Author:
Publisher:
ISBN:
Category : Commodore 128 (Computer)
Languages : en
Pages : 756
Book Description
This indispensable reference sourcbook--the only official guide to the Commodore 128 computer--covers the advanced BASIC programming language Version 7.0, superior graphics, sound and music capabilities, memory maps, input/output guide, pinout diagrams of primary chips and schematics of the computer.
Commodore 128
Author:
Publisher:
ISBN:
Category : Commodore 128 (Computer)
Languages : en
Pages : 756
Book Description
This indispensable reference sourcbook--the only official guide to the Commodore 128 computer--covers the advanced BASIC programming language Version 7.0, superior graphics, sound and music capabilities, memory maps, input/output guide, pinout diagrams of primary chips and schematics of the computer.
Publisher:
ISBN:
Category : Commodore 128 (Computer)
Languages : en
Pages : 756
Book Description
This indispensable reference sourcbook--the only official guide to the Commodore 128 computer--covers the advanced BASIC programming language Version 7.0, superior graphics, sound and music capabilities, memory maps, input/output guide, pinout diagrams of primary chips and schematics of the computer.
Commodore 64/128 Graphics and Sound Programming
Author: Stan Krute
Publisher:
ISBN: 9780830603404
Category : Commodore 128 (Computer)
Languages : en
Pages : 253
Book Description
Publisher:
ISBN: 9780830603404
Category : Commodore 128 (Computer)
Languages : en
Pages : 253
Book Description
Commodore 64 Programmer's Reference Guide
Author:
Publisher: Prentice Hall
ISBN: 9780672220562
Category : Computers
Languages : en
Pages : 486
Book Description
Introduces the BASIC programming language, shows how to incorporate graphics and music in programs, and discusses the machine language used by the Commodore 64 computer
Publisher: Prentice Hall
ISBN: 9780672220562
Category : Computers
Languages : en
Pages : 486
Book Description
Introduces the BASIC programming language, shows how to incorporate graphics and music in programs, and discusses the machine language used by the Commodore 64 computer
Programming the Commodore 64
Author: Raeto Collin West
Publisher: Compute Publications International
ISBN:
Category : Computers
Languages : en
Pages : 644
Book Description
Publisher: Compute Publications International
ISBN:
Category : Computers
Languages : en
Pages : 644
Book Description
Machine Language for the Commodore 64, 128, and Other Commodore Computers
Author: Jim Butterfield
Publisher:
ISBN:
Category : Computers
Languages : en
Pages : 404
Book Description
Publisher:
ISBN:
Category : Computers
Languages : en
Pages : 404
Book Description
The Software Encyclopedia
Author:
Publisher:
ISBN:
Category : Computer industry
Languages : en
Pages : 1586
Book Description
Publisher:
ISBN:
Category : Computer industry
Languages : en
Pages : 1586
Book Description
Advanced Commodore 128 Graphics and Sound Programming
Author: Stan Krute
Publisher: Tab Books Software
ISBN: 9780830651788
Category : Computers
Languages : en
Pages :
Book Description
Publisher: Tab Books Software
ISBN: 9780830651788
Category : Computers
Languages : en
Pages :
Book Description
Commodore 128 Assembly Language Programming
Author: Mark Andrews
Publisher: Sams
ISBN: 9780672225413
Category : Assembler language (Computer program language)
Languages : en
Pages : 380
Book Description
Concentrating on the 128 assembler, how it can be programmed and how to use its many features, topics include a review of 6510/8502 assembly language, mapping the C128 and more.
Publisher: Sams
ISBN: 9780672225413
Category : Assembler language (Computer program language)
Languages : en
Pages : 380
Book Description
Concentrating on the 128 assembler, how it can be programmed and how to use its many features, topics include a review of 6510/8502 assembly language, mapping the C128 and more.
Programming Interactivity
Author: Joshua Noble
Publisher: "O'Reilly Media, Inc."
ISBN: 1449379192
Category : Computers
Languages : en
Pages : 736
Book Description
Make cool stuff. If you're a designer or artist without a lot of programming experience, this book will teach you to work with 2D and 3D graphics, sound, physical interaction, and electronic circuitry to create all sorts of interesting and compelling experiences -- online and off. Programming Interactivity explains programming and electrical engineering basics, and introduces three freely available tools created specifically for artists and designers: Processing, a Java-based programming language and environment for building projects on the desktop, Web, or mobile phones Arduino, a system that integrates a microcomputer prototyping board, IDE, and programming language for creating your own hardware and controls OpenFrameworks, a coding framework simplified for designers and artists, using the powerful C++ programming language BTW, you don't have to wait until you finish the book to actually make something. You'll get working code samples you can use right away, along with the background and technical information you need to design, program, build, and troubleshoot your own projects. The cutting edge design techniques and discussions with leading artists and designers will give you the tools and inspiration to let your imagination take flight.
Publisher: "O'Reilly Media, Inc."
ISBN: 1449379192
Category : Computers
Languages : en
Pages : 736
Book Description
Make cool stuff. If you're a designer or artist without a lot of programming experience, this book will teach you to work with 2D and 3D graphics, sound, physical interaction, and electronic circuitry to create all sorts of interesting and compelling experiences -- online and off. Programming Interactivity explains programming and electrical engineering basics, and introduces three freely available tools created specifically for artists and designers: Processing, a Java-based programming language and environment for building projects on the desktop, Web, or mobile phones Arduino, a system that integrates a microcomputer prototyping board, IDE, and programming language for creating your own hardware and controls OpenFrameworks, a coding framework simplified for designers and artists, using the powerful C++ programming language BTW, you don't have to wait until you finish the book to actually make something. You'll get working code samples you can use right away, along with the background and technical information you need to design, program, build, and troubleshoot your own projects. The cutting edge design techniques and discussions with leading artists and designers will give you the tools and inspiration to let your imagination take flight.
Programming the Z80
Author: Rodnay Zaks
Publisher: Sybex
ISBN: 9780895880130
Category : Computers
Languages : en
Pages : 628
Book Description
Publisher: Sybex
ISBN: 9780895880130
Category : Computers
Languages : en
Pages : 628
Book Description