Awesome Minds: Video Game Creators

Awesome Minds: Video Game Creators PDF Author: Alejandro Arbona
Publisher: duopress
ISBN: 1947458345
Category : Juvenile Nonfiction
Languages : en
Pages : 177

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Book Description
Did you know that Nintendo started in the mid-19th century as a playing card company and that the Japanese giant also sold rice and operated taxi cabs? And did you know that the very first video game was called Tennis for Two and was created by a US government scientist named William Higinbotham? Today, video games play a gigantic role in our culture and none of this would have been possible without people like Shigeru Miyamoto, the creative mastermind that turned a failed business venture into the game that eventually inspired him to build Donkey Kong and Mario Bros., or Donna Bailey, who created the arcade video game sensation Centipede. With full-color illustrations and lively text, and chock-full of interesting facts, Awesome Minds: Video Game Creators tells the stories of these amazing men and women who turned a small hobby into a multimillion-dollar industry that changed the way we play and interact, from our living rooms to the arcades, on our computers to our handheld devices. Awesome Minds: Video Game Creators is the perfect read for those with creative spirits, curious minds, and a love of technology and video games.

Awesome Minds: Video Game Creators

Awesome Minds: Video Game Creators PDF Author: Alejandro Arbona
Publisher: duopress
ISBN: 1947458345
Category : Juvenile Nonfiction
Languages : en
Pages : 177

Get Book Here

Book Description
Did you know that Nintendo started in the mid-19th century as a playing card company and that the Japanese giant also sold rice and operated taxi cabs? And did you know that the very first video game was called Tennis for Two and was created by a US government scientist named William Higinbotham? Today, video games play a gigantic role in our culture and none of this would have been possible without people like Shigeru Miyamoto, the creative mastermind that turned a failed business venture into the game that eventually inspired him to build Donkey Kong and Mario Bros., or Donna Bailey, who created the arcade video game sensation Centipede. With full-color illustrations and lively text, and chock-full of interesting facts, Awesome Minds: Video Game Creators tells the stories of these amazing men and women who turned a small hobby into a multimillion-dollar industry that changed the way we play and interact, from our living rooms to the arcades, on our computers to our handheld devices. Awesome Minds: Video Game Creators is the perfect read for those with creative spirits, curious minds, and a love of technology and video games.

Level Up!

Level Up! PDF Author: Scott Rogers
Publisher: John Wiley & Sons
ISBN: 0470970928
Category : Computers
Languages : en
Pages : 515

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Book Description
Design and build cutting-edge video games with help from video game expert Scott Rogers! If you want to design and build cutting-edge video games but aren’t sure where to start, then this is the book for you. Written by leading video game expert Scott Rogers, who has designed the hits Pac Man World, Maxim vs. Army of Zin, and SpongeBob Squarepants, this book is full of Rogers's wit and imaginative style that demonstrates everything you need to know about designing great video games. Features an approachable writing style that considers game designers from all levels of expertise and experience Covers the entire video game creation process, including developing marketable ideas, understanding what gamers want, working with player actions, and more Offers techniques for creating non-human characters and using the camera as a character Shares helpful insight on the business of design and how to create design documents So, put your game face on and start creating memorable, creative, and unique video games with this book!

Awesome Minds: The Creators of the iPhone®

Awesome Minds: The Creators of the iPhone® PDF Author: Marne Ventura
Publisher: duopress
ISBN: 193809378X
Category : Juvenile Nonfiction
Languages : en
Pages : 59

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Book Description
The iPod, iPhone, and iPad changed the way we communicate, play, learn, and work. This wouldn't have been possible without the amazing minds of Steve Jobs and his inventive team. With full-color illustrations and lively text, and chock-full of interesting facts, Awesome Minds: The Creators of the iPhone® tells the true story of these life-changing devices. It is the perfect read for those with creative spirits and curious minds. Lexile Level 850L This book is an independently authored and published biography of the inventors of the iPhone® mobile device and is not sponsored or endorsed by or affiliated in any way with these individuals, their families, and/or Apple Inc.

Black Magick #12

Black Magick #12 PDF Author: Greg Rucka
Publisher: Image Comics
ISBN:
Category : Comics & Graphic Novels
Languages : en
Pages : 32

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Book Description
"ASCENSION I," Part One The acclaimed series returns, from the New York Times bestselling team GREG RUCKA and NICOLA SCOTT (Wonder Woman). Rowan Black is a cop. Rowan Black is also a witch. Throughout her life, she has struggled to keep these things separate. Now, the walls are beginning to crumble, and RowanÑalienated from her friends, under investigation on the job, and stalked by mysterious forces who are literally hell-bent on using RowanÕs power for their own benefitÑis on the verge of crumbling with them. And if these combined forces donÕt manage to destroy RowanÑshe might just destroy herself first.

Black Magick #15

Black Magick #15 PDF Author: Greg Rucka
Publisher: Image Comics
ISBN:
Category : Comics & Graphic Novels
Languages : en
Pages : 32

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Book Description
"ASCENSION I," Part Four Dissent among the forces of Hell, and a revolt within the order of witch-hunters, deepen the peril surrounding Rowan Black and the people she loves. Wild-card assassins and renegade demons enter the field, and a centuries-old conflict threatens to become a free-for-all melee.

Black Magick #16

Black Magick #16 PDF Author: Greg Rucka
Publisher: Image Comics
ISBN:
Category : Comics & Graphic Novels
Languages : en
Pages : 32

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Book Description
"ASCENSION I," Conclusion Rowan, Alex, and Detective Nicky Colt find themselves drawn into the same moment of crisis as the CEO seems poised to lose control of her corner of the Abyss. As tragedies loom on every front, Rowan must decide if she will allow things to run their course and have the lives of those she cares for come to their tragic endsÑincluding her own or, by her will, change the reality that is rising around her.

The Minds Behind the Games

The Minds Behind the Games PDF Author: Patrick Hickey, Jr.
Publisher: McFarland
ISBN: 1476671109
Category : Games & Activities
Languages : en
Pages : 217

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Book Description
Featuring interviews with the creators of 36 popular video games--including Deus Ex, Night Trap, Mortal Kombat, Wasteland and NBA Jam--this book gives a behind-the-scenes look at the creation of some of the most influential and iconic (and sometimes forgotten) games of all time. Recounting endless hours of painstaking development, the challenges of working with mega publishers and the uncertainties of public reception, the interviewees reveal the creative processes that produced some of gaming's classic titles.

The Old Guard: Tales Through Time #5 (of 6)

The Old Guard: Tales Through Time #5 (of 6) PDF Author: Jason Aaron
Publisher: Image Comics
ISBN:
Category : Comics & Graphic Novels
Languages : en
Pages : 32

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Book Description
New York City isn't like it used to be in the 1970s, where one drunken misadventure meant your boss had to come rescue you from an army of murder-nuns in a South American cult. JASON AARON (SOUTHERN BASTARDS, Thor, Scalped) and RAFAEL ALBUQUERQUE (HUCK, American Vampire, All-Star Batman) send Booker and Andy to Hell and back, and to Heaven and beyond. Over a century before, Booker finds wonder and violence at a new kind of place called a "restaurant," in a story by ALEJANDRO ARBONA (Doctor Tomorrow, Rick and Morty Presents: The Hotel Immortal) and KANO (Action Comics, Quantum and Woody).

THE OLD GUARD: TALES THROUGH TIME

THE OLD GUARD: TALES THROUGH TIME PDF Author: Greg Rucka
Publisher: Image Comics
ISBN: 1534322876
Category : Comics & Graphic Novels
Languages : en
Pages : 186

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Book Description
A STAR-STUDDED ANTHOLOGY EVENT! The bestselling, critically acclaimed THE OLD GUARD, now a hit Netflix movie starring Charlize Theron, returns with NEW stories by GREG RUCKA, LEANDRO FERNÁNDEZ, and an all-star lineup of guest creators, expanding the world of the immortal warriors in shocking ways! Meet the immortals’ families, witness never-before-seen adventures, and discover the first appearance of a major new character! Featuring writers BRIAN MICHAEL BENDIS, KELLY SUE DeCONNICK, MATT FRACTION, VITA AYALA, JASON AARON, DAVID F. WALKER, and more, and artists VALENTINE DE LANDRO, NICOLA SCOTT, MICHAEL AVON OEMING, RAFAEL ALBUQUERQUE, MIKE HENDERSON, MATTHEW CLARK, KANO, and more! Collects THE OLD GUARD: TALES THROUGH TIME #1-6

The Art of Game Design

The Art of Game Design PDF Author: Jesse Schell
Publisher: CRC Press
ISBN: 0123694965
Category : Art
Languages : en
Pages : 522

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Book Description
Anyone can master the fundamentals of game design - no technological expertise is necessary. The Art of Game Design: A Book of Lenses shows that the same basic principles of psychology that work for board games, card games and athletic games also are the keys to making top-quality videogames. Good game design happens when you view your game from many different perspectives, or lenses. While touring through the unusual territory that is game design, this book gives the reader one hundred of these lenses - one hundred sets of insightful questions to ask yourself that will help make your game better. These lenses are gathered from fields as diverse as psychology, architecture, music, visual design, film, software engineering, theme park design, mathematics, writing, puzzle design, and anthropology. Anyone who reads this book will be inspired to become a better game designer - and will understand how to do it.