A Game of Thrones: Comic Book, Issue 14

A Game of Thrones: Comic Book, Issue 14 PDF Author: George R. R. Martin
Publisher: Bantam Dell
ISBN: 0345545397
Category : Comics & Graphic Novels
Languages : en
Pages : 34

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Book Description
Daniel Abraham’s riveting adaptation of the fantasy masterwork by George R. R. Martin continues. When three lords owing allegiance to Riverrun come to King’s Landing to complain of Ser Gregor Clegane, it falls to Eddard Stark, in the absence of the king, to pass judgment. He declares the brutish Clegane, a bannerman of House Lannister, guilty of treason and dispatches men to bring him to justice. Knowing that this will increase the enmity of the powerful Lannisters, Eddard decides that he must send his daughters, Sansa and Arya, home to Winterfell. Meanwhile, another Lannister, Tyrion—the Imp—gains savage new allies in his quest for vengeance against Lady Stark. And Eddard, enlightened by the unwitting Arya, moves against Cersei Lannister . . . yet acts with a mercy he may come to regret.

A Game of Thrones: Comic Book, Issue 14

A Game of Thrones: Comic Book, Issue 14 PDF Author: George R. R. Martin
Publisher: Bantam Dell
ISBN: 0345545397
Category : Comics & Graphic Novels
Languages : en
Pages : 34

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Book Description
Daniel Abraham’s riveting adaptation of the fantasy masterwork by George R. R. Martin continues. When three lords owing allegiance to Riverrun come to King’s Landing to complain of Ser Gregor Clegane, it falls to Eddard Stark, in the absence of the king, to pass judgment. He declares the brutish Clegane, a bannerman of House Lannister, guilty of treason and dispatches men to bring him to justice. Knowing that this will increase the enmity of the powerful Lannisters, Eddard decides that he must send his daughters, Sansa and Arya, home to Winterfell. Meanwhile, another Lannister, Tyrion—the Imp—gains savage new allies in his quest for vengeance against Lady Stark. And Eddard, enlightened by the unwitting Arya, moves against Cersei Lannister . . . yet acts with a mercy he may come to regret.

Game of thrones 1-4

Game of thrones 1-4 PDF Author: George R.R. Martin
Publisher:
ISBN: 9789460781803
Category :
Languages : nl
Pages : 56

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Book Description


Game of thrones (A)

Game of thrones (A) PDF Author: Daniel Abraham
Publisher:
ISBN: 9788865461761
Category : Comics & Graphic Novels
Languages : it
Pages : 32

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Book Description


A game of thrones / 5 / druk 1

A game of thrones / 5 / druk 1 PDF Author: George Raymond Richard Martin
Publisher:
ISBN: 9789460781100
Category :
Languages : nl
Pages : 128

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Book Description


Image Plus #14

Image Plus #14 PDF Author: Various
Publisher: Image Comics
ISBN:
Category : Comics & Graphic Novels
Languages : en
Pages : 68

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Book Description
IMAGE+ is a monthly magazine featuring ImageÕs upcoming releases, as well as bonus creator-owned comics content. Each issue features an original, four-page THE WALKING DEAD story concerning NeganÕs origins, and created by New York Times bestselling team ROBERT KIRKMAN and CHARLIE ADLARD, for a total of 48 pages of backstory! IMAGE+ showcases interviews, spotlight features, bonus never-before-seen preview pages, editorials from industry voices, and more in-depth, insightful, and provocative comics coverage curated by David Brothers, Branding Manager at Image Comics. IMAGE+ is fansÕ premiere source for all things creator-owned.

The Realm #14

The Realm #14 PDF Author: Ralph Griffith
Publisher: Caliber Comics
ISBN: 1635292336
Category : Comics & Graphic Novels
Languages : en
Pages : 36

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Book Description
Four normal modern day teenagers are plunged into a world they thought only existed in novels and film. They are whisked away to a magical land where dragons roam the skies, orcs and hobgoblins terrorize travelers, and kingdoms wage war for dominance. It is a world where man is just one race, joining other races such as elves, trolls, dwarves, changelings, and the dreaded night creatures who steal the night. Not a typical "dungeons and dragons" world, for this story follows the adventures of these teens into the unknown as we watch the world unfold with their eyes. It is a world that is foreign to them. We learn as they learn. And what hope do these teens have in this strange Middle Earth world? How can they survive against wizards, dwarves, halflings, dragons, and trolls if they had a hard time making it in high school? It is a world of fantasy. Of imagination. It is the Realm. THIS ISSUE: "HEART AND SOUL" - The group makes it to Ardonia but they will only agree to help if the group can help stave off the attack by Terroreck. Majorie joins the Preisthood and Alex realizes that their relationship has ended forever. Sandra, in the midst of war, eagerly accepts her new role as Queen of Drohm.

Game of thrones

Game of thrones PDF Author: George Raymond Richard Martin
Publisher:
ISBN:
Category :
Languages : nl
Pages :

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Book Description


Northern Myths, Modern Identities

Northern Myths, Modern Identities PDF Author: Simon Halink
Publisher: BRILL
ISBN: 9004398430
Category : History
Languages : en
Pages : 273

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Book Description
This anthology of essays, Northern Myths, Modern Identities, explores the various ways in which northern mythologies have been employed in the cultural construction of ethnic, national and supra-national identities from 1800 to the present.

Guinness World Records 2015 Gamer's Edition

Guinness World Records 2015 Gamer's Edition PDF Author: Guinness World Records
Publisher: Guinness World Records
ISBN: 1908843837
Category : Games & Activities
Languages : en
Pages : 218

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Book Description
Now in its eighth edition, Guinness World Records Gamer's Edition is the ultimate guide to videogames. With all-new design and photography, the fresh-looking 2015 edition is packed full of news and views about the most up-to-date achievements and developments in gaming. It offers the most dazzling images from this year's top titles, along with fascinating facts, figures and features on the games and characters you love – from Minecraft to the world-beating Grand Theft Auto V, from thrilling new games to all-time classics. The latest edition includes gameplay tips and hints, interviews and features exploring gaming from different perspectives, and quotes from leading figures in the industry. Find out about the biggest-selling games, the highest scores, and the world's most amazing gamers. Read about the latest hardware developments in the battle of the eight-generation consoles, and explore the most exciting news stories across all the major gaming genres.

Race and Popular Fantasy Literature

Race and Popular Fantasy Literature PDF Author: Helen Young
Publisher: Routledge
ISBN: 1317532171
Category : Literary Criticism
Languages : en
Pages : 239

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Book Description
This book illuminates the racialized nature of twenty-first century Western popular culture by exploring how discourses of race circulate in the Fantasy genre. It examines not only major texts in the genre, but also the impact of franchises, industry, editorial and authorial practices, and fan engagements on race and representation. Approaching Fantasy as a significant element of popular culture, it visits the struggles over race, racism, and white privilege that are enacted within creative works across media and the communities which revolve around them. While scholars of Science Fiction have explored the genre’s racialized constructs of possible futures, this book is the first examination of Fantasy to take up the topic of race in depth. The book’s interdisciplinary approach, drawing on Literary, Cultural, Fan, and Whiteness Studies, offers a cultural history of the anxieties which haunt Western popular culture in a century eager to declare itself post-race. The beginnings of the Fantasy genre’s habits of whiteness in the twentieth century are examined, with an exploration of the continuing impact of older problematic works through franchising, adaptation, and imitation. Young also discusses the major twenty-first century sub-genres which both re-use and subvert Fantasy conventions. The final chapter explores debates and anti-racist praxis in authorial and fan communities. With its multi-pronged approach and innovative methodology, this book is an important and original contribution to studies of race, Fantasy, and twenty-first century popular culture.