Author: Graham White
Publisher: National Geographic Kids
ISBN: 9780792269403
Category : Castles
Languages : en
Pages : 0
Book Description
By solving a maze puzzle, the reader can help a twelve-year-old boy to assist his father, a knight in an army fighting a cruel and greedy king, and learn about medieval castles.
Storming a Castle
Author: Graham White
Publisher: National Geographic Kids
ISBN: 9780792269403
Category : Castles
Languages : en
Pages : 0
Book Description
By solving a maze puzzle, the reader can help a twelve-year-old boy to assist his father, a knight in an army fighting a cruel and greedy king, and learn about medieval castles.
Publisher: National Geographic Kids
ISBN: 9780792269403
Category : Castles
Languages : en
Pages : 0
Book Description
By solving a maze puzzle, the reader can help a twelve-year-old boy to assist his father, a knight in an army fighting a cruel and greedy king, and learn about medieval castles.
Myths and Monsters
Author: Joe Wos
Publisher: B.E.S. Publishing
ISBN: 9781438009957
Category :
Languages : en
Pages : 64
Book Description
Discover 50 colorfully illustrated mazes with fully solvable characters, cartoon elements, and imaginative creatures along every start-to-finish path. Navigate through crazy cartoon features, Bigfoot's giant feet, the Cyclops' eye, a kraken's wiggly tentacles, and more. There are dozens of dead ends, illusions, twists, and turns that ramp up with each difficulty level.
Publisher: B.E.S. Publishing
ISBN: 9781438009957
Category :
Languages : en
Pages : 64
Book Description
Discover 50 colorfully illustrated mazes with fully solvable characters, cartoon elements, and imaginative creatures along every start-to-finish path. Navigate through crazy cartoon features, Bigfoot's giant feet, the Cyclops' eye, a kraken's wiggly tentacles, and more. There are dozens of dead ends, illusions, twists, and turns that ramp up with each difficulty level.
Ecomazes
Author: Roxie Munro
Publisher:
ISBN: 9781402763939
Category : Biotic communities
Languages : en
Pages : 0
Book Description
Mazes through 12 ecosystems, from evergreen forests to coral reefs, from the frozen tundra to hot desert sands.
Publisher:
ISBN: 9781402763939
Category : Biotic communities
Languages : en
Pages : 0
Book Description
Mazes through 12 ecosystems, from evergreen forests to coral reefs, from the frozen tundra to hot desert sands.
My First Unicorn Dot-To-Dot
Author: Joe Potter
Publisher: B.E.S. Publishing
ISBN: 9781438012728
Category : Juvenile Fiction
Languages : en
Pages : 64
Book Description
WWTUD? (What Would the Unicorn Do?) Complete the dots, color them in, and follow the unicorn into lots of exciting, fun adventures. This book offers hours of age-appropriate fun to kids that are just starting to enjoy thinking through problems and finding answers all by themselves.
Publisher: B.E.S. Publishing
ISBN: 9781438012728
Category : Juvenile Fiction
Languages : en
Pages : 64
Book Description
WWTUD? (What Would the Unicorn Do?) Complete the dots, color them in, and follow the unicorn into lots of exciting, fun adventures. This book offers hours of age-appropriate fun to kids that are just starting to enjoy thinking through problems and finding answers all by themselves.
Humphrey's Book of Fun Fun Fun
Author: Betty G. Birney
Publisher: Penguin
ISBN: 0147509513
Category : Juvenile Nonfiction
Languages : en
Pages : 241
Book Description
An activity book full of games, puzzles, jokes, and more with Humphrey, everyone's favorite classroom pet! Humphrey has learned a lot from being the classroom hamster in Room 26 at Longfellow School. And although he loves having amazing adventures in and out of his cage, he’s also quite good at solving puzzles and telling the most hilarious jokes! In fact, he’s put together this whole book of his favorite games, brain teasers, and jokes for everyone who thinks they can be as smart (or as funny) as a hamster! Come and have some FUN-FUN-FUN with everyone’s favorite classroom pet! Nominated for twenty-four state awards and the winner of seven, the Humphrey series is a hit across the country. And he's becoming a one school/one book favorite!
Publisher: Penguin
ISBN: 0147509513
Category : Juvenile Nonfiction
Languages : en
Pages : 241
Book Description
An activity book full of games, puzzles, jokes, and more with Humphrey, everyone's favorite classroom pet! Humphrey has learned a lot from being the classroom hamster in Room 26 at Longfellow School. And although he loves having amazing adventures in and out of his cage, he’s also quite good at solving puzzles and telling the most hilarious jokes! In fact, he’s put together this whole book of his favorite games, brain teasers, and jokes for everyone who thinks they can be as smart (or as funny) as a hamster! Come and have some FUN-FUN-FUN with everyone’s favorite classroom pet! Nominated for twenty-four state awards and the winner of seven, the Humphrey series is a hit across the country. And he's becoming a one school/one book favorite!
Subject Guide to Books in Print
Author:
Publisher:
ISBN:
Category : American literature
Languages : en
Pages : 3310
Book Description
Publisher:
ISBN:
Category : American literature
Languages : en
Pages : 3310
Book Description
Paper Towns
Author: John Green
Publisher: A&C Black
ISBN: 140884818X
Category : Juvenile Fiction
Languages : en
Pages : 321
Book Description
Quentin Jacobson has spent a lifetime loving Margo Roth Spiegelman from afar. So when she cracks open a window and climbs into his life - dressed like a ninja and summoning him for an ingenious campaign of revenge - he follows. After their all-nighter ends, Q arrives at school to discover that Margo has disappeared.
Publisher: A&C Black
ISBN: 140884818X
Category : Juvenile Fiction
Languages : en
Pages : 321
Book Description
Quentin Jacobson has spent a lifetime loving Margo Roth Spiegelman from afar. So when she cracks open a window and climbs into his life - dressed like a ninja and summoning him for an ingenious campaign of revenge - he follows. After their all-nighter ends, Q arrives at school to discover that Margo has disappeared.
After the Affair
Author: Janis A. Spring
Publisher: Harper Collins
ISBN: 0061734144
Category : Psychology
Languages : en
Pages : 306
Book Description
After the Affair teaches partners how to heal themselves and grow from the shattering crisis of an infidelity. Drawing on thirty-five years as a clinical psychologist, Dr. Spring offers a series of original and proven strategies that address such questions as: Why did it happen? Once love and trust are gone, can we ever get them back? Can I—should I—recommit when I feel so ambivalent? How do we become sexually intimate again? Is forgiveness possible? What constitutes an affair in cyberspace?
Publisher: Harper Collins
ISBN: 0061734144
Category : Psychology
Languages : en
Pages : 306
Book Description
After the Affair teaches partners how to heal themselves and grow from the shattering crisis of an infidelity. Drawing on thirty-five years as a clinical psychologist, Dr. Spring offers a series of original and proven strategies that address such questions as: Why did it happen? Once love and trust are gone, can we ever get them back? Can I—should I—recommit when I feel so ambivalent? How do we become sexually intimate again? Is forgiveness possible? What constitutes an affair in cyberspace?
Reality Is Broken
Author: Jane McGonigal
Publisher: Penguin
ISBN: 1101475498
Category : Psychology
Languages : en
Pages : 334
Book Description
“McGonigal is a clear, methodical writer, and her ideas are well argued. Assertions are backed by countless psychological studies.” —The Boston Globe “Powerful and provocative . . . McGonigal makes a persuasive case that games have a lot to teach us about how to make our lives, and the world, better.” —San Jose Mercury News “Jane McGonigal's insights have the elegant, compact, deadly simplicity of plutonium, and the same explosive force.” —Cory Doctorow, author of Little Brother A visionary game designer reveals how we can harness the power of games to boost global happiness. With 174 million gamers in the United States alone, we now live in a world where every generation will be a gamer generation. But why, Jane McGonigal asks, should games be used for escapist entertainment alone? In this groundbreaking book, she shows how we can leverage the power of games to fix what is wrong with the real world-from social problems like depression and obesity to global issues like poverty and climate change-and introduces us to cutting-edge games that are already changing the business, education, and nonprofit worlds. Written for gamers and non-gamers alike, Reality Is Broken shows that the future will belong to those who can understand, design, and play games. Jane McGonigal is also the author of SuperBetter: A Revolutionary Approach to Getting Stronger, Happier, Braver and More Resilient.
Publisher: Penguin
ISBN: 1101475498
Category : Psychology
Languages : en
Pages : 334
Book Description
“McGonigal is a clear, methodical writer, and her ideas are well argued. Assertions are backed by countless psychological studies.” —The Boston Globe “Powerful and provocative . . . McGonigal makes a persuasive case that games have a lot to teach us about how to make our lives, and the world, better.” —San Jose Mercury News “Jane McGonigal's insights have the elegant, compact, deadly simplicity of plutonium, and the same explosive force.” —Cory Doctorow, author of Little Brother A visionary game designer reveals how we can harness the power of games to boost global happiness. With 174 million gamers in the United States alone, we now live in a world where every generation will be a gamer generation. But why, Jane McGonigal asks, should games be used for escapist entertainment alone? In this groundbreaking book, she shows how we can leverage the power of games to fix what is wrong with the real world-from social problems like depression and obesity to global issues like poverty and climate change-and introduces us to cutting-edge games that are already changing the business, education, and nonprofit worlds. Written for gamers and non-gamers alike, Reality Is Broken shows that the future will belong to those who can understand, design, and play games. Jane McGonigal is also the author of SuperBetter: A Revolutionary Approach to Getting Stronger, Happier, Braver and More Resilient.
The Symbolic Species: The Co-evolution of Language and the Brain
Author: Terrence W. Deacon
Publisher: W. W. Norton & Company
ISBN: 0393343022
Category : Science
Languages : en
Pages : 532
Book Description
"A work of enormous breadth, likely to pleasantly surprise both general readers and experts."—New York Times Book Review This revolutionary book provides fresh answers to long-standing questions of human origins and consciousness. Drawing on his breakthrough research in comparative neuroscience, Terrence Deacon offers a wealth of insights into the significance of symbolic thinking: from the co-evolutionary exchange between language and brains over two million years of hominid evolution to the ethical repercussions that followed man's newfound access to other people's thoughts and emotions. Informing these insights is a new understanding of how Darwinian processes underlie the brain's development and function as well as its evolution. In contrast to much contemporary neuroscience that treats the brain as no more or less than a computer, Deacon provides a new clarity of vision into the mechanism of mind. It injects a renewed sense of adventure into the experience of being human.
Publisher: W. W. Norton & Company
ISBN: 0393343022
Category : Science
Languages : en
Pages : 532
Book Description
"A work of enormous breadth, likely to pleasantly surprise both general readers and experts."—New York Times Book Review This revolutionary book provides fresh answers to long-standing questions of human origins and consciousness. Drawing on his breakthrough research in comparative neuroscience, Terrence Deacon offers a wealth of insights into the significance of symbolic thinking: from the co-evolutionary exchange between language and brains over two million years of hominid evolution to the ethical repercussions that followed man's newfound access to other people's thoughts and emotions. Informing these insights is a new understanding of how Darwinian processes underlie the brain's development and function as well as its evolution. In contrast to much contemporary neuroscience that treats the brain as no more or less than a computer, Deacon provides a new clarity of vision into the mechanism of mind. It injects a renewed sense of adventure into the experience of being human.