Author: Elsa P. Urrutia
Publisher:
ISBN:
Category :
Languages : es
Pages :
Book Description
En este artículo se presenta una experiencia de la Universidad Técnica de Ambato, Ecuador, en el uso de la metodología de ingeniería de software para desarrollar objetos de aprendizaje (ISDOA) en la creación de Objetos Virtuales de Aprendizaje (OVA), a través del desarrollo de un proyecto en el cual se creó un primer OVA para ser utilizado en la plataforma virtual de aprendizaje (EVA) de la carrera de Ingeniería en Sistemas. El uso de este OVA ha permitido mejorar el proceso de enseñanza-aprendizaje en el sistema presencial de la universidad, ayudando a los estudiantes a adquirir más conocimientos mediante la vinculación de la teoría y la práctica con el uso de simulaciones en 3D.
Construcción de objetos virtuales de aprendizaje aplicando ingeniería de software
Guía de desarrollo de objetos virtuales de aprendizaje para programas de educación superior
Author: Mayda P. González Zabala
Publisher:
ISBN:
Category : Education
Languages : es
Pages : 9
Book Description
Publisher:
ISBN:
Category : Education
Languages : es
Pages : 9
Book Description
Proceso de ingeniería de software para el desarrollo del ciclo de vida de un objeto de aprendizaje
Author:
Publisher:
ISBN:
Category :
Languages : es
Pages :
Book Description
Los Objetos de Aprendizaje han permitido plantear una nueva forma de desarrollo de material educativo, lo cual implica nuevas metodologías para la creación de los mismos. Para que se pueda establecer metodológicamente de manera completa el ciclo de vida de un Objeto de Aprendizaje es necesario definir un proceso de Ingeniería de Software y, además, determinar la secuencia completa de etapas que se presentan en un Objeto de Aprendizaje durante su diseño y desarrollo hasta su uso y reuso. En este trabajo de investigación se presenta al Modelo Prescriptivo de Proceso Evolutivo de los Objetos de Aprendizaje, una metodología que controla el proceso integral del desarrollo de los Objetos de Aprendizaje, estableciendo las bases para la construcción de Objetos de Aprendizaje de calidad y de forma eficiente. Esta metodología engloba las técnicas, métodos y herramientas de la Ingeniería de Software, para proporcionarle a los desarrolladores de contenido educativo una guía que facilite el proceso de producción de los Objetos de Aprendizaje. Las contribuciones principales de este proyecto fueron, principalmente, en el área de investigación. Se consultaron diversas fuentes de información sobre la temática de Objetos de Aprendizaje e Ingeniería de Software, logrando la definición del proceso de software para Objetos de Aprendizaje y el ciclo de vida de los Objetos de Aprendizaje.
Publisher:
ISBN:
Category :
Languages : es
Pages :
Book Description
Los Objetos de Aprendizaje han permitido plantear una nueva forma de desarrollo de material educativo, lo cual implica nuevas metodologías para la creación de los mismos. Para que se pueda establecer metodológicamente de manera completa el ciclo de vida de un Objeto de Aprendizaje es necesario definir un proceso de Ingeniería de Software y, además, determinar la secuencia completa de etapas que se presentan en un Objeto de Aprendizaje durante su diseño y desarrollo hasta su uso y reuso. En este trabajo de investigación se presenta al Modelo Prescriptivo de Proceso Evolutivo de los Objetos de Aprendizaje, una metodología que controla el proceso integral del desarrollo de los Objetos de Aprendizaje, estableciendo las bases para la construcción de Objetos de Aprendizaje de calidad y de forma eficiente. Esta metodología engloba las técnicas, métodos y herramientas de la Ingeniería de Software, para proporcionarle a los desarrolladores de contenido educativo una guía que facilite el proceso de producción de los Objetos de Aprendizaje. Las contribuciones principales de este proyecto fueron, principalmente, en el área de investigación. Se consultaron diversas fuentes de información sobre la temática de Objetos de Aprendizaje e Ingeniería de Software, logrando la definición del proceso de software para Objetos de Aprendizaje y el ciclo de vida de los Objetos de Aprendizaje.
Guía de desarrollo de Objetos Virtuales de Aprendizaje para Programas de Educación Superior. Un caso de estudio en Ingeniería de Sistemas. XIII Congreso Internacional de Informática en la Educación
Author: Mayda P. González Zabala
Publisher:
ISBN: 9789591609908
Category :
Languages : es
Pages : 10
Book Description
Publisher:
ISBN: 9789591609908
Category :
Languages : es
Pages : 10
Book Description
Guía de desarrollo de Objetos Virtuales de Aprendizaje para Programas de Educación Superior. Un caso de estudio en Ingeniería de Sistemas. XIII Congreso Internacional de Informática en la Educación
Author:
Publisher:
ISBN:
Category :
Languages : es
Pages :
Book Description
Publisher:
ISBN:
Category :
Languages : es
Pages :
Book Description
Construcción de software orientado a objetos
Author: Bertrand Meyer
Publisher:
ISBN:
Category :
Languages : es
Pages :
Book Description
Publisher:
ISBN:
Category :
Languages : es
Pages :
Book Description
Object - Oriented Modeling And Design With Uml, 2/E
Author: Michael Blaha
Publisher: Pearson Education India
ISBN: 9788131711064
Category :
Languages : en
Pages : 508
Book Description
The revision offers a crisp, clear explanation of the basics of object-oriented thinking via UML models, then presents a process for applying these principles to software development, including C++, Java, and relational databases. An integrated case study threads throughout the book, illustrating key ideas as well as their application.
Publisher: Pearson Education India
ISBN: 9788131711064
Category :
Languages : en
Pages : 508
Book Description
The revision offers a crisp, clear explanation of the basics of object-oriented thinking via UML models, then presents a process for applying these principles to software development, including C++, Java, and relational databases. An integrated case study threads throughout the book, illustrating key ideas as well as their application.
REQUIREMENTS ENGINEERING: A GOOD PRACTICE GUIDE
Author: Ian Sommerville
Publisher: John Wiley & Sons
ISBN:
Category :
Languages : en
Pages : 0
Book Description
Market_Desc: Software Designers/Developers and Systems Analysts, Managers/Engineers of Organizational Process Improvement Programmers. Special Features: · Reputable and authoritative authors.· Written in a clear and easy to read format, packed full of jargon-free and unthreatening advice.· Structured as FAQs (questions and answers) - an ideal format for busy practitioners.· Cover quotes from leading software gurus. About The Book: Requirements Engineering is a new term for an old problem, in the past known as Systems Analysis (and also Knowledge Elicitation). Requirements constitute the earliest phase of the software development cycle. Requirements are precise statements that reflect the needs of customers and users of an intended computer system, e.g. a word processor must include a spell-checker, security access is to be given to authorized personnel only, updates to customer information must be made every 10 seconds.Requirements engineering is being recognized as increasingly important - no other aspect of software engineering has enjoyed as much growth in recent years. More and more organizations are either improving their requirements engineering process or thinking about doing so.
Publisher: John Wiley & Sons
ISBN:
Category :
Languages : en
Pages : 0
Book Description
Market_Desc: Software Designers/Developers and Systems Analysts, Managers/Engineers of Organizational Process Improvement Programmers. Special Features: · Reputable and authoritative authors.· Written in a clear and easy to read format, packed full of jargon-free and unthreatening advice.· Structured as FAQs (questions and answers) - an ideal format for busy practitioners.· Cover quotes from leading software gurus. About The Book: Requirements Engineering is a new term for an old problem, in the past known as Systems Analysis (and also Knowledge Elicitation). Requirements constitute the earliest phase of the software development cycle. Requirements are precise statements that reflect the needs of customers and users of an intended computer system, e.g. a word processor must include a spell-checker, security access is to be given to authorized personnel only, updates to customer information must be made every 10 seconds.Requirements engineering is being recognized as increasingly important - no other aspect of software engineering has enjoyed as much growth in recent years. More and more organizations are either improving their requirements engineering process or thinking about doing so.
Enhancing Synergies in a Collaborative Environment
Author: Pablo Cortés
Publisher: Springer
ISBN: 3319140787
Category : Technology & Engineering
Languages : en
Pages : 370
Book Description
This volume contains a selection of the best papers presented at the 8th International Conference on Industrial Engineering and Industrial Management, XX International Conference on Industrial Engineering and Operations Management, and International IIE Conference 2014, hosted by ADINGOR, ABEPRO and the IIE, whose mission is to promote links between researchers and practitioners from different branches, to enhance an interdisciplinary perspective of industrial engineering and management. The conference topics covered: operations research, modelling and simulation, computer and information systems, operations research, scheduling and sequencing, logistics, production and information systems, supply chain and logistics, transportation, lean management, production planning and control, production system design, reliability and maintenance, quality management, sustainability and eco-efficiency, marketing and consumer behavior, business administration and strategic management, economic and financial management, technological and organizational innovation, strategy and entrepreneurship, economics engineering, enterprise engineering, global operations and cultural factors, operations strategy and performance, management social responsibility, environment and sustainability. This book will be of interest to researchers and practitioners working in any of the fields mentioned above.
Publisher: Springer
ISBN: 3319140787
Category : Technology & Engineering
Languages : en
Pages : 370
Book Description
This volume contains a selection of the best papers presented at the 8th International Conference on Industrial Engineering and Industrial Management, XX International Conference on Industrial Engineering and Operations Management, and International IIE Conference 2014, hosted by ADINGOR, ABEPRO and the IIE, whose mission is to promote links between researchers and practitioners from different branches, to enhance an interdisciplinary perspective of industrial engineering and management. The conference topics covered: operations research, modelling and simulation, computer and information systems, operations research, scheduling and sequencing, logistics, production and information systems, supply chain and logistics, transportation, lean management, production planning and control, production system design, reliability and maintenance, quality management, sustainability and eco-efficiency, marketing and consumer behavior, business administration and strategic management, economic and financial management, technological and organizational innovation, strategy and entrepreneurship, economics engineering, enterprise engineering, global operations and cultural factors, operations strategy and performance, management social responsibility, environment and sustainability. This book will be of interest to researchers and practitioners working in any of the fields mentioned above.
Teaching Tech Together
Author: Greg Wilson
Publisher: CRC Press
ISBN: 1000728153
Category : Computers
Languages : en
Pages : 250
Book Description
Hundreds of grassroots groups have sprung up around the world to teach programming, web design, robotics, and other skills outside traditional classrooms. These groups exist so that people don't have to learn these things on their own, but ironically, their founders and instructors are often teaching themselves how to teach. There's a better way. This book presents evidence-based practices that will help you create and deliver lessons that work and build a teaching community around them. Topics include the differences between different kinds of learners, diagnosing and correcting misunderstandings, teaching as a performance art, what motivates and demotivates adult learners, how to be a good ally, fostering a healthy community, getting the word out, and building alliances with like-minded groups. The book includes over a hundred exercises that can be done individually or in groups, over 350 references, and a glossary to help you navigate educational jargon.
Publisher: CRC Press
ISBN: 1000728153
Category : Computers
Languages : en
Pages : 250
Book Description
Hundreds of grassroots groups have sprung up around the world to teach programming, web design, robotics, and other skills outside traditional classrooms. These groups exist so that people don't have to learn these things on their own, but ironically, their founders and instructors are often teaching themselves how to teach. There's a better way. This book presents evidence-based practices that will help you create and deliver lessons that work and build a teaching community around them. Topics include the differences between different kinds of learners, diagnosing and correcting misunderstandings, teaching as a performance art, what motivates and demotivates adult learners, how to be a good ally, fostering a healthy community, getting the word out, and building alliances with like-minded groups. The book includes over a hundred exercises that can be done individually or in groups, over 350 references, and a glossary to help you navigate educational jargon.