Author: Min Chen
Publisher: Springer Science & Business Media
ISBN: 1447107373
Category : Computers
Languages : en
Pages : 429
Book Description
Min Chen, Arie E. Kaufman and Roni Yage/ Volume graphics is concerned with graphics scenes defined in volume data types, where a model is specified by a mass of points instead of a collection of surfaces. The underlying mathematical definition of such a model is a set of scalar fields, which define the geometrical and physical properties of every point in three dimensional space. As true 3D representations, volume data types possess more descriptive power than surface data types, and are morphologically closer to many high-level modelling schemes in traditional surface graphics such as parametric surfaces, implicit surfaces and volume sweeping. The past decade has witnessed significant advances in volume visualisation, driven mainly by applications such as medical imaging and scientific computation. The work in this field has produced a number of volume rendering methods that enable 3D information in a volumetric dataset to be selectively rendered into 2D images. With modern computer hardware, such a process can easily be performed on an ordinary workstation. More importantly, volume-based rendering offers a consistent solution to the primary deficiencies of the traditional surface-based rendering, which include its inability to encapsulate the internal description of a model, and the difficulties in rendering amorphous phenomena. The emergence of volume-based techniques has not only broadened the extent of graphics applications, but also brought computer graphics closer to other scientific and engineering disciplines, including image processing, computer vision, finite element analysis and rapid prototyping.
Volume Graphics
Author: Min Chen
Publisher: Springer Science & Business Media
ISBN: 1447107373
Category : Computers
Languages : en
Pages : 429
Book Description
Min Chen, Arie E. Kaufman and Roni Yage/ Volume graphics is concerned with graphics scenes defined in volume data types, where a model is specified by a mass of points instead of a collection of surfaces. The underlying mathematical definition of such a model is a set of scalar fields, which define the geometrical and physical properties of every point in three dimensional space. As true 3D representations, volume data types possess more descriptive power than surface data types, and are morphologically closer to many high-level modelling schemes in traditional surface graphics such as parametric surfaces, implicit surfaces and volume sweeping. The past decade has witnessed significant advances in volume visualisation, driven mainly by applications such as medical imaging and scientific computation. The work in this field has produced a number of volume rendering methods that enable 3D information in a volumetric dataset to be selectively rendered into 2D images. With modern computer hardware, such a process can easily be performed on an ordinary workstation. More importantly, volume-based rendering offers a consistent solution to the primary deficiencies of the traditional surface-based rendering, which include its inability to encapsulate the internal description of a model, and the difficulties in rendering amorphous phenomena. The emergence of volume-based techniques has not only broadened the extent of graphics applications, but also brought computer graphics closer to other scientific and engineering disciplines, including image processing, computer vision, finite element analysis and rapid prototyping.
Publisher: Springer Science & Business Media
ISBN: 1447107373
Category : Computers
Languages : en
Pages : 429
Book Description
Min Chen, Arie E. Kaufman and Roni Yage/ Volume graphics is concerned with graphics scenes defined in volume data types, where a model is specified by a mass of points instead of a collection of surfaces. The underlying mathematical definition of such a model is a set of scalar fields, which define the geometrical and physical properties of every point in three dimensional space. As true 3D representations, volume data types possess more descriptive power than surface data types, and are morphologically closer to many high-level modelling schemes in traditional surface graphics such as parametric surfaces, implicit surfaces and volume sweeping. The past decade has witnessed significant advances in volume visualisation, driven mainly by applications such as medical imaging and scientific computation. The work in this field has produced a number of volume rendering methods that enable 3D information in a volumetric dataset to be selectively rendered into 2D images. With modern computer hardware, such a process can easily be performed on an ordinary workstation. More importantly, volume-based rendering offers a consistent solution to the primary deficiencies of the traditional surface-based rendering, which include its inability to encapsulate the internal description of a model, and the difficulties in rendering amorphous phenomena. The emergence of volume-based techniques has not only broadened the extent of graphics applications, but also brought computer graphics closer to other scientific and engineering disciplines, including image processing, computer vision, finite element analysis and rapid prototyping.
Real-Time Volume Graphics
Author: Klaus Engel
Publisher: CRC Press
ISBN: 1439864292
Category : Computers
Languages : en
Pages : 508
Book Description
Based on course notes of SIGGRAPH course teaching techniques for real-time rendering of volumetric data and effects; covers both applications in scientific visualization and real-time rendering. Starts with the basics (texture-based ray casting) and then improves and expands the algorithms incrementally. Book includes source code, algorithms, diagr
Publisher: CRC Press
ISBN: 1439864292
Category : Computers
Languages : en
Pages : 508
Book Description
Based on course notes of SIGGRAPH course teaching techniques for real-time rendering of volumetric data and effects; covers both applications in scientific visualization and real-time rendering. Starts with the basics (texture-based ray casting) and then improves and expands the algorithms incrementally. Book includes source code, algorithms, diagr
Information Graphics
Author: Robert L. Harris
Publisher: Oxford University Press, USA
ISBN: 9780195135329
Category : Business & Economics
Languages : en
Pages : 450
Book Description
Visual tools for analysing, managing and communicating.
Publisher: Oxford University Press, USA
ISBN: 9780195135329
Category : Business & Economics
Languages : en
Pages : 450
Book Description
Visual tools for analysing, managing and communicating.
Discrete Geometry for Computer Imagery
Author: Serge Miguet
Publisher: Springer Science & Business Media
ISBN: 9783540620051
Category : Computers
Languages : en
Pages : 372
Book Description
This book constitutes the refereed proceedings of the 6th International Workshop on Discrete Geometry for Computer Imagery, DGCI'96, held in Lyon, France, in November 1996. Computer imaging essentially depends on discrete models for coding, processing, recognition, representation, etc. The volume presents 24 revised full papers selected from 41 submissions together with 3 invited contributions and a tutorial paper, which bridges the gap between theory and practice. The issues addressed are topology, geometry, shape representation, 3D surfaces and volumes, models for discrete space, image transformation and generation.
Publisher: Springer Science & Business Media
ISBN: 9783540620051
Category : Computers
Languages : en
Pages : 372
Book Description
This book constitutes the refereed proceedings of the 6th International Workshop on Discrete Geometry for Computer Imagery, DGCI'96, held in Lyon, France, in November 1996. Computer imaging essentially depends on discrete models for coding, processing, recognition, representation, etc. The volume presents 24 revised full papers selected from 41 submissions together with 3 invited contributions and a tutorial paper, which bridges the gap between theory and practice. The issues addressed are topology, geometry, shape representation, 3D surfaces and volumes, models for discrete space, image transformation and generation.
Encyclopedia of Microcomputers
Author: Allen Kent
Publisher: CRC Press
ISBN: 9780824727253
Category : Computers
Languages : en
Pages : 558
Book Description
This is the 26th volume in the Encyclopedia of Microcomputers series. It covers topics such as volume graphics and an automatic fuzzy rule generation method for handwriting recognition.
Publisher: CRC Press
ISBN: 9780824727253
Category : Computers
Languages : en
Pages : 558
Book Description
This is the 26th volume in the Encyclopedia of Microcomputers series. It covers topics such as volume graphics and an automatic fuzzy rule generation method for handwriting recognition.
Database and Data Communication Network Systems, Three-Volume Set
Author: Cornelius T. Leondes
Publisher: Academic Press
ISBN: 0124438954
Category : Computers
Languages : en
Pages : 1009
Book Description
Database and Data Communication Network Systems examines the utilization of the Internet and Local Area/Wide Area Networks in all areas of human endeavor. This three-volume set covers, among other topics, database systems, data compression, database architecture, data acquisition, asynchronous transfer mode (ATM) and the practical application of these technologies. The international collection of contributors was culled from exhaustive research of over 100,000 related archival and technical journals. This reference will be indispensable to engineering and computer science libraries, research libraries, and telecommunications, networking, and computer companies. It covers a diverse array of topics, including: * Techniques in emerging database system architectures * Techniques and applications in data mining * Object-oriented database systems * Data acquisition on the WWW during heavy client/server traffic periods * Information exploration on the WWW * Education and training in multimedia database systems * Data structure techniques in rapid prototyping and manufacturing * Wireless ATM in data networks for mobile systems * Applications in corporate finance * Scientific data visualization * Data compression and information retrieval * Techniques in medical systems, intensive care units
Publisher: Academic Press
ISBN: 0124438954
Category : Computers
Languages : en
Pages : 1009
Book Description
Database and Data Communication Network Systems examines the utilization of the Internet and Local Area/Wide Area Networks in all areas of human endeavor. This three-volume set covers, among other topics, database systems, data compression, database architecture, data acquisition, asynchronous transfer mode (ATM) and the practical application of these technologies. The international collection of contributors was culled from exhaustive research of over 100,000 related archival and technical journals. This reference will be indispensable to engineering and computer science libraries, research libraries, and telecommunications, networking, and computer companies. It covers a diverse array of topics, including: * Techniques in emerging database system architectures * Techniques and applications in data mining * Object-oriented database systems * Data acquisition on the WWW during heavy client/server traffic periods * Information exploration on the WWW * Education and training in multimedia database systems * Data structure techniques in rapid prototyping and manufacturing * Wireless ATM in data networks for mobile systems * Applications in corporate finance * Scientific data visualization * Data compression and information retrieval * Techniques in medical systems, intensive care units
Intelligent Computer Graphics 2009
Author: Dimitri Plemenos
Publisher: Springer Science & Business Media
ISBN: 3642034519
Category : Computers
Languages : en
Pages : 228
Book Description
The purpose of this volume is to present current work of the Intelligent Computer Graphics community, a community growing up year after year. This volume is a kind of continuation of the previously published Springer volume "Artificial Intelligence Techniques for Computer Graphics". Nowadays, intelligent techniques are more and more used in Computer Graphics in order, not only to optimise the processing time, but also to find more accurate solutions for a lot of Computer Graphics problems, than with traditional methods. This volume contains both invited and selected extended papers from the last 3IA Conference (3IA’2009), which has been held in Athens (Greece) in May 2009. The Computer Graphics areas approached in this volume are behavioural modelling, declarative modelling, intelligent modelling and rendering, data visualisation, scene understanding, realistic rendering, and more.
Publisher: Springer Science & Business Media
ISBN: 3642034519
Category : Computers
Languages : en
Pages : 228
Book Description
The purpose of this volume is to present current work of the Intelligent Computer Graphics community, a community growing up year after year. This volume is a kind of continuation of the previously published Springer volume "Artificial Intelligence Techniques for Computer Graphics". Nowadays, intelligent techniques are more and more used in Computer Graphics in order, not only to optimise the processing time, but also to find more accurate solutions for a lot of Computer Graphics problems, than with traditional methods. This volume contains both invited and selected extended papers from the last 3IA Conference (3IA’2009), which has been held in Athens (Greece) in May 2009. The Computer Graphics areas approached in this volume are behavioural modelling, declarative modelling, intelligent modelling and rendering, data visualisation, scene understanding, realistic rendering, and more.
Focus on Scientific Visualization
Author: Hans Hagen
Publisher: Springer Science & Business Media
ISBN: 3642771653
Category : Computers
Languages : en
Pages : 394
Book Description
One of the important issues of Scientific Visualization is the utilization of the broad bandwidth of the human sensory system in steering and interpreting complex processes and simulations involving voluminous data sets across diverse scientific disciplines. This book presents the state-of-the-art in visualization techniques both as an overview for the inquiring scientist, and as a solid platform from which developers may extend existing techniques or devise new ones to meet the specific needs of their problems. A secondary goal in crafting this volume has been to provide a vehicle for teaching of state-of-the-art techniques in scientific visualization. The first part of the book covers the application areas fluid flow visualization in medicine, and environmental protection. The second set of chapters explain fundamentals of scientific visualization. It comprises contributions on data structuring and data administration, data modeling, and rendering. A final section is devoted to auditory representation of scientific data.
Publisher: Springer Science & Business Media
ISBN: 3642771653
Category : Computers
Languages : en
Pages : 394
Book Description
One of the important issues of Scientific Visualization is the utilization of the broad bandwidth of the human sensory system in steering and interpreting complex processes and simulations involving voluminous data sets across diverse scientific disciplines. This book presents the state-of-the-art in visualization techniques both as an overview for the inquiring scientist, and as a solid platform from which developers may extend existing techniques or devise new ones to meet the specific needs of their problems. A secondary goal in crafting this volume has been to provide a vehicle for teaching of state-of-the-art techniques in scientific visualization. The first part of the book covers the application areas fluid flow visualization in medicine, and environmental protection. The second set of chapters explain fundamentals of scientific visualization. It comprises contributions on data structuring and data administration, data modeling, and rendering. A final section is devoted to auditory representation of scientific data.
Computer Science Handbook
Author: Allen B. Tucker
Publisher: CRC Press
ISBN: 0203494458
Category : Computers
Languages : en
Pages : 2742
Book Description
When you think about how far and fast computer science has progressed in recent years, it's not hard to conclude that a seven-year old handbook may fall a little short of the kind of reference today's computer scientists, software engineers, and IT professionals need. With a broadened scope, more emphasis on applied computing, and more than 70 chap
Publisher: CRC Press
ISBN: 0203494458
Category : Computers
Languages : en
Pages : 2742
Book Description
When you think about how far and fast computer science has progressed in recent years, it's not hard to conclude that a seven-year old handbook may fall a little short of the kind of reference today's computer scientists, software engineers, and IT professionals need. With a broadened scope, more emphasis on applied computing, and more than 70 chap
Discrete Geometry for Computer Imagery
Author: Ingela Nyström
Publisher: Springer
ISBN: 3540399666
Category : Computers
Languages : en
Pages : 568
Book Description
This book constitutes the refereed proceedings of the 11th International Conference on Discrete Geometry for Computer Imagery, DGCI 2003, held in Naples, Italy, in November 2003. The 49 revised full papers presented together with 3 invited papers were carefully reviewed and selected from 68 submissions. All current issues in discrete geometry for computer imagery are addressed including topology, surfaces and volumes, morphology, shape representation, and shape analysis.
Publisher: Springer
ISBN: 3540399666
Category : Computers
Languages : en
Pages : 568
Book Description
This book constitutes the refereed proceedings of the 11th International Conference on Discrete Geometry for Computer Imagery, DGCI 2003, held in Naples, Italy, in November 2003. The 49 revised full papers presented together with 3 invited papers were carefully reviewed and selected from 68 submissions. All current issues in discrete geometry for computer imagery are addressed including topology, surfaces and volumes, morphology, shape representation, and shape analysis.