Author: Tom Clancy
Publisher: Penguin
ISBN: 1101007427
Category : Young Adult Fiction
Languages : en
Pages : 193
Book Description
Here comes a Clancy first: a new series of novels for young adults starring a team of troubleshooting teens--the Net Force Explorers--who know more about cutting edge technology than their teachers!
Tom Clancy's Net Force: Virtual Vandals
Author: Tom Clancy
Publisher: Penguin
ISBN: 1101007427
Category : Young Adult Fiction
Languages : en
Pages : 193
Book Description
Here comes a Clancy first: a new series of novels for young adults starring a team of troubleshooting teens--the Net Force Explorers--who know more about cutting edge technology than their teachers!
Publisher: Penguin
ISBN: 1101007427
Category : Young Adult Fiction
Languages : en
Pages : 193
Book Description
Here comes a Clancy first: a new series of novels for young adults starring a team of troubleshooting teens--the Net Force Explorers--who know more about cutting edge technology than their teachers!
Being Virtual
Author: Davey Winder
Publisher: John Wiley & Sons
ISBN: 9780470712085
Category : Computers
Languages : en
Pages : 272
Book Description
Thanks to the Internet, it has never been so easy to become the person of your wildest dreams. Immersive 3D worlds such as Second Life and THERE.com provide an escape route from the ordinary, into a virtual world where you have the power to mould your life in any way you please. Forget about walking, wheelchair users can fly. Pensioners wipe away the pains of age, discovering youthful exuberance and making young friends once more. No wonder it has become harder than ever to honestly answer the question: who am I? In Being Virtual, Davey Winder looks at how an increasing number of us are living part-real, part-virtual lives, and how it affects who we are. He looks at the opportunities and dangers that a virtual identity offers us, how we juggle our real and online lives, and what happens when one spills over into the other... He uses his own personal experiences to bring the issues to life, and backs them up with the real-life stories of others and testimony from the experts. Along the way, he looks at some fascinating questions such as: Are you a virtual liar? What happens when our virtual and real worlds collide? Why will you talk to anyone online, but nobody on the train to work? Why do so many middle-aged men transform into teenage girls online? Is it possible to have any secrets in such a connected world? Being Virtual gives a glimpse into the future of human identity, and is a must-read for anyone who uses the Internet to enhance - or escape from - their 'ordinary' life. About the author Davey Winder has been a freelance journalist for 16 years, and is Contributing Editor of the best-selling IT magazine, PC Pro. He has picked up many awards including Technology Journalist of the Year and IT Security Journalist of the Year. A founder member of the Internet Society of England and author of more than 20 books, his blog can be found at: http://happygeeknewmedia.blogspot.com/
Publisher: John Wiley & Sons
ISBN: 9780470712085
Category : Computers
Languages : en
Pages : 272
Book Description
Thanks to the Internet, it has never been so easy to become the person of your wildest dreams. Immersive 3D worlds such as Second Life and THERE.com provide an escape route from the ordinary, into a virtual world where you have the power to mould your life in any way you please. Forget about walking, wheelchair users can fly. Pensioners wipe away the pains of age, discovering youthful exuberance and making young friends once more. No wonder it has become harder than ever to honestly answer the question: who am I? In Being Virtual, Davey Winder looks at how an increasing number of us are living part-real, part-virtual lives, and how it affects who we are. He looks at the opportunities and dangers that a virtual identity offers us, how we juggle our real and online lives, and what happens when one spills over into the other... He uses his own personal experiences to bring the issues to life, and backs them up with the real-life stories of others and testimony from the experts. Along the way, he looks at some fascinating questions such as: Are you a virtual liar? What happens when our virtual and real worlds collide? Why will you talk to anyone online, but nobody on the train to work? Why do so many middle-aged men transform into teenage girls online? Is it possible to have any secrets in such a connected world? Being Virtual gives a glimpse into the future of human identity, and is a must-read for anyone who uses the Internet to enhance - or escape from - their 'ordinary' life. About the author Davey Winder has been a freelance journalist for 16 years, and is Contributing Editor of the best-selling IT magazine, PC Pro. He has picked up many awards including Technology Journalist of the Year and IT Security Journalist of the Year. A founder member of the Internet Society of England and author of more than 20 books, his blog can be found at: http://happygeeknewmedia.blogspot.com/
Virtual Vandals
Author: Tom Clancy
Publisher:
ISBN: 9780747260714
Category : Internet
Languages : en
Pages : 216
Book Description
Publisher:
ISBN: 9780747260714
Category : Internet
Languages : en
Pages : 216
Book Description
Where in the World is My Team?
Author: Terence Brake
Publisher: John Wiley & Sons
ISBN: 0470687452
Category : Business & Economics
Languages : en
Pages : 245
Book Description
As the economy becomes increasingly global, businesses need employees who can work in teams that cross borders and transcend physical spaces. In Where in the World Is My Team, fictional character Will Williams shares entertaining anecdotes and practical advice to accustom readers to the challenges of a global, virtual workplace. This easy-to-follow guide, ideal for managers and those interested in succeeding in a global economy, introduces new technologies but focuses especially on the six Key Performance Zones for global team collaboration with briefing report summaries to emphasize key points.
Publisher: John Wiley & Sons
ISBN: 0470687452
Category : Business & Economics
Languages : en
Pages : 245
Book Description
As the economy becomes increasingly global, businesses need employees who can work in teams that cross borders and transcend physical spaces. In Where in the World Is My Team, fictional character Will Williams shares entertaining anecdotes and practical advice to accustom readers to the challenges of a global, virtual workplace. This easy-to-follow guide, ideal for managers and those interested in succeeding in a global economy, introduces new technologies but focuses especially on the six Key Performance Zones for global team collaboration with briefing report summaries to emphasize key points.
Information Technology and Constructivism in Higher Education: Progressive Learning Frameworks
Author: Payne, Carla R.
Publisher: IGI Global
ISBN: 1605666556
Category : Computers
Languages : en
Pages : 413
Book Description
"This volume is grounded in the thesis that information technology may offer the only viable avenue to the implementation of constructivist and progressive educational principles in higher education, and that the numerous efforts now under way to realize these principles deserve examination and evaluation"--Provided by publisher.
Publisher: IGI Global
ISBN: 1605666556
Category : Computers
Languages : en
Pages : 413
Book Description
"This volume is grounded in the thesis that information technology may offer the only viable avenue to the implementation of constructivist and progressive educational principles in higher education, and that the numerous efforts now under way to realize these principles deserve examination and evaluation"--Provided by publisher.
Tom Clancy's Net Force
Author: Tom Clancy
Publisher: Berkley
ISBN: 9780425178096
Category : Fiction
Languages : en
Pages : 292
Book Description
Created by Tom Clancy and Steve Pieczenik, the Net Force Explorers continue their fight against high-tech crime. In this installment, Explorer Andy Moore is enlisted to program virtual animals for the Cservanka Brothers Circus. But underneath the big top, a dark side emerges. And the only thing Andy finds in the cyber-circus is a black market ring -- in high tech weapons software and hardware.
Publisher: Berkley
ISBN: 9780425178096
Category : Fiction
Languages : en
Pages : 292
Book Description
Created by Tom Clancy and Steve Pieczenik, the Net Force Explorers continue their fight against high-tech crime. In this installment, Explorer Andy Moore is enlisted to program virtual animals for the Cservanka Brothers Circus. But underneath the big top, a dark side emerges. And the only thing Andy finds in the cyber-circus is a black market ring -- in high tech weapons software and hardware.
Tom Clancy's Net Force: Cold Case
Author: Tom Clancy
Publisher: Penguin
ISBN: 1101006870
Category : Young Adult Fiction
Languages : en
Pages : 295
Book Description
Playing detective in a mystery simulation, Net Force Explorer Matt Hunter investigates the high-profile murder of a wealthy young socialite.
Publisher: Penguin
ISBN: 1101006870
Category : Young Adult Fiction
Languages : en
Pages : 295
Book Description
Playing detective in a mystery simulation, Net Force Explorer Matt Hunter investigates the high-profile murder of a wealthy young socialite.
The End of Reality
Author: Jonathan Taplin
Publisher: PublicAffairs
ISBN: 1541703170
Category : Business & Economics
Languages : en
Pages : 319
Book Description
An instant bestseller! A brilliant takedown and exposé of the great con job of the twenty-first century—the metaverse, crypto, space travel, transhumanism—being sold by four billionaires (Peter Thiel, Mark Zuckerberg, Marc Andreesen, Elon Musk), leading to the degeneration and bankruptcy of our society. At a time when the crises of income inequality, climate, and democracy are compounding to create epic wealth disparity and the prospect of a second American civil war, four billionaires are hyping schemes that are designed to divert our attention away from issues that really matter. Each scheme—the metaverse, cryptocurrency, space travel, and transhumanism—is an existential threat in moral, political, and economic terms. In The End of Reality¸ Jonathan Taplin provides perceptive insight into the personal backgrounds and cultural power of these billionaires—Peter Thiel, Elon Musk, Mark Zuckerberg, and Marc Andreesen (“The Four”) —and shows how their tech monopolies have brought middle-class wage stagnation, the hollowing out of many American towns, a radical increase in income inequality, and unbounded public acrimony. Meanwhile, the enormous amount of taxpayer money to be funneled into the dystopian ventures of "The Four," the benefits of which will accrue to billionaires, exacerbate these disturbing trends. The End of Reality is both scathing critique and reform agenda that replaces the warped worldview of "The Four" with a vision of regenerative economics that seeks to build a sustainable society with healthy growth and full employment.
Publisher: PublicAffairs
ISBN: 1541703170
Category : Business & Economics
Languages : en
Pages : 319
Book Description
An instant bestseller! A brilliant takedown and exposé of the great con job of the twenty-first century—the metaverse, crypto, space travel, transhumanism—being sold by four billionaires (Peter Thiel, Mark Zuckerberg, Marc Andreesen, Elon Musk), leading to the degeneration and bankruptcy of our society. At a time when the crises of income inequality, climate, and democracy are compounding to create epic wealth disparity and the prospect of a second American civil war, four billionaires are hyping schemes that are designed to divert our attention away from issues that really matter. Each scheme—the metaverse, cryptocurrency, space travel, and transhumanism—is an existential threat in moral, political, and economic terms. In The End of Reality¸ Jonathan Taplin provides perceptive insight into the personal backgrounds and cultural power of these billionaires—Peter Thiel, Elon Musk, Mark Zuckerberg, and Marc Andreesen (“The Four”) —and shows how their tech monopolies have brought middle-class wage stagnation, the hollowing out of many American towns, a radical increase in income inequality, and unbounded public acrimony. Meanwhile, the enormous amount of taxpayer money to be funneled into the dystopian ventures of "The Four," the benefits of which will accrue to billionaires, exacerbate these disturbing trends. The End of Reality is both scathing critique and reform agenda that replaces the warped worldview of "The Four" with a vision of regenerative economics that seeks to build a sustainable society with healthy growth and full employment.
Tom Clancy's Net Force: Safe House
Author: Tom Clancy
Publisher: Penguin
ISBN: 1101007443
Category : Young Adult Fiction
Languages : en
Pages : 193
Book Description
To save a prominent scientist and his son from a corrupt government's agents, the Net Force Explorers embark on a terrifying virtual hunt for their enemies--before it's too late.
Publisher: Penguin
ISBN: 1101007443
Category : Young Adult Fiction
Languages : en
Pages : 193
Book Description
To save a prominent scientist and his son from a corrupt government's agents, the Net Force Explorers embark on a terrifying virtual hunt for their enemies--before it's too late.
Tom Clancy's Net Force: Death Match
Author: Tom Clancy
Publisher: Penguin
ISBN: 9780425184486
Category : Young Adult Fiction
Languages : en
Pages : 196
Book Description
The latest, greatest, high-tech thrill ride for Tom Clancy's legion of young fans. The amateurs are beating the pros in this year's spatball playoffs-and some big bettors plan to lose a fortune. When they threaten a star player, the Net Force Explorers are called in to protect America's newest pastime.
Publisher: Penguin
ISBN: 9780425184486
Category : Young Adult Fiction
Languages : en
Pages : 196
Book Description
The latest, greatest, high-tech thrill ride for Tom Clancy's legion of young fans. The amateurs are beating the pros in this year's spatball playoffs-and some big bettors plan to lose a fortune. When they threaten a star player, the Net Force Explorers are called in to protect America's newest pastime.