Ancient Greece and Rome in Videogames

Ancient Greece and Rome in Videogames PDF Author: Ross Clare
Publisher: Bloomsbury Publishing
ISBN: 135015721X
Category : Games & Activities
Languages : en
Pages : 241

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Book Description
This volume presents an original framework for the study of video games that use visual materials and narrative conventions from ancient Greece and Rome. It focuses on the culturally rich continuum of ancient Greek and Roman games, treating them not just as representations, but as functional interactive products that require the player to interpret, communicate with and alter them. Tracking the movement of such concepts across different media, the study builds an interconnected picture of antiquity in video games within a wider transmedial environment. Ancient Greece and Rome in Videogames presents a wide array of games from several different genres, ranging from the blood-spilling violence of god-killing and gladiatorial combat to meticulous strategizing over virtual Roman Empires and often bizarre adventures in pseudo-ancient places. Readers encounter instances in which players become intimately engaged with the “epic mode” of spectacle in God of War, moments of negotiation with colonised lands in Rome: Total War and Imperium Romanum, and multi-layered narratives rich with ancient traditions in games such as Eleusis and Salammbo. The case study approach draws on close analysis of outstanding examples of the genre to uncover how both representation and gameplay function in such “ancient games”.

Ancient Greece and Rome in Videogames

Ancient Greece and Rome in Videogames PDF Author: Ross Clare
Publisher: Bloomsbury Publishing
ISBN: 135015721X
Category : Games & Activities
Languages : en
Pages : 241

Get Book Here

Book Description
This volume presents an original framework for the study of video games that use visual materials and narrative conventions from ancient Greece and Rome. It focuses on the culturally rich continuum of ancient Greek and Roman games, treating them not just as representations, but as functional interactive products that require the player to interpret, communicate with and alter them. Tracking the movement of such concepts across different media, the study builds an interconnected picture of antiquity in video games within a wider transmedial environment. Ancient Greece and Rome in Videogames presents a wide array of games from several different genres, ranging from the blood-spilling violence of god-killing and gladiatorial combat to meticulous strategizing over virtual Roman Empires and often bizarre adventures in pseudo-ancient places. Readers encounter instances in which players become intimately engaged with the “epic mode” of spectacle in God of War, moments of negotiation with colonised lands in Rome: Total War and Imperium Romanum, and multi-layered narratives rich with ancient traditions in games such as Eleusis and Salammbo. The case study approach draws on close analysis of outstanding examples of the genre to uncover how both representation and gameplay function in such “ancient games”.

Social Representations for the Anthropocene: Latin American Perspectives

Social Representations for the Anthropocene: Latin American Perspectives PDF Author: Clarilza Prado de Sousa
Publisher: Springer Nature
ISBN: 3030677788
Category : Science
Languages : en
Pages : 424

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Book Description
The Anthropocene has become a field of studies in which the influence of human activity on the Earth System and nature is both the main threat and the potential solution. Social Representations Theory has been evolving since the 1960s.It links knowledge and practice in everyday life and is an effective way to deal with systemic crises based on common sense. This book assembles key contributions by Latin American scholars working with social representations in the social sciences that are of conceptual relevance to the study of the Anthropocene and that investigate the societal consequences of complex interrelations between common sense and topics of global relevance, such asthe contradictions of sustainable development, the construction of risks beyond risk-perception, health, negotiation and governance in the field of education, gender equality, the usefulness of longitudinal and systemic ethnography and case studies, and agency and the link between inequality, crises and risk society in the context of COVID-19, presenting theoretical and methodological innovations fromSpanish, Portuguese and Frenchresearchthat have rarely been available in English. • This is the first book to address the relevance of Social Representations Theory for the Anthropocene as a societal era• It presents the multidisciplinary scope of Social Representations• This book covers emerging research contributions in Social Representations Theory from Latin America• This book presents innovative research and commentaries by established researchers in the field• This multidisciplinary book should be in the libraries of many disciplines in the social sciences and humanities

Monsters Sketchbook

Monsters Sketchbook PDF Author: William Stout
Publisher:
ISBN:
Category : Artists
Languages : en
Pages :

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Book Description
Selections the artist's workbooks, starting with some done when he was 11 years old. This colletion includes his own monsters and his renditions of other people's creations.

The Culture of the Copy

The Culture of the Copy PDF Author: Hillel Schwartz
Publisher: MIT Press
ISBN: 1935408453
Category : History
Languages : en
Pages : 473

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Book Description
A novel attempt to make sense of our preoccupation with copies of all kinds—from counterfeits to instant replay, from parrots to photocopies. The Culture of the Copy is a novel attempt to make sense of the Western fascination with replicas, duplicates, and twins. In a work that is breathtaking in its synthetic and critical achievements, Hillel Schwartz charts the repercussions of our entanglement with copies of all kinds, whose presence alternately sustains and overwhelms us. This updated edition takes notice of recent shifts in thought with regard to such issues as biological cloning, conjoined twins, copyright, digital reproduction, and multiple personality disorder. At once abbreviated and refined, it will be of interest to anyone concerned with problems of authenticity, identity, and originality. Through intriguing, and at times humorous, historical analysis and case studies in contemporary culture, Schwartz investigates a stunning array of simulacra: counterfeits, decoys, mannequins, and portraits; ditto marks, genetic cloning, war games, and camouflage; instant replays, digital imaging, parrots, and photocopies; wax museums, apes, and art forgeries—not to mention the very notion of the Real McCoy. Working through a range of theories on biological, mechanical, and electronic reproduction, Schwartz questions the modern esteem for authenticity and uniqueness. The Culture of the Copy shows how the ethical dilemmas central to so many fields of endeavor have become inseparable from our pursuit of copies—of the natural world, of our own creations, indeed of our very selves. The book is an innovative blend of microsociology, cultural history, and philosophical reflection, of interest to anyone concerned with problems of authenticity, identity, and originality. Praise for the first edition “[T]he author... brings his considerable synthetic powers to bear on our uneasy preoccupation with doubles, likenesses, facsimiles, replicas and re-enactments. I doubt that these cultural phenomena have ever been more comprehensively or more creatively chronicled.... [A] book that gets you to see the world anew, again.” —The New York Times “A sprightly and disconcerting piece of cultural history” —Terence Hawkes, London Review of Books “In The Culture of the Copy, [Schwartz] has written the perfect book: original and repetitive at once.” —Todd Gitlin, Los Angeles Times Book Review

100 Silent Films

100 Silent Films PDF Author: Bryony Dixon
Publisher: Bloomsbury Publishing
ISBN: 1844575691
Category : Performing Arts
Languages : en
Pages : 270

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Book Description
100 Silent Films provides an authoritative and accessible history of silent cinema through one hundred of its most interesting and significant films. As Bryony Dixon contends, silent cinema is not a genre; it is the first 35 years of film history, a complex negotiation between art and commerce and a union of creativity and technology. At its most grand – on the big screen with a full orchestral accompaniment – it is magnificent, permitting a depth of emotional engagement rarely found in other fields of cinema. Silent film was hugely popular in its day, and its success enabled the development of large-scale film production in the United States and Europe. It was the start of our fascination with the moving image as a disseminator of information and as mass entertainment with its consequent celebrity culture. The digital revolution in the last few years and the restoration and reissue of archival treasures have contributed to a huge resurgence of interest in silent cinema. Bryony Dixon's illuminating guide introduces a wide range of films of the silent period (1895–1930), including classics such as The Birth of a Nation (1915), The General (1926), Metropolis (1927), Sunrise (1927) and Pandora's Box (1928), alongside more unexpected choices, and represents major genres and directors of the period – Griffith, Keaton, Chaplin, Murnau, Sjöström, Dovzhenko and Eisenstein – together with an introductory overview and useful filmographic and bibliographic information.

Party of the Century

Party of the Century PDF Author: Deborah Davis
Publisher: Turner Publishing Company
ISBN: 0470893575
Category : Biography & Autobiography
Languages : en
Pages : 256

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Book Description
In 1966, everyone who was anyone wanted an invitation to Truman Capote's "Black and White Dance" in New York, and guests included Frank Sinatra, Norman Mailer, C. Z. Guest, Kennedys, Rockefellers, and more. Lavishly illustrated with photographs and drawings of the guests, this portrait of revelry at the height of the swirling, swinging sixties is a must for anyone interested in American popular culture and the lifestyles of the rich, famous, and talented.

Watching TV

Watching TV PDF Author: Harry Castleman
Publisher: Syracuse University Press
ISBN: 9780815634386
Category : Performing Arts
Languages : en
Pages : 0

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Book Description
Castleman and Podrazik present a sweeping season-by-season story, capturing the essence of television from its inception to the contemporary era of anytime access and online streaming, including every prime time fall schedule since 1944. The authors have dug through the mounds of obscure facts, offbeat anecdotes, and corporate strategies that have made television a multibillion-dollar industry. Watching TV provides a fascinating history of how the personalities, popular shows, and coverage of key events have evolved across eight decades. Full of facts, firsts, insights, and exploits, as well as rare and memorable photographs, Watching TV is the standard history of American television. This third edition includes coverage up through the mid-2010s and looks ahead to the next waves of change.

Human Specialization in Design and Technology

Human Specialization in Design and Technology PDF Author: Patricia A. Young
Publisher: Routledge
ISBN: 1000334945
Category : Education
Languages : en
Pages : 136

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Book Description
Human Specialization in Design and Technology explores emerging trends in learning and training—standardization, personalization, customization, and specialization—with a unique focus on innovations specific to human needs and conditions. Analyzing evidence from current academic research as well as the popular press, this concise volume defines and examines the trajectory of instructional design and technologies toward more human-centered and specialized products, services, processes, environments, and systems. Examples from education, healthcare, business, and other sectors offer real-world demonstrations for scholars and graduate students of educational technology, instructional design, and business development. The book features insights into the future of professors, public schools, equity and access, extended technologies, open educational resources, and more, concluding with a set of concrete solutions.

American Cinema/American Culture

American Cinema/American Culture PDF Author: John Belton
Publisher:
ISBN: 9780071326179
Category : Performing Arts
Languages : en
Pages : 448

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Book Description
American Cinema/American Culture looks at the interplay between American cinema and mass culture from the 1890s to 2011. It begins with an examination of the basic narrative and stylistic features of classical Hollywood cinema. It then studies the genres of silent melodrama, the musical, American comedy, the war/combat film, film noir, the western, and the horror and science fiction film, investigating the way in which movies shape and are shaped by the larger cultural concerns of the nation as a whole. The book concludes with a discussion of post World War II Hollywood, giving separate chapter coverage to the effects of the Cold War, 3D, television, the counterculture of the 1960s, directors from the film school generation, and the cultural concerns of Hollywood from the 1970s through 2011. Ideal for Introduction to American Cinema courses, American Film History courses, and Introductory Film Appreciation courses, this text provides a cultural overview of the phenomenon of the American movie-going experience. An updated study guide is also available for American Cinema/American Culture. Written by Ed Sikov, this guide introduces each topic with an explanatory overview written in more informal language, suggests screenings and readings, and offers self-tests.

Andre de Dienes

Andre de Dienes PDF Author: André De Dienes
Publisher:
ISBN:
Category : Photography
Languages : en
Pages : 154

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Book Description
During 1945 Andre de Dienes (1913-1985) photographed a young model named Norma Jean. His subsequent five-year working relationship with the woman who became Marilyn Monroe is the beginning of de Dienes's career in Hollywood. He photographed celebrities, and his documentary work took him from Muscle Beach in Venice to sharecroppers working the cotton fields of the deep South. But his first love in photography was the female nude, and in his lifetime he photographed and published thousands of these pictures. Selected from the archives of his estate are seventy-five of the finest images printed by the artist. Reproduced actual size these prints are a time capsule of half-century old interpretations of female beauty.