Author: James Robinson Planché
Publisher:
ISBN:
Category : Great Britain
Languages : en
Pages : 318
Book Description
Personal and domestic history of William the Conqueror, &c.
The Conqueror and His Companions
Author: James Robinson Planché
Publisher:
ISBN:
Category : Great Britain
Languages : en
Pages : 318
Book Description
Personal and domestic history of William the Conqueror, &c.
Publisher:
ISBN:
Category : Great Britain
Languages : en
Pages : 318
Book Description
Personal and domestic history of William the Conqueror, &c.
The Conqueror and His Companions
Author: J. Planche
Publisher: BoD – Books on Demand
ISBN: 3368802879
Category : Fiction
Languages : en
Pages : 314
Book Description
Reprint of the original, first published in 1874.
Publisher: BoD – Books on Demand
ISBN: 3368802879
Category : Fiction
Languages : en
Pages : 314
Book Description
Reprint of the original, first published in 1874.
Conqueror and His Companions
Author: Planche James R.
Publisher:
ISBN: 9780259679165
Category :
Languages : en
Pages :
Book Description
Publisher:
ISBN: 9780259679165
Category :
Languages : en
Pages :
Book Description
The Conqueror and His Companions
Author:
Publisher:
ISBN:
Category :
Languages : en
Pages :
Book Description
Publisher:
ISBN:
Category :
Languages : en
Pages :
Book Description
The Conqueror and His Companions
Author: J. Planche
Publisher: BoD – Books on Demand
ISBN: 3368802895
Category : Fiction
Languages : en
Pages : 293
Book Description
Reprint of the original, first published in 1874.
Publisher: BoD – Books on Demand
ISBN: 3368802895
Category : Fiction
Languages : en
Pages : 293
Book Description
Reprint of the original, first published in 1874.
The Conqueror and His Companions
Author: James Robinson Planché
Publisher:
ISBN:
Category :
Languages : en
Pages : 0
Book Description
Publisher:
ISBN:
Category :
Languages : en
Pages : 0
Book Description
ACKS Core First Printing
Author: Macris
Publisher: Autarch LLC
ISBN: 9780984983209
Category :
Languages : en
Pages : 274
Book Description
Your Journey from Adventurer to King Begins Now! Enter a world where empires totter on the brink of war, and terrible monsters tear at the fragile borderlands of men; where decaying cities teem with chaos and corruption, nubile maidens are sacrificed to chthonic cults and nobles live in decadent pleasure on the toil of slaves; where heroes, wizards, and rogues risk everything in pursuit of glory, fortune, and power. This is a world where adventurers can become conquerors - and conquerors can become kings. Will you survive the perils of war and dark magic to claim a throne? Or will you meet your fate in a forgotten ruin beyond the ken of men? The Adventurer Conqueror King System (ACKS) is a new fantasy role-playing game that provides the framework for epic fantasy campaigns with a sweeping scope. With the Adventurer Conqueror King System you can: Play 12 different classes, including the fighter, mage, thief, cleric, assassin, bard, bladedancer, explorer, dwarven craftpriest, dwarven vaultguard, elven nightblade, and elven spellsword. Easily customize your character using a unique, optional proficiency system. Make your fighter a berserker or your mage a necromancer! Buy, sell, and trade common merchandise, precious silks and spices, and even monster parts and magic items in a balanced and integrated game economy. Construct strongholds, establish kingdoms, and carve out a realm for your character. Run a thieves' guild and send your minions to carouse, smuggle, steal, and commit other hijinks. Establish a wizard's sanctum and explore the forbidden arts. Crossbreed horrific monsters in an underground laboratory, enact powerful magical rituals, build golems, craft magic items, or even transform yourself and your followers into undead monsters. Build and run a living world for adventure on a grand scale. With game mechanics built to support emergent play, ACKS is the ultimate RPG for sandbox campaigns. Whether you want to crawl through dungeons, trade with merchant caravans, run a merchant emporium, conquer an empire, or even raise an undead legion, ACKS supports your playstyle with simple, fast-playing game mechanics."
Publisher: Autarch LLC
ISBN: 9780984983209
Category :
Languages : en
Pages : 274
Book Description
Your Journey from Adventurer to King Begins Now! Enter a world where empires totter on the brink of war, and terrible monsters tear at the fragile borderlands of men; where decaying cities teem with chaos and corruption, nubile maidens are sacrificed to chthonic cults and nobles live in decadent pleasure on the toil of slaves; where heroes, wizards, and rogues risk everything in pursuit of glory, fortune, and power. This is a world where adventurers can become conquerors - and conquerors can become kings. Will you survive the perils of war and dark magic to claim a throne? Or will you meet your fate in a forgotten ruin beyond the ken of men? The Adventurer Conqueror King System (ACKS) is a new fantasy role-playing game that provides the framework for epic fantasy campaigns with a sweeping scope. With the Adventurer Conqueror King System you can: Play 12 different classes, including the fighter, mage, thief, cleric, assassin, bard, bladedancer, explorer, dwarven craftpriest, dwarven vaultguard, elven nightblade, and elven spellsword. Easily customize your character using a unique, optional proficiency system. Make your fighter a berserker or your mage a necromancer! Buy, sell, and trade common merchandise, precious silks and spices, and even monster parts and magic items in a balanced and integrated game economy. Construct strongholds, establish kingdoms, and carve out a realm for your character. Run a thieves' guild and send your minions to carouse, smuggle, steal, and commit other hijinks. Establish a wizard's sanctum and explore the forbidden arts. Crossbreed horrific monsters in an underground laboratory, enact powerful magical rituals, build golems, craft magic items, or even transform yourself and your followers into undead monsters. Build and run a living world for adventure on a grand scale. With game mechanics built to support emergent play, ACKS is the ultimate RPG for sandbox campaigns. Whether you want to crawl through dungeons, trade with merchant caravans, run a merchant emporium, conquer an empire, or even raise an undead legion, ACKS supports your playstyle with simple, fast-playing game mechanics."
Puramore: The Lute of Pythagoras
Author: Steven Wood Collins
Publisher: Xlibris Corporation
ISBN: 145689580X
Category : Fiction
Languages : en
Pages : 375
Book Description
Puramore is a science fiction novel that presents a utopian view of the future for mankind. The plot setting takes place between the latter part of the 20th century and the middle part of the 21st. The main character is a British Army general who is assigned by beings from another universe to bring about apotheosis for mankind after defeating its mortal and immortal enemy. * * * Mankind has only two choices after science and technology renders the species utterly obsolete and incapable of survival in the future. One choice compels humanity to submit body and soul to a sinister supernatural civilisation, whilst the other impels mankind to submit to a utopian bioengineering paradigm. The first choice results in extinction of the singularity of the human soul, whilst the second choice leaves it infinitely free and self-determined. General Sir George Smythe, Team Alpha, Nagual sorcerer and quantum computer battle Wingtip and spirit forces at his command to turn the tide of mankind´s survival dilemma decidedly in their favour. In order to prevail against their mortal and immortal foe, they must marshal all the genius and intellectual resources at their disposal to overcome Wingtip´s spiritual advantage. Time is of the essence since their foe is on the brink of delivering the final coup d´état to mankind. The Divine Blade, can be wielded only for the thirteenth and last time. And only a paragon of mankind is fit to wield the Puramore to defeat the mortal and immortal enemy and lead mankind to apotheosis. Failure is not an option for George Smythe, nor for mankind, whether or not he proves himself worthy to wield Puramore. *** If you enjoyed Dan Brown´s "The Lost Symbol", you´ll enjoy discovering the mystic secret of the Puramore talisman.
Publisher: Xlibris Corporation
ISBN: 145689580X
Category : Fiction
Languages : en
Pages : 375
Book Description
Puramore is a science fiction novel that presents a utopian view of the future for mankind. The plot setting takes place between the latter part of the 20th century and the middle part of the 21st. The main character is a British Army general who is assigned by beings from another universe to bring about apotheosis for mankind after defeating its mortal and immortal enemy. * * * Mankind has only two choices after science and technology renders the species utterly obsolete and incapable of survival in the future. One choice compels humanity to submit body and soul to a sinister supernatural civilisation, whilst the other impels mankind to submit to a utopian bioengineering paradigm. The first choice results in extinction of the singularity of the human soul, whilst the second choice leaves it infinitely free and self-determined. General Sir George Smythe, Team Alpha, Nagual sorcerer and quantum computer battle Wingtip and spirit forces at his command to turn the tide of mankind´s survival dilemma decidedly in their favour. In order to prevail against their mortal and immortal foe, they must marshal all the genius and intellectual resources at their disposal to overcome Wingtip´s spiritual advantage. Time is of the essence since their foe is on the brink of delivering the final coup d´état to mankind. The Divine Blade, can be wielded only for the thirteenth and last time. And only a paragon of mankind is fit to wield the Puramore to defeat the mortal and immortal enemy and lead mankind to apotheosis. Failure is not an option for George Smythe, nor for mankind, whether or not he proves himself worthy to wield Puramore. *** If you enjoyed Dan Brown´s "The Lost Symbol", you´ll enjoy discovering the mystic secret of the Puramore talisman.
Conqueror
Author: Conn Iggulden
Publisher: Delacorte Press
ISBN: 0345532333
Category : Fiction
Languages : en
Pages : 511
Book Description
For lovers of thrilling adventure and grand history, the bestselling co-author of the #1 New York Times bestseller The Dangerous Book for Boys has written a magnificent novel with a hero for the ages: the legendary, visionary conqueror Kublai Khan. A succession of ruthless men have seized power in the wake of Genghis Khan’s death—all descendants of the great leader, but none with his indomitable character. One grandson, Guyuk, strains the loyalties of the tribes to the breaking point, and another, Mongke, brutally eliminates the opposition and dispatches his younger brothers Kublai and Hulegu to far-flung territories. Hulegu displays his barbarity with the savage destruction of Baghdad and his clash with the Khan’s age-old enemies, the cult of assassins. But it is Kublai—refined and scholarly, always considered too thoughtful to take power—who will devise new ways of warfare and conquest as he builds the dream city of Xanadu and pursues the ultimate prize: the ancient empire of Sung China. His gifts will serve him well when an epic civil war breaks out among brothers, the outcome of which will literally change the world. BONUS: This edition includes an excerpt from Conn Iggulden's The Blood of Gods. “Conqueror is as real as military fiction gets. Conn Iggulden’s story of one of history’s most ferocious and brilliant warriors is full of lessons for our warfighters today.”—Gunnery Sergeant Jack Coughlin, USMC (ret.), New York Times bestselling author of Shooter and Kill Zone: A Sniper Novel “A rollicking, dangerous and often very gory gallop through the largest land empire the world has ever known.”—Sunday Express (U.K.) “A thrilling journey, rippingly told . . . Iggulden’s most satisfying to date.”—The Daily Telegraph (U.K.)
Publisher: Delacorte Press
ISBN: 0345532333
Category : Fiction
Languages : en
Pages : 511
Book Description
For lovers of thrilling adventure and grand history, the bestselling co-author of the #1 New York Times bestseller The Dangerous Book for Boys has written a magnificent novel with a hero for the ages: the legendary, visionary conqueror Kublai Khan. A succession of ruthless men have seized power in the wake of Genghis Khan’s death—all descendants of the great leader, but none with his indomitable character. One grandson, Guyuk, strains the loyalties of the tribes to the breaking point, and another, Mongke, brutally eliminates the opposition and dispatches his younger brothers Kublai and Hulegu to far-flung territories. Hulegu displays his barbarity with the savage destruction of Baghdad and his clash with the Khan’s age-old enemies, the cult of assassins. But it is Kublai—refined and scholarly, always considered too thoughtful to take power—who will devise new ways of warfare and conquest as he builds the dream city of Xanadu and pursues the ultimate prize: the ancient empire of Sung China. His gifts will serve him well when an epic civil war breaks out among brothers, the outcome of which will literally change the world. BONUS: This edition includes an excerpt from Conn Iggulden's The Blood of Gods. “Conqueror is as real as military fiction gets. Conn Iggulden’s story of one of history’s most ferocious and brilliant warriors is full of lessons for our warfighters today.”—Gunnery Sergeant Jack Coughlin, USMC (ret.), New York Times bestselling author of Shooter and Kill Zone: A Sniper Novel “A rollicking, dangerous and often very gory gallop through the largest land empire the world has ever known.”—Sunday Express (U.K.) “A thrilling journey, rippingly told . . . Iggulden’s most satisfying to date.”—The Daily Telegraph (U.K.)
THE HOODSMAN - Companion
Author: Skye Smith
Publisher: Skye Smith
ISBN: 1927699258
Category : History
Languages : en
Pages : 143
Book Description
Cover Flap The Hoodsman series of twelve historical action novels simultaneously follow two distinct timelines. The longer (flashback) timeline begins shortly before the invasions of England in 1066, and progresses through the subsequent reign of terror of William the Conqueror. The shorter (current) timeline begins in 1100 with the assassination of William II, and progresses through the rise to power of the conqueror’s youngest son Henry I. Although the Robin Hood style adventures can be enjoyed simply as action packed entertainment, at a deeper level they also offer a portrait of the characters, society, and events during a difficult era that was pivotal to the people and history of the British Isles. This ‘thirteenth’ book is a reference handbook that will help the fans of the Hoodsman novels to more thoroughly understand and enjoy them. I have self-published twelve “The Hoodsman” historical-adventure novels and one Companion reference book for the series: # - SubTitle William I Timeline Henry I Timeline 1. Killing Kings 1066 killing King Harald of Norway (Battle of Stamford Bridge) 1100 killing King William II of England. Henry claims the throne. 2. Hunting Kings 1066 hunting the Conqueror (Battle of Hastings Road) 1100 hunting Henry I (Coronation Charter) 3. Frisians of the Fens 1067/68 rebellions. Edgar Aetheling flees north with Margaret. 1100 amnesty and peace. Henry recruits English bowmen. 4. Saving Princesses 1068/69 rebellions. Margaret weds Scotland (Battle of Durham) 1100/01 Edith of Scotland weds Henry (Battle of Alton) 5. Blackstone Edge 1069/70 rebellions (The Harrowing of the North) 1101 peace while the economy is saved from the bankers 6. Ely Wakes 1070/71 Frisian rebellion (Battles of Ely and Cassel) 1101 Henry collects allies. Mary of Scotland weds Boulogne. 7. Courtesans and Exiles 1072/74 English lords flee abroad (Battle of Montreuil, Edgar surrenders) 1102 Henry collects allies (the honour of Boulogne) 8. The Revolt of the Earls 1075/76 Earls revolt (Battles of Worchester and Fagaduna) 1102 Earls revolt (Battles of Arundel, Bridgnorth, Shropshire) 9. Forest Law 1076/79 fighting Normans in France (London Burned, Battle of Gerberoi) 1103 fighting Normans in Cornwall (Battle of Tamara Sound) 10. Queens and Widows 1079/81 rebellions (Gateshead, Judith of Lens) 1103 Edith made Regent (Force 5 Hurricane) 11. Popes and Emperors 1081 Normans slaughter English exiles (Battle of Dyrrhachium) 1104 Henry visits Normandy (Duchy run by warlords) 12. The Second Invasion 1082/85 power vacuum, peaceful anarchy (Regent Odo arrested enroute to Rome) 1085/87 Re-invasion and Harrowing of all England (Battle of Mantes, Conqueror dies) 1104/05 Henry invades Normandy twice (Battle of Tinchebray) Other Novels By The Same Author: The Pistoleer – 9 historical adventures set in the English Civil War. Maya’s Aura – 8 new age adventures while tripping around the world. Knut – many historical adventures set in the Viking Era.
Publisher: Skye Smith
ISBN: 1927699258
Category : History
Languages : en
Pages : 143
Book Description
Cover Flap The Hoodsman series of twelve historical action novels simultaneously follow two distinct timelines. The longer (flashback) timeline begins shortly before the invasions of England in 1066, and progresses through the subsequent reign of terror of William the Conqueror. The shorter (current) timeline begins in 1100 with the assassination of William II, and progresses through the rise to power of the conqueror’s youngest son Henry I. Although the Robin Hood style adventures can be enjoyed simply as action packed entertainment, at a deeper level they also offer a portrait of the characters, society, and events during a difficult era that was pivotal to the people and history of the British Isles. This ‘thirteenth’ book is a reference handbook that will help the fans of the Hoodsman novels to more thoroughly understand and enjoy them. I have self-published twelve “The Hoodsman” historical-adventure novels and one Companion reference book for the series: # - SubTitle William I Timeline Henry I Timeline 1. Killing Kings 1066 killing King Harald of Norway (Battle of Stamford Bridge) 1100 killing King William II of England. Henry claims the throne. 2. Hunting Kings 1066 hunting the Conqueror (Battle of Hastings Road) 1100 hunting Henry I (Coronation Charter) 3. Frisians of the Fens 1067/68 rebellions. Edgar Aetheling flees north with Margaret. 1100 amnesty and peace. Henry recruits English bowmen. 4. Saving Princesses 1068/69 rebellions. Margaret weds Scotland (Battle of Durham) 1100/01 Edith of Scotland weds Henry (Battle of Alton) 5. Blackstone Edge 1069/70 rebellions (The Harrowing of the North) 1101 peace while the economy is saved from the bankers 6. Ely Wakes 1070/71 Frisian rebellion (Battles of Ely and Cassel) 1101 Henry collects allies. Mary of Scotland weds Boulogne. 7. Courtesans and Exiles 1072/74 English lords flee abroad (Battle of Montreuil, Edgar surrenders) 1102 Henry collects allies (the honour of Boulogne) 8. The Revolt of the Earls 1075/76 Earls revolt (Battles of Worchester and Fagaduna) 1102 Earls revolt (Battles of Arundel, Bridgnorth, Shropshire) 9. Forest Law 1076/79 fighting Normans in France (London Burned, Battle of Gerberoi) 1103 fighting Normans in Cornwall (Battle of Tamara Sound) 10. Queens and Widows 1079/81 rebellions (Gateshead, Judith of Lens) 1103 Edith made Regent (Force 5 Hurricane) 11. Popes and Emperors 1081 Normans slaughter English exiles (Battle of Dyrrhachium) 1104 Henry visits Normandy (Duchy run by warlords) 12. The Second Invasion 1082/85 power vacuum, peaceful anarchy (Regent Odo arrested enroute to Rome) 1085/87 Re-invasion and Harrowing of all England (Battle of Mantes, Conqueror dies) 1104/05 Henry invades Normandy twice (Battle of Tinchebray) Other Novels By The Same Author: The Pistoleer – 9 historical adventures set in the English Civil War. Maya’s Aura – 8 new age adventures while tripping around the world. Knut – many historical adventures set in the Viking Era.