Beginning ATL 3 COM Programming PDF Download
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Author: Richard Grimes
Publisher:
ISBN: 9781861001207
Category : Active template library
Languages : en
Pages : 0
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Book Description
This guide is a practical manual for COM, with the core architecture of ATL clarified and illuminated with code. Text also develops a full control that can be extended or used directly.
Author: Richard Grimes
Publisher:
ISBN: 9781861001207
Category : Active template library
Languages : en
Pages : 0
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Book Description
This guide is a practical manual for COM, with the core architecture of ATL clarified and illuminated with code. Text also develops a full control that can be extended or used directly.
Author: Richard Grimes
Publisher: Packt Publishing Ltd
ISBN: 1787129284
Category : Computers
Languages : en
Pages : 516
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Book Description
Modern C++ at your fingertips! About This Book This book gets you started with the exciting world of C++ programming It will enable you to write C++ code that uses the standard library, has a level of object orientation, and uses memory in a safe and effective way It forms the basis of programming and covers concepts such as data structures and the core programming language Who This Book Is For A computer, an internet connection, and the desire to learn how to code in C++ is all you need to get started with this book. What You Will Learn Get familiar with the structure of C++ projects Identify the main structures in the language: functions and classes Feel confident about being able to identify the execution flow through the code Be aware of the facilities of the standard library Gain insights into the basic concepts of object orientation Know how to debug your programs Get acquainted with the standard C++ library In Detail C++ has come a long way and is now adopted in several contexts. Its key strengths are its software infrastructure and resource-constrained applications, including desktop applications, servers, and performance-critical applications, not to forget its importance in game programming. Despite its strengths in these areas, beginners usually tend to shy away from learning the language because of its steep learning curve. The main mission of this book is to make you familiar and comfortable with C++. You will finish the book not only being able to write your own code, but more importantly, you will be able to read other projects. It is only by being able to read others' code that you will progress from a beginner to an advanced programmer. This book is the first step in that progression. The first task is to familiarize you with the structure of C++ projects so you will know how to start reading a project. Next, you will be able to identify the main structures in the language, functions, and classes, and feel confident being able to identify the execution flow through the code. You will then become aware of the facilities of the standard library and be able to determine whether you need to write a routine yourself, or use an existing routine in the standard library. Throughout the book, there is a big emphasis on memory and pointers. You will understand memory usage, allocation, and access, and be able to write code that does not leak memory. Finally, you will learn about C++ classes and get an introduction to object orientation and polymorphism. Style and approach This straightforward tutorial will help you build strong skills in C++ programming, be it for enterprise software or for low-latency applications such as games or embedded programming. Filled with examples, this book will take you gradually up the steep learning curve of C++.
Author: GRIMES 외
Publisher:
ISBN: 9788976275646
Category :
Languages : ko
Pages : 596
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Book Description
Author: John Swanke
Publisher: CRC Press
ISBN: 1482287102
Category : Computers
Languages : en
Pages : 381
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Book Description
Use MFC, ActiveX, ATL, ADO and COM+ to develop COM applications Implement client/server applications with ease with this example-oriented approach to the details and implementation of COM technology in network applications. If there was ever a subject th
Author: Chris Sells
Publisher: Pearson Education
ISBN: 0132797518
Category : Computers
Languages : en
Pages : 946
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Book Description
The Classic Guide to ATL–Now Updated for ATL 8 and Visual Studio 2005 Four leading Windows programming experts systematically reveal ATL’s inner workings, explaining not just how ATL works, but why it works the way it does. Client-side developers will master ATL’s resources for windowing, COM control, MFC integration, web service proxy generation, and more. Server-side programmers will discover ATL’s full COM server and object services, and its extensive support for high-throughput, high-concurrency web applications, and services. Every Windows developer will learn powerful ways to increase flexibility, reduce overhead, and maximize transparency and control. • Discover ATL’s internals through diagrams, example code, and internal ATL implementation code • Walk through wizards that simplify ATL usage in common applications • Master string handling in C++, COM, and ATL • Leverage ATL smart types, including CComPtr, CComQIPtr, CComBSTR, and CComVariant • Understand and choose the right options for implementing IUnknown • Create glue code that exposes COM objects from COM servers • Use canned interface implementations to support object persistence, COM collections, enumerators, and connection points • Build standalone applications and UI components with ATL window classes and controls • Use ATL Server to develop web applications that run on Microsoft IIS
Author: Richard Grimes
Publisher: Addison-Wesley Professional
ISBN:
Category : Computers
Languages : en
Pages : 844
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Book Description
Two framework developers introduce a patterns approach to framework development, demonstrating useful techniques and solutions for successful framework development. Suitable for the proficient object- oriented programmer. Includes two valuable appendices: a section on frameworks and components and the IBM San Francisco frameworks development process. Annotation copyrighted by Book News, Inc., Portland, OR.
Author: Ivor Horton
Publisher:
ISBN: 9781861000859
Category : Computers
Languages : en
Pages : 648
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Book Description
The MFC is a collection of C++ classes that programmers can reuse to create the main body of their code that all Windows applications have in common. This is the perfect tutorial to Windows programming with MFC and develops a complete and realistic example application in MFC.
Author: CodeSourcery LLC
Publisher: Sams Publishing
ISBN: 0672333627
Category : Computers
Languages : en
Pages : 543
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Book Description
This is the eBook version of the printed book. If the print book includes a CD-ROM, this content is not included within the eBook version. Advanced Linux Programming is divided into two parts. The first covers generic UNIX system services, but with a particular eye towards Linux specific information. This portion of the book will be of use even to advanced programmers who have worked with other Linux systems since it will cover Linux specific details and differences. For programmers without UNIX experience, it will be even more valuable. The second section covers material that is entirely Linux specific. These are truly advanced topics, and are the techniques that the gurus use to build great applications. While this book will focus mostly on the Application Programming Interface (API) provided by the Linux kernel and the C library, a preliminary introduction to the development tools available will allow all who purchase the book to make immediate use of Linux.
Author: Kenn Scribner
Publisher: Que/Sams
ISBN: 9780768656688
Category : Active template library
Languages : en
Pages : 647
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Book Description
Visual C++ programmers can use this guide to learn to write small, fast, efficient COM components using the Active Template Library. Written by a professional developer who applies ATL in his everyday development, the book covers the basic building blocks of COM programming and discusses in depth the more commonly used features of the Active Template Library. Combined with Web site offering code and working examples from the book.
Author: Feng Yuan
Publisher: Prentice Hall Professional
ISBN: 0130869856
Category : Computers
Languages : en
Pages : 1283
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Book Description
Currently, there aren't any good books on Windows graphics programming. Programmers looking for help are left to muddle their way through online documentation and API books that don't focus on this topic. This book paves new ground, covering actual graphics implementation, hidden restrictions, and performance issues programmers need to know about.