Author: Max Wainewright
Publisher: In Easy Steps Limited
ISBN: 1840789638
Category : Computers
Languages : en
Pages : 80
Book Description
A new title in The QuestKids children’s series that is designed to make learning fun for children. Coding with HTML & JavaScript – Create Epic Computer Games is ideal for readers who want to learn the basics of making games with HTML and JavaScript – programming languages used by professional game developers. Step-by-step, this book will guide you to create your own epic computer games. Ideal for coders with some experience who are now ready to take their coding to the next level! You’ll learn how to: · Use HTML & JavaScript to code a series of games. · Make images move and respond to keyboard presses. · Draw objects on the HTML canvas, and use variables and timers. · Import images and add sounds to personalize your projects. · Develop your skills and build some amazing games!. To create the games in this book, children will need a desktop computer or a laptop. The games require a proper keyboard so will not work well on a tablet or iPad. It is recommended that children should be supervised when using the internet, especially when using a new website. Table of Contents 1. Getting Started 2. Saying Hello 3. Viewing Your Page 4. HTML & JavaScript 5. Pop the Balloon 6. JavaScript Tennis 7. Catch It! 8. Dog ‘n’ Donuts 9. Flying Fish 10. Meteor Storm 11. Snake 12. Break Wall 13. Game Challenge: Simple Catching 14. Game Challenge: Avoiding Games 15. Game Challenge: Advanced Catching 16. Game Mods 17. Finding Bugs 18. Commands 19. Glossary
Coding with HTML & JavaScript – Create Epic Computer Games
Author: Max Wainewright
Publisher: In Easy Steps Limited
ISBN: 1840789638
Category : Computers
Languages : en
Pages : 80
Book Description
A new title in The QuestKids children’s series that is designed to make learning fun for children. Coding with HTML & JavaScript – Create Epic Computer Games is ideal for readers who want to learn the basics of making games with HTML and JavaScript – programming languages used by professional game developers. Step-by-step, this book will guide you to create your own epic computer games. Ideal for coders with some experience who are now ready to take their coding to the next level! You’ll learn how to: · Use HTML & JavaScript to code a series of games. · Make images move and respond to keyboard presses. · Draw objects on the HTML canvas, and use variables and timers. · Import images and add sounds to personalize your projects. · Develop your skills and build some amazing games!. To create the games in this book, children will need a desktop computer or a laptop. The games require a proper keyboard so will not work well on a tablet or iPad. It is recommended that children should be supervised when using the internet, especially when using a new website. Table of Contents 1. Getting Started 2. Saying Hello 3. Viewing Your Page 4. HTML & JavaScript 5. Pop the Balloon 6. JavaScript Tennis 7. Catch It! 8. Dog ‘n’ Donuts 9. Flying Fish 10. Meteor Storm 11. Snake 12. Break Wall 13. Game Challenge: Simple Catching 14. Game Challenge: Avoiding Games 15. Game Challenge: Advanced Catching 16. Game Mods 17. Finding Bugs 18. Commands 19. Glossary
Publisher: In Easy Steps Limited
ISBN: 1840789638
Category : Computers
Languages : en
Pages : 80
Book Description
A new title in The QuestKids children’s series that is designed to make learning fun for children. Coding with HTML & JavaScript – Create Epic Computer Games is ideal for readers who want to learn the basics of making games with HTML and JavaScript – programming languages used by professional game developers. Step-by-step, this book will guide you to create your own epic computer games. Ideal for coders with some experience who are now ready to take their coding to the next level! You’ll learn how to: · Use HTML & JavaScript to code a series of games. · Make images move and respond to keyboard presses. · Draw objects on the HTML canvas, and use variables and timers. · Import images and add sounds to personalize your projects. · Develop your skills and build some amazing games!. To create the games in this book, children will need a desktop computer or a laptop. The games require a proper keyboard so will not work well on a tablet or iPad. It is recommended that children should be supervised when using the internet, especially when using a new website. Table of Contents 1. Getting Started 2. Saying Hello 3. Viewing Your Page 4. HTML & JavaScript 5. Pop the Balloon 6. JavaScript Tennis 7. Catch It! 8. Dog ‘n’ Donuts 9. Flying Fish 10. Meteor Storm 11. Snake 12. Break Wall 13. Game Challenge: Simple Catching 14. Game Challenge: Avoiding Games 15. Game Challenge: Advanced Catching 16. Game Mods 17. Finding Bugs 18. Commands 19. Glossary
Get Coding 2! Build Five Computer Games Using HTML and JavaScript
Author: David Whitney
Publisher: Candlewick
ISBN: 1536210307
Category : Juvenile Nonfiction
Languages : en
Pages : 225
Book Description
Ready to learn how to code a game? Get an introduction to programming with this fun and accessible guide. Learn HTML and JavaScript. Design and build five interactive computer games. Create cool graphics. Code simple artificial intelligence. This appealing guide, covering essential coding concepts, offers an ideal introduction to all these activities and more. By following simple step-by-step instructions and completing five exciting missions, aspiring programmers are invited to code well-known games such as tic-tac-toe and table tennis, then customize their projects to test their skills.
Publisher: Candlewick
ISBN: 1536210307
Category : Juvenile Nonfiction
Languages : en
Pages : 225
Book Description
Ready to learn how to code a game? Get an introduction to programming with this fun and accessible guide. Learn HTML and JavaScript. Design and build five interactive computer games. Create cool graphics. Code simple artificial intelligence. This appealing guide, covering essential coding concepts, offers an ideal introduction to all these activities and more. By following simple step-by-step instructions and completing five exciting missions, aspiring programmers are invited to code well-known games such as tic-tac-toe and table tennis, then customize their projects to test their skills.
Coding with the micro:bit - Create Cool Programming Projects
Author: Dan Aldred
Publisher: In Easy Steps
ISBN: 1787910105
Category : Education
Languages : en
Pages : 100
Book Description
A new title in the QuestKids® children’s series that was launched by In Easy Steps in 2018, designed to make learning fun for children Coding with the micro:bit – Create Cool Programming Projects introduces you to the hardware and software features of the BBC micro:bit, including the built-in microphone, speaker, and touch sensor added in micro:bit version 2. You’ll learn new skills such as how to code your micro:bit to play music, send messages, display pictures, and detect light. · Getting started: This section gives you a tour of the micro:bit and gets you started with coding your first program. · Basics: Here, you’ll learn to display images and text on the micro:bit’s LED grid. · Inputs: This section shows you how to work with the input systems on the micro:bit, like the buttons, the accelerometer, and the light sensor. Once you’ve mastered these skills, the book guides you through 10 exciting projects, including a temperature sensor, simple interactive games, and even an alarm system! 1. The 99 game 2. Heads or tails 3. Steady hand game 4. Temperature display 5. LED control 6. Trespasser alarm 7. Fortune teller 8. Compass 9. Radio communication 10. Bag alarm Each project has been designed to work with both versions of the micro:bit. You’ll find “Try This” sections that suggest other ways for you to try out your new knowledge. These ideas will inspire you to build your own projects with the micro:bit. So whether you’re a coding newbie, or you think you know it all, grab your micro:bit and let’s get coding!
Publisher: In Easy Steps
ISBN: 1787910105
Category : Education
Languages : en
Pages : 100
Book Description
A new title in the QuestKids® children’s series that was launched by In Easy Steps in 2018, designed to make learning fun for children Coding with the micro:bit – Create Cool Programming Projects introduces you to the hardware and software features of the BBC micro:bit, including the built-in microphone, speaker, and touch sensor added in micro:bit version 2. You’ll learn new skills such as how to code your micro:bit to play music, send messages, display pictures, and detect light. · Getting started: This section gives you a tour of the micro:bit and gets you started with coding your first program. · Basics: Here, you’ll learn to display images and text on the micro:bit’s LED grid. · Inputs: This section shows you how to work with the input systems on the micro:bit, like the buttons, the accelerometer, and the light sensor. Once you’ve mastered these skills, the book guides you through 10 exciting projects, including a temperature sensor, simple interactive games, and even an alarm system! 1. The 99 game 2. Heads or tails 3. Steady hand game 4. Temperature display 5. LED control 6. Trespasser alarm 7. Fortune teller 8. Compass 9. Radio communication 10. Bag alarm Each project has been designed to work with both versions of the micro:bit. You’ll find “Try This” sections that suggest other ways for you to try out your new knowledge. These ideas will inspire you to build your own projects with the micro:bit. So whether you’re a coding newbie, or you think you know it all, grab your micro:bit and let’s get coding!
I'm a JavaScript Games Maker
Author: Max Wainewright
Publisher: Wayland
ISBN: 9781526301116
Category : Computer games
Languages : en
Pages : 32
Book Description
This awesome book will show you how to up your JavaScript skills to code exciting new games. Originally used to make web pages more interactive, JavaScript can also be used to create online games that will run both on computers and mobile devices. The easy-to-follow projects in this book will teach you a lot of great techniques to make you the ultimate JavaScript expert.
Publisher: Wayland
ISBN: 9781526301116
Category : Computer games
Languages : en
Pages : 32
Book Description
This awesome book will show you how to up your JavaScript skills to code exciting new games. Originally used to make web pages more interactive, JavaScript can also be used to create online games that will run both on computers and mobile devices. The easy-to-follow projects in this book will teach you a lot of great techniques to make you the ultimate JavaScript expert.
Get Coding!: Learn HTML, CSS & JavaScript & Build a Website, App & Game
Author: Young Rewired State
Publisher: Candlewick Press
ISBN: 076369276X
Category : Juvenile Nonfiction
Languages : en
Pages : 209
Book Description
An introduction to computer programming explains how to build websites, applications, and games using HTML, CSS, and JavaScript. -- provided by publisher.
Publisher: Candlewick Press
ISBN: 076369276X
Category : Juvenile Nonfiction
Languages : en
Pages : 209
Book Description
An introduction to computer programming explains how to build websites, applications, and games using HTML, CSS, and JavaScript. -- provided by publisher.
Coding with Scratch - Create Awesome Platform Games
Author: Max Wainewright
Publisher: In Easy Steps
ISBN: 1840789603
Category : Juvenile Nonfiction
Languages : en
Pages : 80
Book Description
This is the second title in The QuestKids® children’s series, designed to make learning fun for children. Coding with Scratch – Create Awesome Platform Games shows kids how to create amazing platform games with Scratch. They will learn how to: · Use code to make a series of games where sprites leap from platform to platform. · Design different levels, draw graphics, and make simple animations. · Use variables to keep the score and to simulate gravity in games. · Make code blocks and functions. · Add sound to bring games to life. Starting with an introduction about how Scratch works, this book is suitable for beginners but with lots of tips, challenges, and extensions for experienced Scratch coders. To create the games in this book, children will need a desktop computer or a laptop. The games require a proper keyboard so will not work well on a tablet or iPad. It is recommended that children should be supervised when using the internet, especially when using a new website. This is the UK English edition. Table of Contents: 1. Coding with Scratch 2. Banana Bonanza 3. Jumposaurus 4. Space Dog 5. Polar Penguin 6. Monkey City 7. Haunted House 8. Scrolling Platform 9. Function Freddy Game Challenges: 1. Reusing your own blocks 2. Pyramid Platform 3. Crazy Castle 4. Robot Runner 5. Game Mods Glossary
Publisher: In Easy Steps
ISBN: 1840789603
Category : Juvenile Nonfiction
Languages : en
Pages : 80
Book Description
This is the second title in The QuestKids® children’s series, designed to make learning fun for children. Coding with Scratch – Create Awesome Platform Games shows kids how to create amazing platform games with Scratch. They will learn how to: · Use code to make a series of games where sprites leap from platform to platform. · Design different levels, draw graphics, and make simple animations. · Use variables to keep the score and to simulate gravity in games. · Make code blocks and functions. · Add sound to bring games to life. Starting with an introduction about how Scratch works, this book is suitable for beginners but with lots of tips, challenges, and extensions for experienced Scratch coders. To create the games in this book, children will need a desktop computer or a laptop. The games require a proper keyboard so will not work well on a tablet or iPad. It is recommended that children should be supervised when using the internet, especially when using a new website. This is the UK English edition. Table of Contents: 1. Coding with Scratch 2. Banana Bonanza 3. Jumposaurus 4. Space Dog 5. Polar Penguin 6. Monkey City 7. Haunted House 8. Scrolling Platform 9. Function Freddy Game Challenges: 1. Reusing your own blocks 2. Pyramid Platform 3. Crazy Castle 4. Robot Runner 5. Game Mods Glossary
Coding for Kids in easy steps
Author: Mike McGrath
Publisher: In Easy Steps
ISBN: 1840788577
Category : Juvenile Nonfiction
Languages : en
Pages : 351
Book Description
Coding for Kids in easy steps shows how to: · create web pages using HTML (HyperText Markup Language) · add style to web pages using CSS (Cascading Style Sheets) · make interactive web pages using JavaScript programming Coding for Kids in easy steps has an easy-to-follow style that demonstrates coding for web pages in clear examples. It begins by explaining how to make and test a basic web page, then demonstrates how to add text, pictures, links, tables, lists, and buttons to a web page. Next, the reader learns how to specify content color, font, position, and visibility. The book then shows how to add functionality so that web pages can react to user actions. The final chapter brings everything together with a step-by-step example that builds a fun web page containing an interactive game for PC, tablet, or smartphone. Coding for Kids in easy steps assumes the reader has no previous coding experience so is ideal for the newcomer to HTML, CSS, and JavaScript technologies. Get the FREE downloadable sample code to easily check and correct your own code. Table of Contents: Get started with web pages Create web page content Make lists and tables React to clicks Get started with style sheets Get started with scripts Build blocks of code Use built-in functions Grab web page objects Put it all together
Publisher: In Easy Steps
ISBN: 1840788577
Category : Juvenile Nonfiction
Languages : en
Pages : 351
Book Description
Coding for Kids in easy steps shows how to: · create web pages using HTML (HyperText Markup Language) · add style to web pages using CSS (Cascading Style Sheets) · make interactive web pages using JavaScript programming Coding for Kids in easy steps has an easy-to-follow style that demonstrates coding for web pages in clear examples. It begins by explaining how to make and test a basic web page, then demonstrates how to add text, pictures, links, tables, lists, and buttons to a web page. Next, the reader learns how to specify content color, font, position, and visibility. The book then shows how to add functionality so that web pages can react to user actions. The final chapter brings everything together with a step-by-step example that builds a fun web page containing an interactive game for PC, tablet, or smartphone. Coding for Kids in easy steps assumes the reader has no previous coding experience so is ideal for the newcomer to HTML, CSS, and JavaScript technologies. Get the FREE downloadable sample code to easily check and correct your own code. Table of Contents: Get started with web pages Create web page content Make lists and tables React to clicks Get started with style sheets Get started with scripts Build blocks of code Use built-in functions Grab web page objects Put it all together
Web Design with HTML5
Author: Colleen Van Lent
Publisher: Cherry Lake
ISBN: 1631378139
Category : Juvenile Nonfiction
Languages : en
Pages : 36
Book Description
Learn how to create web pages using HyperText Markup Language. Readers will learn some coding basics and be inspired to create their own webpages. Photos, sidebars, and callouts help readers draw connections between new concepts in this book and other makers-related concepts they may already know. Additional text features and search tools, including a glossary and an index, help students locate information and learn new words.
Publisher: Cherry Lake
ISBN: 1631378139
Category : Juvenile Nonfiction
Languages : en
Pages : 36
Book Description
Learn how to create web pages using HyperText Markup Language. Readers will learn some coding basics and be inspired to create their own webpages. Photos, sidebars, and callouts help readers draw connections between new concepts in this book and other makers-related concepts they may already know. Additional text features and search tools, including a glossary and an index, help students locate information and learn new words.
Coding with Scratch – Create Fantastic Driving Games
Author: Max Wainewright
Publisher: In Easy Steps Limited
ISBN: 1840789646
Category : Juvenile Nonfiction
Languages : en
Pages : 80
Book Description
A new title in The QuestKids children’s series that is designed to make learning fun for children. Coding with Scratch – Create Fantastic Driving Games will take you from Scratch basics through to creating your own fantastic driving games in easy steps. Each game comes with challenges to take you to the next level of coding. Even includes mods to make your games more exciting. Have fun and amaze your friends and family! · You’ll learn how to: · Use code to make a series of driving games including parking, racing, scrolling and two-player games. · Design your own game levels, cars and tracks. · Use variables to keep the score and to store the speed in your games. · Add sounds and create your own code blocks and functions. To create the games in this book, children will need a desktop computer or a laptop. The games require a proper keyboard so will not work well on a tablet or iPad. It is recommended that children should be supervised when using the internet, especially when using a new website. Table of Contents: 1. Coding with Scratch 2. Track Driver 3. Two-player Racer 4. Street Racer 5. Snowmobile Slalom 6. Big Track Racer 7. Desert Drifter 8. Formula Racer 9. Motorcross Rider 10. Parking Star 11. 3D Driver 12. Game Challenges: Monster Truck 13. Game Challenges: 3D Motorbike Racer 14. Game Mods 15. Glossary
Publisher: In Easy Steps Limited
ISBN: 1840789646
Category : Juvenile Nonfiction
Languages : en
Pages : 80
Book Description
A new title in The QuestKids children’s series that is designed to make learning fun for children. Coding with Scratch – Create Fantastic Driving Games will take you from Scratch basics through to creating your own fantastic driving games in easy steps. Each game comes with challenges to take you to the next level of coding. Even includes mods to make your games more exciting. Have fun and amaze your friends and family! · You’ll learn how to: · Use code to make a series of driving games including parking, racing, scrolling and two-player games. · Design your own game levels, cars and tracks. · Use variables to keep the score and to store the speed in your games. · Add sounds and create your own code blocks and functions. To create the games in this book, children will need a desktop computer or a laptop. The games require a proper keyboard so will not work well on a tablet or iPad. It is recommended that children should be supervised when using the internet, especially when using a new website. Table of Contents: 1. Coding with Scratch 2. Track Driver 3. Two-player Racer 4. Street Racer 5. Snowmobile Slalom 6. Big Track Racer 7. Desert Drifter 8. Formula Racer 9. Motorcross Rider 10. Parking Star 11. 3D Driver 12. Game Challenges: Monster Truck 13. Game Challenges: 3D Motorbike Racer 14. Game Mods 15. Glossary
Coding for Beginners in easy steps
Author: Mike McGrath
Publisher: In Easy Steps
ISBN:
Category : Computers
Languages : en
Pages : 345
Book Description
Coding for Beginners in easy steps has an easy-to-follow style that will appeal to anyone, of any age, who wants to begin coding computer programs. You need have no previous knowledge of any computer programming language so it's ideal for the newcomer, including youngsters needing to learn programming basics for the school curriculum. Coding for Beginners in easy steps instructs you how to write code to create your own computer programs. It contains separate chapters demonstrating how to store information in data structures, how to control program flow using control structures, and how to create re-usable blocks of code in program functions. There are complete step-by-step example programs that demonstrate each aspect of coding, together with screenshots that illustrate the actual output when each program has been executed. Coding for Beginners in easy steps begins by explaining how to easily create a programming environment on your own computer, so you can quickly begin to create your own working programs by copying the book's examples. After demonstrating the essential building blocks of computer programming it describes how to code powerful algorithms and demonstrates how to code classes for Object Oriented Programming (OOP). The examples throughout this book feature the popular Python programming language but additionally the final chapter demonstrates a comparison example in the C, C++, and Java programming languages to give you a rounded view of computer coding. The code in the listed steps within the book is colour-coded to precisely match the default colour-coding of the Python IDLE editor, making it easier for beginners to grasp. By the end of this book you will have gained a sound understanding of coding and be able to write your own computer programs that can be run on any compatible computer.
Publisher: In Easy Steps
ISBN:
Category : Computers
Languages : en
Pages : 345
Book Description
Coding for Beginners in easy steps has an easy-to-follow style that will appeal to anyone, of any age, who wants to begin coding computer programs. You need have no previous knowledge of any computer programming language so it's ideal for the newcomer, including youngsters needing to learn programming basics for the school curriculum. Coding for Beginners in easy steps instructs you how to write code to create your own computer programs. It contains separate chapters demonstrating how to store information in data structures, how to control program flow using control structures, and how to create re-usable blocks of code in program functions. There are complete step-by-step example programs that demonstrate each aspect of coding, together with screenshots that illustrate the actual output when each program has been executed. Coding for Beginners in easy steps begins by explaining how to easily create a programming environment on your own computer, so you can quickly begin to create your own working programs by copying the book's examples. After demonstrating the essential building blocks of computer programming it describes how to code powerful algorithms and demonstrates how to code classes for Object Oriented Programming (OOP). The examples throughout this book feature the popular Python programming language but additionally the final chapter demonstrates a comparison example in the C, C++, and Java programming languages to give you a rounded view of computer coding. The code in the listed steps within the book is colour-coded to precisely match the default colour-coding of the Python IDLE editor, making it easier for beginners to grasp. By the end of this book you will have gained a sound understanding of coding and be able to write your own computer programs that can be run on any compatible computer.