All I Ever Needed to Know I Learned from Rpgs

All I Ever Needed to Know I Learned from Rpgs PDF Author: Jason A Grant
Publisher: Lulu.com
ISBN: 1458374297
Category : Computers
Languages : en
Pages : 145

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Book Description
For the Gamer at HeartYoshinari Ichimura is a man who grew up at the beginning of the role-playing video game boom. He soon learned how to program using his brother's computer, but because of his father's business failure his entire family had to run away to the back woods of Japan. His experiences surviving with his family in a small cabin that didn't even have running water mixed with his experiences playing and programming RPGs has lead him to develop a unique point of view that helped him stand at the top of many different IT companies. Follow along with his stylized RPG view the world and see how it can change how you view your real life world.

All I Ever Needed to Know I Learned from Rpgs

All I Ever Needed to Know I Learned from Rpgs PDF Author: Jason A Grant
Publisher: Lulu.com
ISBN: 1458374297
Category : Computers
Languages : en
Pages : 145

Get Book Here

Book Description
For the Gamer at HeartYoshinari Ichimura is a man who grew up at the beginning of the role-playing video game boom. He soon learned how to program using his brother's computer, but because of his father's business failure his entire family had to run away to the back woods of Japan. His experiences surviving with his family in a small cabin that didn't even have running water mixed with his experiences playing and programming RPGs has lead him to develop a unique point of view that helped him stand at the top of many different IT companies. Follow along with his stylized RPG view the world and see how it can change how you view your real life world.

Your Best Game Ever

Your Best Game Ever PDF Author: Monte Cook
Publisher:
ISBN: 9781939979957
Category :
Languages : en
Pages :

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Book Description


The CRPG Book: A Guide to Computer Role-Playing Games

The CRPG Book: A Guide to Computer Role-Playing Games PDF Author: Felipe Pepe
Publisher:
ISBN: 9781999353308
Category : Computer games
Languages : en
Pages : 528

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Book Description
Reviews over 400 seminal games from 1975 to 2015. Each entry shares articles on the genre, mod suggestions and hints on how to run the games on modern hardware.

The Game Master's Book of Random Encounters

The Game Master's Book of Random Encounters PDF Author: Jeff Ashworth
Publisher: Media Lab Books
ISBN: 9781948174374
Category : Games & Activities
Languages : en
Pages : 256

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Book Description
For many tabletop RPG players, the joy of an in-depth game is that anything can happen. Typical adventure modules include a map of the adventure’s primary location, but every other location?whether it's a woodland clearing, a random apothecary or the depths of a temple players elect to explore?has to be improvised on the fly by the Game Master. As every GM knows, no matter how many story hooks, maps or NPCs you painstakingly create during session prep, your best-laid plans are often foiled by your players' whims, extreme skill check successes (or critical fails) or their playful refusal to stay on task. In a game packed with infinite possibilities, what are GMs supposed to do when their players choose those for which they're not prepared? The Game Master’s Book of Random Encounters provides an unbeatable solution. This massive tome is divided into location categories, each of which can stand alone as a small stop as part of a larger campaign. As an example, the “Taverns, Inns, Shops & Guild Halls” section includes maps for 19 unique spaces, as well as multiple encounter tables designed to help GMs fill in the sights, sounds, smells and proprietors of a given location, allowing for each location in the book to be augmented and populated on the fly while still ensuring memorable moments for all your players. Each map is presented at scale on grid, enabling GMs to determine exactly where all of the characters are in relation to one another and anyone (or anything) else in the space, critical information should any combat or other movement-based action occur. Perhaps more useful than its nearly 100 maps, the book's one-shot generator features all the story hooks necessary for GMs to use these maps as part of an interconnected and contained adventure. Featuring eight unique campaign drivers that lead players through several of the book's provided maps, the random tables associated with each stage in the adventure allow for nearly three million different outcomes, making The Game Master's Book of Random Encounters an incredible investment for any would-be GM. The book also includes a Random NPC Generator to help you create intriguing characters your players will love (or love to hate), as well as a Party Makeup Maker for establishing connections among your PCs so you can weave together a disparate group of adventurers with just a few dice rolls. Locations include taverns, temples, inns, animal/creature lairs, gatehouses, courts, ships, laboratories and more, with adventure hooks that run the gamut from frantic rooftop chases to deep cellar dungeon-crawls, with a total of 97 maps, more than 150 tables and millions of possible adventures. No matter where your players end up, they'll have someone or something to persuade or deceive, impress or destroy. As always, the choice is theirs. But no matter what they choose, with The Game Master's Book of Random Encounters, you'll be ready.

Pip System Corebook

Pip System Corebook PDF Author:
Publisher:
ISBN: 9781944487171
Category :
Languages : en
Pages :

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Book Description


The Connected Family

The Connected Family PDF Author: Seymour Papert
Publisher: Taylor Trade Publishing
ISBN: 9781563523359
Category : Computers
Languages : en
Pages : 211

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Book Description
Discusses the advantages and pitfalls of using computers in childhood education, and suggests ways parents can help children who are more computer-literate than they

Champions Complete

Champions Complete PDF Author: Derek Hiemforth
Publisher:
ISBN: 9781583661451
Category :
Languages : en
Pages : 242

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Book Description
The ultimate super roleplaying game returns to reclaim its crown in Champions Complete! All the legendary flexibility and power of the renowned HERO System 6th Edition rules engine, plus all the superhero goodness Champions has been famous for over 30 years, now in one pulse-pounding, senses -shattering, heroic handbook of superpowered action! At 240 pages, Champions Complete includes everything superhero gamers need, and nothing they don't. New players will love the unmatched freedom of Champions that allows them to create and play exactly the hero they imagine. Longtime fans will appreciate the tight, concise new approach, presenting the full game system in a fraction of its former length. CREATE and play the hero that you want. AN excellent purchase for first time players and handy companion for long time players. THE Hero System you know and love, in a condensed and easy to use format. INCLUDES everything a gamemaster needs to create anything from a single session to an extended campaign. Note: This product (Champions Complete/HERO2000) is a stand-alone, moderately priced book for playing Champions: arguably the most popular and longest-running superhero game in roleplaying history. It contains all of the rules necessary to play Champions: The Super Roleplaying Game, with no other book required.

Dungeon Crawl Classics Role Playing Game

Dungeon Crawl Classics Role Playing Game PDF Author: Joseph Goodman
Publisher: Dungeon
ISBN: 9780982860953
Category :
Languages : en
Pages :

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Book Description
Youre no hero. Youre an adventurer: a reaver, a cutpurse, a heathen-slayer, a tight-lipped warlock guarding long-dead secrets. You seek gold and glory, winning it with sword and spell, caked in the blood and filth of the weak, the dark, the demons, and the vanquished. There are treasures to be won deep underneath, and you shall have them.

Terra Gaiden

Terra Gaiden PDF Author: Erick Landon
Publisher:
ISBN: 9781981056927
Category :
Languages : en
Pages : 210

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Book Description
The World of Terra. After many years of tension between certain nations, particularly Mildred and Rivaldia, the latter ultimately invades the former, crushing Alestia Capital on its path. This enrages Alestian Commander Thomas Kreutz as he declares a rebellion against them. However, he lacks the leadership skills required to do so, therefore, priest and former military strategist Gale Corman suggests they recruit a certain famous warrior he has heard of. Upon finding her in Port Alestia, the rebels finally start an alliance with the legendary Lauren Silverain and her little band of mercenaries to fight together against the treacherous empire of Rivaldia.

A Game of Thrones

A Game of Thrones PDF Author: White Wolf Publishing Inc
Publisher: White Wolf Pub
ISBN: 9781588469427
Category : Games
Languages : en
Pages : 495

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Book Description
Fantasirollespil.