A New Way for Mapping Texture Onto 3D Face Model

A New Way for Mapping Texture Onto 3D Face Model PDF Author: Changsheng Xiang
Publisher:
ISBN:
Category : Digital image correlation
Languages : en
Pages : 75

Get Book Here

Book Description
Adding texture to an object is extremely important for the enhancement of the 3D model's visual realism. This thesis presents a new method for mapping texture onto a 3D face model. The complete architecture of the new method is described. In this thesis, there are two main parts, one is 3D mesh modifying and the other is image processing. In 3D mesh modifying part, we use one face obj file as the 3D mesh file. Based on the coordinates and indices of that file, a 3D face wireframe can be displayed on screen by using OpenGL API. The most common method for mapping texture onto 3D mesh is to do mesh parametrization. To achieve this goal, a perspective-projection method is used to map 3D mesh to a 2D plane. To improve the degree of the accuracy, we separates the 3D mesh into three pieces based on three different view positions from left to right. In image processing part, we extracted the face information from the green background images by using image segmentation. Because of the three face images from different view positions, so they have different light illumination. In this thesis, a button controller was made to control the light illumination of three parts separately. The image blending method was used to reduce the texture seam between two different parts of the mesh.The proposed method in this thesis is new way to add detail to a 3D model. It provides a valid texture mapping, also satisfies the man-machine interaction exactly. Even if the images are taken under the different illumination, users can use keyboard to change its illumination for color matching. This new way provides a new method to parametrize and modify the mesh so as to be used for texture mapping.

A New Way for Mapping Texture Onto 3D Face Model

A New Way for Mapping Texture Onto 3D Face Model PDF Author: Changsheng Xiang
Publisher:
ISBN:
Category : Digital image correlation
Languages : en
Pages : 75

Get Book Here

Book Description
Adding texture to an object is extremely important for the enhancement of the 3D model's visual realism. This thesis presents a new method for mapping texture onto a 3D face model. The complete architecture of the new method is described. In this thesis, there are two main parts, one is 3D mesh modifying and the other is image processing. In 3D mesh modifying part, we use one face obj file as the 3D mesh file. Based on the coordinates and indices of that file, a 3D face wireframe can be displayed on screen by using OpenGL API. The most common method for mapping texture onto 3D mesh is to do mesh parametrization. To achieve this goal, a perspective-projection method is used to map 3D mesh to a 2D plane. To improve the degree of the accuracy, we separates the 3D mesh into three pieces based on three different view positions from left to right. In image processing part, we extracted the face information from the green background images by using image segmentation. Because of the three face images from different view positions, so they have different light illumination. In this thesis, a button controller was made to control the light illumination of three parts separately. The image blending method was used to reduce the texture seam between two different parts of the mesh.The proposed method in this thesis is new way to add detail to a 3D model. It provides a valid texture mapping, also satisfies the man-machine interaction exactly. Even if the images are taken under the different illumination, users can use keyboard to change its illumination for color matching. This new way provides a new method to parametrize and modify the mesh so as to be used for texture mapping.

Articulated Motion and Deformable Objects

Articulated Motion and Deformable Objects PDF Author: Francisco J. Perales
Publisher: Springer Science & Business Media
ISBN: 354036031X
Category : Computers
Languages : en
Pages : 539

Get Book Here

Book Description
TheAMDO-e2006conferencetookplaceattheHotelMonPort, Portd'Andratx (Mallorca), on July 11-14, 2006, sponsored by the International Association for Pattern Recognition (IAPR), the MEC (Ministerio de Educaciþ on y Ciencia, SpanishGovernment), theConselleriad'Economia, HisendaiInnovaciþ o(Balearic Islands Government), the AERFAI (Spanish Association in Pattern Recognition and Arti?cial Intelligence), the EG (Eurographics Association) and the Ma- ematics and Computer Science Department of the UIB. Important commercial sponsorsalsocollaboratedwithpracticaldemonstrations;themaincontributions were from: VICOM Tech, ANDROME Iberica, GroupVision, Ndigital (NDI), CESA and TAGrv. The subject of the conference was ongoing research in articulated motion on a sequence of images and sophisticated models for deformable objects. The goals of these areas are to understand and interpret the motion of complex objects that can be found in sequences of images in the real world. The main topics considered as priority were: geometric and physical deformable models, motion analysis, articulated models and animation, modelling and visualization of deformable models, deformable models applications, motion analysis appli- tions, single or multiple human motion analysis and synthesis, face modelling, tracking, recovering and recognition models, virtual and augmented reality, haptics devices, biometrics techniques. These topics were grouped into four tracks: Track 1: Computer Graphics (Human Modelling and Animation), Track 2: Human Motion (Analysis, Tracking, 3D Reconstruction and Rec- nition), Track 3: Multimodal User Interaction (VR and AR, Speech, Biom- rics) and Track 4: Advanced Multimedia Systems (Standards, Indexed Video Contents). This conference was the natural evolution of the AMDO2004 workshop (Springer LNCS 3179).

Pattern Recognition and Information Processing

Pattern Recognition and Information Processing PDF Author: Sergey V. Ablameyko
Publisher: Springer Nature
ISBN: 303035430X
Category : Computers
Languages : en
Pages : 320

Get Book Here

Book Description
This book constitutes the refereed proceedings of the 14th International Conference on Pattern Recognition and Information Processing, PRIP 2019, held in Minsk, Belarus, in May 2019. The 25 revised full papers were carefully reviewed and selected from 120 submissions. The papers of this volume are organized in topical sections on pattern recognition and image analysis; information processing and applications.

Facial Model Improvement Using 3D Texture Mapping Feedback

Facial Model Improvement Using 3D Texture Mapping Feedback PDF Author: Yongjie Liu
Publisher:
ISBN:
Category : Image processing
Languages : en
Pages : 172

Get Book Here

Book Description


Advances in Visual Computing

Advances in Visual Computing PDF Author: George Bebis
Publisher: Springer
ISBN: 3642419143
Category : Computers
Languages : en
Pages : 618

Get Book Here

Book Description
The two volume sets LNCS 8033 and 8034 constitutes the refereed proceedings of the 9th International Symposium on Visual Computing, ISVC 2013, held in Rethymnon, Crete, Greece, in July 2013. The 63 revised full papers and 35 poster papers presented together with 32 special track papers were carefully reviewed and selected from more than 220 submissions. The papers are organized in topical sections: Part I (LNCS 8033) comprises computational bioimaging; computer graphics; motion, tracking and recognition; segmentation; visualization; 3D mapping, modeling and surface reconstruction; feature extraction, matching and recognition; sparse methods for computer vision, graphics and medical imaging; and face processing and recognition. Part II (LNCS 8034) comprises topics such as visualization; visual computing with multimodal data streams; visual computing in digital cultural heritage; intelligent environments: algorithms and applications; applications and virtual reality.

Facial Texture Super-Resolution by Fitting 3D Face Models

Facial Texture Super-Resolution by Fitting 3D Face Models PDF Author: Qu, Chengchao
Publisher: KIT Scientific Publishing
ISBN: 3731508281
Category :
Languages : en
Pages : 234

Get Book Here

Book Description


New Trends in Technologies

New Trends in Technologies PDF Author: Er Meng Joo
Publisher: BoD – Books on Demand
ISBN: 953307213X
Category : Computers
Languages : en
Pages : 452

Get Book Here

Book Description
The grandest accomplishments of engineering took place in the twentieth century. The widespread development and distribution of electricity and clean water, automobiles and airplanes, radio and television, spacecraft and lasers, antibiotics and medical imaging, computers and the Internet are just some of the highlights from a century in which engineering revolutionized and improved virtually every aspect of human life. In this book, the authors provide a glimpse of the new trends of technologies pertaining to control, management, computational intelligence and network systems.

Advances in Multimedia Modeling

Advances in Multimedia Modeling PDF Author: Tat-Jen Cham
Publisher: Springer
ISBN: 3540694293
Category : Computers
Languages : en
Pages : 756

Get Book Here

Book Description
The two volume set LNCS 4351 and LNCS 4352 constitutes the refereed proceedings of the 13th International Multimedia Modeling Conference, MMM 2007, held in Singapore in January 2007. Based on rigorous reviewing, the program committee selected 123 carefully revised full papers of the main technical sessions and 33 revised full papers of four special sessions from a total of 392 submissions for presentation in two volumes.

3D Face Modeling, Analysis and Recognition

3D Face Modeling, Analysis and Recognition PDF Author: Mohamed Daoudi
Publisher: John Wiley & Sons
ISBN: 1118592638
Category : Technology & Engineering
Languages : en
Pages : 219

Get Book Here

Book Description
3D Face Modeling, Analysis and Recognition presents methodologies for analyzing shapes of facial surfaces, develops computational tools for analyzing 3D face data, and illustrates them using state-of-the-art applications. The methodologies chosen are based on efficient representations, metrics, comparisons, and classifications of features that are especially relevant in the context of 3D measurements of human faces. These frameworks have a long-term utility in face analysis, taking into account the anticipated improvements in data collection, data storage, processing speeds, and application scenarios expected as the discipline develops further. The book covers face acquisition through 3D scanners and 3D face pre-processing, before examining the three main approaches for 3D facial surface analysis and recognition: facial curves; facial surface features; and 3D morphable models. Whilst the focus of these chapters is fundamentals and methodologies, the algorithms provided are tested on facial biometric data, thereby continually showing how the methods can be applied. Key features: • Explores the underlying mathematics and will apply these mathematical techniques to 3D face analysis and recognition • Provides coverage of a wide range of applications including biometrics, forensic applications, facial expression analysis, and model fitting to 2D images • Contains numerous exercises and algorithms throughout the book

A New Method for Texture Mapping Point-based Models

A New Method for Texture Mapping Point-based Models PDF Author: Linbo Bai
Publisher:
ISBN:
Category :
Languages : en
Pages :

Get Book Here

Book Description