Author: William J. Slattery
Publisher:
ISBN:
Category : Standards, Engineering
Languages : en
Pages : 464
Book Description
An Index of U.S. Voluntary Engineering Standards
Aeronautical Engineer's Data Book
Author: Cliff Matthews
Publisher: Elsevier
ISBN: 0080488285
Category : Technology & Engineering
Languages : en
Pages : 282
Book Description
Aeronautical Engineer's Data Bookis an essential handy guide containing useful up to date information regularly needed by the student or practising engineer. Covering all aspects of aircraft, both fixed wing and rotary craft, this pocket book provides quick access to useful aeronautical engineering data and sources of information for further in-depth information. - Quick reference to essential data - Most up to date information available
Publisher: Elsevier
ISBN: 0080488285
Category : Technology & Engineering
Languages : en
Pages : 282
Book Description
Aeronautical Engineer's Data Bookis an essential handy guide containing useful up to date information regularly needed by the student or practising engineer. Covering all aspects of aircraft, both fixed wing and rotary craft, this pocket book provides quick access to useful aeronautical engineering data and sources of information for further in-depth information. - Quick reference to essential data - Most up to date information available
NBS Special Publication
Author:
Publisher:
ISBN:
Category : Weights and measures
Languages : en
Pages : 468
Book Description
Publisher:
ISBN:
Category : Weights and measures
Languages : en
Pages : 468
Book Description
An Index of U.S. Voluntary Engineering Standards, Supplement 1
Author: William J. Slattery
Publisher:
ISBN:
Category : Standards, Engineering
Languages : en
Pages : 470
Book Description
Publisher:
ISBN:
Category : Standards, Engineering
Languages : en
Pages : 470
Book Description
An Index of U.S. Voluntary Engineering Standards. Supplement
Author: William J. Slattery
Publisher:
ISBN:
Category : Standards, Engineering
Languages : en
Pages : 460
Book Description
Publisher:
ISBN:
Category : Standards, Engineering
Languages : en
Pages : 460
Book Description
Concrete Pressure Pipe, 3rd Ed.
Author: American Water Works Association
Publisher: American Water Works Association
ISBN: 1583215492
Category : Science
Languages : en
Pages : 286
Book Description
This comprehensive manual of water supply practices explains the design, selection, specification, installation, transportation, and pressure testing of concrete pressure pipes in potable water service.
Publisher: American Water Works Association
ISBN: 1583215492
Category : Science
Languages : en
Pages : 286
Book Description
This comprehensive manual of water supply practices explains the design, selection, specification, installation, transportation, and pressure testing of concrete pressure pipes in potable water service.
Numerical Recipes in C++
Author: William H. Press
Publisher:
ISBN: 9788175960961
Category : Computers
Languages : en
Pages : 0
Book Description
Now the acclaimed Second Edition of Numerical Recipes is available in the C++ object-oriented programming language. Including and updating the full mathematical and explanatory contents of Numerical Recipes in C, this new version incorporates completely new C++ versions of the more than 300 Numerical Recipes routines that are widely recognized as the most accessible and practical basis for scientific computing. The product of a unique collaboration among four leading scientists in academic research and industry, Numerical Recipes is a complete text and reference book on scientific computing. In a self-contained manner it proceeds from mathematical and theoretical considerations to actual practical computer routines. Highlights include linear algebra, interpolation, special functions, random numbers, nonlinear sets of equations, optimization, eigensystems, Fourier methods and wavelets, statistical tests, ODEs and PDEs, integral equations and inverse theory. The authors approach to C++ preserves the efficient execution that C users expect, while simultaneously employing a clear, object-oriented interface to the routines. Tricks and tips for scientific computing in C++ are liberally included. The routines, in ANSI/ISO C++ source code, can thus be used with almost any existing C++ vector/matrix class library, according to user preference. A simple class library for stand-alone use is also included in the book. Both scientific programmers new to C++, and experienced C++ programmers who need access to the Numerical Recipes routines, can benefit from this important new version of an invaluable, classic text.
Publisher:
ISBN: 9788175960961
Category : Computers
Languages : en
Pages : 0
Book Description
Now the acclaimed Second Edition of Numerical Recipes is available in the C++ object-oriented programming language. Including and updating the full mathematical and explanatory contents of Numerical Recipes in C, this new version incorporates completely new C++ versions of the more than 300 Numerical Recipes routines that are widely recognized as the most accessible and practical basis for scientific computing. The product of a unique collaboration among four leading scientists in academic research and industry, Numerical Recipes is a complete text and reference book on scientific computing. In a self-contained manner it proceeds from mathematical and theoretical considerations to actual practical computer routines. Highlights include linear algebra, interpolation, special functions, random numbers, nonlinear sets of equations, optimization, eigensystems, Fourier methods and wavelets, statistical tests, ODEs and PDEs, integral equations and inverse theory. The authors approach to C++ preserves the efficient execution that C users expect, while simultaneously employing a clear, object-oriented interface to the routines. Tricks and tips for scientific computing in C++ are liberally included. The routines, in ANSI/ISO C++ source code, can thus be used with almost any existing C++ vector/matrix class library, according to user preference. A simple class library for stand-alone use is also included in the book. Both scientific programmers new to C++, and experienced C++ programmers who need access to the Numerical Recipes routines, can benefit from this important new version of an invaluable, classic text.
The Tribology Handbook
Author: Michael J Neale
Publisher: Elsevier
ISBN: 0080519660
Category : Technology & Engineering
Languages : en
Pages : 577
Book Description
The renowned reference work is a practical guide to the selection and design of the components of machines and to their lubrication. It has been completely revised for this second edition by leading experts in the area.
Publisher: Elsevier
ISBN: 0080519660
Category : Technology & Engineering
Languages : en
Pages : 577
Book Description
The renowned reference work is a practical guide to the selection and design of the components of machines and to their lubrication. It has been completely revised for this second edition by leading experts in the area.
OpenGL Programming Guide
Author: Dave Shreiner
Publisher: Addison-Wesley
ISBN: 0132748436
Category : Computers
Languages : en
Pages : 1489
Book Description
Includes Complete Coverage of the OpenGL® Shading Language! Today’s OpenGL software interface enables programmers to produce extraordinarily high-quality computer-generated images and interactive applications using 2D and 3D objects, color images, and programmable shaders. OpenGL® Programming Guide: The Official Guide to Learning OpenGL®, Version 4.3, Eighth Edition, has been almost completely rewritten and provides definitive, comprehensive information on OpenGL and the OpenGL Shading Language. This edition of the best-selling “Red Book” describes the features through OpenGL version 4.3. It also includes updated information and techniques formerly covered in OpenGL® Shading Language (the “Orange Book”). For the first time, this guide completely integrates shader techniques, alongside classic, functioncentric techniques. Extensive new text and code are presented, demonstrating the latest in OpenGL programming techniques. OpenGL® Programming Guide, Eighth Edition, provides clear explanations of OpenGL functionality and techniques, including processing geometric objects with vertex, tessellation, and geometry shaders using geometric transformations and viewing matrices; working with pixels and texture maps through fragment shaders; and advanced data techniques using framebuffer objects and compute shaders. New OpenGL features covered in this edition include Best practices and sample code for taking full advantage of shaders and the entire shading pipeline (including geometry and tessellation shaders) Integration of general computation into the rendering pipeline via compute shaders Techniques for binding multiple shader programs at once during application execution Latest GLSL features for doing advanced shading techniques Additional new techniques for optimizing graphics program performance
Publisher: Addison-Wesley
ISBN: 0132748436
Category : Computers
Languages : en
Pages : 1489
Book Description
Includes Complete Coverage of the OpenGL® Shading Language! Today’s OpenGL software interface enables programmers to produce extraordinarily high-quality computer-generated images and interactive applications using 2D and 3D objects, color images, and programmable shaders. OpenGL® Programming Guide: The Official Guide to Learning OpenGL®, Version 4.3, Eighth Edition, has been almost completely rewritten and provides definitive, comprehensive information on OpenGL and the OpenGL Shading Language. This edition of the best-selling “Red Book” describes the features through OpenGL version 4.3. It also includes updated information and techniques formerly covered in OpenGL® Shading Language (the “Orange Book”). For the first time, this guide completely integrates shader techniques, alongside classic, functioncentric techniques. Extensive new text and code are presented, demonstrating the latest in OpenGL programming techniques. OpenGL® Programming Guide, Eighth Edition, provides clear explanations of OpenGL functionality and techniques, including processing geometric objects with vertex, tessellation, and geometry shaders using geometric transformations and viewing matrices; working with pixels and texture maps through fragment shaders; and advanced data techniques using framebuffer objects and compute shaders. New OpenGL features covered in this edition include Best practices and sample code for taking full advantage of shaders and the entire shading pipeline (including geometry and tessellation shaders) Integration of general computation into the rendering pipeline via compute shaders Techniques for binding multiple shader programs at once during application execution Latest GLSL features for doing advanced shading techniques Additional new techniques for optimizing graphics program performance
Guidelines for Design and Construction of Hospital and Health Care Facilities
Author: AIA Academy of Architecture for Health
Publisher:
ISBN:
Category : Medical
Languages : en
Pages : 210
Book Description
Reflecting the most current thinking about infection control and the environment of care, this new edition also explores functional, space, and equipment requirements for acute care and psychiatric hospitals; nursing, outpatient, and rehabilitation facilities; mobile health care units; and facilities for hospice care, adult day care, and assisted living. [Editor, p. 4 cov.]
Publisher:
ISBN:
Category : Medical
Languages : en
Pages : 210
Book Description
Reflecting the most current thinking about infection control and the environment of care, this new edition also explores functional, space, and equipment requirements for acute care and psychiatric hospitals; nursing, outpatient, and rehabilitation facilities; mobile health care units; and facilities for hospice care, adult day care, and assisted living. [Editor, p. 4 cov.]