Author: Niels Haering
Publisher: Springer Science & Business Media
ISBN: 1475733992
Category : Computers
Languages : en
Pages : 155
Book Description
Traditionally, scientific fields have defined boundaries, and scientists work on research problems within those boundaries. However, from time to time those boundaries get shifted or blurred to evolve new fields. For instance, the original goal of computer vision was to understand a single image of a scene, by identifying objects, their structure, and spatial arrangements. This has been referred to as image understanding. Recently, computer vision has gradually been making the transition away from understanding single images to analyzing image sequences, or video understanding. Video understanding deals with understanding of video sequences, e. g. , recognition of gestures, activities, facial expressions, etc. The main shift in the classic paradigm has been from the recognition of static objects in the scene to motion-based recognition of actions and events. Video understanding has overlapping research problems with other fields, therefore blurring the fixed boundaries. Computer graphics, image processing, and video databases have obvious overlap with computer vision. The main goal of computer graphics is to gener ate and animate realistic looking images, and videos. Researchers in computer graphics are increasingly employing techniques from computer vision to gen erate the synthetic imagery. A good example of this is image-based rendering and modeling techniques, in which geometry, appearance, and lighting is de rived from real images using computer vision techniques. Here the shift is from synthesis to analysis followed by synthesis.
Visual Event Detection
Author: Niels Haering
Publisher: Springer Science & Business Media
ISBN: 1475733992
Category : Computers
Languages : en
Pages : 155
Book Description
Traditionally, scientific fields have defined boundaries, and scientists work on research problems within those boundaries. However, from time to time those boundaries get shifted or blurred to evolve new fields. For instance, the original goal of computer vision was to understand a single image of a scene, by identifying objects, their structure, and spatial arrangements. This has been referred to as image understanding. Recently, computer vision has gradually been making the transition away from understanding single images to analyzing image sequences, or video understanding. Video understanding deals with understanding of video sequences, e. g. , recognition of gestures, activities, facial expressions, etc. The main shift in the classic paradigm has been from the recognition of static objects in the scene to motion-based recognition of actions and events. Video understanding has overlapping research problems with other fields, therefore blurring the fixed boundaries. Computer graphics, image processing, and video databases have obvious overlap with computer vision. The main goal of computer graphics is to gener ate and animate realistic looking images, and videos. Researchers in computer graphics are increasingly employing techniques from computer vision to gen erate the synthetic imagery. A good example of this is image-based rendering and modeling techniques, in which geometry, appearance, and lighting is de rived from real images using computer vision techniques. Here the shift is from synthesis to analysis followed by synthesis.
Publisher: Springer Science & Business Media
ISBN: 1475733992
Category : Computers
Languages : en
Pages : 155
Book Description
Traditionally, scientific fields have defined boundaries, and scientists work on research problems within those boundaries. However, from time to time those boundaries get shifted or blurred to evolve new fields. For instance, the original goal of computer vision was to understand a single image of a scene, by identifying objects, their structure, and spatial arrangements. This has been referred to as image understanding. Recently, computer vision has gradually been making the transition away from understanding single images to analyzing image sequences, or video understanding. Video understanding deals with understanding of video sequences, e. g. , recognition of gestures, activities, facial expressions, etc. The main shift in the classic paradigm has been from the recognition of static objects in the scene to motion-based recognition of actions and events. Video understanding has overlapping research problems with other fields, therefore blurring the fixed boundaries. Computer graphics, image processing, and video databases have obvious overlap with computer vision. The main goal of computer graphics is to gener ate and animate realistic looking images, and videos. Researchers in computer graphics are increasingly employing techniques from computer vision to gen erate the synthetic imagery. A good example of this is image-based rendering and modeling techniques, in which geometry, appearance, and lighting is de rived from real images using computer vision techniques. Here the shift is from synthesis to analysis followed by synthesis.
Visual Event Computing
Author:
Publisher: Bookboon
ISBN: 8776817830
Category :
Languages : en
Pages : 86
Book Description
Publisher: Bookboon
ISBN: 8776817830
Category :
Languages : en
Pages : 86
Book Description
Advances in Artificial Intelligence: Theories, Models, and Applications
Author: Stasinos Konstantopoulos
Publisher: Springer Science & Business Media
ISBN: 3642128416
Category : Computers
Languages : en
Pages : 433
Book Description
This volume constitutes the refereed proceedings of the 6th Hellenic Conference on Artificial Intelligence, SETN 2010, held in Athens, Greece, in May 2010. The 28 revised full papers and 22 revised short papers presented were carefully reviewed and selected from 83 submissions. The topics include but are not restricted to adaptive systems; AI and creativity; AI architectures; artificial life; autonomous systems; data mining and knowledge discovery; hybrid intelligent systems & methods; intelligent agents, multi-agent systems; intelligent distributed systems; intelligent information retrieval; intelligent/natural interactivity, intelligent virtual environments; knowledge representation and reasoning, logic programming; knowledge-based systems; machine learning, neural nets, genetic algorithms; natural language processing; planning and scheduling; problem solving, constraint satisfaction; robotics, machine vision, machine sensing.
Publisher: Springer Science & Business Media
ISBN: 3642128416
Category : Computers
Languages : en
Pages : 433
Book Description
This volume constitutes the refereed proceedings of the 6th Hellenic Conference on Artificial Intelligence, SETN 2010, held in Athens, Greece, in May 2010. The 28 revised full papers and 22 revised short papers presented were carefully reviewed and selected from 83 submissions. The topics include but are not restricted to adaptive systems; AI and creativity; AI architectures; artificial life; autonomous systems; data mining and knowledge discovery; hybrid intelligent systems & methods; intelligent agents, multi-agent systems; intelligent distributed systems; intelligent information retrieval; intelligent/natural interactivity, intelligent virtual environments; knowledge representation and reasoning, logic programming; knowledge-based systems; machine learning, neural nets, genetic algorithms; natural language processing; planning and scheduling; problem solving, constraint satisfaction; robotics, machine vision, machine sensing.
Driver Distraction
Author: Michael A. Regan
Publisher: CRC Press
ISBN: 1420007491
Category : Technology & Engineering
Languages : en
Pages : 674
Book Description
Certain activities and events both inside and outside a vehicle can distract drivers and lead to degraded performance. New technologies- such as entertainment, communication, and driver assistance systems- play a significant role in distraction. This unique volume defines driver distraction, discusses various causes, and explains how to measure acceptable and unacceptable levels of distraction. Several chapters address measurement techniques based on performance and epidemiological studies. Most importantly, the text explores ways to mitigate driver distraction as well as countermeasures including vehicle design and effective legislation.
Publisher: CRC Press
ISBN: 1420007491
Category : Technology & Engineering
Languages : en
Pages : 674
Book Description
Certain activities and events both inside and outside a vehicle can distract drivers and lead to degraded performance. New technologies- such as entertainment, communication, and driver assistance systems- play a significant role in distraction. This unique volume defines driver distraction, discusses various causes, and explains how to measure acceptable and unacceptable levels of distraction. Several chapters address measurement techniques based on performance and epidemiological studies. Most importantly, the text explores ways to mitigate driver distraction as well as countermeasures including vehicle design and effective legislation.
Image and Video Retrieval
Author: Hari Sundaram
Publisher: Springer Science & Business Media
ISBN: 3540360182
Category : Computers
Languages : en
Pages : 558
Book Description
Here are the refereed proceedings of the 5th International Conference on Image and Video Retrieval, CIVR 2006, held in Singapore in July 2006. Presents 18 revised full papers and 30 poster papers, together with extended abstracts of 5 papers of 1 special session and those of 10 demonstration papers. These cover interactive image and video retrieval, semantic image retrieval, visual feature analysis, learning and classification, image and video retrieval metrics, and machine tagging.
Publisher: Springer Science & Business Media
ISBN: 3540360182
Category : Computers
Languages : en
Pages : 558
Book Description
Here are the refereed proceedings of the 5th International Conference on Image and Video Retrieval, CIVR 2006, held in Singapore in July 2006. Presents 18 revised full papers and 30 poster papers, together with extended abstracts of 5 papers of 1 special session and those of 10 demonstration papers. These cover interactive image and video retrieval, semantic image retrieval, visual feature analysis, learning and classification, image and video retrieval metrics, and machine tagging.
Computer Vision in Sports
Author: Thomas B. Moeslund
Publisher: Springer
ISBN: 3319093967
Category : Computers
Languages : en
Pages : 322
Book Description
The first book of its kind devoted to this topic, this comprehensive text/reference presents state-of-the-art research and reviews current challenges in the application of computer vision to problems in sports. Opening with a detailed introduction to the use of computer vision across the entire life-cycle of a sports event, the text then progresses to examine cutting-edge techniques for tracking the ball, obtaining the whereabouts and pose of the players, and identifying the sport being played from video footage. The work concludes by investigating a selection of systems for the automatic analysis and classification of sports play. The insights provided by this pioneering collection will be of great interest to researchers and practitioners involved in computer vision, sports analysis and media production.
Publisher: Springer
ISBN: 3319093967
Category : Computers
Languages : en
Pages : 322
Book Description
The first book of its kind devoted to this topic, this comprehensive text/reference presents state-of-the-art research and reviews current challenges in the application of computer vision to problems in sports. Opening with a detailed introduction to the use of computer vision across the entire life-cycle of a sports event, the text then progresses to examine cutting-edge techniques for tracking the ball, obtaining the whereabouts and pose of the players, and identifying the sport being played from video footage. The work concludes by investigating a selection of systems for the automatic analysis and classification of sports play. The insights provided by this pioneering collection will be of great interest to researchers and practitioners involved in computer vision, sports analysis and media production.
A Guide to Convolutional Neural Networks for Computer Vision
Author: Salman Khan
Publisher: Springer Nature
ISBN: 3031018214
Category : Computers
Languages : en
Pages : 187
Book Description
Computer vision has become increasingly important and effective in recent years due to its wide-ranging applications in areas as diverse as smart surveillance and monitoring, health and medicine, sports and recreation, robotics, drones, and self-driving cars. Visual recognition tasks, such as image classification, localization, and detection, are the core building blocks of many of these applications, and recent developments in Convolutional Neural Networks (CNNs) have led to outstanding performance in these state-of-the-art visual recognition tasks and systems. As a result, CNNs now form the crux of deep learning algorithms in computer vision. This self-contained guide will benefit those who seek to both understand the theory behind CNNs and to gain hands-on experience on the application of CNNs in computer vision. It provides a comprehensive introduction to CNNs starting with the essential concepts behind neural networks: training, regularization, and optimization of CNNs. The book also discusses a wide range of loss functions, network layers, and popular CNN architectures, reviews the different techniques for the evaluation of CNNs, and presents some popular CNN tools and libraries that are commonly used in computer vision. Further, this text describes and discusses case studies that are related to the application of CNN in computer vision, including image classification, object detection, semantic segmentation, scene understanding, and image generation. This book is ideal for undergraduate and graduate students, as no prior background knowledge in the field is required to follow the material, as well as new researchers, developers, engineers, and practitioners who are interested in gaining a quick understanding of CNN models.
Publisher: Springer Nature
ISBN: 3031018214
Category : Computers
Languages : en
Pages : 187
Book Description
Computer vision has become increasingly important and effective in recent years due to its wide-ranging applications in areas as diverse as smart surveillance and monitoring, health and medicine, sports and recreation, robotics, drones, and self-driving cars. Visual recognition tasks, such as image classification, localization, and detection, are the core building blocks of many of these applications, and recent developments in Convolutional Neural Networks (CNNs) have led to outstanding performance in these state-of-the-art visual recognition tasks and systems. As a result, CNNs now form the crux of deep learning algorithms in computer vision. This self-contained guide will benefit those who seek to both understand the theory behind CNNs and to gain hands-on experience on the application of CNNs in computer vision. It provides a comprehensive introduction to CNNs starting with the essential concepts behind neural networks: training, regularization, and optimization of CNNs. The book also discusses a wide range of loss functions, network layers, and popular CNN architectures, reviews the different techniques for the evaluation of CNNs, and presents some popular CNN tools and libraries that are commonly used in computer vision. Further, this text describes and discusses case studies that are related to the application of CNN in computer vision, including image classification, object detection, semantic segmentation, scene understanding, and image generation. This book is ideal for undergraduate and graduate students, as no prior background knowledge in the field is required to follow the material, as well as new researchers, developers, engineers, and practitioners who are interested in gaining a quick understanding of CNN models.
Introduction to Intelligent Surveillance
Author: Wei Qi Yan
Publisher: Springer
ISBN: 3030107132
Category : Computers
Languages : en
Pages : 229
Book Description
This practically-oriented textbook introduces the fundamentals of designing digital surveillance systems powered by intelligent computing techniques. The text offers comprehensive coverage of each aspect of the system, from camera calibration and data capture, to the secure transmission of surveillance data, in addition to the detection and recognition of individual biometric features and objects. The coverage concludes with the development of a complete system for the automated observation of the full lifecycle of a surveillance event, enhanced by the use of artificial intelligence and supercomputing technology. This updated third edition presents an expanded focus on human behavior analysis and privacy preservation, as well as deep learning methods. Topics and features: contains review questions and exercises in every chapter, together with a glossary; describes the essentials of implementing an intelligent surveillance system and analyzing surveillance data, including a range of biometric characteristics; examines the importance of network security and digital forensics in the communication of surveillance data, as well as issues of issues of privacy and ethics; discusses the Viola-Jones object detection method, and the HOG algorithm for pedestrian and human behavior recognition; reviews the use of artificial intelligence for automated monitoring of surveillance events, and decision-making approaches to determine the need for human intervention; presents a case study on a system that triggers an alarm when a vehicle fails to stop at a red light, and identifies the vehicle’s license plate number; investigates the use of cutting-edge supercomputing technologies for digital surveillance, such as FPGA, GPU and parallel computing. This concise and accessible work serves as a classroom-tested textbook for graduate-level courses on intelligent surveillance. Researchers and engineers interested in entering this area will also find the book suitable as a helpful self-study reference.
Publisher: Springer
ISBN: 3030107132
Category : Computers
Languages : en
Pages : 229
Book Description
This practically-oriented textbook introduces the fundamentals of designing digital surveillance systems powered by intelligent computing techniques. The text offers comprehensive coverage of each aspect of the system, from camera calibration and data capture, to the secure transmission of surveillance data, in addition to the detection and recognition of individual biometric features and objects. The coverage concludes with the development of a complete system for the automated observation of the full lifecycle of a surveillance event, enhanced by the use of artificial intelligence and supercomputing technology. This updated third edition presents an expanded focus on human behavior analysis and privacy preservation, as well as deep learning methods. Topics and features: contains review questions and exercises in every chapter, together with a glossary; describes the essentials of implementing an intelligent surveillance system and analyzing surveillance data, including a range of biometric characteristics; examines the importance of network security and digital forensics in the communication of surveillance data, as well as issues of issues of privacy and ethics; discusses the Viola-Jones object detection method, and the HOG algorithm for pedestrian and human behavior recognition; reviews the use of artificial intelligence for automated monitoring of surveillance events, and decision-making approaches to determine the need for human intervention; presents a case study on a system that triggers an alarm when a vehicle fails to stop at a red light, and identifies the vehicle’s license plate number; investigates the use of cutting-edge supercomputing technologies for digital surveillance, such as FPGA, GPU and parallel computing. This concise and accessible work serves as a classroom-tested textbook for graduate-level courses on intelligent surveillance. Researchers and engineers interested in entering this area will also find the book suitable as a helpful self-study reference.
MultiMedia Modeling
Author: Cathal Gurrin
Publisher: Springer
ISBN: 3319041142
Category : Computers
Languages : en
Pages : 631
Book Description
The two-volume set LNCS 8325 and 8326 constitutes the thoroughly refereed proceedings of the 20th Anniversary International Conference on Multimedia Modeling, MMM 2014, held in Dublin, Ireland, in January 2014. The 46 revised regular papers, 11 short papers and 9 demonstration papers were carefully reviewed and selected from 176 submissions. 28 special session papers and 6 papers from Video Browser Showdown workshop are also included in the proceedings. The papers included in these two volumes cover a diverse range of topics including: applications of multimedia modelling, interactive retrieval, image and video collections, 3D and augmented reality, temporal analysis of multimedia content, compression and streaming. Special session papers cover the following topics: Mediadrom: artful post-TV scenarios, MM analysis for surveillance video and security applications, 3D multimedia computing and modeling, social geo-media analytics and retrieval, multimedia hyperlinking and retrieval.
Publisher: Springer
ISBN: 3319041142
Category : Computers
Languages : en
Pages : 631
Book Description
The two-volume set LNCS 8325 and 8326 constitutes the thoroughly refereed proceedings of the 20th Anniversary International Conference on Multimedia Modeling, MMM 2014, held in Dublin, Ireland, in January 2014. The 46 revised regular papers, 11 short papers and 9 demonstration papers were carefully reviewed and selected from 176 submissions. 28 special session papers and 6 papers from Video Browser Showdown workshop are also included in the proceedings. The papers included in these two volumes cover a diverse range of topics including: applications of multimedia modelling, interactive retrieval, image and video collections, 3D and augmented reality, temporal analysis of multimedia content, compression and streaming. Special session papers cover the following topics: Mediadrom: artful post-TV scenarios, MM analysis for surveillance video and security applications, 3D multimedia computing and modeling, social geo-media analytics and retrieval, multimedia hyperlinking and retrieval.
Modeling and Using Context
Author: Patrick Blackburn
Publisher: Springer Science & Business Media
ISBN: 3540449582
Category : Computers
Languages : en
Pages : 537
Book Description
The refereed proceedings of the 4th International and Interdisciplinary Conference on Modeling and Using Context, CONTEXT 2003, held in Stanford, CA, USA in June 2003. The 31 full papers and 15 short papers presented were carefully reviewed, selected, and revised for inclusion in the book. The papers presented deal with the interdisciplinary topic of modeling and using context from various points of view, ranging through cognitive science, formal logic, artifical intelligence, computational intelligence, philosophical and psychological aspects, and information processing. Highly general philosophical and theoretical issues are complemented by specific applications in various fields.
Publisher: Springer Science & Business Media
ISBN: 3540449582
Category : Computers
Languages : en
Pages : 537
Book Description
The refereed proceedings of the 4th International and Interdisciplinary Conference on Modeling and Using Context, CONTEXT 2003, held in Stanford, CA, USA in June 2003. The 31 full papers and 15 short papers presented were carefully reviewed, selected, and revised for inclusion in the book. The papers presented deal with the interdisciplinary topic of modeling and using context from various points of view, ranging through cognitive science, formal logic, artifical intelligence, computational intelligence, philosophical and psychological aspects, and information processing. Highly general philosophical and theoretical issues are complemented by specific applications in various fields.