Author: Thomas Snyder
Publisher:
ISBN: 9780985009434
Category :
Languages : en
Pages :
Book Description
The Art of Puzzles is a collection of mental masterpieces from the world's most talented puzzle designers. With ten genres of logic puzzles and over 270 puzzles in total, this book has a great mix of challenges including shading puzzles (Tapa and Nurikabe), loop puzzles (Masyu and Slitherlink), number placement puzzles (Skyscrapers and TomTom), object placement puzzles (Star Battle and Battleships), and region division puzzles (Cave and Fillomino). Each section has a mix of very easy to fiendishly hard puzzles, with hints for every puzzle to help you to become a better logic puzzler.
The Art of Puzzles
Author: Thomas Snyder
Publisher:
ISBN: 9780985009434
Category :
Languages : en
Pages :
Book Description
The Art of Puzzles is a collection of mental masterpieces from the world's most talented puzzle designers. With ten genres of logic puzzles and over 270 puzzles in total, this book has a great mix of challenges including shading puzzles (Tapa and Nurikabe), loop puzzles (Masyu and Slitherlink), number placement puzzles (Skyscrapers and TomTom), object placement puzzles (Star Battle and Battleships), and region division puzzles (Cave and Fillomino). Each section has a mix of very easy to fiendishly hard puzzles, with hints for every puzzle to help you to become a better logic puzzler.
Publisher:
ISBN: 9780985009434
Category :
Languages : en
Pages :
Book Description
The Art of Puzzles is a collection of mental masterpieces from the world's most talented puzzle designers. With ten genres of logic puzzles and over 270 puzzles in total, this book has a great mix of challenges including shading puzzles (Tapa and Nurikabe), loop puzzles (Masyu and Slitherlink), number placement puzzles (Skyscrapers and TomTom), object placement puzzles (Star Battle and Battleships), and region division puzzles (Cave and Fillomino). Each section has a mix of very easy to fiendishly hard puzzles, with hints for every puzzle to help you to become a better logic puzzler.
Mensa Sudoku
Author: Michael Rios
Publisher: Sterling Publishing Company, Inc.
ISBN: 9781402736001
Category : Games & Activities
Languages : en
Pages : 328
Book Description
Sudoku for the super-smart Mensa members are known for their finely-honed logic skills--and that's just what it takes to become an expert at sudoku. So it's no surprise that this organization for the highly intelligent has put together a huge collection of these sizzling-hot puzzles--a whopping 534 games to sate the obsessed solver's craving. They start out relatively easy for the newcomer, and get harder (and more fun ) as you go along.
Publisher: Sterling Publishing Company, Inc.
ISBN: 9781402736001
Category : Games & Activities
Languages : en
Pages : 328
Book Description
Sudoku for the super-smart Mensa members are known for their finely-honed logic skills--and that's just what it takes to become an expert at sudoku. So it's no surprise that this organization for the highly intelligent has put together a huge collection of these sizzling-hot puzzles--a whopping 534 games to sate the obsessed solver's craving. They start out relatively easy for the newcomer, and get harder (and more fun ) as you go along.
Proceedings of the 2012 International Conference on Information Technology and Software Engineering
Author: Wei Lu
Publisher: Springer Science & Business Media
ISBN: 3642345220
Category : Computers
Languages : en
Pages : 976
Book Description
Proceedings of the 2012 International Conference on Information Technology and Software Engineering presents selected articles from this major event, which was held in Beijing, December 8-10, 2012. This book presents the latest research trends, methods and experimental results in the fields of information technology and software engineering, covering various state-of-the-art research theories and approaches. The subjects range from intelligent computing to information processing, software engineering, Web, unified modeling language (UML), multimedia, communication technologies, system identification, graphics and visualizing, etc. The proceedings provide a major interdisciplinary forum for researchers and engineers to present the most innovative studies and advances, which can serve as an excellent reference work for researchers and graduate students working on information technology and software engineering. Prof. Wei Lu, Dr. Guoqiang Cai, Prof. Weibin Liu and Dr. Weiwei Xing all work at Beijing Jiaotong University.
Publisher: Springer Science & Business Media
ISBN: 3642345220
Category : Computers
Languages : en
Pages : 976
Book Description
Proceedings of the 2012 International Conference on Information Technology and Software Engineering presents selected articles from this major event, which was held in Beijing, December 8-10, 2012. This book presents the latest research trends, methods and experimental results in the fields of information technology and software engineering, covering various state-of-the-art research theories and approaches. The subjects range from intelligent computing to information processing, software engineering, Web, unified modeling language (UML), multimedia, communication technologies, system identification, graphics and visualizing, etc. The proceedings provide a major interdisciplinary forum for researchers and engineers to present the most innovative studies and advances, which can serve as an excellent reference work for researchers and graduate students working on information technology and software engineering. Prof. Wei Lu, Dr. Guoqiang Cai, Prof. Weibin Liu and Dr. Weiwei Xing all work at Beijing Jiaotong University.
Original Sudoku
Author: Editors of Nikoli Publishing
Publisher: Workman Publishing Company
ISBN: 9780761142157
Category : Games & Activities
Languages : en
Pages : 0
Book Description
Prepare to be obsessed. Match wits with the experts who created Sudoku. Arranged from “Easy” to “Very Hard,” here are over 300 logic puzzles that celebrate the compulsive joy of Sudoku with symmetry, smartness, and elegance—qualities lacking in computer-generated puzzles. It’s fiendish fun…every puzzle is designed by an author who anticipates your next step and obscurest the path, while never leading you into frustration.
Publisher: Workman Publishing Company
ISBN: 9780761142157
Category : Games & Activities
Languages : en
Pages : 0
Book Description
Prepare to be obsessed. Match wits with the experts who created Sudoku. Arranged from “Easy” to “Very Hard,” here are over 300 logic puzzles that celebrate the compulsive joy of Sudoku with symmetry, smartness, and elegance—qualities lacking in computer-generated puzzles. It’s fiendish fun…every puzzle is designed by an author who anticipates your next step and obscurest the path, while never leading you into frustration.
Krazydad Two Not Touch Volume 1: 360 Star Battle Puzzles to Preserve Your Sanity in These Trying Times
Author: Jim Bumgardner
Publisher: Krazydad Two Not Touch
ISBN: 9781946855367
Category : Games & Activities
Languages : en
Pages : 92
Book Description
From krazydad, constructor of the wildly popular and addictive puzzles published in The New York Times as Two Not Touch, here are 360 of your favorite Star Battle puzzles. These puzzles will provide a healthy diversion for you in these challenging times, and help you make it to the other side with your sanity intact! Includes an instructive and pithy tutorial.
Publisher: Krazydad Two Not Touch
ISBN: 9781946855367
Category : Games & Activities
Languages : en
Pages : 92
Book Description
From krazydad, constructor of the wildly popular and addictive puzzles published in The New York Times as Two Not Touch, here are 360 of your favorite Star Battle puzzles. These puzzles will provide a healthy diversion for you in these challenging times, and help you make it to the other side with your sanity intact! Includes an instructive and pithy tutorial.
Think Like a Programmer
Author: V. Anton Spraul
Publisher: No Starch Press
ISBN: 1593274564
Category : Computers
Languages : en
Pages : 260
Book Description
The real challenge of programming isn't learning a language's syntax—it's learning to creatively solve problems so you can build something great. In this one-of-a-kind text, author V. Anton Spraul breaks down the ways that programmers solve problems and teaches you what other introductory books often ignore: how to Think Like a Programmer. Each chapter tackles a single programming concept, like classes, pointers, and recursion, and open-ended exercises throughout challenge you to apply your knowledge. You'll also learn how to: –Split problems into discrete components to make them easier to solve –Make the most of code reuse with functions, classes, and libraries –Pick the perfect data structure for a particular job –Master more advanced programming tools like recursion and dynamic memory –Organize your thoughts and develop strategies to tackle particular types of problems Although the book's examples are written in C++, the creative problem-solving concepts they illustrate go beyond any particular language; in fact, they often reach outside the realm of computer science. As the most skillful programmers know, writing great code is a creative art—and the first step in creating your masterpiece is learning to Think Like a Programmer.
Publisher: No Starch Press
ISBN: 1593274564
Category : Computers
Languages : en
Pages : 260
Book Description
The real challenge of programming isn't learning a language's syntax—it's learning to creatively solve problems so you can build something great. In this one-of-a-kind text, author V. Anton Spraul breaks down the ways that programmers solve problems and teaches you what other introductory books often ignore: how to Think Like a Programmer. Each chapter tackles a single programming concept, like classes, pointers, and recursion, and open-ended exercises throughout challenge you to apply your knowledge. You'll also learn how to: –Split problems into discrete components to make them easier to solve –Make the most of code reuse with functions, classes, and libraries –Pick the perfect data structure for a particular job –Master more advanced programming tools like recursion and dynamic memory –Organize your thoughts and develop strategies to tackle particular types of problems Although the book's examples are written in C++, the creative problem-solving concepts they illustrate go beyond any particular language; in fact, they often reach outside the realm of computer science. As the most skillful programmers know, writing great code is a creative art—and the first step in creating your masterpiece is learning to Think Like a Programmer.
Brain Games 2-In-1 - Large Print Sudoku
Author: Publications International Ltd
Publisher:
ISBN: 9781639380275
Category : Games & Activities
Languages : en
Pages : 0
Book Description
Brain Games 2-in-1 Large Print Sudoku features 326 puzzles to challenge your mind. Each puzzle is spread out on one full page, solving these puzzles will be easy on your eyes--but not on your brain! Spiral binding allows for easy puzzling, whether at home or on the go. Complete answers are located in the back of the book. 384 pages
Publisher:
ISBN: 9781639380275
Category : Games & Activities
Languages : en
Pages : 0
Book Description
Brain Games 2-in-1 Large Print Sudoku features 326 puzzles to challenge your mind. Each puzzle is spread out on one full page, solving these puzzles will be easy on your eyes--but not on your brain! Spiral binding allows for easy puzzling, whether at home or on the go. Complete answers are located in the back of the book. 384 pages
The Big Book of Small Python Projects
Author: Al Sweigart
Publisher: No Starch Press
ISBN: 1718501242
Category : Computers
Languages : en
Pages : 433
Book Description
Best-selling author Al Sweigart shows you how to easily build over 80 fun programs with minimal code and maximum creativity. If you’ve mastered basic Python syntax and you’re ready to start writing programs, you’ll find The Big Book of Small Python Projects both enlightening and fun. This collection of 81 Python projects will have you making digital art, games, animations, counting pro- grams, and more right away. Once you see how the code works, you’ll practice re-creating the programs and experiment by adding your own custom touches. These simple, text-based programs are 256 lines of code or less. And whether it’s a vintage screensaver, a snail-racing game, a clickbait headline generator, or animated strands of DNA, each project is designed to be self-contained so you can easily share it online. You’ll create: • Hangman, Blackjack, and other games to play against your friends or the computer • Simulations of a forest fire, a million dice rolls, and a Japanese abacus • Animations like a virtual fish tank, a rotating cube, and a bouncing DVD logo screensaver • A first-person 3D maze game • Encryption programs that use ciphers like ROT13 and Vigenère to conceal text If you’re tired of standard step-by-step tutorials, you’ll love the learn-by-doing approach of The Big Book of Small Python Projects. It’s proof that good things come in small programs!
Publisher: No Starch Press
ISBN: 1718501242
Category : Computers
Languages : en
Pages : 433
Book Description
Best-selling author Al Sweigart shows you how to easily build over 80 fun programs with minimal code and maximum creativity. If you’ve mastered basic Python syntax and you’re ready to start writing programs, you’ll find The Big Book of Small Python Projects both enlightening and fun. This collection of 81 Python projects will have you making digital art, games, animations, counting pro- grams, and more right away. Once you see how the code works, you’ll practice re-creating the programs and experiment by adding your own custom touches. These simple, text-based programs are 256 lines of code or less. And whether it’s a vintage screensaver, a snail-racing game, a clickbait headline generator, or animated strands of DNA, each project is designed to be self-contained so you can easily share it online. You’ll create: • Hangman, Blackjack, and other games to play against your friends or the computer • Simulations of a forest fire, a million dice rolls, and a Japanese abacus • Animations like a virtual fish tank, a rotating cube, and a bouncing DVD logo screensaver • A first-person 3D maze game • Encryption programs that use ciphers like ROT13 and Vigenère to conceal text If you’re tired of standard step-by-step tutorials, you’ll love the learn-by-doing approach of The Big Book of Small Python Projects. It’s proof that good things come in small programs!
Ai Escargot
Author: Arto Inkala
Publisher:
ISBN: 9781847534514
Category : Games
Languages : en
Pages : 108
Book Description
This book contains AI Escargot, the world famous sudoku puzzle which became the most difficult sudoku puzzle known in 2006. There are also several hints for solving AI Escargot in the shortest and most logical way. In addition, the book has 166 other sudoku puzzles in 11 categories. This makes it very convenient to find out your own level and to learn more! The author, Arto Inkala, is a puzzle creator and a doctor of science in the field of applied mathematics.
Publisher:
ISBN: 9781847534514
Category : Games
Languages : en
Pages : 108
Book Description
This book contains AI Escargot, the world famous sudoku puzzle which became the most difficult sudoku puzzle known in 2006. There are also several hints for solving AI Escargot in the shortest and most logical way. In addition, the book has 166 other sudoku puzzles in 11 categories. This makes it very convenient to find out your own level and to learn more! The author, Arto Inkala, is a puzzle creator and a doctor of science in the field of applied mathematics.
Path Puzzles
Author: Roderick Kimball
Publisher:
ISBN: 9780578127323
Category : Games & Activities
Languages : en
Pages : 106
Book Description
The Path Puzzles book contains over 100 original escape-the-grid type puzzles by Roderick Kimball. Path Puzzles are the perfect thing for people who like Sudoku but are ready for something new.
Publisher:
ISBN: 9780578127323
Category : Games & Activities
Languages : en
Pages : 106
Book Description
The Path Puzzles book contains over 100 original escape-the-grid type puzzles by Roderick Kimball. Path Puzzles are the perfect thing for people who like Sudoku but are ready for something new.