Author: Raeto Collin West
Publisher: Compute Publications International
ISBN:
Category : Computers
Languages : en
Pages : 644
Book Description
Programming the Commodore 64
Author: Raeto Collin West
Publisher: Compute Publications International
ISBN:
Category : Computers
Languages : en
Pages : 644
Book Description
Publisher: Compute Publications International
ISBN:
Category : Computers
Languages : en
Pages : 644
Book Description
Machine Language for the Commodore 64, 128, and Other Commodore Computers
Author: Jim Butterfield
Publisher:
ISBN:
Category : Computers
Languages : en
Pages : 404
Book Description
Publisher:
ISBN:
Category : Computers
Languages : en
Pages : 404
Book Description
10 PRINT CHR$(205.5+RND(1)); : GOTO 10
Author: Nick Montfort
Publisher: MIT Press
ISBN: 0262304570
Category : Computers
Languages : en
Pages : 323
Book Description
A single line of code offers a way to understand the cultural context of computing. This book takes a single line of code—the extremely concise BASIC program for the Commodore 64 inscribed in the title—and uses it as a lens through which to consider the phenomenon of creative computing and the way computer programs exist in culture. The authors of this collaboratively written book treat code not as merely functional but as a text—in the case of 10 PRINT, a text that appeared in many different printed sources—that yields a story about its making, its purpose, its assumptions, and more. They consider randomness and regularity in computing and art, the maze in culture, the popular BASIC programming language, and the highly influential Commodore 64 computer.
Publisher: MIT Press
ISBN: 0262304570
Category : Computers
Languages : en
Pages : 323
Book Description
A single line of code offers a way to understand the cultural context of computing. This book takes a single line of code—the extremely concise BASIC program for the Commodore 64 inscribed in the title—and uses it as a lens through which to consider the phenomenon of creative computing and the way computer programs exist in culture. The authors of this collaboratively written book treat code not as merely functional but as a text—in the case of 10 PRINT, a text that appeared in many different printed sources—that yields a story about its making, its purpose, its assumptions, and more. They consider randomness and regularity in computing and art, the maze in culture, the popular BASIC programming language, and the highly influential Commodore 64 computer.
Commodore 64 Interfacing Blue Book
Author: V. J. Georgiou
Publisher:
ISBN:
Category : Computers
Languages : en
Pages : 200
Book Description
Publisher:
ISBN:
Category : Computers
Languages : en
Pages : 200
Book Description
Mapping the Commodore 64
Author: Sheldon Leemon
Publisher:
ISBN: 9780942386233
Category : Commodore 64 (Computer)
Languages : en
Pages : 268
Book Description
Specifies the Functions of Pointers, the Stack, ROM & Kernal Routines. Offers Locations & Ideas for Programming When Using Machine Language
Publisher:
ISBN: 9780942386233
Category : Commodore 64 (Computer)
Languages : en
Pages : 268
Book Description
Specifies the Functions of Pointers, the Stack, ROM & Kernal Routines. Offers Locations & Ideas for Programming When Using Machine Language
The Anatomy of the Commodore 64
Author: Jeff Hanson
Publisher:
ISBN: 9780948015007
Category : Commodore 64 (Computer)
Languages : en
Pages : 133
Book Description
Publisher:
ISBN: 9780948015007
Category : Commodore 64 (Computer)
Languages : en
Pages : 133
Book Description
Compute!'s First Book of Commodore 64
Author: Books Compute
Publisher: Compute Publications International
ISBN:
Category : Computers
Languages : en
Pages : 276
Book Description
Includes BASIC Programming Techniques, A Memory Map, Machine Language Monitor & Information on Writing Games & Using Peripherals
Publisher: Compute Publications International
ISBN:
Category : Computers
Languages : en
Pages : 276
Book Description
Includes BASIC Programming Techniques, A Memory Map, Machine Language Monitor & Information on Writing Games & Using Peripherals
Artificial Intelligence on the Commodore 64
Author: Keith Brain
Publisher: Heinemann Educational Publishers
ISBN: 9780946408290
Category : Artificial intelligence
Languages : en
Pages : 144
Book Description
Good,No Highlights,No Markup,all pages are intact, Slight Shelfwear,may have the corners slightly dented, may have slight color changes/slightly damaged spine.
Publisher: Heinemann Educational Publishers
ISBN: 9780946408290
Category : Artificial intelligence
Languages : en
Pages : 144
Book Description
Good,No Highlights,No Markup,all pages are intact, Slight Shelfwear,may have the corners slightly dented, may have slight color changes/slightly damaged spine.
Compute!'s Vic-20 and Commodore 64 Tool Kit
Author: Dan Heeb
Publisher: Compute
ISBN: 9780942386332
Category : Computers
Languages : en
Pages : 429
Book Description
Describes the workings of the operating systems of the VIC-20 and Commodore 64 microcomputers and provides guidance on programming these microcomputers
Publisher: Compute
ISBN: 9780942386332
Category : Computers
Languages : en
Pages : 429
Book Description
Describes the workings of the operating systems of the VIC-20 and Commodore 64 microcomputers and provides guidance on programming these microcomputers
Compute!'s First Book of Commodore 64 Games
Author: Compute! Publications, Inc
Publisher: Compute
ISBN: 9780942386349
Category : Computers
Languages : en
Pages : 217
Book Description
Includes Machine Language & Strategy Games. Provides Ideas & Techniques for Writing Games
Publisher: Compute
ISBN: 9780942386349
Category : Computers
Languages : en
Pages : 217
Book Description
Includes Machine Language & Strategy Games. Provides Ideas & Techniques for Writing Games