Animation Magic with Visual Basic 5 PDF Download
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Author: Nik Lever
Publisher: Prentice Hall PTR
ISBN: 9780138422967
Category : Computers
Languages : en
Pages : 482
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Book Description
Most software developers have no animation skills at all, yet increasingly they are called upon to deliver animation on Web sites and in other interactive media. Starting with the simplest aspects of animations, the book moves on to cover animation art and Visual Basic animation tools, simple platform and puzzle games, screen savers, and simple 3D raycasting techniques.
Author: Nik Lever
Publisher: Prentice Hall PTR
ISBN: 9780138422967
Category : Computers
Languages : en
Pages : 482
Get Book
Book Description
Most software developers have no animation skills at all, yet increasingly they are called upon to deliver animation on Web sites and in other interactive media. Starting with the simplest aspects of animations, the book moves on to cover animation art and Visual Basic animation tools, simple platform and puzzle games, screen savers, and simple 3D raycasting techniques.
Author: Nik Lever
Publisher: Prentice Hall PTR
ISBN: 9780138422967
Category : Computers
Languages : en
Pages : 482
Get Book
Book Description
Most software developers have no animation skills at all, yet increasingly they are called upon to deliver animation on Web sites and in other interactive media. Starting with the simplest aspects of animations, the book moves on to cover animation art and Visual Basic animation tools, simple platform and puzzle games, screen savers, and simple 3D raycasting techniques.
Author: Nik Lever
Publisher:
ISBN:
Category : Basic (Bilgisayar Programlama Dili)
Languages : en
Pages :
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Book Description
Author: Lee Adams
Publisher:
ISBN: 9780070004528
Category :
Languages : en
Pages :
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Book Description
Author: Lun Yim
Publisher: Lun Yim
ISBN:
Category : Computers
Languages : en
Pages : 115
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Book Description
A sequence of Visual Basic programming code samples for studying basic computer animation. Samples are arranged systematically and progressively. Visual Basic basic knowledge and experiences are required. To execute the samples, Windows PC and Visual Basic of Visual Studio are required. Visual Studio 2008 was used to create the samples. Since the most common features are used to code the samples that the samples should work for the prior or next versions of Visual Studio. Picture files used by the samples can be downloaded from the internet.
Author:
Publisher:
ISBN:
Category : BASIC (Computer program language)
Languages : en
Pages : 61
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Book Description
Author:
Publisher:
ISBN:
Category : Microcomputers
Languages : en
Pages : 518
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Book Description
Author: Gary Cornell
Publisher: Osborne Publishing
ISBN:
Category : Computers
Languages : en
Pages : 804
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Book Description
"Visual Basic From The Ground Up" provides a complete overview of the Visual Basic environment, from the fundamentals to graphic programming, DDE, and ActiveX. It also contains a list of frequently asked questions with answers direct from Microsoft. This provides a useful reference for readers.
Author: Clayton Walnum
Publisher: Sams Publishing
ISBN: 9780672319877
Category : Computer games
Languages : en
Pages : 0
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Book Description
"Sams Teach Yourself Game Programming with Visual Basic in 21 Days" teaches the reader the art of game programming from the ground up. The reader is assumed to have basic programming knowledge that he wishes to apply to the creation of basic games. Upon completion of the book readers will have learned to build eight games including card games, puzzles, and strategy games, each focusing on a specific task and building the reader's knowledge and skill level. The final week is a culmination of the skills learned in the first two weeks where the reader builds a complete game incorporating sound, animation, etc.
Author: Lee Adams
Publisher: Windcrest
ISBN: 9780830641208
Category : Computers
Languages : en
Pages : 618
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Book Description
Helps first-time users discover the true meaning of leading-edge animation in the Windows programming environment. Covers the techniques of cel, behavioral, kinematic, 2-D, 3-D, real-time, and frame animation. Shows readers how to achieve common effects such as run-cycles, background pans, motion blur, adjustable timers, and much more. 3.5" disk included.