Green
Author: Mario Nievera
Publisher:
ISBN: 9780983388999
Category : Gardens
Languages : en
Pages : 0
Book Description
As a child, Mario Nievera would fantasise about perfect, unfolding landscapes and luscious, animated
Publisher:
ISBN: 9780983388999
Category : Gardens
Languages : en
Pages : 0
Book Description
As a child, Mario Nievera would fantasise about perfect, unfolding landscapes and luscious, animated
Forever
Author: Robert Klanten
Publisher: Die Gestalten Verlag-DGV
ISBN: 9783899554427
Category : Tattoo artists
Languages : en
Pages : 0
Book Description
Tattoos have gone mainstream. Here comes the tattoo underground.
Publisher: Die Gestalten Verlag-DGV
ISBN: 9783899554427
Category : Tattoo artists
Languages : en
Pages : 0
Book Description
Tattoos have gone mainstream. Here comes the tattoo underground.
Innovative Design Protection and Piracy Prevention Act
Author: United States. Congress. House. Committee on the Judiciary. Subcommittee on Intellectual Property, Competition, and the Internet
Publisher:
ISBN:
Category : Biography & Autobiography
Languages : en
Pages : 152
Book Description
Publisher:
ISBN:
Category : Biography & Autobiography
Languages : en
Pages : 152
Book Description
Technology, Design and the Arts - Opportunities and Challenges
Author: Rae Earnshaw
Publisher: Springer Nature
ISBN: 3030420973
Category : Computers
Languages : en
Pages : 392
Book Description
This open access book details the relationship between the artist and their created works, using tools such as information technology, computer environments, and interactive devices, for a range of information sources and application domains. This has produced new kinds of created works which can be viewed, explored, and interacted with, either as an installation or via a virtual environment such as the Internet. These processes generate new dimensions of understanding and experience for both the artist and the public’s relationships with the works that are produced. This has raised a variety of interdisciplinary opportunities and issues, and these are examined. The symbiotic relationship between artistic works and the cultural context in which they are produced is reviewed. Technology can provide continuity by making traditional methods and techniques more efficient and effective. It can also provide discontinuity by opening up new perspectives and paradigms. This can generate new ideas, and produce a greater understanding of artistic processes and how they are implemented in practice. Tools have been used from the earliest times to create and modify artistic works. For example, naturally occurring pigments have been used for cave paintings. What has been created provides insight into the cultural context and social environment at the time of creation. There is an interplay between the goal of the creator, the selection and use of appropriate tools, and the materials and representations chosen. Technology, Design and the Arts - Opportunities and Challenges is relevant for artists and technologists and those engaged in interdisciplinary research and development at the boundaries between these disciplines.
Publisher: Springer Nature
ISBN: 3030420973
Category : Computers
Languages : en
Pages : 392
Book Description
This open access book details the relationship between the artist and their created works, using tools such as information technology, computer environments, and interactive devices, for a range of information sources and application domains. This has produced new kinds of created works which can be viewed, explored, and interacted with, either as an installation or via a virtual environment such as the Internet. These processes generate new dimensions of understanding and experience for both the artist and the public’s relationships with the works that are produced. This has raised a variety of interdisciplinary opportunities and issues, and these are examined. The symbiotic relationship between artistic works and the cultural context in which they are produced is reviewed. Technology can provide continuity by making traditional methods and techniques more efficient and effective. It can also provide discontinuity by opening up new perspectives and paradigms. This can generate new ideas, and produce a greater understanding of artistic processes and how they are implemented in practice. Tools have been used from the earliest times to create and modify artistic works. For example, naturally occurring pigments have been used for cave paintings. What has been created provides insight into the cultural context and social environment at the time of creation. There is an interplay between the goal of the creator, the selection and use of appropriate tools, and the materials and representations chosen. Technology, Design and the Arts - Opportunities and Challenges is relevant for artists and technologists and those engaged in interdisciplinary research and development at the boundaries between these disciplines.
Facilities Design & Management
Author:
Publisher:
ISBN:
Category : Office decoration
Languages : en
Pages : 506
Book Description
Publisher:
ISBN:
Category : Office decoration
Languages : en
Pages : 506
Book Description
Handbook of Research on Embedded Systems Design
Author: Bagnato, Alessandra
Publisher: IGI Global
ISBN: 146666195X
Category : Computers
Languages : en
Pages : 552
Book Description
As real-time and integrated systems become increasingly sophisticated, issues related to development life cycles, non-recurring engineering costs, and poor synergy between development teams will arise. The Handbook of Research on Embedded Systems Design provides insights from the computer science community on integrated systems research projects taking place in the European region. This premier references work takes a look at the diverse range of design principles covered by these projects, from specification at high abstraction levels using standards such as UML and related profiles to intermediate design phases. This work will be invaluable to designers of embedded software, academicians, students, practitioners, professionals, and researchers working in the computer science industry.
Publisher: IGI Global
ISBN: 146666195X
Category : Computers
Languages : en
Pages : 552
Book Description
As real-time and integrated systems become increasingly sophisticated, issues related to development life cycles, non-recurring engineering costs, and poor synergy between development teams will arise. The Handbook of Research on Embedded Systems Design provides insights from the computer science community on integrated systems research projects taking place in the European region. This premier references work takes a look at the diverse range of design principles covered by these projects, from specification at high abstraction levels using standards such as UML and related profiles to intermediate design phases. This work will be invaluable to designers of embedded software, academicians, students, practitioners, professionals, and researchers working in the computer science industry.
God's Grand Design
Author: William R. Arnold
Publisher: Dorrance Publishing
ISBN: 1480952281
Category : Religion
Languages : en
Pages : 908
Book Description
God's Grand Design By: William R. Arnold, Edited by Ms. Aurora Payad-Arnold God’s Grand Design is to restore mankind to its original state of sacred perfection after Adam and Eve fell and created the original sin of disobedience, hiding, and lying to the Lord. When God cursed the serpent for tempting Adam and Eve to be like God, he promised to send his only begotten Son to save humanity. He did via the incarnate word in the womb of the immaculately conceived Virgin Mary. God wants to be man and receive a new body to defeat death through Jesus Christ. Man wants to become God to receive eternal life. Man’s journey to become God starts from being an ignorant baby gaining knowledge, to a cowardly teenager obtaining courage, to an adult converting greed to generosity, to a wise man changing selfishness to unselfishness, and at last, to a free man able to think for himself in eternal service to God in his kingdom. The journey requires him to know right from wrong, good from evil, and God’s will from man’s will and thus defeat evil, worldly temptations, and demonic possession. Through Christ, God and man are destined to become one through three advents, making the God/Man Christ into the new human spirit (blessings). Then, the Man/God Jesus becomes the new human flesh to make all things perfect in the sight of God. Jesus Christ came as a priest on a donkey to decode the Torah, bring knowledge, and remove blindness to defeat sin. By his death and resurrection, he granted free redemption to man’s flesh to give him a new body. The second coming of Jesus Christ as thief in the night will bring awakening to remove deafness by teaching God’s truths to defeat evil. As a just judge on a cloud on his third advent, the Lord will remove mankind’s dumbness to defeat death. And then man can become worthy of receiving God’s rewards of paradise in heaven or heaven on earth.
Publisher: Dorrance Publishing
ISBN: 1480952281
Category : Religion
Languages : en
Pages : 908
Book Description
God's Grand Design By: William R. Arnold, Edited by Ms. Aurora Payad-Arnold God’s Grand Design is to restore mankind to its original state of sacred perfection after Adam and Eve fell and created the original sin of disobedience, hiding, and lying to the Lord. When God cursed the serpent for tempting Adam and Eve to be like God, he promised to send his only begotten Son to save humanity. He did via the incarnate word in the womb of the immaculately conceived Virgin Mary. God wants to be man and receive a new body to defeat death through Jesus Christ. Man wants to become God to receive eternal life. Man’s journey to become God starts from being an ignorant baby gaining knowledge, to a cowardly teenager obtaining courage, to an adult converting greed to generosity, to a wise man changing selfishness to unselfishness, and at last, to a free man able to think for himself in eternal service to God in his kingdom. The journey requires him to know right from wrong, good from evil, and God’s will from man’s will and thus defeat evil, worldly temptations, and demonic possession. Through Christ, God and man are destined to become one through three advents, making the God/Man Christ into the new human spirit (blessings). Then, the Man/God Jesus becomes the new human flesh to make all things perfect in the sight of God. Jesus Christ came as a priest on a donkey to decode the Torah, bring knowledge, and remove blindness to defeat sin. By his death and resurrection, he granted free redemption to man’s flesh to give him a new body. The second coming of Jesus Christ as thief in the night will bring awakening to remove deafness by teaching God’s truths to defeat evil. As a just judge on a cloud on his third advent, the Lord will remove mankind’s dumbness to defeat death. And then man can become worthy of receiving God’s rewards of paradise in heaven or heaven on earth.