Author: Laban Hill
Publisher: Hyperion
ISBN: 9780786812998
Category : Juvenile Fiction
Languages : en
Pages : 104
Book Description
The Winter X Games is going to rock (Kevin, Nat, Wall, and Jamil are all going! They can't wait to ride the slopes and watch the awesome competitions. Then strange things start to happen. At first the crew think it's a top snow mountain biker known for his practical jokes. Once they begin to investigate, though, Kevin is nearly buried in a man-made avalanche! There's definitely something sinister afoot(and it's up to the X-crew to crack the case.
X Games Xtreme Mysteries Book #7: Spiked Snow
Author: Laban Hill
Publisher: Hyperion
ISBN: 9780786812998
Category : Juvenile Fiction
Languages : en
Pages : 104
Book Description
The Winter X Games is going to rock (Kevin, Nat, Wall, and Jamil are all going! They can't wait to ride the slopes and watch the awesome competitions. Then strange things start to happen. At first the crew think it's a top snow mountain biker known for his practical jokes. Once they begin to investigate, though, Kevin is nearly buried in a man-made avalanche! There's definitely something sinister afoot(and it's up to the X-crew to crack the case.
Publisher: Hyperion
ISBN: 9780786812998
Category : Juvenile Fiction
Languages : en
Pages : 104
Book Description
The Winter X Games is going to rock (Kevin, Nat, Wall, and Jamil are all going! They can't wait to ride the slopes and watch the awesome competitions. Then strange things start to happen. At first the crew think it's a top snow mountain biker known for his practical jokes. Once they begin to investigate, though, Kevin is nearly buried in a man-made avalanche! There's definitely something sinister afoot(and it's up to the X-crew to crack the case.
X Games Xtreme Mysteries Book #7 School Market Edition: Spike Snow
Author: Bradford Kinney Peirce
Publisher: Hyperion
ISBN: 9780786844272
Category : Juvenile Fiction
Languages : en
Pages : 92
Book Description
Publisher: Hyperion
ISBN: 9780786844272
Category : Juvenile Fiction
Languages : en
Pages : 92
Book Description
Popular Series Fiction for K-6 Readers
Author: Rebecca L. Thomas
Publisher: Greenwood
ISBN:
Category : Juvenile Nonfiction
Languages : en
Pages : 826
Book Description
Because of their popularity, books in series are great vehicles for fostering literacy among all types of readers, who are almost always adamant about reading every title in the series, in series order. Yet traditional information sources on children's and YA literature include very little about series fiction, so librarians often have difficulty managing this literature. This guide will be a rich resource and time-saver for librarians who work with children. It introduces users to the best and most popular fiction series of today, covering more than 1,000 series with over 10,000 titles, appropriate for elementary readers. Annotations also indicate series and titles accepted by some of the popular electronic reading programs (e.g., Accelerated Reading, Reading First). A numbered list of titles in the series follows.
Publisher: Greenwood
ISBN:
Category : Juvenile Nonfiction
Languages : en
Pages : 826
Book Description
Because of their popularity, books in series are great vehicles for fostering literacy among all types of readers, who are almost always adamant about reading every title in the series, in series order. Yet traditional information sources on children's and YA literature include very little about series fiction, so librarians often have difficulty managing this literature. This guide will be a rich resource and time-saver for librarians who work with children. It introduces users to the best and most popular fiction series of today, covering more than 1,000 series with over 10,000 titles, appropriate for elementary readers. Annotations also indicate series and titles accepted by some of the popular electronic reading programs (e.g., Accelerated Reading, Reading First). A numbered list of titles in the series follows.
Children's Books in Print
Author: R R Bowker Publishing
Publisher: R. R. Bowker
ISBN:
Category : Children's literature
Languages : en
Pages : 1662
Book Description
Publisher: R. R. Bowker
ISBN:
Category : Children's literature
Languages : en
Pages : 1662
Book Description
American Book Publishing Record
Author:
Publisher:
ISBN:
Category : American literature
Languages : en
Pages : 1476
Book Description
Publisher:
ISBN:
Category : American literature
Languages : en
Pages : 1476
Book Description
X Games Xtreme Mysteries Book #3: Rocked Out
Author: Laban Hill
Publisher: Hyperion
ISBN: 9780786812837
Category : Juvenile Fiction
Languages : en
Pages : 104
Book Description
While volunteering at the Summer X Games in San Diego, Wall and Kevin become involved in mysterious happenings just as the sports competition heats up.
Publisher: Hyperion
ISBN: 9780786812837
Category : Juvenile Fiction
Languages : en
Pages : 104
Book Description
While volunteering at the Summer X Games in San Diego, Wall and Kevin become involved in mysterious happenings just as the sports competition heats up.
The Publishers Weekly
Author:
Publisher:
ISBN:
Category : American literature
Languages : en
Pages : 1316
Book Description
Publisher:
ISBN:
Category : American literature
Languages : en
Pages : 1316
Book Description
What Video Games Have to Teach Us About Learning and Literacy. Second Edition
Author: James Paul Gee
Publisher: Macmillan
ISBN: 1466886420
Category : Education
Languages : en
Pages : 233
Book Description
Cognitive Development in a Digital Age James Paul Gee begins his classic book with "I want to talk about video games–yes, even violent video games–and say some positive things about them." With this simple but explosive statement, one of America's most well-respected educators looks seriously at the good that can come from playing video games. This revised edition expands beyond mere gaming, introducing readers to fresh perspectives based on games like World of Warcraft and Half-Life 2. It delves deeper into cognitive development, discussing how video games can shape our understanding of the world. An undisputed must-read for those interested in the intersection of education, technology, and pop culture, What Video Games Have to Teach Us About Learning and Literacy challenges traditional norms, examines the educational potential of video games, and opens up a discussion on the far-reaching impacts of this ubiquitous aspect of modern life.
Publisher: Macmillan
ISBN: 1466886420
Category : Education
Languages : en
Pages : 233
Book Description
Cognitive Development in a Digital Age James Paul Gee begins his classic book with "I want to talk about video games–yes, even violent video games–and say some positive things about them." With this simple but explosive statement, one of America's most well-respected educators looks seriously at the good that can come from playing video games. This revised edition expands beyond mere gaming, introducing readers to fresh perspectives based on games like World of Warcraft and Half-Life 2. It delves deeper into cognitive development, discussing how video games can shape our understanding of the world. An undisputed must-read for those interested in the intersection of education, technology, and pop culture, What Video Games Have to Teach Us About Learning and Literacy challenges traditional norms, examines the educational potential of video games, and opens up a discussion on the far-reaching impacts of this ubiquitous aspect of modern life.
Undead
Author: Kirsty McKay
Publisher: Scholastic Inc.
ISBN: 0545473462
Category : Young Adult Fiction
Languages : en
Pages : 481
Book Description
Out of sight, out of their minds: It's a school-trip splatter fest and completely not cool when the other kids in her class go all braindead on new girl Bobby.The day of the ski trip, when the bus comes to a stop at a roadside restaurant, everyone gets off and heads in for lunch. Everyone, that is, except Bobby, the new girl, who stays behind with rebel-without-a-clue Smitty. Then hours pass. Snow piles up. Sun goes down. Bobby and Smitty start to flirt. Start to stress. Till finally they see the other kids stumbling back. But they've changed. And not in a good way. Straight up, they're zombies. So the wheels on the bus better go round and round freakin' fast, because that's the only thing keeping Bobby and Smitty from becoming their classmates' next meal. It's kill or be killed in these hunger games, heads are gonna roll, and homework is most definitely gonna be late.Combining the chill of THE SHINING, the thrill ride of SPEED, the humor of SHAUN OF THE DEAD, and the angst of THE BREAKFAST CLUB, Kirsty McKay's UNDEAD is a bloody mad mash-up, a school-trip splatter-fest, a funny, gory, frighteningly good debut!
Publisher: Scholastic Inc.
ISBN: 0545473462
Category : Young Adult Fiction
Languages : en
Pages : 481
Book Description
Out of sight, out of their minds: It's a school-trip splatter fest and completely not cool when the other kids in her class go all braindead on new girl Bobby.The day of the ski trip, when the bus comes to a stop at a roadside restaurant, everyone gets off and heads in for lunch. Everyone, that is, except Bobby, the new girl, who stays behind with rebel-without-a-clue Smitty. Then hours pass. Snow piles up. Sun goes down. Bobby and Smitty start to flirt. Start to stress. Till finally they see the other kids stumbling back. But they've changed. And not in a good way. Straight up, they're zombies. So the wheels on the bus better go round and round freakin' fast, because that's the only thing keeping Bobby and Smitty from becoming their classmates' next meal. It's kill or be killed in these hunger games, heads are gonna roll, and homework is most definitely gonna be late.Combining the chill of THE SHINING, the thrill ride of SPEED, the humor of SHAUN OF THE DEAD, and the angst of THE BREAKFAST CLUB, Kirsty McKay's UNDEAD is a bloody mad mash-up, a school-trip splatter-fest, a funny, gory, frighteningly good debut!
Game Feel
Author: Steve Swink
Publisher: CRC Press
ISBN: 1482267330
Category : Art
Languages : en
Pages : 377
Book Description
"Game Feel" exposes "feel" as a hidden language in game design that no one has fully articulated yet. The language could be compared to the building blocks of music (time signatures, chord progressions, verse) - no matter the instruments, style or time period - these building blocks come into play. Feel and sensation are similar building blocks whe
Publisher: CRC Press
ISBN: 1482267330
Category : Art
Languages : en
Pages : 377
Book Description
"Game Feel" exposes "feel" as a hidden language in game design that no one has fully articulated yet. The language could be compared to the building blocks of music (time signatures, chord progressions, verse) - no matter the instruments, style or time period - these building blocks come into play. Feel and sensation are similar building blocks whe