Binary Puzzle

Binary Puzzle PDF Author: Khalid Alzamili
Publisher:
ISBN: 9789922636016
Category : Games & Activities
Languages : en
Pages : 132

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Book Description
This Logic Puzzles book is packed with the following features: - 500 Binary Puzzle (10x10) from Easy to Hard. - Answers to every puzzle are provided. - Each puzzle is guaranteed to have only one solution. - Includes free bonus puzzles.

Binary Puzzle

Binary Puzzle PDF Author: Khalid Alzamili
Publisher:
ISBN: 9789922636016
Category : Games & Activities
Languages : en
Pages : 132

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Book Description
This Logic Puzzles book is packed with the following features: - 500 Binary Puzzle (10x10) from Easy to Hard. - Answers to every puzzle are provided. - Each puzzle is guaranteed to have only one solution. - Includes free bonus puzzles.

Word Searches For Dummies

Word Searches For Dummies PDF Author: Denise Sutherland
Publisher: John Wiley & Sons
ISBN: 0470453664
Category : Games & Activities
Languages : en
Pages : 436

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Book Description
A travel-friendly puzzle-packed book that keeps the brain in shape One of the best ways to exercise the mind is through word and logic games like word searches and Sudoku. Studies have shown that doing word searches frequently can help prevent diseases like Alzheimer's and dementia. Word Searches For Dummies is a great way to strengthen the mind and keep the brain active plus, it's just plain fun! This unique guide features several different types of word searches that take readers beyond simply circling the answer: secret shape word searches, story word searches, listless word searches, winding words, quiz word searches, and more. It provides a large number of puzzles at different levels that will both test and exercise the mind while keeping the reader entertained for hours.

Numbrix Puzzle Book

Numbrix Puzzle Book PDF Author: Khalid Alzamili
Publisher:
ISBN: 9789922636030
Category : Games & Activities
Languages : en
Pages : 132

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Book Description


Mate

Mate PDF Author: Tucker Max
Publisher: Little, Brown
ISBN: 0316375349
Category : Family & Relationships
Languages : en
Pages : 384

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Book Description
The #1 bestselling pioneer of "fratire" and a leading evolutionary psychologist team up to create the dating book for guys. Whether they conducted their research in life or in the lab, experts Tucker Max and Dr. Geoffrey Miller have spent the last 20+ years learning what women really want from their men, why they want it, and how men can deliver those qualities. The short answer: become the best version of yourself possible, then show it off. It sounds simple, but it's not. If it were, Tinder would just be the stuff you use to start a fire. Becoming your best self requires honesty, self-awareness, hard work and a little help. Through their website and podcasts, Max and Miller have already helped over one million guys take their first steps toward Ms. Right. They have collected all of their findings in Mate, an evidence-driven, seriously funny playbook that will teach you to become a more sexually attractive and romantically successful man, the right way: No "seduction techniques," No moralizing, No bullshit. Just honest, straightforward talk about the most ethical, effective way to pursue the win-win relationships you want with the women who are best for you. Much of what they've discovered will surprise you, some of it will not, but all of it is important and often misunderstood. So listen up, and stop being stupid!

Krazydad Two Not Touch Volume 1: 360 Star Battle Puzzles to Preserve Your Sanity in These Trying Times

Krazydad Two Not Touch Volume 1: 360 Star Battle Puzzles to Preserve Your Sanity in These Trying Times PDF Author: Jim Bumgardner
Publisher: Krazydad Two Not Touch
ISBN: 9781946855367
Category : Games & Activities
Languages : en
Pages : 92

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Book Description
From krazydad, constructor of the wildly popular and addictive puzzles published in The New York Times as Two Not Touch, here are 360 of your favorite Star Battle puzzles. These puzzles will provide a healthy diversion for you in these challenging times, and help you make it to the other side with your sanity intact! Includes an instructive and pithy tutorial.

Ai Escargot

Ai Escargot PDF Author: Arto Inkala
Publisher:
ISBN: 9781847534514
Category : Games
Languages : en
Pages : 108

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Book Description
This book contains AI Escargot, the world famous sudoku puzzle which became the most difficult sudoku puzzle known in 2006. There are also several hints for solving AI Escargot in the shortest and most logical way. In addition, the book has 166 other sudoku puzzles in 11 categories. This makes it very convenient to find out your own level and to learn more! The author, Arto Inkala, is a puzzle creator and a doctor of science in the field of applied mathematics.

Expert Sudoku

Expert Sudoku PDF Author: Nikoli Publishing
Publisher: Workman Publishing Company
ISBN: 9780761158356
Category : Games & Activities
Languages : en
Pages : 0

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Book Description
Expert Sudoku is an all-new collection of handcrafted puzzles for the expert puzzle-solver. This is the book that challenges skilled solvers and Sudoku-lovers at the top level—every one of the 320 puzzles is rated "difficult." Good luck!

Killer Sudoku 9x9 - Medium - Volume 3 - 270 Puzzles

Killer Sudoku 9x9 - Medium - Volume 3 - 270 Puzzles PDF Author: Nick Snels
Publisher: PuzzleBooks.net
ISBN: 1502718138
Category : Games & Activities
Languages : en
Pages : 180

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Book Description
When you buy this book you get an electronic version (PDF file) of the interior of this book. Killer Sudoku is a fun and addicting logic puzzle game that combines Sudoku with an addition math game. Killer Sudoku is a fun way for kids and adults to practice addition facts. This book is ideal if you already know how to solve Killer Sudoku puzzles but find our hard Killer Sudoku puzzles too difficult. Once you pick up this book, you won't be able to put it back down. You have been warned! The goal of Killer Sudoku is to fill in the empty cells, one number in each, so that each column, row, and region contains each number exactly once. The sum of all numbers in a cage (indicated by the dashed lines) must match the small number printed in its corner. No number can be repeated within a cage. Killer Sudoku 9x9 - Medium is a collection of 270 puzzles: 216 medium Killer Sudoku 9x9 puzzles 54 extra logic puzzles I guarantee that every logic puzzle in this Killer Sudoku puzzle book has been carefully checked to ensure that each puzzle has only 1 solution. None of the puzzles in this book will appear in any of the other PuzzleBooks.net books. Killer Sudoku is also known as Sums Sudoku, Sumdoku, Sum Doku, Addoku, Killer Su Doku, Samunamupure, Kikagaku Nampure, Samu Nanpure, Sums Number Place.

The Hidden Logic of Sudoku

The Hidden Logic of Sudoku PDF Author: Denis Berthier
Publisher: Lulu.com
ISBN: 9781847534729
Category : Games & Activities
Languages : en
Pages : 0

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Book Description
The "Hidden Logic of Sudoku" provides the first systematic perspective of the logical symmetries of the popular game. These are fully exploited to define new graphical representations, new kinds of resolution rules and a precedence ordering of the rules consistent with their logical complexity. The set of rules defined in the book is illustrated with a hundred of puzzles together with their full resolution paths. It suffices to solve almost any puzzle without making guesses or assuming the uniqueness of a solution. It has been fed into an Artificial Intelligence (AI) engine and a large database of puzzles has been processed, leading to a precise evaluation of the efficiency of each rule. The book is intended for both advanced Sudoku players (who will discover many new facets of the game and a new, systematic approach to the resolution rules) and for teachers or students of Logic or AI (who will appreciate the strict logical foundations).

How to Do Things with Videogames

How to Do Things with Videogames PDF Author: Ian Bogost
Publisher: U of Minnesota Press
ISBN: 145293312X
Category : Games & Activities
Languages : en
Pages : 194

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Book Description
In recent years, computer games have moved from the margins of popular culture to its center. Reviews of new games and profiles of game designers now regularly appear in the New York Times and the New Yorker, and sales figures for games are reported alongside those of books, music, and movies. They are increasingly used for purposes other than entertainment, yet debates about videogames still fork along one of two paths: accusations of debasement through violence and isolation or defensive paeans to their potential as serious cultural works. In How to Do Things with Videogames, Ian Bogost contends that such generalizations obscure the limitless possibilities offered by the medium’s ability to create complex simulated realities. Bogost, a leading scholar of videogames and an award-winning game designer, explores the many ways computer games are used today: documenting important historical and cultural events; educating both children and adults; promoting commercial products; and serving as platforms for art, pornography, exercise, relaxation, pranks, and politics. Examining these applications in a series of short, inviting, and provocative essays, he argues that together they make the medium broader, richer, and more relevant to a wider audience. Bogost concludes that as videogames become ever more enmeshed with contemporary life, the idea of gamers as social identities will become obsolete, giving rise to gaming by the masses. But until games are understood to have valid applications across the cultural spectrum, their true potential will remain unrealized. How to Do Things with Videogames offers a fresh starting point to more fully consider games’ progress today and promise for the future.