Author: S. Eric Meretzky
Publisher:
ISBN: 9780140317565
Category :
Languages : en
Pages : 127
Book Description
The Malifestro Quest
Author: S. Eric Meretzky
Publisher:
ISBN: 9780140317565
Category :
Languages : en
Pages : 127
Book Description
Publisher:
ISBN: 9780140317565
Category :
Languages : en
Pages : 127
Book Description
Zork, the Malifestro Quest
Author: S. Eric Meretzky
Publisher: Tor Books
ISBN: 9780812579802
Category : Fantastic fiction.
Languages : en
Pages : 127
Book Description
The reader's choices will determine whether Syovar can be rescued and the kingdom saved from his kidnapper, the evil wizard, Malifestro.
Publisher: Tor Books
ISBN: 9780812579802
Category : Fantastic fiction.
Languages : en
Pages : 127
Book Description
The reader's choices will determine whether Syovar can be rescued and the kingdom saved from his kidnapper, the evil wizard, Malifestro.
Conquest at Quendor
Author: S. Eric Meretzky
Publisher: Tor Books
ISBN: 9780812559897
Category : Plot-your-own stories
Languages : en
Pages : 127
Book Description
Unless you can find the magical Helmet of Zork, the kingdom will be plunged into total war. The fate of Zork may depend on your choices.
Publisher: Tor Books
ISBN: 9780812559897
Category : Plot-your-own stories
Languages : en
Pages : 127
Book Description
Unless you can find the magical Helmet of Zork, the kingdom will be plunged into total war. The fate of Zork may depend on your choices.
The Secrets of Story
Author: Matt Bird
Publisher: Penguin
ISBN: 1440348235
Category : Language Arts & Disciplines
Languages : en
Pages : 369
Book Description
You've just boarded a plane. You've loaded your phone with your favorite podcasts, but before you can pop in your earbuds, disaster strikes: The guy in the next seat starts telling you all about something crazy that happened to him--in great detail. This is the unwelcome storyteller, trying to convince a reluctant audience to care about his story. We all hate that guy, right? But when you tell a story (any kind of story: a novel, a memoir, a screenplay, a stage play, a comic, or even a cover letter), you become the unwelcome storyteller. So how can you write a story that audiences will embrace? The answer is simple: Remember what it feels like to be that jaded audience. Tell the story that would win you over, even if you didn't want to hear it. The Secrets of Story provides comprehensive, audience-focused strategies for becoming a master storyteller. Armed with the Ultimate Story Checklist, you can improve every aspect of your fiction writing with incisive questions like these: • Concept: Is the one-sentence description of your story uniquely appealing? • Character: Can your audience identify with your hero? • Structure and Plot: Is your story ruled by human nature? • Scene Work: Does each scene advance the plot and reveal character through emotional reactions? • Dialogue: Is your characters' dialogue infused with distinct personality traits and speech patterns based on their lives and backgrounds? • Tone: Are you subtly setting, resetting, and upsetting expectations? • Theme: Are you using multiple ironies throughout the story to create meaning? To succeed in the world of fiction and film, you have to work on every aspect of your craft and satisfy your audience. Do both--and so much more--with The Secrets of Story.
Publisher: Penguin
ISBN: 1440348235
Category : Language Arts & Disciplines
Languages : en
Pages : 369
Book Description
You've just boarded a plane. You've loaded your phone with your favorite podcasts, but before you can pop in your earbuds, disaster strikes: The guy in the next seat starts telling you all about something crazy that happened to him--in great detail. This is the unwelcome storyteller, trying to convince a reluctant audience to care about his story. We all hate that guy, right? But when you tell a story (any kind of story: a novel, a memoir, a screenplay, a stage play, a comic, or even a cover letter), you become the unwelcome storyteller. So how can you write a story that audiences will embrace? The answer is simple: Remember what it feels like to be that jaded audience. Tell the story that would win you over, even if you didn't want to hear it. The Secrets of Story provides comprehensive, audience-focused strategies for becoming a master storyteller. Armed with the Ultimate Story Checklist, you can improve every aspect of your fiction writing with incisive questions like these: • Concept: Is the one-sentence description of your story uniquely appealing? • Character: Can your audience identify with your hero? • Structure and Plot: Is your story ruled by human nature? • Scene Work: Does each scene advance the plot and reveal character through emotional reactions? • Dialogue: Is your characters' dialogue infused with distinct personality traits and speech patterns based on their lives and backgrounds? • Tone: Are you subtly setting, resetting, and upsetting expectations? • Theme: Are you using multiple ironies throughout the story to create meaning? To succeed in the world of fiction and film, you have to work on every aspect of your craft and satisfy your audience. Do both--and so much more--with The Secrets of Story.
The Zork Chronicles
Author: George Alec Effinger
Publisher: Avon Books
ISBN: 9780380753888
Category : Fiction
Languages : en
Pages : 308
Book Description
Publisher: Avon Books
ISBN: 9780380753888
Category : Fiction
Languages : en
Pages : 308
Book Description
Twisty Little Passages
Author: Nick Montfort
Publisher: MIT Press
ISBN: 9780262633185
Category : Business & Economics
Languages : en
Pages : 306
Book Description
A critical approach to interactive fiction, as literature and game. Interactive fiction—the best-known form of which is the text game or text adventure—has not received as much critical attention as have such other forms of electronic literature as hypertext fiction and the conversational programs known as chatterbots. Twisty Little Passages (the title refers to a maze in Adventure, the first interactive fiction) is the first book-length consideration of this form, examining it from gaming and literary perspectives. Nick Montfort, an interactive fiction author himself, offers both aficionados and first-time users a way to approach interactive fiction that will lead to a more pleasurable and meaningful experience of it. Twisty Little Passages looks at interactive fiction beginning with its most important literary ancestor, the riddle. Montfort then discusses Adventure and its precursors (including the I Ching and Dungeons and Dragons), and follows this with an examination of mainframe text games developed in response, focusing on the most influential work of that era, Zork. He then considers the introduction of commercial interactive fiction for home computers, particularly that produced by Infocom. Commercial works inspired an independent reaction, and Montfort describes the emergence of independent creators and the development of an online interactive fiction community in the 1990s. Finally, he considers the influence of interactive fiction on other literary and gaming forms. With Twisty Little Passages, Nick Montfort places interactive fiction in its computational and literary contexts, opening up this still-developing form to new consideration.
Publisher: MIT Press
ISBN: 9780262633185
Category : Business & Economics
Languages : en
Pages : 306
Book Description
A critical approach to interactive fiction, as literature and game. Interactive fiction—the best-known form of which is the text game or text adventure—has not received as much critical attention as have such other forms of electronic literature as hypertext fiction and the conversational programs known as chatterbots. Twisty Little Passages (the title refers to a maze in Adventure, the first interactive fiction) is the first book-length consideration of this form, examining it from gaming and literary perspectives. Nick Montfort, an interactive fiction author himself, offers both aficionados and first-time users a way to approach interactive fiction that will lead to a more pleasurable and meaningful experience of it. Twisty Little Passages looks at interactive fiction beginning with its most important literary ancestor, the riddle. Montfort then discusses Adventure and its precursors (including the I Ching and Dungeons and Dragons), and follows this with an examination of mainframe text games developed in response, focusing on the most influential work of that era, Zork. He then considers the introduction of commercial interactive fiction for home computers, particularly that produced by Infocom. Commercial works inspired an independent reaction, and Montfort describes the emergence of independent creators and the development of an online interactive fiction community in the 1990s. Finally, he considers the influence of interactive fiction on other literary and gaming forms. With Twisty Little Passages, Nick Montfort places interactive fiction in its computational and literary contexts, opening up this still-developing form to new consideration.
Amazing
Author:
Publisher:
ISBN:
Category : Science fiction
Languages : en
Pages : 502
Book Description
Publisher:
ISBN:
Category : Science fiction
Languages : en
Pages : 502
Book Description
Computer Gaming World
Author:
Publisher:
ISBN:
Category : Computer games
Languages : en
Pages : 246
Book Description
Publisher:
ISBN:
Category : Computer games
Languages : en
Pages : 246
Book Description
Banned Books
Author: Robert P. Doyle
Publisher:
ISBN: 9780838981412
Category : Literary Criticism
Languages : en
Pages : 196
Book Description
This book includes lists of some of the books from 387 B.C. to the present time that have been banned or considered controversial.
Publisher:
ISBN: 9780838981412
Category : Literary Criticism
Languages : en
Pages : 196
Book Description
This book includes lists of some of the books from 387 B.C. to the present time that have been banned or considered controversial.
The Publishers Weekly
Author:
Publisher:
ISBN:
Category : American literature
Languages : en
Pages : 876
Book Description
Publisher:
ISBN:
Category : American literature
Languages : en
Pages : 876
Book Description