Allure of the Game

Allure of the Game PDF Author: Danielle Santiago
Publisher: Simon and Schuster
ISBN: 9781416579526
Category : Fiction
Languages : en
Pages : 288

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Book Description
A superstar in urban lit, Essence bestselling author Danielle Santiago concludes her gripping Harlem trilogy with a sizzling, streetwise novel about an all-female drug cartel. Twenty-year-old Arnessa didn’t grow up on the streets. But when her mentally ill mother abandons her and her older brother is murdered, Arnessa has no choice but to hustle just to keep herself and her little sister alive. Kisa “Kane” Montega, on the other hand, has a wonderful marriage, two beautiful children, and lives in a stunning home on the outskirts of Charlotte. Her cousin, Kennedy, has spent two years away from the volatile music industry, focusing on her children and building a solid foundation with her rap star fiancé, Chaz. But in spite of their success, both Kane and Kennedy are gravitating back to their old ways and the game they thought they’d left behind. After a chance meeting, Arnessa goes from being a low-level dealer to partner in their cartel. But the bigger their empire gets, the more haters they have to contend with—and the more each one of them stands to lose. Sexy, suspenseful, and unflinching, Danielle Santiago’s Allure of the Game gives fans exactly what they’ve been hoping for—a deeply satisfying conclusion to an unforgettable trilogy, packed with insight into the mean streets she knows so well.

Allure of the Game

Allure of the Game PDF Author: Danielle Santiago
Publisher: Simon and Schuster
ISBN: 9781416579526
Category : Fiction
Languages : en
Pages : 288

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Book Description
A superstar in urban lit, Essence bestselling author Danielle Santiago concludes her gripping Harlem trilogy with a sizzling, streetwise novel about an all-female drug cartel. Twenty-year-old Arnessa didn’t grow up on the streets. But when her mentally ill mother abandons her and her older brother is murdered, Arnessa has no choice but to hustle just to keep herself and her little sister alive. Kisa “Kane” Montega, on the other hand, has a wonderful marriage, two beautiful children, and lives in a stunning home on the outskirts of Charlotte. Her cousin, Kennedy, has spent two years away from the volatile music industry, focusing on her children and building a solid foundation with her rap star fiancé, Chaz. But in spite of their success, both Kane and Kennedy are gravitating back to their old ways and the game they thought they’d left behind. After a chance meeting, Arnessa goes from being a low-level dealer to partner in their cartel. But the bigger their empire gets, the more haters they have to contend with—and the more each one of them stands to lose. Sexy, suspenseful, and unflinching, Danielle Santiago’s Allure of the Game gives fans exactly what they’ve been hoping for—a deeply satisfying conclusion to an unforgettable trilogy, packed with insight into the mean streets she knows so well.

Allure of the Game

Allure of the Game PDF Author: Danielle Santiago
Publisher:
ISBN: 9781611297133
Category :
Languages : en
Pages :

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Book Description


Escaping the Allure of the Game

Escaping the Allure of the Game PDF Author: Shaunta Kenerly
Publisher:
ISBN: 9780692338100
Category : African American gangs
Languages : en
Pages : 182

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Book Description
Reese may be down for the count after suffering multiple gunshot wounds. But the game ain't over! Christian picks up where Reese left off and takes over the streets of Ohio, and builds his drug empire. Christian fall prey to the feds after neglecting the advise given to him by his brother. Forcing Reese back into the game. Reese isn't able to give his future wife her dream wedding, so it's one more round for the cause. Follow Reese in this fast paced urban tale. Part two is full of action, revenge, betrayal, energy, sex, and much more. Watch Reese turn his normal life back around to the life that he has tried so desperately to escape. Reese comes face to face with some familiar faces and puts his life back on the line with the choices he will soon make. Can Reese escape the allure of the game again?

Escaping The Allure Of The Game Part 1

Escaping The Allure Of The Game Part 1 PDF Author: Shaunta Kenerly
Publisher: Createspace Independent Publishing Platform
ISBN: 9781514192979
Category :
Languages : en
Pages : 0

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Book Description
Reese and his crew has been selling dope on the streets of Dayton Ohio for years. After years of buying drugs from their greedy supplier one of the members of the crew decides that enough is enough. They all rob their supplier but he will not go out not having the last laugh. Knowing the crews every weakness he sends what allures them most, 'women.' Reese an his crews is hit from all different and angles giving him a good mind to escape out of the game but the game continues to call him right back in. Read this actioned packed urban tale today. Its full of sex, drugs, lies, betrayal, and the women that loves a dope boy.

Allure

Allure PDF Author: Lea Nolan
Publisher: Entangled: Teen
ISBN: 1622660234
Category : Young Adult Fiction
Languages : en
Pages : 321

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Book Description
Worst. Summer. Ever. Emma Guthrie races to learn the hoodoo magic needed to break The Beaumont Curse before her marked boyfriend Cooper's sixteenth birthday. But deep in the South Carolina Lowcountry, dark, mysterious forces encroach, conspiring to separate Emma and Cooper forever. When Cooper starts to change, turning cold and indifferent, Emma discovers that both his heart and body are marked for possession by competing but equally powerful adversaries. Desperate to save him, Emma and her twin brother, Jack, risk their lives to uncover the source of the black magic that has allured Cooper and holds him in its grip. Faced with the horror of a soul-eating boohag, Emma and Jack must fight to resist its fiendish power to free Cooper long enough to join their strengths and face it together, before it destroys them all. The Hoodoo Apprentice series is best enjoyed in order. Reading Order: Book #1 Conjure Book #2 Allure Book #3 Illusion

Gamification in Education: Breakthroughs in Research and Practice

Gamification in Education: Breakthroughs in Research and Practice PDF Author: Management Association, Information Resources
Publisher: IGI Global
ISBN: 1522551999
Category : Education
Languages : en
Pages : 677

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Book Description
Serious games provide a unique opportunity to fully engage students more than traditional teaching approaches. Understanding the best way to utilize these games and the concept of play in an educational setting is imperative for effectual learning in the 21st century. Gamification in Education: Breakthroughs in Research and Practice is an innovative reference source for the latest academic material on the different approaches and issues faced in integrating games within curriculums. Highlighting a range of topics, such as learning through play, virtual worlds, and educational computer games, this publication is ideally designed for educators, administrators, software designers, and stakeholders in all levels of education.

Encyclopedia of Video Games [3 volumes]

Encyclopedia of Video Games [3 volumes] PDF Author: Mark J. P. Wolf
Publisher: Bloomsbury Publishing USA
ISBN: 1440870209
Category : Games & Activities
Languages : en
Pages : 1365

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Book Description
Now in its second edition, the Encyclopedia of Video Games: The Culture, Technology, and Art of Gaming is the definitive, go-to resource for anyone interested in the diverse and expanding video game industry. This three-volume encyclopedia covers all things video games, including the games themselves, the companies that make them, and the people who play them. Written by scholars who are exceptionally knowledgeable in the field of video game studies, it notes genres, institutions, important concepts, theoretical concerns, and more and is the most comprehensive encyclopedia of video games of its kind, covering video games throughout all periods of their existence and geographically around the world. This is the second edition of Encyclopedia of Video Games: The Culture, Technology, and Art of Gaming, originally published in 2012. All of the entries have been revised to accommodate changes in the industry, and an additional volume has been added to address the recent developments, advances, and changes that have occurred in this ever-evolving field. This set is a vital resource for scholars and video game aficionados alike.

Diversity

Diversity PDF Author: Mustafa F. Özbilgin
Publisher: Taylor & Francis
ISBN: 1000926168
Category : Business & Economics
Languages : en
Pages : 188

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Book Description
Diversity: A Key Idea for Business and Society introduces an idea that proliferates business and society, having been incorporated into mainstream theory and practice. Beyond this multidisciplinary setting, how diversity is defined, framed, managed and regulated is also exposed to considerable social, economic, political and ideological interpretation and manipulation. This volume explores definitions of diversity, its various manifestations and interdisciplinary influences that shape how diversity is researched. The text turns to workforce diversity as a particular case of diversity and explores antecedents, correlates and consequences of workforce diversity. The author considers power, inequality and intersectionality to illuminate the subject from the key manifestations, including class, gender, ethnicity, sexuality and disability. With insights from an array of fields from economics, through management to biology, the author also highlights the various cases against diversity alongside analysis of how to navigate the diversity jungle in practice. This concise, authoritative book will be essential reading for students, researchers and reflective practitioners interested in workforce diversity as well as unique supplementary reading across the social sciences.

Families at Play

Families at Play PDF Author: Sinem Siyahhan
Publisher: MIT Press
ISBN: 0262037467
Category : Education
Languages : en
Pages : 213

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Book Description
How family video game play promotes intergenerational communication, connection, and learning. Video games have a bad reputation in the mainstream media. They are blamed for encouraging social isolation, promoting violence, and creating tensions between parents and children. In this book, Sinem Siyahhan and Elisabeth Gee offer another view. They show that video games can be a tool for connection, not isolation, creating opportunities for families to communicate and learn together. Like smartphones, Skype, and social media, games help families stay connected. Siyahhan and Gee offer examples: One family treats video game playing as a regular and valued activity, and bonds over Halo. A father tries to pass on his enthusiasm for Star Wars by playing Lego Star Wars with his young son. Families express their feelings and share their experiences and understanding of the world through playing video games like The Sims, Civilization, and Minecraft. Some video games are designed specifically to support family conversations around such real-world issues and sensitive topics as bullying and peer pressure. Siyahhan and Gee draw on a decade of research to look at how learning and teaching take place when families play video games together. With video games, they argue, the parents are not necessarily the teachers and experts; all family members can be both teachers and learners. They suggest video games can help families form, develop, and sustain their learning culture as well as develop skills that are valued in the twenty-first century workplace. Educators and game designers should take note.

Proceedings of the 17th European Conference on Game-Based Learning

Proceedings of the 17th European Conference on Game-Based Learning PDF Author: Ton Spil
Publisher: Academic Conferences and publishing limited
ISBN: 1914587898
Category : Education
Languages : en
Pages : 950

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Book Description
These proceedings represent the work of contributors to the 24th European Conference on Knowledge Management (ECKM 2023), hosted by Iscte – Instituto Universitário de Lisboa, Portugal on 7-8 September 2023. The Conference Chair is Prof Florinda Matos, and the Programme Chair is Prof Álvaro Rosa, both from Iscte Business School, Iscte – Instituto Universitário de Lisboa, Portugal. ECKM is now a well-established event on the academic research calendar and now in its 24th year the key aim remains the opportunity for participants to share ideas and meet the people who hold them. The scope of papers will ensure an interesting two days. The subjects covered illustrate the wide range of topics that fall into this important and ever-growing area of research. The opening keynote presentation is given by Professor Leif Edvinsson, on the topic of Intellectual Capital as a Missed Value. The second day of the conference will open with an address by Professor Noboru Konno from Tama Graduate School and Keio University, Japan who will talk about Society 5.0, Knowledge and Conceptual Capability, and Professor Jay Liebowitz, who will talk about Digital Transformation for the University of the Future. With an initial submission of 350 abstracts, after the double blind, peer review process there are 184 Academic research papers, 11 PhD research papers, 1 Masters Research paper, 4 Non-Academic papers and 11 work-in-progress papers published in these Conference Proceedings. These papers represent research from Australia, Austria, Brazil, Bulgaria, Canada, Chile, China, Colombia, Cyprus, Czech Republic, Denmark, Finland, France, Germany, Greece, Hungary, India, Iran, Iraq, Ireland, Israel, Italy, Japan, Jordan, Kazakhstan, Kuwait, Latvia, Lithuania, Malaysia, México, Morocco, Netherlands, Norway, Palestine, Peru, Philippines, Poland, Portugal, Romania, South Africa, Spain, Sweden, Switzerland, Taiwan, Thailand, Tunisia, UK, United Arab Emirates and the USA.