A Long-run Collaboration on Long-run Games

A Long-run Collaboration on Long-run Games PDF Author: Drew Fudenberg
Publisher: World Scientific
ISBN: 9812818464
Category : Mathematics
Languages : en
Pages : 417

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Book Description
This book brings together the joint work of Drew Fudenberg and David Levine (through 2008) on the closely connected topics of repeated games and reputation effects, along with related papers on more general issues in game theory and dynamic games. The unified presentation highlights the recurring themes of their work.

A Long-run Collaboration on Long-run Games

A Long-run Collaboration on Long-run Games PDF Author: Drew Fudenberg
Publisher: World Scientific
ISBN: 9812818464
Category : Mathematics
Languages : en
Pages : 417

Get Book Here

Book Description
This book brings together the joint work of Drew Fudenberg and David Levine (through 2008) on the closely connected topics of repeated games and reputation effects, along with related papers on more general issues in game theory and dynamic games. The unified presentation highlights the recurring themes of their work.

A Long-Run Collaboration on Long-Run Games

A Long-Run Collaboration on Long-Run Games PDF Author: Drew Fudenberg
Publisher:
ISBN:
Category :
Languages : en
Pages : 0

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Book Description
This book brings together the joint work of Drew Fudenberg and David Levine (through 2008) on the closely connected topics of repeated games and reputation effects, along with related papers on more general issues in game theory and dynamic games. The unified presentation highlights the recurring themes of their work.

The Theory of Learning in Games

The Theory of Learning in Games PDF Author: Drew Fudenberg
Publisher: MIT Press
ISBN: 9780262061940
Category : Business & Economics
Languages : en
Pages : 304

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Book Description
This work explains that equilibrium is the long-run outcome of a process in which non-fully rational players search for optimality over time. The models they e×plore provide a foundation for equilibrium theory and suggest ways for economists to evaluate and modify traditional equilibrium concepts.

Learning for the Long Run

Learning for the Long Run PDF Author: Holly Burkett
Publisher: ASTD
ISBN: 9781562869946
Category : Business & Economics
Languages : en
Pages : 0

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Book Description
Providing seven proven practices businesses use to ensure continuity in learning and development, this practical book demystifies how to earn credibility and grow the learning function into a mature enterprise that will weather today¿s frequent business disruptions. --

The Big Book of Conflict Resolution Games: Quick, Effective Activities to Improve Communication, Trust and Collaboration

The Big Book of Conflict Resolution Games: Quick, Effective Activities to Improve Communication, Trust and Collaboration PDF Author: Mary Scannell
Publisher: McGraw Hill Professional
ISBN: 0071743669
Category : Business & Economics
Languages : en
Pages : 240

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Book Description
Make workplace conflict resolution a game that EVERYBODY wins! Recent studies show that typical managers devote more than a quarter of their time to resolving coworker disputes. The Big Book of Conflict-Resolution Games offers a wealth of activities and exercises for groups of any size that let you manage your business (instead of managing personalities). Part of the acclaimed, bestselling Big Books series, this guide offers step-by-step directions and customizable tools that empower you to heal rifts arising from ineffective communication, cultural/personality clashes, and other specific problem areas—before they affect your organization's bottom line. Let The Big Book of Conflict-Resolution Games help you to: Build trust Foster morale Improve processes Overcome diversity issues And more Dozens of physical and verbal activities help create a safe environment for teams to explore several common forms of conflict—and their resolution. Inexpensive, easy-to-implement, and proved effective at Fortune 500 corporations and mom-and-pop businesses alike, the exercises in The Big Book of Conflict-Resolution Games delivers everything you need to make your workplace more efficient, effective, and engaged.

Repeated Games

Repeated Games PDF Author: Jean-François Mertens
Publisher: Cambridge University Press
ISBN: 110703020X
Category : Business & Economics
Languages : en
Pages : 597

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Book Description
This landmark work significantly advances the literature on game theory with a masterful conceptual presentation of the CORE working papers published in 1994.

The Evolution of Cooperation

The Evolution of Cooperation PDF Author: Robert Axelrod
Publisher: Basic Books
ISBN: 0786734884
Category : Business & Economics
Languages : en
Pages : 258

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Book Description
A famed political scientist's classic argument for a more cooperative world We assume that, in a world ruled by natural selection, selfishness pays. So why cooperate? In The Evolution of Cooperation, political scientist Robert Axelrod seeks to answer this question. In 1980, he organized the famed Computer Prisoners Dilemma Tournament, which sought to find the optimal strategy for survival in a particular game. Over and over, the simplest strategy, a cooperative program called Tit for Tat, shut out the competition. In other words, cooperation, not unfettered competition, turns out to be our best chance for survival. A vital book for leaders and decision makers, The Evolution of Cooperation reveals how cooperative principles help us think better about everything from military strategy, to political elections, to family dynamics.

The Complexity of Cooperation

The Complexity of Cooperation PDF Author: Robert Axelrod
Publisher: Princeton University Press
ISBN: 1400822300
Category : Political Science
Languages : en
Pages : 247

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Book Description
Robert Axelrod is widely known for his groundbreaking work in game theory and complexity theory. He is a leader in applying computer modeling to social science problems. His book The Evolution of Cooperation has been hailed as a seminal contribution and has been translated into eight languages since its initial publication. The Complexity of Cooperation is a sequel to that landmark book. It collects seven essays, originally published in a broad range of journals, and adds an extensive new introduction to the collection, along with new prefaces to each essay and a useful new appendix of additional resources. Written in Axelrod's acclaimed, accessible style, this collection serves as an introductory text on complexity theory and computer modeling in the social sciences and as an overview of the current state of the art in the field. The articles move beyond the basic paradigm of the Prisoner's Dilemma to study a rich set of issues, including how to cope with errors in perception or implementation, how norms emerge, and how new political actors and regions of shared culture can develop. They use the shared methodology of agent-based modeling, a powerful technique that specifies the rules of interaction between individuals and uses computer simulation to discover emergent properties of the social system. The Complexity of Cooperation is essential reading for all social scientists who are interested in issues of cooperation and complexity.

The Infinite Game

The Infinite Game PDF Author: Simon Sinek
Publisher: Penguin
ISBN: 0735213526
Category : Business & Economics
Languages : en
Pages : 272

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Book Description
From the New York Times bestselling author of Start With Why and Leaders Eat Last, a bold framework for leadership in today’s ever-changing world. How do we win a game that has no end? Finite games, like football or chess, have known players, fixed rules and a clear endpoint. The winners and losers are easily identified. Infinite games, games with no finish line, like business or politics, or life itself, have players who come and go. The rules of an infinite game are changeable while infinite games have no defined endpoint. There are no winners or losers—only ahead and behind. The question is, how do we play to succeed in the game we’re in? In this revelatory new book, Simon Sinek offers a framework for leading with an infinite mindset. On one hand, none of us can resist the fleeting thrills of a promotion earned or a tournament won, yet these rewards fade quickly. In pursuit of a Just Cause, we will commit to a vision of a future world so appealing that we will build it week after week, month after month, year after year. Although we do not know the exact form this world will take, working toward it gives our work and our life meaning. Leaders who embrace an infinite mindset build stronger, more innovative, more inspiring organizations. Ultimately, they are the ones who lead us into the future.

Resonant Games

Resonant Games PDF Author: Eric Klopfer
Publisher: MIT Press
ISBN: 0262037807
Category : Games & Activities
Languages : en
Pages : 267

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Book Description
Principles for designing educational games that integrate content and play and create learning experiences connecting to many areas of learners' lives. Too often educational videogames are narrowly focused on specific learning outcomes dictated by school curricula and fail to engage young learners. This book suggests another approach, offering a guide to designing games that integrates content and play and creates learning experiences that connect to many areas of learners' lives. These games are not gamified workbooks but are embedded in a long-form experience of exploration, discovery, and collaboration that takes into consideration the learning environment. Resonant Games describes twenty essential principles for designing games that offer this kind of deeper learning experience, presenting them in connection with five games or collections of games developed at MIT's educational game research lab, the Education Arcade. Each of the games—which range from Vanished, an alternate reality game for middle schoolers promoting STEM careers, to Ubiquitous Bio, a series of casual mobile games for high school biology students—has a different story, but all spring from these fundamental assumptions: honor the whole learner, as a full human being, not an empty vessel awaiting a fill-up; honor the sociality of learning and play; honor a deep connection between the content and the game; and honor the learning context—most often the public school classroom, but also beyond the classroom.