You Can Draw in 30 Days

You Can Draw in 30 Days PDF Author: Mark Kistler
Publisher: Da Capo Lifelong Books
ISBN: 0786727233
Category : Art
Languages : en
Pages : 257

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Book Description
Pick up your pencil, embrace your inner artist, and learn how to draw in thirty days with this approachable step-by-step guide from an Emmy award-winning PBS host. Drawing is an acquired skill, not a talent -- anyone can learn to draw! All you need is a pencil, a piece of paper, and the willingness to tap into your hidden artistic abilities. With Emmy award-winning, longtime PBS host Mark Kistler as your guide, you'll learn the secrets of sophisticated three-dimensional renderings, and have fun along the way -- in just twenty minutes a day for a month. Inside you'll find: Quick and easy step-by-step instructions for drawing everything from simple spheres to apples, trees, buildings, and the human hand and face More than 500 line drawings, illustrating each step Time-tested tips, techniques, and tutorials for drawing in 3-D The 9 Fundamental Laws of Drawing to create the illusion of depth in any drawing 75 student examples to encourage you in the process

You Can Draw in 30 Days

You Can Draw in 30 Days PDF Author: Mark Kistler
Publisher: Da Capo Lifelong Books
ISBN: 0786727233
Category : Art
Languages : en
Pages : 257

Get Book Here

Book Description
Pick up your pencil, embrace your inner artist, and learn how to draw in thirty days with this approachable step-by-step guide from an Emmy award-winning PBS host. Drawing is an acquired skill, not a talent -- anyone can learn to draw! All you need is a pencil, a piece of paper, and the willingness to tap into your hidden artistic abilities. With Emmy award-winning, longtime PBS host Mark Kistler as your guide, you'll learn the secrets of sophisticated three-dimensional renderings, and have fun along the way -- in just twenty minutes a day for a month. Inside you'll find: Quick and easy step-by-step instructions for drawing everything from simple spheres to apples, trees, buildings, and the human hand and face More than 500 line drawings, illustrating each step Time-tested tips, techniques, and tutorials for drawing in 3-D The 9 Fundamental Laws of Drawing to create the illusion of depth in any drawing 75 student examples to encourage you in the process

How to Draw Pets

How to Draw Pets PDF Author: Barbara Soloff Levy
Publisher: Courier Dover Publications
ISBN: 0486447103
Category : Juvenile Nonfiction
Languages : en
Pages : 35

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Book Description
aProvides step-by-step instructions for drawing thirty different animals, including a parakeet, a mouse, a potbelly pig, and a hermit crab.

The Art of Silliness

The Art of Silliness PDF Author: Carla Sonheim
Publisher: Penguin
ISBN: 0399537589
Category : Self-Help
Languages : en
Pages : 194

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Book Description
Ready to play? Whether you think of yourself as an artist, a doodler, a dreamer, or none of the above, this book will jump-start your creativity. Popular art instructor Carla Sonheim offers fun, engaging ideas on every page, from drawing upside down to imagining new worlds (down to their silly hats and strange animal species). All you need is a pencil or pen and your imagination.

Discipline-Based Art Education

Discipline-Based Art Education PDF Author: Kay Alexander
Publisher: Getty Publications
ISBN: 0892361719
Category : Art
Languages : en
Pages : 346

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Book Description
This sampler was designed for art specialists and art museum educators with a basic understanding of teaching discipline-based art education content. The introduction offers a brief history of the Sampler and explains its intended purpose and use. Then 8 unit models with differing methodologies for relating art objectives to the four disciplines: aesthetics, art criticism, art history, and art production, are presented. The sampler consists of two elementary units, two units for middle school, two units intended for required high school art, one high school studio ceramic unit, and a brief unit for art teachers and art museum educators that focuses on visits to art museums. Learning activities, resource material, and learning strategies are given for the units along with a sequence of lessons organized on a theme.

Jackson Pollock

Jackson Pollock PDF Author: Pepe Karmel
Publisher: The Museum of Modern Art
ISBN: 9780870700378
Category : Art
Languages : en
Pages : 288

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Book Description
Published to accompany the exhibition Jackson Pollock held the Museum of Modern Art, New York, from 1 November 1998 to 2 February 1999.

Sketch Now, Think Later

Sketch Now, Think Later PDF Author: Mike Yoshiaki Daikubara
Publisher:
ISBN: 1631593447
Category : Art
Languages : en
Pages : 115

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Book Description
Urban sketcher Mike Daikubara gives beginners a crash course in location sketching that you can use in any city or town in Sketch Now, Think Later.

Draw Your Day

Draw Your Day PDF Author: Samantha Dion Baker
Publisher: Watson-Guptill
ISBN: 0399581308
Category : Art
Languages : en
Pages : 146

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Book Description
An instructive guide to creating an illustrated journal based on artist and Instagram sensation Samantha Dion Baker's unique creative process, featuring information on materials, creative inspiration and instruction, prompts, and helpful tips and tricks. Samantha Dion Baker is a widely admired and followed artist on Instagram, where she shares her "sketch journal," an illustrated daily record of her life, drawn in a fresh, modern style. In Draw Your Day, Baker guides you through her inspirational practice and provides guidance for starting your own. Part instructional guide and part encouraging manifesto about how making art--even art that's not museum-worthy--can make your life more mindful and meaningful, Draw Your Day is ideal for both seasoned artists looking for fresh inspiration, as well as aspiring artists who need a friendly nudge to get started.

Storyboards: Motion In Art

Storyboards: Motion In Art PDF Author: Mark Simon
Publisher: Taylor & Francis
ISBN: 1136134212
Category : Computers
Languages : en
Pages : 433

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Book Description
Among the most useful tools in the production of any TV show or film is the storyboard, which is the visual blueprint of a project before it is shot. The director's vision is illustrated in the manner of a comic strip and handed on to the crew for purposes of budgeting, design, and communication. Storyboards: Motion in Art 3/e is an in depth look at the production and business of storyboards. Using exercises, real-life examples of working in the entertainment industry, interviews with people in the industry, and sample storyboard drawing, this book will teach you how to : * Develop and Improve your boards * Work with directors * Develop your resume and your portfolio * Market your talent * Create and improve a storyboard using computers Packed full of practical industry information and examples, this book will help the reader improve their skills to either land their first assignment or advance their career.

Sketchbook Kit

Sketchbook Kit PDF Author: Angela Gair
Publisher: Chronicle Books
ISBN: 9780811831499
Category : Drawing
Languages : en
Pages : 148

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Book Description


Five Design-Sheets: Creative Design and Sketching for Computing and Visualisation

Five Design-Sheets: Creative Design and Sketching for Computing and Visualisation PDF Author: Jonathan C. Roberts
Publisher: Springer
ISBN: 3319556274
Category : Computers
Languages : en
Pages : 339

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Book Description
This book describes a structured sketching methodology to help you create alternative design ideas and sketch them on paper. The Five Design-Sheet method acts as a check-list of tasks, to help you think through the problem, create new ideas and to reflect upon the suitability of each idea. To complement the FdS method, we present practical sketching techniques, discuss problem solving, consider professional and ethical issues of designing interfaces, and work through many examples. Five Design-Sheets: Creative Design and Sketching for Computing and Visualization is useful for designers of computer interfaces, or researchers needing to explore alternative solutions in any field. It is written for anyone who is studying on a computing course and needs to design a computing-interface or create a well-structured design chapter for their dissertation, for example. We do acknowledge that throughout this book we focus on the creation of interactive software tools, and use the case study of building data-visualization tools. We have however, tried to keep the techniques general enough such that it is beneficial for a wide range of people, with different challenges and different situations, and for different applications.