An Anthropology of Puzzles

An Anthropology of Puzzles PDF Author: Marcel Danesi
Publisher: Taylor & Francis
ISBN: 1350089869
Category : Games & Activities
Languages : en
Pages : 233

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Book Description
An Anthropology of Puzzles argues that the human brain is a "puzzling organ" which allows humans to literally solve their own problems of existence through puzzle format. Noting the presence of puzzles everywhere in everyday life, Marcel Danesi looks at puzzles in society since the dawn of history, showing how their presence has guided large sections of human history, from discoveries in mathematics to disquisitions in philosophy. Danesi examines the cognitive processes that are involved in puzzle making and solving, and connects them to the actual physical manifestations of classic puzzles. Building on a concept of puzzles as based on Jungian archetypes, such as the river crossing image, the path metaphor, and the journey, Danesi suggests this could be one way to understand the public fascination with puzzles. As well as drawing on underlying mental archetypes, the act of solving puzzles also provides an outlet to move beyond biological evolution, and Danesi shows that puzzles could be the product of the same basic neural mechanism that produces language and culture. Finally, Danesi explores how understanding puzzles can be a new way of understanding our human culture.

An Anthropology of Puzzles

An Anthropology of Puzzles PDF Author: Marcel Danesi
Publisher: Taylor & Francis
ISBN: 1350089869
Category : Games & Activities
Languages : en
Pages : 233

Get Book Here

Book Description
An Anthropology of Puzzles argues that the human brain is a "puzzling organ" which allows humans to literally solve their own problems of existence through puzzle format. Noting the presence of puzzles everywhere in everyday life, Marcel Danesi looks at puzzles in society since the dawn of history, showing how their presence has guided large sections of human history, from discoveries in mathematics to disquisitions in philosophy. Danesi examines the cognitive processes that are involved in puzzle making and solving, and connects them to the actual physical manifestations of classic puzzles. Building on a concept of puzzles as based on Jungian archetypes, such as the river crossing image, the path metaphor, and the journey, Danesi suggests this could be one way to understand the public fascination with puzzles. As well as drawing on underlying mental archetypes, the act of solving puzzles also provides an outlet to move beyond biological evolution, and Danesi shows that puzzles could be the product of the same basic neural mechanism that produces language and culture. Finally, Danesi explores how understanding puzzles can be a new way of understanding our human culture.

The Puzzle Instinct

The Puzzle Instinct PDF Author: Marcel Danesi
Publisher: Indiana University Press
ISBN: 9780253217080
Category : Games & Activities
Languages : en
Pages : 288

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Book Description
"Humans are the only animals who create and solve puzzles--for the sheer pleasure of it--and there is no obvious genetic reason why we would do this. Marcel Danesi explores the psychology of puzzles and puzzling, with scores of classic examples. His pioneering book is both entertaining and enlightening." --Will Shortz, Crossword Editor, The New York Times "... Puzzle fanatics will enjoy the many riddles, illusions, cryptograms and other mind-benders offered for analysis." --Psychology Today "... a bristlingly clear... always intriguing survey of the history and rationale of puzzles.... A] splendid study...." --Knight Ridder Newspapers

Mirror for Humanity

Mirror for Humanity PDF Author: Conrad Phillip Kottak
Publisher:
ISBN: 9781260071429
Category : Ethnology
Languages : en
Pages : 0

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Book Description
"This concise, student-friendly, current introduction to cultural anthropology carefully balances coverage of core topics and contemporary changes in the field. Mirror for Humanity is a perfect match for cultural anthropology courses that use readings or ethnographies along with a main text." --Amazon.

Braving the Street

Braving the Street PDF Author: Irene Glasser
Publisher: Berghahn Books
ISBN: 1782381570
Category : Social Science
Languages : en
Pages : 144

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Book Description
As homelessness continues to plague North America and also becomes more widespread in Europe, anthropologists turn their attention to solving the puzzle of why people in some of the most advanced technological societies in the world are found huddled in a subway tunnel, squatting in a vacant building, living in a shelter, or camping out in an abandoned field or on a beach. Anthropologists have a long tradition of working in poverty subcultures and have been able to contribute answers to some of the puzzles of homelessness through their ability to enter the culture of the homeless without some of the preconceptions of other disciplines. The authors, anthropologists from the U.S.A. and Canada, offer us an analysis of homelessness that is grounded in anthropological research in North America and throughout the world. Both have in-depth experience through working in communities of the homeless and present us withthe results of their own work and with that of their colleagues.

The Curious History of the Riddle

The Curious History of the Riddle PDF Author: Marcel Danesi Ph.D.
Publisher: Wellfleet Press
ISBN: 1577151984
Category : Games & Activities
Languages : en
Pages : 155

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Book Description
The Curious History of the Riddle investigates the fascinating origin and history of the riddle, from the very first riddle (the Riddle of the Sphinx) to the twenty-first century, with riddles found in pop culture, including movies (Us), television shows (Game of Thrones) video games, and escape rooms. Riddles are ageless, timeless, and so common that we hardly ever reflect upon what they are and how they originated. Most importantly, their invention helped in the development of lateral thinking, the form of thinking that is the foundation of all kinds of discoveries, from mathematics to science and beyond. In The Curious History of the Riddle, puzzle expert Marcel Danesi delves deep into the riddle's origin and history and covers these fascinating topics: 1. The Riddle of the Sphinx: Origins, Legends, Patterns What creature walks on all fours at dawn, two at midday, and three at twilight? (answer: man) 2. The Greek Anthology and the Exeter Book: Medieval Views and Uses of Riddles This chapter looks at the spread of the riddle in recreational and educational contexts. 3. The Merry Book of Riddles: Riddles in the Renaissance By the late Renaissance, riddles were being tailored more and more to produce humorous or whimsical effects. 4. Enigmas, Charades, and Conundrums: Riddles from the 1600s to the Twentieth Century After the Renaissance, riddles had become virtually every literate European person’s favorite form of recreation, and were included as regular features of many newspapers and periodicals 5. The Twentieth Century: Riddles as Children’s Literature In the twentieth century, riddles became specialized for children, spreading throughout children’s literature and educational manuals. 6. The Twentieth and Twenty-First Centuries: Riddles Go to the Movies and Online In this chapter, the focus is on riddles in various entertainment media, from best-selling novels such as Harry Potter, to movies, such as the Batman series. 7. Connections: Riddles and Rebuses This chapter explores the structure of rebuses as visual riddles, connecting them historically. Part history book, part puzzle book, The Curious History of the Riddle is fully illustrated with over 200 riddles interspersed throughout the text for solving.

Science: 300 Crossword Puzzles

Science: 300 Crossword Puzzles PDF Author: Marcel Danesi
Publisher: Chartwell
ISBN: 0785840109
Category : Games & Activities
Languages : en
Pages : 360

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Book Description
Science: 300 Crossword Puzzles puts your science knowledge to the test with 300 fun-filled crossword puzzles that will keep you on your toes for hours at a time.

The Culture Puzzle

The Culture Puzzle PDF Author: Mario Moussa
Publisher: Berrett-Koehler Publishers
ISBN: 1523091843
Category : Business & Economics
Languages : en
Pages : 169

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Book Description
Corporate culture is critical to any organizational change effort. This book offers a proven model for identifying and leveraging the essential elements of any culture. In a world that changes at a dizzying pace, what can leaders do to build flexible and adaptive workplaces that inspire people to achieve extraordinary results? According to the authors, the answer lies in recognizing and aligning the elusive forces—or the “puzzling” pieces—that shape an organization's culture. With a combined seventy-five years' worth of research, teaching, and consulting experience, Mario Moussa, Derek Newberry, and Greg Urban bring a wealth of knowledge to creating nimble organizations. Globally recognized business anthropologists and management experts, they explain how to access the full power of your culture by harnessing the Four Forces that drive it: Vision: Embrace a common purpose that illuminates shared aspirations and plans. Interest: Foster a deep commitment to authentic relationships and your organization's future. Habit: Establish routines and rituals that reinforce “the way we do things around here.” Innovation: Promote the constant tinkering that produces surprising new solutions to old problems. Filled with case studies, personal anecdotes, and solid, practical advice, this book includes a four-part Evaluator to help you build resilient organizations and teams. The Culture Puzzle offers the definitive playbook for thriving amid constant transformation.

The Total Brain Workout

The Total Brain Workout PDF Author: Marcel Danesi
Publisher: Harlequin
ISBN: 142682954X
Category : Games & Activities
Languages : en
Pages : 261

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Book Description
Have fun and flex your mental muscle with brainteasers, word searches, cryptograms, optical illusions, sudoku, frameworks, logic puzzles, trivia and more. Did you know that different parts of your brain control different functions, and that with exercise, you can make each part of your brain stronger? In The Total Brain Workout you’ll find 450 fun, challenging and absorbing puzzles designed to specifically target the core parts of your brain that control language, logic, memory, reasoning and visual perception. Each set of puzzles ranges from easy to challenging, and is presented with information on the area of your brain being targeted and the functions it controls, so you can customize your own workout to the specific areas you want to improve.

Questions of Anthropology

Questions of Anthropology PDF Author: Rita Astuti
Publisher: Routledge
ISBN: 1000183874
Category : Social Science
Languages : en
Pages : 385

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Book Description
Anthropology today seems to shy away from the big, comparative questions that ordinary people in many societies find compelling. Questions of Anthropology brings these issues back to the centre of anthropological concerns.Individual essays explore birth, death and sexuality, puzzles about the relationship between science and religion, questions about the nature of ritual, work, political leadership and genocide, and our personal fears and desires, from the quest to control the future and to find one's 'true' identity to the fear of being alone. Each essay starts with a question posed by individual ethnographic experience and then goes on to frame this question in a broader, comparative context. Written in an engaging and accessible style, Questions of Anthropology presents an exciting introduction to the purpose and value of Anthropology today.

Modelling Puzzles in First Order Logic

Modelling Puzzles in First Order Logic PDF Author: Adrian Groza
Publisher: Springer Nature
ISBN: 3030625478
Category : Mathematics
Languages : en
Pages : 344

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Book Description
Keeping students involved and actively learning is challenging. Instructors in computer science are aware of the cognitive value of modelling puzzles and often use logical puzzles as an efficient pedagogical instrument to engage students and develop problem-solving skills. This unique book is a comprehensive resource that offers teachers and students fun activities to teach and learn logic. It provides new, complete, and running formalisation in Propositional and First Order Logic for over 130 logical puzzles, including Sudoku-like puzzles, zebra-like puzzles, island of truth, lady and tigers, grid puzzles, strange numbers, or self-reference puzzles. Solving puzzles with theorem provers can be an effective cognitive incentive to motivate students to learn logic. They will find a ready-to-use format which illustrates how to model each puzzle, provides running implementations, and explains each solution. This concise and easy-to-follow textbook is a much-needed support tool for students willing to explore beyond the introductory level of learning logic and lecturers looking for examples to heighten student engagement in their computer science courses.