Bluey: What Games Should We Play?

Bluey: What Games Should We Play? PDF Author: Bluey
Publisher: Ladybird
ISBN: 9780241669754
Category : Juvenile Fiction
Languages : en
Pages : 0

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Book Description
Spend a fun-filled day with Bluey and her family by lifting the flaps to play some games with them such as Keepy Uppy, Magic Asparagus, Featherwand and more.

Bluey: All About Bluey

Bluey: All About Bluey PDF Author: Bluey
Publisher: Ladybird
ISBN: 9780241551851
Category : Juvenile Fiction
Languages : en
Pages : 0

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Book Description
Meet Bluey! Bluey Heeler loves to play, explore and use her imagination to turn everyday life into an amazing adventure. Learn all about Bluey in this fun shaped board book for kids of all ages. The perfect introduction to Bluey! Want more Bluey? Also available: Bluey: Where's Bluey? Search-and-Find book Bluey: Meet Bluey! Sticker Activity Book Bluey: At the Beach Look out for Bluey: Bingo - coming soon!

Bluey: What Games Should We Play?

Bluey: What Games Should We Play? PDF Author: Bluey
Publisher: Ladybird
ISBN: 9780241669754
Category : Juvenile Fiction
Languages : en
Pages : 0

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Book Description
Spend a fun-filled day with Bluey and her family by lifting the flaps to play some games with them such as Keepy Uppy, Magic Asparagus, Featherwand and more.

Bluey: For Real Life

Bluey: For Real Life PDF Author: Penguin Young Readers Licenses
Publisher: Penguin
ISBN: 0593386841
Category : Juvenile Fiction
Languages : en
Pages : 109

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Book Description
A storybook collection of our favorite Bluey stories! 4 BOOKS in 1? Wackadoo! Readers will love this collection of Bluey’s greatest adventures, plus fun facts about everyone’s favorite characters! It’s the best of Bluey all in one book! This book includes Good Night, Fruit Bat; The Creek; Bob Bilby; and The Beach.

Sparking Creativity

Sparking Creativity PDF Author: Barry Kudrowitz
Publisher: Taylor & Francis
ISBN: 1000863433
Category : Design
Languages : en
Pages : 402

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Book Description
Blending popular culture and design theory, framed by a decade of scholarly research, this book highlights how play and humor fuel innovation. Now, more than ever, we are in need of creative solutions to global problems, but creative skills and abilities decline over time without intervention and practice. Sparking Creativity provides empirically supported methods for embracing the often-trivialized domains of play and humor to increase our creativity. It shows that topical examples, such as Seinfeld's humor, the Apples to Apples board game, and the Adventure Time cartoon series, are more closely related to innovation than you might first think. The book is organized into five main parts, each containing short, engaging subsections and informative, playful, and colorful illustrations to demonstrate concepts. Written in a humorous and accessible style, this book is aimed toward creative-minded entrepreneurs, designers, engineers, industry leaders, parents, educators, and students. It encourages a playful approach throughout a design process to produce truly innovative solutions.

The Well at the World’s End

The Well at the World’s End PDF Author: A. J. Mackinnon
Publisher: Black Inc.
ISBN: 1921870397
Category : Travel
Languages : en
Pages : 322

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Book Description
“This is a wonderful book ... warm, humorous and entertaining.” – Bookseller+Publisher When A.J. Mackinnon quits his job in Australia, he knows only that he longs to travel to the Well at the World’s End, a mysterious pool on a remote Scottish island whose waters, legend has it, hold the secret to eternal youth. Determined not to fly (‘It would feel like cheating’), he sets out with a rucksack, some fireworks and a map of the world and trusts chance to take care of the rest. By land and by sea, by train, truck, horse and yacht, he makes his way across the globe – and through a series of hilarious adventures. He survives a bus crash in Australia, marries a princess in Laos, is attacked by Komodo dragons and does time in a Chinese jail. The next lift – or the next near-miss – is always just a happy accident away. This is the astonishing true story of a remarkable voyage, an old-fashioned quest by a modern-day adventurer. “One of the most enjoyable books I have ever read ... a marvellous read by a travel writer with a unique style.” – The Canberra Times A.J. Mackinnon is the author of The Unlikely Voyage of Jack de Crow and The Well at the World’s End. He was born in Australia in 1963 and he spent his childhood between England and Australia, travelling as a small boy with his family on the last P&O liners to sail between the two countries. His interests include painting, philosophy, writing, conjuring and home-made fireworks.

Playful Classics

Playful Classics PDF Author: Juliette Harrisson
Publisher: Bloomsbury Publishing
ISBN: 1350418641
Category : History
Languages : en
Pages : 289

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Book Description
This is the first book to deal exclusively with ludic interactions with classical antiquity – an understudied research area within classical reception studies – that can shed light on current processes of construction and appropriation of the Greco-Roman world. Classical antiquity has, for many years, been sold as a product and consumed in a wide variety of forms of entertainment. As a result, games, playing and playful experiences are a privileged space for the reception of antiquity. Through the medium of games, players, performers and audiences are put into direct contact with the classical past, and encouraged to experience it in a participative, creative and subjective fashion. The chapters in this volume, written by scholars and practitioners, cover a variety of topics and cultural artefacts including toys, board games and video games, as well as immersive experiences such as museums, theme parks and toga parties. The contributors tackle contemporary ludic practices and several papers establish a dialogue between artists and scholars, contrasting and harmonising their different approaches to the role of playfulness. Other chapters explore the educational potential of these manifestations, or their mediating role in shaping our conceptions of ancient Greece and Rome. Altogether, this edited collection is the first to offer a comprehensive overview of the ways we can play with antiquity.

Bluey: Stickety Stick: A Sticker & Activity Book

Bluey: Stickety Stick: A Sticker & Activity Book PDF Author: Penguin Young Readers Licenses
Publisher: Penguin
ISBN: 0593661486
Category : Juvenile Fiction
Languages : en
Pages : 49

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Book Description
Double the stickers, double the fun! Based on the award-winning animated series Bluey, as seen on Disney+ Let's take this to the max! This sticker and activity book bind-up, including Bluey and Friends: A Sticker and Activity Book, and Meet Bluey! Sticker and Activity Book, has all the puzzles, games, and mazes that Bluey fans will want to play over and over again!

Bluey and Friends: A Sticker & Activity Book

Bluey and Friends: A Sticker & Activity Book PDF Author: Penguin Young Readers Licenses
Publisher: Penguin
ISBN: 0593519116
Category : Juvenile Fiction
Languages : en
Pages : 17

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Book Description
Have fun with Bluey, Bingo, and their friends with loads of games to play, stickers to place, and much more! Based on the wildly successful animated series Bluey, as seen on Disney+ Bluey and Friends: A Sticker & Activity Book features puzzles, activities, and more than 100 stickers! Play helicopter rescue with Bluey, go to the market with Indy, and do a scavenger hunt with Rusty--the fun never ends!

Bluey: Family Fun!

Bluey: Family Fun! PDF Author: Grace Baranowski
Publisher: Simon and Schuster
ISBN: 0794451616
Category : Juvenile Fiction
Languages : en
Pages : 10

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Book Description
Grab the included rainbow LCD screen and stylus and draw with Bluey! Design your own pool floaties, draw the coolest sandcastle ever, and more. Bluey loves to spend time exploring and playing with her family! Whether it’s playing doctor at home, riding her bike at the park, or going to the pool, Bluey and her family know how to have fun. Young fans will love following the prompts throughout and using the included rainbow LCD screen and stylus to draw along with Bluey.

Bluey: Bob Bilby

Bluey: Bob Bilby PDF Author: Penguin Young Readers Licenses
Publisher: Penguin
ISBN: 0593224590
Category : Juvenile Fiction
Languages : en
Pages : 26

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Book Description
Read along in this 8x8 book and join Bluey's latest adventure! When it's Bingo's turn to take Bob Bilby home, will they have fun times? This 8x8 storybook retells one of the best Bluey episodes: Bob Bilby! Once again, everyone's favorite Blue Heelers Bingo and Bluey use their limitless energy to explore their world in unpredictable and hilarious ways.