A Game of Thrones: Comic Book, Issue 14

A Game of Thrones: Comic Book, Issue 14 PDF Author: George R. R. Martin
Publisher: Bantam Dell
ISBN: 0345545397
Category : Comics & Graphic Novels
Languages : en
Pages : 34

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Book Description
Daniel Abraham’s riveting adaptation of the fantasy masterwork by George R. R. Martin continues. When three lords owing allegiance to Riverrun come to King’s Landing to complain of Ser Gregor Clegane, it falls to Eddard Stark, in the absence of the king, to pass judgment. He declares the brutish Clegane, a bannerman of House Lannister, guilty of treason and dispatches men to bring him to justice. Knowing that this will increase the enmity of the powerful Lannisters, Eddard decides that he must send his daughters, Sansa and Arya, home to Winterfell. Meanwhile, another Lannister, Tyrion—the Imp—gains savage new allies in his quest for vengeance against Lady Stark. And Eddard, enlightened by the unwitting Arya, moves against Cersei Lannister . . . yet acts with a mercy he may come to regret.

Starport

Starport PDF Author: George R.R. Martin
Publisher: HarperCollins UK
ISBN: 0008342466
Category : Fiction
Languages : en
Pages : 274

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Book Description
Law & Order meets Men in Black in this graphic novel adaptation of a TV pilot script by the author of A Game of Thrones. Ideal for fans of Saga.

Image Plus #14

Image Plus #14 PDF Author: Various
Publisher: Image Comics
ISBN:
Category : Comics & Graphic Novels
Languages : en
Pages : 68

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Book Description
IMAGE+ is a monthly magazine featuring ImageÕs upcoming releases, as well as bonus creator-owned comics content. Each issue features an original, four-page THE WALKING DEAD story concerning NeganÕs origins, and created by New York Times bestselling team ROBERT KIRKMAN and CHARLIE ADLARD, for a total of 48 pages of backstory! IMAGE+ showcases interviews, spotlight features, bonus never-before-seen preview pages, editorials from industry voices, and more in-depth, insightful, and provocative comics coverage curated by David Brothers, Branding Manager at Image Comics. IMAGE+ is fansÕ premiere source for all things creator-owned.

1000 Facts about Comic Books Vol. 3

1000 Facts about Comic Books Vol. 3 PDF Author: James Egan
Publisher: Lulu.com
ISBN: 0244606293
Category : Comics & Graphic Novels
Languages : en
Pages : 170

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Book Description
Deadpool claims to have a "Chainsaw Sense" that warns him when he is being stabbed with a chainsaw. Superman once turned into a lion. The writer of Games of Thrones wrote several letters to Marvel about the Fantastic Four to point out some plot holes in the stories. Once, Batman turned into a mummy. Apocalypse used to be the leader of the X-Men. The Joker was the ambassador of Iran. George Bush, Oprah, Fidel Castro and Nelson Mandela attended Black Panther's wedding. Wonder Woman moved the Sun with her lasso. Captain America doesn't know how to use a SmartPhone. Marvel and DC Comics were both published by the same person. The Hulk fought a dinosaur in the Wild West. Lex Luthor was one of the first fictional characters to use an atomic bomb. The X-Men were nearly called The Merry Mutants. The Hulk can survive being decapitated. Pink Kryptonite turns Superman gay.

Race and Popular Fantasy Literature

Race and Popular Fantasy Literature PDF Author: Helen Young
Publisher: Routledge
ISBN: 1317532163
Category : Literary Criticism
Languages : en
Pages : 248

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Book Description
This book illuminates the racialized nature of twenty-first century Western popular culture by exploring how discourses of race circulate in the Fantasy genre. It examines not only major texts in the genre, but also the impact of franchises, industry, editorial and authorial practices, and fan engagements on race and representation. Approaching Fantasy as a significant element of popular culture, it visits the struggles over race, racism, and white privilege that are enacted within creative works across media and the communities which revolve around them. While scholars of Science Fiction have explored the genre’s racialized constructs of possible futures, this book is the first examination of Fantasy to take up the topic of race in depth. The book’s interdisciplinary approach, drawing on Literary, Cultural, Fan, and Whiteness Studies, offers a cultural history of the anxieties which haunt Western popular culture in a century eager to declare itself post-race. The beginnings of the Fantasy genre’s habits of whiteness in the twentieth century are examined, with an exploration of the continuing impact of older problematic works through franchising, adaptation, and imitation. Young also discusses the major twenty-first century sub-genres which both re-use and subvert Fantasy conventions. The final chapter explores debates and anti-racist praxis in authorial and fan communities. With its multi-pronged approach and innovative methodology, this book is an important and original contribution to studies of race, Fantasy, and twenty-first century popular culture.

The Realm #14

The Realm #14 PDF Author: Ralph Griffith
Publisher: Caliber Comics
ISBN: 1635292336
Category : Comics & Graphic Novels
Languages : en
Pages : 36

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Book Description
Four normal modern day teenagers are plunged into a world they thought only existed in novels and film. They are whisked away to a magical land where dragons roam the skies, orcs and hobgoblins terrorize travelers, and kingdoms wage war for dominance. It is a world where man is just one race, joining other races such as elves, trolls, dwarves, changelings, and the dreaded night creatures who steal the night. Not a typical "dungeons and dragons" world, for this story follows the adventures of these teens into the unknown as we watch the world unfold with their eyes. It is a world that is foreign to them. We learn as they learn. And what hope do these teens have in this strange Middle Earth world? How can they survive against wizards, dwarves, halflings, dragons, and trolls if they had a hard time making it in high school? It is a world of fantasy. Of imagination. It is the Realm. THIS ISSUE: "HEART AND SOUL" - The group makes it to Ardonia but they will only agree to help if the group can help stave off the attack by Terroreck. Majorie joins the Preisthood and Alex realizes that their relationship has ended forever. Sandra, in the midst of war, eagerly accepts her new role as Queen of Drohm.

Vietnam Journal: Series Two #14

Vietnam Journal: Series Two #14 PDF Author: Don Lomax
Publisher: Caliber Comics
ISBN:
Category : Comics & Graphic Novels
Languages : en
Pages : 28

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Book Description
Don Lomax's critically acclaimed Vietnam Journal is back with all new tales of Scott 'Journal' Neithammer as he reports on the heartache and headache, and the young soldiers on both sides of the Vietnam War. THIS ISSUE: "An Unsettling Outcome" - Reporter Scott 'Journal' Neithammer is in the catbird seat to witness the 101st Airborne's impending combat assault on the ominous Hill 1000, located one mile west of Fire Support Base Ripcord. It was an operation reminiscent of a similar campaign the 101st became embroiled in one year earlier which became a turning point in the war - Hamburger Hill. A Caliber Comics release.

Savior #7

Savior #7 PDF Author: Todd McFarlane
Publisher: Image Comics
ISBN:
Category : Comics & Graphic Novels
Languages : en
Pages : 32

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Book Description
Only one issue left before the conclusion of the SAVIOR series. Part 7 of an 8-issue origin story.

Toxic Geek Masculinity in Media

Toxic Geek Masculinity in Media PDF Author: Anastasia Salter
Publisher: Springer
ISBN: 3319660772
Category : Language Arts & Disciplines
Languages : en
Pages : 219

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Book Description
This book examines changing representations of masculinity in geek media, during a time of transition in which “geek” has not only gone mainstream but also become a more contested space than ever, with continual clashes such as Gamergate, the Rabid and Sad Puppies’ attacks on the Hugo Awards, and battles at conventions over “fake geek girls.” Anastasia Salter and Bridget Blodgett critique both gendered depictions of geeks, including shows like Chuck and The Big Bang Theory, and aspirational geek heroes, ranging from the Winchester brothers of Supernatural to BBC’s Sherlock and the varied superheroes of the Marvel Cinematic Universe. Through this analysis, the authors argue that toxic masculinity is deeply embedded in geek culture, and that the identity of geek as victimized other must be redefined before geek culture and media can ever become an inclusive space.

Arab and Muslim Science Fiction

Arab and Muslim Science Fiction PDF Author: Hosam A. Ibrahim Elzembely
Publisher: McFarland
ISBN: 1476643172
Category : Literary Criticism
Languages : en
Pages : 397

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Book Description
How is science fiction from the Arab and Muslim world different than mainstream science fiction from the West? What distinctive and original contributions can it make? Why is it so often neglected in critical considerations of the genre? While other books have explored these questions, all have been from foreign academic voices. Instead, this book examines the nature, genesis, and history of Arabic and Muslim science fiction, as well as the challenges faced by its authors, in the authors' own words. These authors share their stories and struggles with censors, recalcitrant publishers, critics, the book market, and the literary establishment. Their uphill efforts, with critical contributions from academics, translators, and literary activists, will enlighten the sci-fi enthusiast and fill a gap in the history of science fiction. Topics covered range from culture shock to conflicts between tradition and modernity, proactive roles for female heroines, blind imitation of storytelling techniques, and language games.