Author: Gav Thorpe
Publisher: Games Workshop
ISBN: 9781800260245
Category : Fiction
Languages : en
Pages : 400
Book Description
Book 3 in the Global best selling Horus Heresy Siege of Terra series The war for the fate of mankind blazes on. Though the outer defences have fallen, the walls of the Palace itself remain inviolate as Rogal Dorn, the Praetorian of Terra himself, uses every known stratagem and ploy to keep Horus's vast armies at bay. In Perturabo, the Traitor siegebreaker, Dorn faces an adversary worthy of his skill. A terrible, grinding attrition ensues. The crucial battle for the Lion's Gate spaceport is at the heart of this conflict. With it in their possession, the Traitors can land their most devastating weapons on Terran soil. Dorn knows it must not fall. But with enemies attacking from within as well as without and the stirrings of the neverborn drawn to the slaughter, can the Imperial defenders possibly prevail?
The First Wall
Author: Gav Thorpe
Publisher: Games Workshop
ISBN: 9781800260245
Category : Fiction
Languages : en
Pages : 400
Book Description
Book 3 in the Global best selling Horus Heresy Siege of Terra series The war for the fate of mankind blazes on. Though the outer defences have fallen, the walls of the Palace itself remain inviolate as Rogal Dorn, the Praetorian of Terra himself, uses every known stratagem and ploy to keep Horus's vast armies at bay. In Perturabo, the Traitor siegebreaker, Dorn faces an adversary worthy of his skill. A terrible, grinding attrition ensues. The crucial battle for the Lion's Gate spaceport is at the heart of this conflict. With it in their possession, the Traitors can land their most devastating weapons on Terran soil. Dorn knows it must not fall. But with enemies attacking from within as well as without and the stirrings of the neverborn drawn to the slaughter, can the Imperial defenders possibly prevail?
Publisher: Games Workshop
ISBN: 9781800260245
Category : Fiction
Languages : en
Pages : 400
Book Description
Book 3 in the Global best selling Horus Heresy Siege of Terra series The war for the fate of mankind blazes on. Though the outer defences have fallen, the walls of the Palace itself remain inviolate as Rogal Dorn, the Praetorian of Terra himself, uses every known stratagem and ploy to keep Horus's vast armies at bay. In Perturabo, the Traitor siegebreaker, Dorn faces an adversary worthy of his skill. A terrible, grinding attrition ensues. The crucial battle for the Lion's Gate spaceport is at the heart of this conflict. With it in their possession, the Traitors can land their most devastating weapons on Terran soil. Dorn knows it must not fall. But with enemies attacking from within as well as without and the stirrings of the neverborn drawn to the slaughter, can the Imperial defenders possibly prevail?
In the Walls of Eryx (Fantasy and Horror Classics)
Author: H. P. Lovecraft
Publisher: Read Books Ltd
ISBN: 1473369177
Category : Fiction
Languages : en
Pages : 33
Book Description
In the Lovecraftian universe there exists many terrible and horrifying things, from extraterrestrial gods and ancient secrets to zealous cults, supernatural beasts and beyond. Lovecraft's 1939 short story "In the Walls of Eryx" centres around the life and demise of a Venetian prospector who becomes lost in an invisible maze while mining on the planet Venus. Lovecraft's first and only science fiction story, this book is not to be missed by short story lovers and fans of Lovecraft's exceptional fiction. Other notable works by this author include: “At the Mountains of Madness”, “The Rats in the Walls”, and “The Shadow Over Innsmouth”. Howard Phillips Lovecraft (1890–1937) was an American writer of supernatural horror fiction. Though his works remained largely unknown and did not furnish him with a decent living, Lovecraft is today considered to be among the most significant writers of supernatural horror fiction of the twentieth century. Read & Co. is publishing this classic short story now as part of our “Fantasy and Horror Classics” imprint in a new edition with a dedication by George Henry Weiss.
Publisher: Read Books Ltd
ISBN: 1473369177
Category : Fiction
Languages : en
Pages : 33
Book Description
In the Lovecraftian universe there exists many terrible and horrifying things, from extraterrestrial gods and ancient secrets to zealous cults, supernatural beasts and beyond. Lovecraft's 1939 short story "In the Walls of Eryx" centres around the life and demise of a Venetian prospector who becomes lost in an invisible maze while mining on the planet Venus. Lovecraft's first and only science fiction story, this book is not to be missed by short story lovers and fans of Lovecraft's exceptional fiction. Other notable works by this author include: “At the Mountains of Madness”, “The Rats in the Walls”, and “The Shadow Over Innsmouth”. Howard Phillips Lovecraft (1890–1937) was an American writer of supernatural horror fiction. Though his works remained largely unknown and did not furnish him with a decent living, Lovecraft is today considered to be among the most significant writers of supernatural horror fiction of the twentieth century. Read & Co. is publishing this classic short story now as part of our “Fantasy and Horror Classics” imprint in a new edition with a dedication by George Henry Weiss.
The Lost and the Damned
Author: Guy Haley
Publisher: Games Workshop
ISBN: 9781789990744
Category : Fiction
Languages : en
Pages : 0
Book Description
Book 2 in The Horus Heresy: The Siege of Terra. Essential reading for all Horus Heresy fans. Discover the lengths to which Horus will go to claim Terra as his own! On the thirteenth day of Secundus, the bombardment of Terra began... With the solar defences overcome through the devastating strength of the Traitor armada and the power of the warp, Horus launches his assault on the Throneworld in earnest. After withstanding a ferocious barrage of ordnance, an immense ground war commences outside the Palace with every inch gained paid for in the lives of billions. The front lines are beyond horrific and the very air is reduced to poison and blood. Bodies are thrown into the meatgrinder but the outer redoubts cannot possibly hold for long, even with the loyal primarchs to reinforce them. For Horus has his own generals to call upon... Between the plague weapons of Mortarion and the fury of Angron, the defenders face a losing battle.
Publisher: Games Workshop
ISBN: 9781789990744
Category : Fiction
Languages : en
Pages : 0
Book Description
Book 2 in The Horus Heresy: The Siege of Terra. Essential reading for all Horus Heresy fans. Discover the lengths to which Horus will go to claim Terra as his own! On the thirteenth day of Secundus, the bombardment of Terra began... With the solar defences overcome through the devastating strength of the Traitor armada and the power of the warp, Horus launches his assault on the Throneworld in earnest. After withstanding a ferocious barrage of ordnance, an immense ground war commences outside the Palace with every inch gained paid for in the lives of billions. The front lines are beyond horrific and the very air is reduced to poison and blood. Bodies are thrown into the meatgrinder but the outer redoubts cannot possibly hold for long, even with the loyal primarchs to reinforce them. For Horus has his own generals to call upon... Between the plague weapons of Mortarion and the fury of Angron, the defenders face a losing battle.
Fury of Magnus
Author: Graham McNeill
Publisher: Games Workshop
ISBN: 9781789992915
Category : Fiction
Languages : en
Pages : 226
Book Description
Delve deeper in to the Siege of Terra with this fantastic novella from Graham McNeill Of all the Emperor’s sons who fell to Chaos, it is perhaps Magnus the Red whose tale is the most tragic. Sanctioned because of his desire for knowledge, chastised, judged and shattered to his very elements – there is much for the Crimson King to feel vengeful for. Yet revenge is not the only thing that draws him to Terra alongside the Warmaster’s besieging armies. He seeks something, a fragment, the missing piece of himself that lies within the most impregnable place on the planet – the inner sanctum of the Imperial Palace. As the greatest conflict of the ages reaches fever pitch, Magnus fights his own inner battle. To be whole once more, he must not only overcome the fiercest of defences, but also face the one being whom he loves and hates with equal fervour more than any other – his errant father, the Emperor of Mankind.
Publisher: Games Workshop
ISBN: 9781789992915
Category : Fiction
Languages : en
Pages : 226
Book Description
Delve deeper in to the Siege of Terra with this fantastic novella from Graham McNeill Of all the Emperor’s sons who fell to Chaos, it is perhaps Magnus the Red whose tale is the most tragic. Sanctioned because of his desire for knowledge, chastised, judged and shattered to his very elements – there is much for the Crimson King to feel vengeful for. Yet revenge is not the only thing that draws him to Terra alongside the Warmaster’s besieging armies. He seeks something, a fragment, the missing piece of himself that lies within the most impregnable place on the planet – the inner sanctum of the Imperial Palace. As the greatest conflict of the ages reaches fever pitch, Magnus fights his own inner battle. To be whole once more, he must not only overcome the fiercest of defences, but also face the one being whom he loves and hates with equal fervour more than any other – his errant father, the Emperor of Mankind.
Mortis
Author: John French
Publisher: Games Workshop
ISBN: 9781800260252
Category : Fiction
Languages : en
Pages : 480
Book Description
Book 5 in the global bestselling series, "The Horus Heresy: Siege of Terra" The victories of Saturnine and the sacrifices of the Eternity Wall space port have faded into the hope of yesterday. Denied but not defeated, the traitors intensify their assault on the Imperial Palace. With the principal space ports in Horus’ hands, the Warmaster now drains the heavens of his reserves. As the pressure of the assault increases, the power of Chaos waxes. The waking lives of the defenders are filled with despair, while their dreams pull them in search of a false paradise. As the fabric of the defences fails and the will of those who stand on them cracks, Horus commands the Titans of the Legio Mortis to breach the walls. Against them stands the might of Mercury Wall and the strength of the Legio Ignatum. Ancient rivals, the god-engines of both Legions meet in battle, while within the walls a few desperate individuals seek a way to turn back the tide of the warp’s malign influence. Across Terra lost warriors and travellers make their way through wastelands and gardens of horror, towards home and an unknown future.
Publisher: Games Workshop
ISBN: 9781800260252
Category : Fiction
Languages : en
Pages : 480
Book Description
Book 5 in the global bestselling series, "The Horus Heresy: Siege of Terra" The victories of Saturnine and the sacrifices of the Eternity Wall space port have faded into the hope of yesterday. Denied but not defeated, the traitors intensify their assault on the Imperial Palace. With the principal space ports in Horus’ hands, the Warmaster now drains the heavens of his reserves. As the pressure of the assault increases, the power of Chaos waxes. The waking lives of the defenders are filled with despair, while their dreams pull them in search of a false paradise. As the fabric of the defences fails and the will of those who stand on them cracks, Horus commands the Titans of the Legio Mortis to breach the walls. Against them stands the might of Mercury Wall and the strength of the Legio Ignatum. Ancient rivals, the god-engines of both Legions meet in battle, while within the walls a few desperate individuals seek a way to turn back the tide of the warp’s malign influence. Across Terra lost warriors and travellers make their way through wastelands and gardens of horror, towards home and an unknown future.
The Will to Battle
Author: Ada Palmer
Publisher: Tor Books
ISBN: 1466858761
Category : Fiction
Languages : en
Pages : 353
Book Description
The Will to Battle—the third book of 2017 John W. Campbell Award winner Ada Palmer's Terra Ignota series—a political science fiction epic of extraordinary audacity “A cornucopia of dazzling, sharp ideas set in rich, wry prose that rewards rumination with layers of delight. Provocative, erudite, inventive, resplendent.” —Ken Liu, author of The Grace of Kings The long years of near-utopia have come to an abrupt end. Peace and order are now figments of the past. Corruption, deception, and insurgency hum within the once steadfast leadership of the Hives, nations without fixed location. The heartbreaking truth is that for decades, even centuries, the leaders of the great Hives bought the world’s stability with a trickle of secret murders, mathematically planned. So that no faction could ever dominate. So that the balance held. The Hives’ façade of solidity is the only hope they have for maintaining a semblance of order, for preventing the public from succumbing to the savagery and bloodlust of wars past. But as the great secret becomes more and more widely known, that façade is slipping away. Just days earlier, the world was a pinnacle of human civilization. Now everyone—Hives and hiveless, Utopians and sensayers, emperors and the downtrodden, warriors and saints—scrambles to prepare for the seemingly inevitable war. “Seven Surrenders veers expertly between love, murder, mayhem, parenthood, theology, and high politics. I haven't had this much fun with a book in a long time.” —Max Gladstone, author of Three Parts Dead Terra Ignota Series 1. Too Like the Lightning 2. Seven Surrenders 3. The Will to Battle At the Publisher's request, this title is being sold without Digital Rights Management Software (DRM) applied.
Publisher: Tor Books
ISBN: 1466858761
Category : Fiction
Languages : en
Pages : 353
Book Description
The Will to Battle—the third book of 2017 John W. Campbell Award winner Ada Palmer's Terra Ignota series—a political science fiction epic of extraordinary audacity “A cornucopia of dazzling, sharp ideas set in rich, wry prose that rewards rumination with layers of delight. Provocative, erudite, inventive, resplendent.” —Ken Liu, author of The Grace of Kings The long years of near-utopia have come to an abrupt end. Peace and order are now figments of the past. Corruption, deception, and insurgency hum within the once steadfast leadership of the Hives, nations without fixed location. The heartbreaking truth is that for decades, even centuries, the leaders of the great Hives bought the world’s stability with a trickle of secret murders, mathematically planned. So that no faction could ever dominate. So that the balance held. The Hives’ façade of solidity is the only hope they have for maintaining a semblance of order, for preventing the public from succumbing to the savagery and bloodlust of wars past. But as the great secret becomes more and more widely known, that façade is slipping away. Just days earlier, the world was a pinnacle of human civilization. Now everyone—Hives and hiveless, Utopians and sensayers, emperors and the downtrodden, warriors and saints—scrambles to prepare for the seemingly inevitable war. “Seven Surrenders veers expertly between love, murder, mayhem, parenthood, theology, and high politics. I haven't had this much fun with a book in a long time.” —Max Gladstone, author of Three Parts Dead Terra Ignota Series 1. Too Like the Lightning 2. Seven Surrenders 3. The Will to Battle At the Publisher's request, this title is being sold without Digital Rights Management Software (DRM) applied.
Mysteries of Terra Firma
Author: James Powell
Publisher: Simon and Schuster
ISBN: 1416576789
Category : Science
Languages : en
Pages : 280
Book Description
In Mysteries of Terra Firma, James Lawrence Powell tells an engrossing three-part tale of how we came to understand the ground on which we walk, and how that ground holds the key to the greatest secrets of deep space and time. Naming his profound stories Time, Drift, and Chance, he tells of the three twentieth-century revolutions in thought that created the amazing science of Earth -- and of all planets to the edge of the universe. The riddle that drove the first revolution is obvious and yet in 1904 remained impenetrable: how old is Earth? An encounter between the imperious Lord Kelvin and a New Zealand farm-boy-turned-physicist, Ernest Rutherford, set the stage for the solution and launched a golden century of geology. As a result, scientists learned that if the 4.5 billion years of geologic time were compressed into a single twenty-four-hour period, Homo sapiens would have arrived only in the last second. The geological Revolution of Time reveals how long the ground on which we walk has existed, and how briefly we have trod that ground. In the early twentieth century, German meteorologist and polar explorer Alfred Wegener proposed a counterintuitive, heretical theory: that terra firma is not so firm; instead of being fixed in place, continents drift. In 1926, petroleum geologists convened in New York City to discuss Wegener's radical idea, where it was met with outrage and skepticism: "If we are to believe Wegener's hypothesis we must forget everything which has been learned in the last seventy years and start all over again," one attendee said. Forty years later, a new generation did exactly that. The Revolution of Drift, the second part of Powell's narrative, showed us how the ground on which we walk moves. Throughout geologic time, meteorites have incessantly bombarded everything in the solar system. Far from serene and predictable, the planets are ruled by random violence on an unimaginable scale. Once a mountain-sized meteorite flew through space, struck the Earth, killed the dinosaurs and two-thirds of all species, and spared the small hamster-sized creature that happened to be our ancestor. The chance of that happening again is essentially zero. So, the final revolution in Powell's history of a golden century of geology is the Revolution of Chance. Simply put, this revolution in thought has transformed our understanding of how lucky we really are. If we can learn so much from considering no more than the rocks beneath our feet, what will we learn when we begin walking on other planets? Mysteries of Terra Firma is both charming in its storytelling and staggering in its implications. Discovering the ground on which we stand is a fascinating journey into our past -- and our future.
Publisher: Simon and Schuster
ISBN: 1416576789
Category : Science
Languages : en
Pages : 280
Book Description
In Mysteries of Terra Firma, James Lawrence Powell tells an engrossing three-part tale of how we came to understand the ground on which we walk, and how that ground holds the key to the greatest secrets of deep space and time. Naming his profound stories Time, Drift, and Chance, he tells of the three twentieth-century revolutions in thought that created the amazing science of Earth -- and of all planets to the edge of the universe. The riddle that drove the first revolution is obvious and yet in 1904 remained impenetrable: how old is Earth? An encounter between the imperious Lord Kelvin and a New Zealand farm-boy-turned-physicist, Ernest Rutherford, set the stage for the solution and launched a golden century of geology. As a result, scientists learned that if the 4.5 billion years of geologic time were compressed into a single twenty-four-hour period, Homo sapiens would have arrived only in the last second. The geological Revolution of Time reveals how long the ground on which we walk has existed, and how briefly we have trod that ground. In the early twentieth century, German meteorologist and polar explorer Alfred Wegener proposed a counterintuitive, heretical theory: that terra firma is not so firm; instead of being fixed in place, continents drift. In 1926, petroleum geologists convened in New York City to discuss Wegener's radical idea, where it was met with outrage and skepticism: "If we are to believe Wegener's hypothesis we must forget everything which has been learned in the last seventy years and start all over again," one attendee said. Forty years later, a new generation did exactly that. The Revolution of Drift, the second part of Powell's narrative, showed us how the ground on which we walk moves. Throughout geologic time, meteorites have incessantly bombarded everything in the solar system. Far from serene and predictable, the planets are ruled by random violence on an unimaginable scale. Once a mountain-sized meteorite flew through space, struck the Earth, killed the dinosaurs and two-thirds of all species, and spared the small hamster-sized creature that happened to be our ancestor. The chance of that happening again is essentially zero. So, the final revolution in Powell's history of a golden century of geology is the Revolution of Chance. Simply put, this revolution in thought has transformed our understanding of how lucky we really are. If we can learn so much from considering no more than the rocks beneath our feet, what will we learn when we begin walking on other planets? Mysteries of Terra Firma is both charming in its storytelling and staggering in its implications. Discovering the ground on which we stand is a fascinating journey into our past -- and our future.
Saturnine
Author: Dan Abnett
Publisher: Games Workshop
ISBN: 9781800261136
Category : Fiction
Languages : en
Pages : 464
Book Description
Book 4 in the Global best selling The Horus Heresy: Siege of Terra series. The Traitor Host of Horus Lupercal tightens its iron grip on the Palace of Terra, and one by one the walls and bastions begin to crumple and collapse. Rogal Dorn, Praetorian of Terra, redoubles his efforts to keep the relentless enemy at bay, but his forces are vastly outnumbered and hopelessly outgunned. Dorn simply cannot defend everything. Any chance of survival now requires sacrifice, but what battles dare he lose so that others can be won? Is there one tactical stroke, one crucial combat, that could turn the tide forever and win the war outright?
Publisher: Games Workshop
ISBN: 9781800261136
Category : Fiction
Languages : en
Pages : 464
Book Description
Book 4 in the Global best selling The Horus Heresy: Siege of Terra series. The Traitor Host of Horus Lupercal tightens its iron grip on the Palace of Terra, and one by one the walls and bastions begin to crumple and collapse. Rogal Dorn, Praetorian of Terra, redoubles his efforts to keep the relentless enemy at bay, but his forces are vastly outnumbered and hopelessly outgunned. Dorn simply cannot defend everything. Any chance of survival now requires sacrifice, but what battles dare he lose so that others can be won? Is there one tactical stroke, one crucial combat, that could turn the tide forever and win the war outright?
Corax
Author: Gav Thorpe
Publisher: Games Workshop
ISBN: 9781784966768
Category : Fiction
Languages : en
Pages : 0
Book Description
The Raven Guard primarch Corax and the remnants of his once mighty Legion wage a guerrilla war to liberate worlds oppressed by the traitor forces. After Isstvan, after Deliverance, the Raven Guard still endure. Their primarch Corvus Corax has rallied countless warriors to his banner, striking back at the forces of the Warmaster on every front – from the degenerate hereteks of the Mechanicum to the cruel legionaries of the Sons of Horus, none shall escape his wrath. But although Corax has managed to stall the physical corruption of his own Space Marines, what of their spirit? And what sinister end must await those who dwell forever in the darkness? The saga of the primarch Corax comes to its grim conclusion in this anthology, which collects together the novellas Soulforge, Ravenlord and Weregeld along with several short stories.
Publisher: Games Workshop
ISBN: 9781784966768
Category : Fiction
Languages : en
Pages : 0
Book Description
The Raven Guard primarch Corax and the remnants of his once mighty Legion wage a guerrilla war to liberate worlds oppressed by the traitor forces. After Isstvan, after Deliverance, the Raven Guard still endure. Their primarch Corvus Corax has rallied countless warriors to his banner, striking back at the forces of the Warmaster on every front – from the degenerate hereteks of the Mechanicum to the cruel legionaries of the Sons of Horus, none shall escape his wrath. But although Corax has managed to stall the physical corruption of his own Space Marines, what of their spirit? And what sinister end must await those who dwell forever in the darkness? The saga of the primarch Corax comes to its grim conclusion in this anthology, which collects together the novellas Soulforge, Ravenlord and Weregeld along with several short stories.
If the Walls Could Talk
Author: Jane O'Connor
Publisher: Simon & Schuster/Paula Wiseman Books
ISBN: 9780689868634
Category : Juvenile Nonfiction
Languages : en
Pages : 0
Book Description
In case you've ever wondered, the walls at 1600 Pennsylvania Avenue have eyes and ears -- and, what's more, they don't miss a thing. Now, listen up because the walls have a thing or two to tell you! During President John Tyler's presidency, the White House was such a mess that it was called the "Public Shabby House." President William Howard Taft was so large that he had to have a jumbo-size bathtub installed -- one big enough for four people. President Andrew Jackson's "open door" policy at the White House resulted in 20,000 people showing up for his inauguration party. (The new president escaped to the quiet of a nearby hotel!) President Abraham Lincoln didn't mind at all that his younger sons, Tad and Willie, kept pet goats in their White House bedrooms. Children all across the country sent in their own money to build an indoor swimming pool for wheelchair-bound President Franklin D. Roosevelt so that he could exercise. President Harry S. Truman knew it was time to renovate the White House after a leg on his daughter's piano broke right through the floor. Hear these funny, surprising stories and more about the most famous home in America and the extraordinary families who have lived in it.
Publisher: Simon & Schuster/Paula Wiseman Books
ISBN: 9780689868634
Category : Juvenile Nonfiction
Languages : en
Pages : 0
Book Description
In case you've ever wondered, the walls at 1600 Pennsylvania Avenue have eyes and ears -- and, what's more, they don't miss a thing. Now, listen up because the walls have a thing or two to tell you! During President John Tyler's presidency, the White House was such a mess that it was called the "Public Shabby House." President William Howard Taft was so large that he had to have a jumbo-size bathtub installed -- one big enough for four people. President Andrew Jackson's "open door" policy at the White House resulted in 20,000 people showing up for his inauguration party. (The new president escaped to the quiet of a nearby hotel!) President Abraham Lincoln didn't mind at all that his younger sons, Tad and Willie, kept pet goats in their White House bedrooms. Children all across the country sent in their own money to build an indoor swimming pool for wheelchair-bound President Franklin D. Roosevelt so that he could exercise. President Harry S. Truman knew it was time to renovate the White House after a leg on his daughter's piano broke right through the floor. Hear these funny, surprising stories and more about the most famous home in America and the extraordinary families who have lived in it.