Author: Yamie Chess
Publisher: Yamie Chess Ltd.
ISBN: 0990885100
Category : Education
Languages : en
Pages : 75
Book Description
Educational Assessments "Mathematically, I think the lessons are very well done. I like the emphasis on translating phrases into mathematical expressions and the practice with decimal arithmetic."—Yale Professor Michelle Lacey, PhD, Statistics, Yale University "Math classrooms require a great deal of reading to solve problems and this comic book provides students with an opportunity to dive right into a magical math world."—Monica Burns, Apple Distinguished Educator, 5th Grade NYC math teacher, George Lucas Educational Foundation Contributor "This is really good, a great story that helps students to understand some basic algebra with a focus on prime numbers."—Kirsten van Niekerk, Apple Distinguished Educator, Assistant Head of Senior School (Key Stage 3); Head of Math Faculty, Dulwich College Suzhou, China Math Contents Summary MAYDAY! This is a math SOS, kids! The evil dark chess pieces, Vigdor and the Chromemunchers, have cast a cartoon spell on the 8 numbers along the y-axis of the chess board, sending the numbers 1 to 8 to sleep. With the numbers snoozing, our Yankee hero 8-year-old Kimi, the boy who plays chess in his dreams, can’t complete the 2 grid coordinates for the winning moves he needs to checkmate the dark king, and save his friends. You’re invited to venture onto the high seas with the Yamie Chess cast for a thrilling math lesson about numbers. Learn how to convert English statements into algebra, with Kimi, the light king, Tigermore, and their Boston Red Sox buddy—the very rational number 8. As we journey to Deep Blue, the dark pieces underwater lair, you’ll need to find out the difference between rational and irrational numbers, solve the Sudoku problem, and work out the math puzzles step by step. Just make sure you know your multiplication tables! Information for Parents and Teachers Suitable for students at U.S. grade 3 math level and up, A Tale of Sleepy Numbers is an engaging cartoon math adventure for struggling-to-gifted learners, communicated by professional math teachers in simple, clear and concise language. The material is a short story extension to the Harvard- and MIT-supported Yamie Chess School Assistant for K-8 math education, recommended by School Library Journal and developed by experienced math teachers with decades of classroom teaching experience. Kids will continue the math learning adventures of our young chess hero, Kimi from Queens, New York, and tackle critical math concepts to develop math success in school. The math content can be used as revision or as a new teaching material to supplement important classroom work in number sense and operations. A Tale of Sleepy Numbers addresses integers, rational and irrational numbers, prime numbers, factors and multiples, orders of operation (PEMDAS), place value and the base-10 number system, the commutative property of addition, translating English statements into algebraic expressions, and decimal arithmetic. The integrated classic chess puzzle is adapted from a traditional game that took place between Grandmasters R. G. Nezhmetdinov and O. L Chernikov in Russia in 1962.
A Tale of Sleepy Numbers
Author: Yamie Chess
Publisher: Yamie Chess Ltd.
ISBN: 0990885100
Category : Education
Languages : en
Pages : 75
Book Description
Educational Assessments "Mathematically, I think the lessons are very well done. I like the emphasis on translating phrases into mathematical expressions and the practice with decimal arithmetic."—Yale Professor Michelle Lacey, PhD, Statistics, Yale University "Math classrooms require a great deal of reading to solve problems and this comic book provides students with an opportunity to dive right into a magical math world."—Monica Burns, Apple Distinguished Educator, 5th Grade NYC math teacher, George Lucas Educational Foundation Contributor "This is really good, a great story that helps students to understand some basic algebra with a focus on prime numbers."—Kirsten van Niekerk, Apple Distinguished Educator, Assistant Head of Senior School (Key Stage 3); Head of Math Faculty, Dulwich College Suzhou, China Math Contents Summary MAYDAY! This is a math SOS, kids! The evil dark chess pieces, Vigdor and the Chromemunchers, have cast a cartoon spell on the 8 numbers along the y-axis of the chess board, sending the numbers 1 to 8 to sleep. With the numbers snoozing, our Yankee hero 8-year-old Kimi, the boy who plays chess in his dreams, can’t complete the 2 grid coordinates for the winning moves he needs to checkmate the dark king, and save his friends. You’re invited to venture onto the high seas with the Yamie Chess cast for a thrilling math lesson about numbers. Learn how to convert English statements into algebra, with Kimi, the light king, Tigermore, and their Boston Red Sox buddy—the very rational number 8. As we journey to Deep Blue, the dark pieces underwater lair, you’ll need to find out the difference between rational and irrational numbers, solve the Sudoku problem, and work out the math puzzles step by step. Just make sure you know your multiplication tables! Information for Parents and Teachers Suitable for students at U.S. grade 3 math level and up, A Tale of Sleepy Numbers is an engaging cartoon math adventure for struggling-to-gifted learners, communicated by professional math teachers in simple, clear and concise language. The material is a short story extension to the Harvard- and MIT-supported Yamie Chess School Assistant for K-8 math education, recommended by School Library Journal and developed by experienced math teachers with decades of classroom teaching experience. Kids will continue the math learning adventures of our young chess hero, Kimi from Queens, New York, and tackle critical math concepts to develop math success in school. The math content can be used as revision or as a new teaching material to supplement important classroom work in number sense and operations. A Tale of Sleepy Numbers addresses integers, rational and irrational numbers, prime numbers, factors and multiples, orders of operation (PEMDAS), place value and the base-10 number system, the commutative property of addition, translating English statements into algebraic expressions, and decimal arithmetic. The integrated classic chess puzzle is adapted from a traditional game that took place between Grandmasters R. G. Nezhmetdinov and O. L Chernikov in Russia in 1962.
Publisher: Yamie Chess Ltd.
ISBN: 0990885100
Category : Education
Languages : en
Pages : 75
Book Description
Educational Assessments "Mathematically, I think the lessons are very well done. I like the emphasis on translating phrases into mathematical expressions and the practice with decimal arithmetic."—Yale Professor Michelle Lacey, PhD, Statistics, Yale University "Math classrooms require a great deal of reading to solve problems and this comic book provides students with an opportunity to dive right into a magical math world."—Monica Burns, Apple Distinguished Educator, 5th Grade NYC math teacher, George Lucas Educational Foundation Contributor "This is really good, a great story that helps students to understand some basic algebra with a focus on prime numbers."—Kirsten van Niekerk, Apple Distinguished Educator, Assistant Head of Senior School (Key Stage 3); Head of Math Faculty, Dulwich College Suzhou, China Math Contents Summary MAYDAY! This is a math SOS, kids! The evil dark chess pieces, Vigdor and the Chromemunchers, have cast a cartoon spell on the 8 numbers along the y-axis of the chess board, sending the numbers 1 to 8 to sleep. With the numbers snoozing, our Yankee hero 8-year-old Kimi, the boy who plays chess in his dreams, can’t complete the 2 grid coordinates for the winning moves he needs to checkmate the dark king, and save his friends. You’re invited to venture onto the high seas with the Yamie Chess cast for a thrilling math lesson about numbers. Learn how to convert English statements into algebra, with Kimi, the light king, Tigermore, and their Boston Red Sox buddy—the very rational number 8. As we journey to Deep Blue, the dark pieces underwater lair, you’ll need to find out the difference between rational and irrational numbers, solve the Sudoku problem, and work out the math puzzles step by step. Just make sure you know your multiplication tables! Information for Parents and Teachers Suitable for students at U.S. grade 3 math level and up, A Tale of Sleepy Numbers is an engaging cartoon math adventure for struggling-to-gifted learners, communicated by professional math teachers in simple, clear and concise language. The material is a short story extension to the Harvard- and MIT-supported Yamie Chess School Assistant for K-8 math education, recommended by School Library Journal and developed by experienced math teachers with decades of classroom teaching experience. Kids will continue the math learning adventures of our young chess hero, Kimi from Queens, New York, and tackle critical math concepts to develop math success in school. The math content can be used as revision or as a new teaching material to supplement important classroom work in number sense and operations. A Tale of Sleepy Numbers addresses integers, rational and irrational numbers, prime numbers, factors and multiples, orders of operation (PEMDAS), place value and the base-10 number system, the commutative property of addition, translating English statements into algebraic expressions, and decimal arithmetic. The integrated classic chess puzzle is adapted from a traditional game that took place between Grandmasters R. G. Nezhmetdinov and O. L Chernikov in Russia in 1962.
The Legend of Sleepy Hollow
Author: Washington Irving
Publisher: Createspace Independent Publishing Platform
ISBN: 9781539541196
Category :
Languages : en
Pages :
Book Description
From the listless repose of the place, and the peculiar character of its inhabitants, who are descendants from the original Dutch settlers, this sequestered glen has long been known by name of Sleepy Hollow... A drowsy, dreamy influence seems to hang over the land, and to pervade the very atmosphere. Washington Irving
Publisher: Createspace Independent Publishing Platform
ISBN: 9781539541196
Category :
Languages : en
Pages :
Book Description
From the listless repose of the place, and the peculiar character of its inhabitants, who are descendants from the original Dutch settlers, this sequestered glen has long been known by name of Sleepy Hollow... A drowsy, dreamy influence seems to hang over the land, and to pervade the very atmosphere. Washington Irving
Legends and Lore of Sleepy Hollow and the Hudson Valley
Author: Jonathan Kruk
Publisher: Arcadia Publishing
ISBN: 1614233195
Category : History
Languages : en
Pages : 166
Book Description
A storyteller examines Irving’s “The Legend of Sleepy Hollow” and the lore that inspired it, as well as other local legends of the Hudson Valley. The story of Ichabod Crane and the Headless Horseman is one of America's best-known fables, but what other stories does the Hudson Valley hold? Imps cause mischief on the Hudson River, a white lady haunts Raven Rock, Major Andre’s ghost seeks redemption and real headless Hessians search for their severed skulls. These mysterious and spooky tales from the region’s past inspired Irving and continue to captivate the imagination to this day. “Kruk has been enchanting audiences with his dramatic, enticing storytelling ability for 20 years.” —Suzanne Rothberg, Tarrytown-Sleepy Hollow Patch
Publisher: Arcadia Publishing
ISBN: 1614233195
Category : History
Languages : en
Pages : 166
Book Description
A storyteller examines Irving’s “The Legend of Sleepy Hollow” and the lore that inspired it, as well as other local legends of the Hudson Valley. The story of Ichabod Crane and the Headless Horseman is one of America's best-known fables, but what other stories does the Hudson Valley hold? Imps cause mischief on the Hudson River, a white lady haunts Raven Rock, Major Andre’s ghost seeks redemption and real headless Hessians search for their severed skulls. These mysterious and spooky tales from the region’s past inspired Irving and continue to captivate the imagination to this day. “Kruk has been enchanting audiences with his dramatic, enticing storytelling ability for 20 years.” —Suzanne Rothberg, Tarrytown-Sleepy Hollow Patch
Horseman
Author: Christina Henry
Publisher: Penguin
ISBN: 0593199790
Category : Fiction
Languages : en
Pages : 320
Book Description
In this atmospheric, terrifying novel that draws strongly from "The Legend of Sleepy Hollow," the author of Alice and The Girl in Red works her trademark magic, spinning an engaging and frightening new story from a classic tale. Everyone in Sleepy Hollow knows about the Horseman, but no one really believes in him. Not even Ben Van Brunt's grandfather, Brom Bones, who was there when it was said the Horseman chased the upstart Crane out of town. Brom says that's just legend, the village gossips talking. More than thirty years after those storied events, the village is a quiet place. Fourteen-year-old Ben loves to play "Sleepy Hollow boys," reenacting the events Brom once lived through. But then Ben and a friend stumble across the headless body of a child in the woods near the village, and the discovery makes Ben question everything the adults in Sleepy Hollow have ever said. Could the Horseman be real after all? Or does something even more sinister stalk the woods?
Publisher: Penguin
ISBN: 0593199790
Category : Fiction
Languages : en
Pages : 320
Book Description
In this atmospheric, terrifying novel that draws strongly from "The Legend of Sleepy Hollow," the author of Alice and The Girl in Red works her trademark magic, spinning an engaging and frightening new story from a classic tale. Everyone in Sleepy Hollow knows about the Horseman, but no one really believes in him. Not even Ben Van Brunt's grandfather, Brom Bones, who was there when it was said the Horseman chased the upstart Crane out of town. Brom says that's just legend, the village gossips talking. More than thirty years after those storied events, the village is a quiet place. Fourteen-year-old Ben loves to play "Sleepy Hollow boys," reenacting the events Brom once lived through. But then Ben and a friend stumble across the headless body of a child in the woods near the village, and the discovery makes Ben question everything the adults in Sleepy Hollow have ever said. Could the Horseman be real after all? Or does something even more sinister stalk the woods?
The Legend of Sleepy Hollow and Other Stories
Author: Washington Irving
Publisher: Courier Corporation
ISBN: 0486466582
Category : Literary Collections
Languages : en
Pages : 180
Book Description
Presents a selection of the American author's short stories, including "The Legend of Sleepy Hollow," in which a schoolteacher is terrorized by a headless horseman.
Publisher: Courier Corporation
ISBN: 0486466582
Category : Literary Collections
Languages : en
Pages : 180
Book Description
Presents a selection of the American author's short stories, including "The Legend of Sleepy Hollow," in which a schoolteacher is terrorized by a headless horseman.
Sketch Book of Geoffrey Crayon, Gent
Author: Washington Irving
Publisher:
ISBN:
Category : Americans
Languages : en
Pages : 532
Book Description
Publisher:
ISBN:
Category : Americans
Languages : en
Pages : 532
Book Description
Sleepyheads
Author: Sandra J. Howatt
Publisher: Simon and Schuster
ISBN: 1442446781
Category : Juvenile Fiction
Languages : en
Pages : 32
Book Description
Get ready for bed with this soothing sleepy story—now available as a Classic Board Book! The sun has set, and sleepyheads all across the land are tucked into their cozy beds. Rabbit is snoozing in the weeds, and Duck is snuggled in the reeds. Bear is nestled in his cave, and Otter is rocking on a wave. But there’s one little sleepyhead who’s not in his bed. Where, oh where, could he be? This sweet and snuggly bedtime book with irresistible illustrations by Joyce Wan is the perfect read-aloud story to prepare little ones for a cozy night’s sleep.
Publisher: Simon and Schuster
ISBN: 1442446781
Category : Juvenile Fiction
Languages : en
Pages : 32
Book Description
Get ready for bed with this soothing sleepy story—now available as a Classic Board Book! The sun has set, and sleepyheads all across the land are tucked into their cozy beds. Rabbit is snoozing in the weeds, and Duck is snuggled in the reeds. Bear is nestled in his cave, and Otter is rocking on a wave. But there’s one little sleepyhead who’s not in his bed. Where, oh where, could he be? This sweet and snuggly bedtime book with irresistible illustrations by Joyce Wan is the perfect read-aloud story to prepare little ones for a cozy night’s sleep.
American Fiction
Author: Edgar Allan Poe
Publisher:
ISBN:
Category : American fiction
Languages : en
Pages : 512
Book Description
Publisher:
ISBN:
Category : American fiction
Languages : en
Pages : 512
Book Description
Old Christmas
Author: Washington Irving
Publisher: Simon and Schuster
ISBN: 1633554740
Category : History
Languages : en
Pages : 64
Book Description
Washington Irving (April 3, 1783 - November 28, 1859) was an American author of the early 19th century. Best known for his short stories The Legend of Sleepy Hollow and Rip van Winkle (both of which appear in his book The Sketch Book of Geoffrey Crayon), he was also a prolific essayist, biographer and historian. Irving and James Fenimore Cooper were the first American writers to earn acclaim in Europe, and Irving is said to have encouraged authors such as Nathaniel Hawthorne, Henry Wadsworth Longfellow, and Edgar Allan Poe. Irving was also the U.S. minister to Spain 1842-1846.
Publisher: Simon and Schuster
ISBN: 1633554740
Category : History
Languages : en
Pages : 64
Book Description
Washington Irving (April 3, 1783 - November 28, 1859) was an American author of the early 19th century. Best known for his short stories The Legend of Sleepy Hollow and Rip van Winkle (both of which appear in his book The Sketch Book of Geoffrey Crayon), he was also a prolific essayist, biographer and historian. Irving and James Fenimore Cooper were the first American writers to earn acclaim in Europe, and Irving is said to have encouraged authors such as Nathaniel Hawthorne, Henry Wadsworth Longfellow, and Edgar Allan Poe. Irving was also the U.S. minister to Spain 1842-1846.
The Pythagoras Dragon
Author: Yamie Chess
Publisher: Yamie Chess Ltd.
ISBN: 0990885151
Category : Education
Languages : en
Pages : 81
Book Description
The Pythagoras Dragon builds math learning skills in algebra and geometry for middle school students. Using the chess grid to teach a twelfth-century proof of the Pythagorean theorem by the Indian mathematician Bhaskara II, the math lesson is communicated in simple, clear, and plain English through a cartoon fairytale about the ancient Chinese emperor Qinzong of the Song Dynasty. Information for Parents and Teachers Written and edited by professional math teachers, the educational content gives middle school students in U.S. grade 8 and higher (about 12 years old and up) a carefully designed math lesson on geometry through “think alouds” in the cartoon story, covering important strategic areas of geometry education associated with squares and triangles. The Pythagoras Dragon enables middle school students to benefit from a fuller understanding of what the statement a^2 + b^2 = c^2 actually means as a practical application and why the Pythagorean theorem works, and explores the underlying logic of why Pythagoras’s theorem makes sense. The math content is aligned with the U.S. National Council of Teachers of Mathematics (NCTM) Curriculum Focal Points. The integrated chess pattern is adapted from the Dragon Variation of the Sicilian defense game played between Grandmaster Anatoly Karpov and Richard Webb at the Lloyds Bank Chess Tournament in 1977.
Publisher: Yamie Chess Ltd.
ISBN: 0990885151
Category : Education
Languages : en
Pages : 81
Book Description
The Pythagoras Dragon builds math learning skills in algebra and geometry for middle school students. Using the chess grid to teach a twelfth-century proof of the Pythagorean theorem by the Indian mathematician Bhaskara II, the math lesson is communicated in simple, clear, and plain English through a cartoon fairytale about the ancient Chinese emperor Qinzong of the Song Dynasty. Information for Parents and Teachers Written and edited by professional math teachers, the educational content gives middle school students in U.S. grade 8 and higher (about 12 years old and up) a carefully designed math lesson on geometry through “think alouds” in the cartoon story, covering important strategic areas of geometry education associated with squares and triangles. The Pythagoras Dragon enables middle school students to benefit from a fuller understanding of what the statement a^2 + b^2 = c^2 actually means as a practical application and why the Pythagorean theorem works, and explores the underlying logic of why Pythagoras’s theorem makes sense. The math content is aligned with the U.S. National Council of Teachers of Mathematics (NCTM) Curriculum Focal Points. The integrated chess pattern is adapted from the Dragon Variation of the Sicilian defense game played between Grandmaster Anatoly Karpov and Richard Webb at the Lloyds Bank Chess Tournament in 1977.