Author: Anders Hanson/Elissa Mann
Publisher: ABDO
ISBN: 1617838268
Category : Juvenile Nonfiction
Languages : en
Pages : 34
Book Description
Discover secret math and science tricks to creating art! This title introduces young readers to the sciences, with a creative twist. Math and science educational pages are interspersed with cool tessellation activities that offer practical applications of the information students learn in class. All activities include how-to photos, easy instructions, and clear explanations. Reinforce Common Core Standards in reading, math, and science, while making cool art projects, from translational symmetry to Archimedean solids. Aligned to Common Core Standards and correlated to state standards. Checkerboard Library is an imprint of ABDO Publishing Company.
Cool Tessellations: Creative Activities that Make Math & Science Fun for Kids!
Boost Your STEAM Program with Great Literature and Activities
Author: Liz Knowles
Publisher: Bloomsbury Publishing USA
ISBN: 1440862516
Category : Language Arts & Disciplines
Languages : en
Pages : 185
Book Description
You've created a STEAM program in your library, but how do you work literacy into the curriculum? With this collection of resource recommendations, direction for program development, and activities, you'll have students reading proficiently in no time. Many schools and libraries are implementing STEAM programs in the school library makerspace to promote problem solving by allowing students to create their own solutions to a problem through trial and error. In order to enhance literacy development in the STEAM program, however, they need resources for integrating literature into the curriculum. In this collection of resources for doing just that, veteran education professionals and practiced coauthors Liz Knowles and Martha Smith bring readers over eight hundred recommended and annotated books and web resources, selected based on research on successfully integrating STEAM and literacy programs and organized by the five STEAM areas. Titles are complemented by discussion questions and problem-solving activities that will aid educators in both adding and using the best literature to their STEAM programs for encouraging learning. In addition to promoting literacy, these resources will help to develop creativity, lateral thinking skills, and confidence in students.
Publisher: Bloomsbury Publishing USA
ISBN: 1440862516
Category : Language Arts & Disciplines
Languages : en
Pages : 185
Book Description
You've created a STEAM program in your library, but how do you work literacy into the curriculum? With this collection of resource recommendations, direction for program development, and activities, you'll have students reading proficiently in no time. Many schools and libraries are implementing STEAM programs in the school library makerspace to promote problem solving by allowing students to create their own solutions to a problem through trial and error. In order to enhance literacy development in the STEAM program, however, they need resources for integrating literature into the curriculum. In this collection of resources for doing just that, veteran education professionals and practiced coauthors Liz Knowles and Martha Smith bring readers over eight hundred recommended and annotated books and web resources, selected based on research on successfully integrating STEAM and literacy programs and organized by the five STEAM areas. Titles are complemented by discussion questions and problem-solving activities that will aid educators in both adding and using the best literature to their STEAM programs for encouraging learning. In addition to promoting literacy, these resources will help to develop creativity, lateral thinking skills, and confidence in students.
Math Art and Drawing Games for Kids
Author: Karyn Tripp
Publisher: Quarry Books
ISBN: 1631597701
Category : Juvenile Nonfiction
Languages : en
Pages : 115
Book Description
In Math Art and Drawing Games for Kids, you’ll find an amazing collection of more than 40 hands-on art activities that make learning about math fun! Make Art + Learn Math Concepts = Become a Math Genius! Create fine art-inspired projects using math, including M. C. Escher’s tessellations, Wassily Kandinski’s abstractions, and Alexander Calder’s mobiles. Make pixel art using graph paper, grids, and dot grids. Explore projects that teach symmetry with mandala drawings, stained glass rose window art, and more. Use equations, counting, addition, and multiplication to create Fibonacci and golden rectangle art. Play with geometric shapes like spirals, hexagrams, and tetrahedrons. Learn about patterns and motifs used by cultures from all over the world, including Native American porcupine quill art, African Kente prints, and labyrinths from ancient Crete. Cook up some delicious math by making cookie tangrams, waffle fractions, and bread art. Take a creative path to mastering math with Math Art and Drawing Games for Kids!
Publisher: Quarry Books
ISBN: 1631597701
Category : Juvenile Nonfiction
Languages : en
Pages : 115
Book Description
In Math Art and Drawing Games for Kids, you’ll find an amazing collection of more than 40 hands-on art activities that make learning about math fun! Make Art + Learn Math Concepts = Become a Math Genius! Create fine art-inspired projects using math, including M. C. Escher’s tessellations, Wassily Kandinski’s abstractions, and Alexander Calder’s mobiles. Make pixel art using graph paper, grids, and dot grids. Explore projects that teach symmetry with mandala drawings, stained glass rose window art, and more. Use equations, counting, addition, and multiplication to create Fibonacci and golden rectangle art. Play with geometric shapes like spirals, hexagrams, and tetrahedrons. Learn about patterns and motifs used by cultures from all over the world, including Native American porcupine quill art, African Kente prints, and labyrinths from ancient Crete. Cook up some delicious math by making cookie tangrams, waffle fractions, and bread art. Take a creative path to mastering math with Math Art and Drawing Games for Kids!
Tessalation!
Author: Emily Grosvenor
Publisher: Mascot Books
ISBN: 9781631777974
Category : Pattern perception
Languages : en
Pages : 0
Book Description
As Tessa Truman-Ling explores the outdoors, she sees patterns everywhere and in everything.
Publisher: Mascot Books
ISBN: 9781631777974
Category : Pattern perception
Languages : en
Pages : 0
Book Description
As Tessa Truman-Ling explores the outdoors, she sees patterns everywhere and in everything.
Mathematics and Science Across the Curriculum
Author:
Publisher:
ISBN:
Category : Mathematics
Languages : en
Pages : 100
Book Description
Publisher:
ISBN:
Category : Mathematics
Languages : en
Pages : 100
Book Description
Look What I Did with a Leaf!
Author: Morteza E. Sohi
Publisher: Bloomsbury Publishing USA
ISBN: 0802774407
Category : Juvenile Nonfiction
Languages : en
Pages : 34
Book Description
Provides examples of different kinds of animals that can be made out of leaves and suggests various uses for the finished product.
Publisher: Bloomsbury Publishing USA
ISBN: 0802774407
Category : Juvenile Nonfiction
Languages : en
Pages : 34
Book Description
Provides examples of different kinds of animals that can be made out of leaves and suggests various uses for the finished product.
STEAM Lab for Kids
Author: Liz Lee Heinecke
Publisher: Quarry Books
ISBN: 1631596411
Category : Juvenile Nonfiction
Languages : en
Pages : 147
Book Description
STEAM Lab for Kids is an art-forward doorway to science, math, technology, and engineering through 52 family-friendly experiments and activities. While many aspiring artists don’t necessarily identify with STEM subjects, and many young inventors don’t see the need for art, one is essential to the other. Revealing this connection and encouraging kids to explore it fills hungry minds with tools essential to problem solving and creative thinking. Each of the projects in this book is designed to demonstrate that the deeper you look into art, the more engineering and math you’ll find. Following clear, photo-illustrated step-by-step instructions, learn about: Angular momentum by creating tie-dyed fidget spinners. Electrical conductors by making a light-up graphite-circuit comic book. Kinetic energy by constructing a rubber-band racer car. Parabolic curves by creating string art with pushpins and a board. Symmetry by making fruit and veggie stamp paintings. And much more! Along with the creative, hands-on activities, you’ll find: Suggestions for taking your projects to the next level with “Creative Enrichment.” Accessible explanations of the “The STEAM Behind the Fun,” including cross-disciplinary related topics. Safety tips and hints. The projects can be used as part of a homeschool curriculum, for family fun, at parties, or as educational activities for groups. Many of the activities are safe enough for children as young as toddlers and exciting enough for older kids, so families can discover the joy of STEAM together. The popular Lab for Kids series features a growing list of books that share hands-on activities and projects on a wide host of topics, including art, astronomy, clay, geology, math, and even how to create your own circus—all authored by established experts in their fields. Each lab contains a complete materials list, clear step-by-step photographs of the process, as well as finished samples. The labs can be used as singular projects or as part of a yearlong curriculum of experiential learning. The activities are open-ended, designed to be explored over and over, often with different results. Geared toward being taught or guided by adults, they are enriching for a range of ages and skill levels. Gain firsthand knowledge on your favorite topic with Lab for Kids.
Publisher: Quarry Books
ISBN: 1631596411
Category : Juvenile Nonfiction
Languages : en
Pages : 147
Book Description
STEAM Lab for Kids is an art-forward doorway to science, math, technology, and engineering through 52 family-friendly experiments and activities. While many aspiring artists don’t necessarily identify with STEM subjects, and many young inventors don’t see the need for art, one is essential to the other. Revealing this connection and encouraging kids to explore it fills hungry minds with tools essential to problem solving and creative thinking. Each of the projects in this book is designed to demonstrate that the deeper you look into art, the more engineering and math you’ll find. Following clear, photo-illustrated step-by-step instructions, learn about: Angular momentum by creating tie-dyed fidget spinners. Electrical conductors by making a light-up graphite-circuit comic book. Kinetic energy by constructing a rubber-band racer car. Parabolic curves by creating string art with pushpins and a board. Symmetry by making fruit and veggie stamp paintings. And much more! Along with the creative, hands-on activities, you’ll find: Suggestions for taking your projects to the next level with “Creative Enrichment.” Accessible explanations of the “The STEAM Behind the Fun,” including cross-disciplinary related topics. Safety tips and hints. The projects can be used as part of a homeschool curriculum, for family fun, at parties, or as educational activities for groups. Many of the activities are safe enough for children as young as toddlers and exciting enough for older kids, so families can discover the joy of STEAM together. The popular Lab for Kids series features a growing list of books that share hands-on activities and projects on a wide host of topics, including art, astronomy, clay, geology, math, and even how to create your own circus—all authored by established experts in their fields. Each lab contains a complete materials list, clear step-by-step photographs of the process, as well as finished samples. The labs can be used as singular projects or as part of a yearlong curriculum of experiential learning. The activities are open-ended, designed to be explored over and over, often with different results. Geared toward being taught or guided by adults, they are enriching for a range of ages and skill levels. Gain firsthand knowledge on your favorite topic with Lab for Kids.
ENC Focus
Author:
Publisher:
ISBN:
Category : Mathematics
Languages : en
Pages : 84
Book Description
Publisher:
ISBN:
Category : Mathematics
Languages : en
Pages : 84
Book Description
The Routledge International Handbook of Innovation Education
Author: Larisa V. Shavinina
Publisher: Routledge
ISBN: 1136698019
Category : Education
Languages : en
Pages : 663
Book Description
The Routledge International Handbook of Innovation Education is the international reference work on innovation education and potentially opens an entirely new direction in education. The overall goal of the handbook is to address the question of how to develop innovators in general and how to develop the innovative potential of today‘s young people
Publisher: Routledge
ISBN: 1136698019
Category : Education
Languages : en
Pages : 663
Book Description
The Routledge International Handbook of Innovation Education is the international reference work on innovation education and potentially opens an entirely new direction in education. The overall goal of the handbook is to address the question of how to develop innovators in general and how to develop the innovative potential of today‘s young people
Parents Guide to Second Grade Instruction
Author:
Publisher:
ISBN:
Category : Second grade (Education)
Languages : en
Pages : 56
Book Description
Publisher:
ISBN:
Category : Second grade (Education)
Languages : en
Pages : 56
Book Description