Author: Bruno Zatt
Publisher: Springer Science & Business Media
ISBN: 1461467594
Category : Technology & Engineering
Languages : en
Pages : 219
Book Description
This book shows readers how to develop energy-efficient algorithms and hardware architectures to enable high-definition 3D video coding on resource-constrained embedded devices. Users of the Multiview Video Coding (MVC) standard face the challenge of exploiting its 3D video-specific coding tools for increasing compression efficiency at the cost of increasing computational complexity and, consequently, the energy consumption. This book enables readers to reduce the multiview video coding energy consumption through jointly considering the algorithmic and architectural levels. Coverage includes an introduction to 3D videos and an extensive discussion of the current state-of-the-art of 3D video coding, as well as energy-efficient algorithms for 3D video coding and energy-efficient hardware architecture for 3D video coding.
3D Video Coding for Embedded Devices
Author: Bruno Zatt
Publisher: Springer Science & Business Media
ISBN: 1461467594
Category : Technology & Engineering
Languages : en
Pages : 219
Book Description
This book shows readers how to develop energy-efficient algorithms and hardware architectures to enable high-definition 3D video coding on resource-constrained embedded devices. Users of the Multiview Video Coding (MVC) standard face the challenge of exploiting its 3D video-specific coding tools for increasing compression efficiency at the cost of increasing computational complexity and, consequently, the energy consumption. This book enables readers to reduce the multiview video coding energy consumption through jointly considering the algorithmic and architectural levels. Coverage includes an introduction to 3D videos and an extensive discussion of the current state-of-the-art of 3D video coding, as well as energy-efficient algorithms for 3D video coding and energy-efficient hardware architecture for 3D video coding.
Publisher: Springer Science & Business Media
ISBN: 1461467594
Category : Technology & Engineering
Languages : en
Pages : 219
Book Description
This book shows readers how to develop energy-efficient algorithms and hardware architectures to enable high-definition 3D video coding on resource-constrained embedded devices. Users of the Multiview Video Coding (MVC) standard face the challenge of exploiting its 3D video-specific coding tools for increasing compression efficiency at the cost of increasing computational complexity and, consequently, the energy consumption. This book enables readers to reduce the multiview video coding energy consumption through jointly considering the algorithmic and architectural levels. Coverage includes an introduction to 3D videos and an extensive discussion of the current state-of-the-art of 3D video coding, as well as energy-efficient algorithms for 3D video coding and energy-efficient hardware architecture for 3D video coding.
Hardware/Software Architectures for Low-Power Embedded Multimedia Systems
Author: Muhammad Shafique
Publisher: Springer Science & Business Media
ISBN: 1441996923
Category : Technology & Engineering
Languages : en
Pages : 240
Book Description
This book presents techniques for energy reduction in adaptive embedded multimedia systems, based on dynamically reconfigurable processors. The approach described will enable designers to meet performance/area constraints, while minimizing video quality degradation, under various, run-time scenarios. Emphasis is placed on implementing power/energy reduction at various abstraction levels. To enable this, novel techniques for adaptive energy management at both processor architecture and application architecture levels are presented, such that both hardware and software adapt together, minimizing overall energy consumption under unpredictable, design-/compile-time scenarios.
Publisher: Springer Science & Business Media
ISBN: 1441996923
Category : Technology & Engineering
Languages : en
Pages : 240
Book Description
This book presents techniques for energy reduction in adaptive embedded multimedia systems, based on dynamically reconfigurable processors. The approach described will enable designers to meet performance/area constraints, while minimizing video quality degradation, under various, run-time scenarios. Emphasis is placed on implementing power/energy reduction at various abstraction levels. To enable this, novel techniques for adaptive energy management at both processor architecture and application architecture levels are presented, such that both hardware and software adapt together, minimizing overall energy consumption under unpredictable, design-/compile-time scenarios.
Connected Media in the Future Internet Era
Author: Ahmet Kondoz
Publisher: Springer
ISBN: 1493940260
Category : Technology & Engineering
Languages : en
Pages : 225
Book Description
This book describes recent innovations in 3D media and technologies, with coverage of 3D media capturing, processing, encoding, and adaptation, networking aspects for 3D Media, and quality of user experience (QoE). The contributions are based on the results of the FP7 European Project ROMEO, which focuses on new methods for the compression and delivery of 3D multi-view video and spatial audio, as well as the optimization of networking and compression jointly across the future Internet. The delivery of 3D media to individual users remains a highly challenging problem due to the large amount of data involved, diverse network characteristics and user terminal requirements, as well as the user’s context such as their preferences and location. As the number of visual views increases, current systems will struggle to meet the demanding requirements in terms of delivery of consistent video quality to fixed and mobile users. ROMEO will present hybrid networking solutions that combine the DVB-T2 and DVB-NGH broadcast access network technologies together with a QoE aware Peer-to-Peer (P2P) distribution system that operates over wired and wireless links. Live streaming 3D media needs to be received by collaborating users at the same time or with imperceptible delay to enable them to watch together while exchanging comments as if they were all in the same location. This book is the last of a series of three annual volumes devoted to the latest results of the FP7 European Project ROMEO. The present volume provides state-of-the-art information on 3D multi-view video, spatial audio networking protocols for 3D media, P2P 3D media streaming, and 3D Media delivery across heterogeneous wireless networks among other topics. Graduate students and professionals in electrical engineering and computer science with an interest in 3D Future Internet Media will find this volume to be essential reading.
Publisher: Springer
ISBN: 1493940260
Category : Technology & Engineering
Languages : en
Pages : 225
Book Description
This book describes recent innovations in 3D media and technologies, with coverage of 3D media capturing, processing, encoding, and adaptation, networking aspects for 3D Media, and quality of user experience (QoE). The contributions are based on the results of the FP7 European Project ROMEO, which focuses on new methods for the compression and delivery of 3D multi-view video and spatial audio, as well as the optimization of networking and compression jointly across the future Internet. The delivery of 3D media to individual users remains a highly challenging problem due to the large amount of data involved, diverse network characteristics and user terminal requirements, as well as the user’s context such as their preferences and location. As the number of visual views increases, current systems will struggle to meet the demanding requirements in terms of delivery of consistent video quality to fixed and mobile users. ROMEO will present hybrid networking solutions that combine the DVB-T2 and DVB-NGH broadcast access network technologies together with a QoE aware Peer-to-Peer (P2P) distribution system that operates over wired and wireless links. Live streaming 3D media needs to be received by collaborating users at the same time or with imperceptible delay to enable them to watch together while exchanging comments as if they were all in the same location. This book is the last of a series of three annual volumes devoted to the latest results of the FP7 European Project ROMEO. The present volume provides state-of-the-art information on 3D multi-view video, spatial audio networking protocols for 3D media, P2P 3D media streaming, and 3D Media delivery across heterogeneous wireless networks among other topics. Graduate students and professionals in electrical engineering and computer science with an interest in 3D Future Internet Media will find this volume to be essential reading.
Embedded System Design: Topics, Techniques and Trends
Author: Achim Rettberg
Publisher: Springer
ISBN: 0387722580
Category : Computers
Languages : en
Pages : 456
Book Description
This volume presents the technical program of the 2007 International Embedded Systems Symposium held in Irvine, California. It covers timely topics, techniques and trends in embedded system design, including design methodology, networks-on-chip, distributed and networked systems, and system verification. It places emphasis on automotive and medical applications and includes case studies and special aspects in embedded system design.
Publisher: Springer
ISBN: 0387722580
Category : Computers
Languages : en
Pages : 456
Book Description
This volume presents the technical program of the 2007 International Embedded Systems Symposium held in Irvine, California. It covers timely topics, techniques and trends in embedded system design, including design methodology, networks-on-chip, distributed and networked systems, and system verification. It places emphasis on automotive and medical applications and includes case studies and special aspects in embedded system design.
3D Television (3DTV) Technology, Systems, and Deployment
Author: Daniel Minoli
Publisher: CRC Press
ISBN: 1439840660
Category : Technology & Engineering
Languages : en
Pages : 318
Book Description
Going beyond the technological building blocks of 3DTV, 3D Television (3DTV) Technology, Systems, and Deployment: Rolling Out the Infrastructure for Next-Generation Entertainment offers an early view of the deployment and rollout strategies of this emerging technology. It covers cutting-edge advances, theories, and techniques in end-to-end 3DTV systems to provide a system-level view of the topic and what it takes to make this concept a commercial reality. The book reflects the full-range of questions being posed about post-production 3D mastering, delivery options, and home screens. It reviews fundamental visual concepts supporting stereographic perception of 3DTV and considers the various stages of a 3DTV system including capture, representation, coding, transmission, and display. Presents new advances in 3DTV and display techniques Includes a 24-page color insert Identifies standardization activities critical to broad deployment Examines a different stage of an end-to-end 3DTV system in each chapter Considers the technical details related to 3DTV—including compression and transmission technologies Discussing theory and application, the text covers both stereoscopic and autostereoscopic techniques—the latter eliminating the need for special glasses and allowing for viewer movement. It also examines emerging holographic approaches, which have the potential to provide the truest three-dimensional images. The book contains the results of a survey of a number of advocacy groups to provide a clear picture of the current state of the industry, research trends, future directions, and underlying topics.
Publisher: CRC Press
ISBN: 1439840660
Category : Technology & Engineering
Languages : en
Pages : 318
Book Description
Going beyond the technological building blocks of 3DTV, 3D Television (3DTV) Technology, Systems, and Deployment: Rolling Out the Infrastructure for Next-Generation Entertainment offers an early view of the deployment and rollout strategies of this emerging technology. It covers cutting-edge advances, theories, and techniques in end-to-end 3DTV systems to provide a system-level view of the topic and what it takes to make this concept a commercial reality. The book reflects the full-range of questions being posed about post-production 3D mastering, delivery options, and home screens. It reviews fundamental visual concepts supporting stereographic perception of 3DTV and considers the various stages of a 3DTV system including capture, representation, coding, transmission, and display. Presents new advances in 3DTV and display techniques Includes a 24-page color insert Identifies standardization activities critical to broad deployment Examines a different stage of an end-to-end 3DTV system in each chapter Considers the technical details related to 3DTV—including compression and transmission technologies Discussing theory and application, the text covers both stereoscopic and autostereoscopic techniques—the latter eliminating the need for special glasses and allowing for viewer movement. It also examines emerging holographic approaches, which have the potential to provide the truest three-dimensional images. The book contains the results of a survey of a number of advocacy groups to provide a clear picture of the current state of the industry, research trends, future directions, and underlying topics.
Wavelet Image and Video Compression
Author: Pankaj N. Topiwala
Publisher: Springer Science & Business Media
ISBN: 0306470438
Category : Science
Languages : en
Pages : 434
Book Description
An exciting new development has taken place in the digital era that has captured the imagination and talent of researchers around the globe - wavelet image compression. This technology has deep roots in theories of vision, and promises performance improvements over all other compression methods, such as those based on Fourier transforms, vectors quantizers, fractals, neural nets, and many others. It is this revolutionary new technology that is presented in Wavelet Image and Video Compression, in a form that is accessible to the largest audience possible. Wavelet Image and Video Compression is divided into four parts. Part I, Background Material, introduces the basic mathematical structures that underly image compression algorithms with the intention of providing an easy introduction to the mathematical concepts that are prerequisites for the remainder of the book. It explains such topics as change of bases, scalar and vector quantization, bit allocation and rate-distortion theory, entropy coding, the discrete-cosine transform, wavelet filters and other related topics. Part II, Still Image Coding, presents a spectrum of wavelet still image coding techniques. Part III, Special Topics in Still Image Coding, provides a variety of example coding schemes with a special flavor in either approach or application domain. Part IV, Video Coding, examines wavelet and pyramidal coding techniques for video data. Wavelet Image and Video Compression serves as an excellent reference and may be used as a text for advanced courses covering the subject.
Publisher: Springer Science & Business Media
ISBN: 0306470438
Category : Science
Languages : en
Pages : 434
Book Description
An exciting new development has taken place in the digital era that has captured the imagination and talent of researchers around the globe - wavelet image compression. This technology has deep roots in theories of vision, and promises performance improvements over all other compression methods, such as those based on Fourier transforms, vectors quantizers, fractals, neural nets, and many others. It is this revolutionary new technology that is presented in Wavelet Image and Video Compression, in a form that is accessible to the largest audience possible. Wavelet Image and Video Compression is divided into four parts. Part I, Background Material, introduces the basic mathematical structures that underly image compression algorithms with the intention of providing an easy introduction to the mathematical concepts that are prerequisites for the remainder of the book. It explains such topics as change of bases, scalar and vector quantization, bit allocation and rate-distortion theory, entropy coding, the discrete-cosine transform, wavelet filters and other related topics. Part II, Still Image Coding, presents a spectrum of wavelet still image coding techniques. Part III, Special Topics in Still Image Coding, provides a variety of example coding schemes with a special flavor in either approach or application domain. Part IV, Video Coding, examines wavelet and pyramidal coding techniques for video data. Wavelet Image and Video Compression serves as an excellent reference and may be used as a text for advanced courses covering the subject.
Multidimensional Signal, Image, and Video Processing and Coding
Author: John W. Woods
Publisher: Elsevier
ISBN: 0080479553
Category : Computers
Languages : en
Pages : 515
Book Description
Digital images have become mainstream of late notably within HDTV, cell phones, personal cameras, and many medical applications. The processing of digital images and video includes adjusting illumination, manufacturing enlargements/reductions, and creating contrast. This development has made it possible to take long forgotten, badly damaged photos and make them new again with image estimation. It can also help snapshot photographers with image restoration, a method of reducing the influence of an unsteady hand. Dr. Woods has constructed a book for professionals and graduate students that will give them the thorough understanding of image and video processing that they need in order to contribute to this hot technology's future advances. Examples and problems at the end of each chapter help the reader digest what has just been read. Forged from a theoretical base, this exceptional book develops into an essential guide to hands-on endeavors in signal processing. FOR INSTRUCTORS: To obtain access to the solutions manual for this title simply register on our textbook website (textbooks.elsevier.com)and request access to the Computer Science or Electronics and Electrical Engineering subject area. Once approved (usually within one business day) you will be able to access all of the instructor-only materials through the "Instructor Manual" link on this book's academic web page at textbooks.elsevier.com. *Overflowing with over 150 digital images *Brimming with productive examples and challenging problems *Written by celebrated MIT graduate who has authored four other exceptional books
Publisher: Elsevier
ISBN: 0080479553
Category : Computers
Languages : en
Pages : 515
Book Description
Digital images have become mainstream of late notably within HDTV, cell phones, personal cameras, and many medical applications. The processing of digital images and video includes adjusting illumination, manufacturing enlargements/reductions, and creating contrast. This development has made it possible to take long forgotten, badly damaged photos and make them new again with image estimation. It can also help snapshot photographers with image restoration, a method of reducing the influence of an unsteady hand. Dr. Woods has constructed a book for professionals and graduate students that will give them the thorough understanding of image and video processing that they need in order to contribute to this hot technology's future advances. Examples and problems at the end of each chapter help the reader digest what has just been read. Forged from a theoretical base, this exceptional book develops into an essential guide to hands-on endeavors in signal processing. FOR INSTRUCTORS: To obtain access to the solutions manual for this title simply register on our textbook website (textbooks.elsevier.com)and request access to the Computer Science or Electronics and Electrical Engineering subject area. Once approved (usually within one business day) you will be able to access all of the instructor-only materials through the "Instructor Manual" link on this book's academic web page at textbooks.elsevier.com. *Overflowing with over 150 digital images *Brimming with productive examples and challenging problems *Written by celebrated MIT graduate who has authored four other exceptional books
Pipelined Multiprocessor System-on-Chip for Multimedia
Author: Haris Javaid
Publisher: Springer Science & Business Media
ISBN: 3319011138
Category : Technology & Engineering
Languages : en
Pages : 174
Book Description
This book describes analytical models and estimation methods to enhance performance estimation of pipelined multiprocessor systems-on-chip (MPSoCs). A framework is introduced for both design-time and run-time optimizations. For design space exploration, several algorithms are presented to minimize the area footprint of a pipelined MPSoC under a latency or a throughput constraint. A novel adaptive pipelined MPSoC architecture is described, where idle processors are transitioned into low-power states at run-time to reduce energy consumption. Multi-mode pipelined MPSoCs are introduced, where multiple pipelined MPSoCs optimized separately are merged into a single pipelined MPSoC, enabling further reduction of the area footprint by sharing the processors and communication buffers. Readers will benefit from the authors’ combined use of analytical models, estimation methods and exploration algorithms and will be enabled to explore billions of design points in a few minutes.
Publisher: Springer Science & Business Media
ISBN: 3319011138
Category : Technology & Engineering
Languages : en
Pages : 174
Book Description
This book describes analytical models and estimation methods to enhance performance estimation of pipelined multiprocessor systems-on-chip (MPSoCs). A framework is introduced for both design-time and run-time optimizations. For design space exploration, several algorithms are presented to minimize the area footprint of a pipelined MPSoC under a latency or a throughput constraint. A novel adaptive pipelined MPSoC architecture is described, where idle processors are transitioned into low-power states at run-time to reduce energy consumption. Multi-mode pipelined MPSoCs are introduced, where multiple pipelined MPSoCs optimized separately are merged into a single pipelined MPSoC, enabling further reduction of the area footprint by sharing the processors and communication buffers. Readers will benefit from the authors’ combined use of analytical models, estimation methods and exploration algorithms and will be enabled to explore billions of design points in a few minutes.
Multimedia Signal Coding and Transmission
Author: Jens-Rainer Ohm
Publisher: Springer
ISBN: 3662466910
Category : Technology & Engineering
Languages : en
Pages : 563
Book Description
This textbook covers the theoretical background of one- and multidimensional signal processing, statistical analysis and modelling, coding and information theory with regard to the principles and design of image, video and audio compression systems. The theoretical concepts are augmented by practical examples of algorithms for multimedia signal coding technology, and related transmission aspects. On this basis, principles behind multimedia coding standards, including most recent developments like High Efficiency Video Coding, can be well understood. Furthermore, potential advances in future development are pointed out. Numerous figures and examples help to illustrate the concepts covered. The book was developed on the basis of a graduate-level university course, and most chapters are supplemented by exercises. The book is also a self-contained introduction both for researchers and developers of multimedia compression systems in industry.
Publisher: Springer
ISBN: 3662466910
Category : Technology & Engineering
Languages : en
Pages : 563
Book Description
This textbook covers the theoretical background of one- and multidimensional signal processing, statistical analysis and modelling, coding and information theory with regard to the principles and design of image, video and audio compression systems. The theoretical concepts are augmented by practical examples of algorithms for multimedia signal coding technology, and related transmission aspects. On this basis, principles behind multimedia coding standards, including most recent developments like High Efficiency Video Coding, can be well understood. Furthermore, potential advances in future development are pointed out. Numerous figures and examples help to illustrate the concepts covered. The book was developed on the basis of a graduate-level university course, and most chapters are supplemented by exercises. The book is also a self-contained introduction both for researchers and developers of multimedia compression systems in industry.
Digital Signal Compression
Author: William A. Pearlman
Publisher: Cambridge University Press
ISBN: 0521899826
Category : Computers
Languages : en
Pages : 440
Book Description
Provides clear and easily understandable coverage of the fundamental concepts and coding methods, whilst retaining technical depth and rigor.
Publisher: Cambridge University Press
ISBN: 0521899826
Category : Computers
Languages : en
Pages : 440
Book Description
Provides clear and easily understandable coverage of the fundamental concepts and coding methods, whilst retaining technical depth and rigor.