Author: Joshua Glenn
Publisher: A&C Black
ISBN: 1408830256
Category : Crafts & Hobbies
Languages : en
Pages : 353
Book Description
Unbored is the book every modern child needs. Brilliantly walking the line between cool and constructive, it's crammed with activities that are not only fun and doable but that also get kids standing on their own two feet. If you're a kid, you can: -- Build a tipi or an igloo -- Learn to knit -- Take stuff apart and fix it -- Find out how to be constructively critical -- Film a stop-action movie or edit your own music -- Do parkour like James Bond -- Make a little house for a mouse from lollipop sticks -- Be independent! Catch a bus solo or cook yourself lunch -- Make a fake exhaust for your bike so it sounds like you're revving up a motorcycle -- Design a board game -- Go camping (or glamping) -- Plan a road trip -- Get proactive and support the causes you care about -- Develop your taste and decorate your own room -- Make a rocket from a coke bottle -- Play farting games There are gross facts and fascinating stories, reports on what stuff is like (home schooling, working in an office...), Q&As with inspiring grown-ups, extracts from classic novels, lists of useful resources and best ever lists like the top clean rap songs, stop-motion movies or books about rebellion. Just as kids begin to disappear into their screens, here is a book that encourages them to use those tech skills to be creative, try new things and change the world. And it gets parents to join in. Unbored is fully illustrated, easy to use and appealing to young and old, girl and boy. Parents will be comforted by its anti-perfectionist spirit and humour. Kids will just think it's brilliant.
Unbored
Author: Joshua Glenn
Publisher: A&C Black
ISBN: 1408830256
Category : Crafts & Hobbies
Languages : en
Pages : 353
Book Description
Unbored is the book every modern child needs. Brilliantly walking the line between cool and constructive, it's crammed with activities that are not only fun and doable but that also get kids standing on their own two feet. If you're a kid, you can: -- Build a tipi or an igloo -- Learn to knit -- Take stuff apart and fix it -- Find out how to be constructively critical -- Film a stop-action movie or edit your own music -- Do parkour like James Bond -- Make a little house for a mouse from lollipop sticks -- Be independent! Catch a bus solo or cook yourself lunch -- Make a fake exhaust for your bike so it sounds like you're revving up a motorcycle -- Design a board game -- Go camping (or glamping) -- Plan a road trip -- Get proactive and support the causes you care about -- Develop your taste and decorate your own room -- Make a rocket from a coke bottle -- Play farting games There are gross facts and fascinating stories, reports on what stuff is like (home schooling, working in an office...), Q&As with inspiring grown-ups, extracts from classic novels, lists of useful resources and best ever lists like the top clean rap songs, stop-motion movies or books about rebellion. Just as kids begin to disappear into their screens, here is a book that encourages them to use those tech skills to be creative, try new things and change the world. And it gets parents to join in. Unbored is fully illustrated, easy to use and appealing to young and old, girl and boy. Parents will be comforted by its anti-perfectionist spirit and humour. Kids will just think it's brilliant.
Publisher: A&C Black
ISBN: 1408830256
Category : Crafts & Hobbies
Languages : en
Pages : 353
Book Description
Unbored is the book every modern child needs. Brilliantly walking the line between cool and constructive, it's crammed with activities that are not only fun and doable but that also get kids standing on their own two feet. If you're a kid, you can: -- Build a tipi or an igloo -- Learn to knit -- Take stuff apart and fix it -- Find out how to be constructively critical -- Film a stop-action movie or edit your own music -- Do parkour like James Bond -- Make a little house for a mouse from lollipop sticks -- Be independent! Catch a bus solo or cook yourself lunch -- Make a fake exhaust for your bike so it sounds like you're revving up a motorcycle -- Design a board game -- Go camping (or glamping) -- Plan a road trip -- Get proactive and support the causes you care about -- Develop your taste and decorate your own room -- Make a rocket from a coke bottle -- Play farting games There are gross facts and fascinating stories, reports on what stuff is like (home schooling, working in an office...), Q&As with inspiring grown-ups, extracts from classic novels, lists of useful resources and best ever lists like the top clean rap songs, stop-motion movies or books about rebellion. Just as kids begin to disappear into their screens, here is a book that encourages them to use those tech skills to be creative, try new things and change the world. And it gets parents to join in. Unbored is fully illustrated, easy to use and appealing to young and old, girl and boy. Parents will be comforted by its anti-perfectionist spirit and humour. Kids will just think it's brilliant.
UNBORED Games
Author: Joshua Glenn
Publisher: Bloomsbury Publishing USA
ISBN: 162040706X
Category : Games & Activities
Languages : en
Pages : 178
Book Description
UNBORED Games has all the smarts, creativity, and DIY spirit of the original UNBORED (“It's a book! It's a guide! It's a way of life!” -Los Angeles Magazine), but with a laser-like focus on the activities we do for pure fun: to while away a rainy day, to test our skills and stretch our imaginations-games. There are more than seventy games here, 50 of them all new, plus many more recommendations, and they cover the full gambit, from old-fashioned favorites to today's high-tech games. The book offers a gold mine of creative, constructive fun: intricate clapping games, bike rodeo, Google Earth challenges, croquet golf, capture the flag, and the best ever apps to play with Grandma, to name only a handful. Gaming is a whole culture for kids to explore, and the book will be complete with gaming history and interviews with awesome game designers. The lessons here: all games can be self-customized, or hacked. You can even make up your own games. Some could even change the world. The original UNBORED has taken its place as a much beloved, distinctly contemporary family brand. UNBORED Games extends the franchise -- also including UNBORED Adventure -- in a new handy flexibound format, illustrated in full color throughout. This is a whole shelf of serious fun the whole family can enjoy indoors, outdoors, online and offline.
Publisher: Bloomsbury Publishing USA
ISBN: 162040706X
Category : Games & Activities
Languages : en
Pages : 178
Book Description
UNBORED Games has all the smarts, creativity, and DIY spirit of the original UNBORED (“It's a book! It's a guide! It's a way of life!” -Los Angeles Magazine), but with a laser-like focus on the activities we do for pure fun: to while away a rainy day, to test our skills and stretch our imaginations-games. There are more than seventy games here, 50 of them all new, plus many more recommendations, and they cover the full gambit, from old-fashioned favorites to today's high-tech games. The book offers a gold mine of creative, constructive fun: intricate clapping games, bike rodeo, Google Earth challenges, croquet golf, capture the flag, and the best ever apps to play with Grandma, to name only a handful. Gaming is a whole culture for kids to explore, and the book will be complete with gaming history and interviews with awesome game designers. The lessons here: all games can be self-customized, or hacked. You can even make up your own games. Some could even change the world. The original UNBORED has taken its place as a much beloved, distinctly contemporary family brand. UNBORED Games extends the franchise -- also including UNBORED Adventure -- in a new handy flexibound format, illustrated in full color throughout. This is a whole shelf of serious fun the whole family can enjoy indoors, outdoors, online and offline.
Wink Murder
Author: Ali Knight
Publisher:
ISBN: 9781444715361
Category : Married people
Languages : en
Pages : 0
Book Description
Late one night, Kate is woken by her husband Paul, drunk, covered in blood, and mumbling that he's killed something - or someone. Afterwards, Paul denies he ever said what he did. But when an attractive young woman who works for him is found murdered, Kate's terrible suspicions about what her husband has really done send her on a desperate search for the truth. Although as the lies multiply, and Kate's carefully constructed life comes under threat, doing the right thing is not as straightforward as it seems . . .
Publisher:
ISBN: 9781444715361
Category : Married people
Languages : en
Pages : 0
Book Description
Late one night, Kate is woken by her husband Paul, drunk, covered in blood, and mumbling that he's killed something - or someone. Afterwards, Paul denies he ever said what he did. But when an attractive young woman who works for him is found murdered, Kate's terrible suspicions about what her husband has really done send her on a desperate search for the truth. Although as the lies multiply, and Kate's carefully constructed life comes under threat, doing the right thing is not as straightforward as it seems . . .
Playing the Game
Author: Christine Poulter
Publisher: Bloomsbury Publishing
ISBN: 134993075X
Category : Performing Arts
Languages : en
Pages : 275
Book Description
This practical guide presents a wide array of games and exercises designed to develop the players observation, imagination, presentation and self-confidence. This long-awaited new edition has been fully revised and extended, now including example workshops and an index of games to help instructors get the most out of the exercises in rehearsals, workshops and classes. Christine Poulter shares what she has learned from her students over the years, and opens up the language of the book to the worlds of youth work, healthcare, the prison service, 'customer care', management training, and secondary school education. This is an essential resource for directors, drama teachers, and students of Drama, Theatre and Performance at all levels. It will also be useful to anyone looking to improve their presentation skills.
Publisher: Bloomsbury Publishing
ISBN: 134993075X
Category : Performing Arts
Languages : en
Pages : 275
Book Description
This practical guide presents a wide array of games and exercises designed to develop the players observation, imagination, presentation and self-confidence. This long-awaited new edition has been fully revised and extended, now including example workshops and an index of games to help instructors get the most out of the exercises in rehearsals, workshops and classes. Christine Poulter shares what she has learned from her students over the years, and opens up the language of the book to the worlds of youth work, healthcare, the prison service, 'customer care', management training, and secondary school education. This is an essential resource for directors, drama teachers, and students of Drama, Theatre and Performance at all levels. It will also be useful to anyone looking to improve their presentation skills.
Unplug
Author: Susan Hayes
Publisher: Simon and Schuster
ISBN: 1681883899
Category : Family & Relationships
Languages : en
Pages : 288
Book Description
Step away from your tablet and take a screen break! With 365 projects, crafts, games, and experiments, there's off-screen fun for every single day of the year. With straightforward step-by-step instructions and colorful illustrations, these entertaining, budget-friendly projects will keep kids learning all day long. MAKE slime, marble paint, pinatas, and papier-mache GROW strawberries, bottle gardens, and herb pots BAKE cake pops, twist pizzas, and muffins in a mug EXPERIMENT with vinegar rockets, lava lamps, and parachutes INVENT secret messages, spooky stories, and board games PLAY jump rope, balloon volley, ball games, and eye-spy RECYCLE trash into treasure and T-shirts into bags PERFORM magic tricks, shadow plays, and puppet shows.
Publisher: Simon and Schuster
ISBN: 1681883899
Category : Family & Relationships
Languages : en
Pages : 288
Book Description
Step away from your tablet and take a screen break! With 365 projects, crafts, games, and experiments, there's off-screen fun for every single day of the year. With straightforward step-by-step instructions and colorful illustrations, these entertaining, budget-friendly projects will keep kids learning all day long. MAKE slime, marble paint, pinatas, and papier-mache GROW strawberries, bottle gardens, and herb pots BAKE cake pops, twist pizzas, and muffins in a mug EXPERIMENT with vinegar rockets, lava lamps, and parachutes INVENT secret messages, spooky stories, and board games PLAY jump rope, balloon volley, ball games, and eye-spy RECYCLE trash into treasure and T-shirts into bags PERFORM magic tricks, shadow plays, and puppet shows.
The Real Play Revolution
Author: Ash Perrin
Publisher: Watkins
ISBN: 1786782626
Category : Family & Relationships
Languages : en
Pages : 193
Book Description
For parents, teachers, and anyone in childcare: A highly original, inspiring guide to the power of play and how to use it—from the founder of the Flying Seagull Project In a world of technology, product marketing, and unending messaging, there is a need to liberate the imagination, re-sow the seeds of creativity—and start a Real Play revolution! Real Play needs no expertise, qualifications, or equipment beyond what can be found about the house—just a genuine interaction between grown-ups and children. Accessible, engaging, and fun, this book offers techniques and play ideas developed by Ash Perrin through his work at the Flying Seagull Project, making a passionate case for the importance of play in children’s lives. The Real Play Revolution is a treasure trove of fantastic, unexpected, and effective play ideas, from step-by-step activities such as: • Kids Comedy Corner: tell jokes together as a family • Home-Made TV: make your own TV—then watch it! • Circus Skills Workshop: hoola-hoop, juggling balls, spinning plates, etc. Plus, there are easy methods for fixing bad moods—in both kids and adults! • One-Minute Madness Miracle: the first one to get nowhere wins. • Turkey Head Grump Crown: who can continue to feel annoying with a turkey on their head? All suggestions can be adapted to work with one child to a whole classroom. Featuring fun line drawings to clarify step-by-steps, The Real Play Revolution is a practical, much-needed guide to help grown-ups share silliness, laughter, and fun with kids.
Publisher: Watkins
ISBN: 1786782626
Category : Family & Relationships
Languages : en
Pages : 193
Book Description
For parents, teachers, and anyone in childcare: A highly original, inspiring guide to the power of play and how to use it—from the founder of the Flying Seagull Project In a world of technology, product marketing, and unending messaging, there is a need to liberate the imagination, re-sow the seeds of creativity—and start a Real Play revolution! Real Play needs no expertise, qualifications, or equipment beyond what can be found about the house—just a genuine interaction between grown-ups and children. Accessible, engaging, and fun, this book offers techniques and play ideas developed by Ash Perrin through his work at the Flying Seagull Project, making a passionate case for the importance of play in children’s lives. The Real Play Revolution is a treasure trove of fantastic, unexpected, and effective play ideas, from step-by-step activities such as: • Kids Comedy Corner: tell jokes together as a family • Home-Made TV: make your own TV—then watch it! • Circus Skills Workshop: hoola-hoop, juggling balls, spinning plates, etc. Plus, there are easy methods for fixing bad moods—in both kids and adults! • One-Minute Madness Miracle: the first one to get nowhere wins. • Turkey Head Grump Crown: who can continue to feel annoying with a turkey on their head? All suggestions can be adapted to work with one child to a whole classroom. Featuring fun line drawings to clarify step-by-steps, The Real Play Revolution is a practical, much-needed guide to help grown-ups share silliness, laughter, and fun with kids.
Drama Soup
Author: Scott Cairns
Publisher: Lulu.com
ISBN: 1471608417
Category : Education
Languages : en
Pages : 67
Book Description
A collection of over 100 icebreakers, warm up games, trust exercises, songs, energisers and ideas for getting creative with drama.Most of these are ideal for use with kids from 4 to 24 either in the classroom, camp or workshops.A mish mash of ideas designed to give summer camp, course leaders, drama students and teachers a one stop place for ideas to entertain, amuse or create an environment for bonding.
Publisher: Lulu.com
ISBN: 1471608417
Category : Education
Languages : en
Pages : 67
Book Description
A collection of over 100 icebreakers, warm up games, trust exercises, songs, energisers and ideas for getting creative with drama.Most of these are ideal for use with kids from 4 to 24 either in the classroom, camp or workshops.A mish mash of ideas designed to give summer camp, course leaders, drama students and teachers a one stop place for ideas to entertain, amuse or create an environment for bonding.
Before I Find You
Author: Ali Knight
Publisher: Hodder & Stoughton
ISBN: 1473684781
Category : Fiction
Languages : en
Pages : 320
Book Description
PERFECT FOR FANS OF KILLING EVE, THE GUILTY WIFE AND FRIEND REQUEST 'A sharp, witty psychological suspense with a difference. Be prepared for a fast ride and an unexpected destination' Jane Corry, Sunday Times Bestselling author of The Dead Ex Maggie is a husband watcher. A snooper, a marriage doctor, a killer of happy-ever-afters. She runs her own private detective agency specialising in catching out those who cheat. And she's very good at it. Until Helene walks through her door. Helene is a husband catcher. A beautiful wife, a doting stepmother, a dazzling presence at parties. She counts herself lucky to have married one of the most eligible men in town - Gabe Moreau. Until she sees something that threatens her little family of three. Alice is a perfect daughter. Apple of her father's eye, a kind stepchild to Helene, a tragic daughter of a dead mother. She lives a sheltered but happy life. Until she finds a handwritten note on her father's desk: 'You owe me. I'm not going away.' All three women suspect Gabe Moreau of keeping secrets and telling lies. But not one of them suspects that the truth could result in murder . . . 'Ridiculously addictive and compelling - I tore through this crisp, taut character-driven delight in one day!' Angela Clarke, Sunday Times bestselling author of Follow Me, Watch Me and Trust Me 'Fabulously whip-smart and twisty with a feisty female lead who crackles off the page' Eve Chase, author of The Vanishing of Audrey Wilde PRAISE FOR ALI KNIGHT 'Crackles from first page to last' Daily Mail 'A suspenseful Hitchcockian tale . . . [one of the] top ten crime books to take on holiday' Telegraph 'Tightly-plotted, high-pitched psychological thriller . . . what Ali Knight does so successfully is broach the great divide between public and private space' Daily Mirror 'A clever thriller . . . a gripping read' Sunday Mirror 'Pacey and disquieting, Knight's debut hints she might be a successor to Sophie Hannah's queen of suspense crown' Stylist 'A really enjoyable read' Number one bestselling author, Martina Cole 'Top notch suspense!' Number one bestselling author, Lisa Gardner 'Like The Girl on the Train, brilliantly twisty and compulsive' Elizabeth Fremantle, author of The Poison Bed
Publisher: Hodder & Stoughton
ISBN: 1473684781
Category : Fiction
Languages : en
Pages : 320
Book Description
PERFECT FOR FANS OF KILLING EVE, THE GUILTY WIFE AND FRIEND REQUEST 'A sharp, witty psychological suspense with a difference. Be prepared for a fast ride and an unexpected destination' Jane Corry, Sunday Times Bestselling author of The Dead Ex Maggie is a husband watcher. A snooper, a marriage doctor, a killer of happy-ever-afters. She runs her own private detective agency specialising in catching out those who cheat. And she's very good at it. Until Helene walks through her door. Helene is a husband catcher. A beautiful wife, a doting stepmother, a dazzling presence at parties. She counts herself lucky to have married one of the most eligible men in town - Gabe Moreau. Until she sees something that threatens her little family of three. Alice is a perfect daughter. Apple of her father's eye, a kind stepchild to Helene, a tragic daughter of a dead mother. She lives a sheltered but happy life. Until she finds a handwritten note on her father's desk: 'You owe me. I'm not going away.' All three women suspect Gabe Moreau of keeping secrets and telling lies. But not one of them suspects that the truth could result in murder . . . 'Ridiculously addictive and compelling - I tore through this crisp, taut character-driven delight in one day!' Angela Clarke, Sunday Times bestselling author of Follow Me, Watch Me and Trust Me 'Fabulously whip-smart and twisty with a feisty female lead who crackles off the page' Eve Chase, author of The Vanishing of Audrey Wilde PRAISE FOR ALI KNIGHT 'Crackles from first page to last' Daily Mail 'A suspenseful Hitchcockian tale . . . [one of the] top ten crime books to take on holiday' Telegraph 'Tightly-plotted, high-pitched psychological thriller . . . what Ali Knight does so successfully is broach the great divide between public and private space' Daily Mirror 'A clever thriller . . . a gripping read' Sunday Mirror 'Pacey and disquieting, Knight's debut hints she might be a successor to Sophie Hannah's queen of suspense crown' Stylist 'A really enjoyable read' Number one bestselling author, Martina Cole 'Top notch suspense!' Number one bestselling author, Lisa Gardner 'Like The Girl on the Train, brilliantly twisty and compulsive' Elizabeth Fremantle, author of The Poison Bed
The Dying Game
Author: Asa Avdic
Publisher: Penguin
ISBN: 1524705640
Category : Fiction
Languages : en
Pages : 290
Book Description
A masterly locked-room mystery set in a near-future Orwellian state—for fans of Margaret Atwood’s The Handmaid’s Tale, Dave Eggers’ The Circle, and Suzanne Collins’ The Hunger Games Do you live to play? Or play to live? The year is 2037. The Soviet Union never fell, and much of Europe has been consolidated under the totalitarian Union of Friendship. On the tiny island of Isola, seven people have been selected to compete in a forty-eight-hour test for a top-secret intelligence position. One of them is Anna Francis, a workaholic bureaucrat with a nine-year-old daughter she rarely sees and a secret that haunts her. Her assignment: to stage her own death and then to observe, from her hiding place inside the walls of the house, how the six other candidates react to the news that a murderer is among them. Who will take control? Who will crack under pressure? But then a storm rolls in, the power goes out, and the real game begins. . . . Combining suspense, unexpected twists, psychological gamesmanship, and a sinister dystopian future, The Dying Game conjures a world in which one woman is forced to ask, “Can I save my life by staging my death?”
Publisher: Penguin
ISBN: 1524705640
Category : Fiction
Languages : en
Pages : 290
Book Description
A masterly locked-room mystery set in a near-future Orwellian state—for fans of Margaret Atwood’s The Handmaid’s Tale, Dave Eggers’ The Circle, and Suzanne Collins’ The Hunger Games Do you live to play? Or play to live? The year is 2037. The Soviet Union never fell, and much of Europe has been consolidated under the totalitarian Union of Friendship. On the tiny island of Isola, seven people have been selected to compete in a forty-eight-hour test for a top-secret intelligence position. One of them is Anna Francis, a workaholic bureaucrat with a nine-year-old daughter she rarely sees and a secret that haunts her. Her assignment: to stage her own death and then to observe, from her hiding place inside the walls of the house, how the six other candidates react to the news that a murderer is among them. Who will take control? Who will crack under pressure? But then a storm rolls in, the power goes out, and the real game begins. . . . Combining suspense, unexpected twists, psychological gamesmanship, and a sinister dystopian future, The Dying Game conjures a world in which one woman is forced to ask, “Can I save my life by staging my death?”
The Yellow Book of Games and Energizers
Author: Jayaraja
Publisher: Jessica Kingsley Publishers
ISBN: 0857004328
Category : Education
Languages : en
Pages : 274
Book Description
People of all ages learn important life skills through playing games, and recognising this can be the key to enhancing their social, educational and personal development. Incorporating play into teaching and training not only makes learning fun, but it can also open minds to the value of cooperation, communication and reflection. The book is a collection of tried and tested games for use in workshops, youth groups and the classroom, covering everything from icebreakers and group forming ideas, to brain-bending word games like "Napoleon Has Lost His Pipe" and hilarious high energy games like "Group Juggle". With clear instructions, delightful illustrations and discussion ideas for every game, this book makes it easy to encourage everyone from age 6 to 86 to think for themselves, use their imagination, and interact positively with those around them. Packed with exciting and energizing games that will entertain everyone involved, this book will be a vital resource for teachers, youth group leaders, trainers, and anyone else wishing to enrich their work with playful games and ideas.
Publisher: Jessica Kingsley Publishers
ISBN: 0857004328
Category : Education
Languages : en
Pages : 274
Book Description
People of all ages learn important life skills through playing games, and recognising this can be the key to enhancing their social, educational and personal development. Incorporating play into teaching and training not only makes learning fun, but it can also open minds to the value of cooperation, communication and reflection. The book is a collection of tried and tested games for use in workshops, youth groups and the classroom, covering everything from icebreakers and group forming ideas, to brain-bending word games like "Napoleon Has Lost His Pipe" and hilarious high energy games like "Group Juggle". With clear instructions, delightful illustrations and discussion ideas for every game, this book makes it easy to encourage everyone from age 6 to 86 to think for themselves, use their imagination, and interact positively with those around them. Packed with exciting and energizing games that will entertain everyone involved, this book will be a vital resource for teachers, youth group leaders, trainers, and anyone else wishing to enrich their work with playful games and ideas.