Author: Chloe Rayban
Publisher: Random House
ISBN: 144812171X
Category : Young Adult Fiction
Languages : en
Pages : 166
Book Description
Justine only goes to the Virtual Reality Exhibition in the hope she might get lucky with fit hunk Alex. Instead she gets unlucky with an Alternative Reality machine and leaves the exhibition as Jake! Once she's got over the shock, Justine starts to see the potential of her new situation. As Jake she has the opportunity to hang out with the lads and find out what really makes them tick. But when her real self develops a major crush on her virtual self, things start to get just a bit too complicated . . .
Virtual Sexual Reality
Author: Chloe Rayban
Publisher: Random House
ISBN: 144812171X
Category : Young Adult Fiction
Languages : en
Pages : 166
Book Description
Justine only goes to the Virtual Reality Exhibition in the hope she might get lucky with fit hunk Alex. Instead she gets unlucky with an Alternative Reality machine and leaves the exhibition as Jake! Once she's got over the shock, Justine starts to see the potential of her new situation. As Jake she has the opportunity to hang out with the lads and find out what really makes them tick. But when her real self develops a major crush on her virtual self, things start to get just a bit too complicated . . .
Publisher: Random House
ISBN: 144812171X
Category : Young Adult Fiction
Languages : en
Pages : 166
Book Description
Justine only goes to the Virtual Reality Exhibition in the hope she might get lucky with fit hunk Alex. Instead she gets unlucky with an Alternative Reality machine and leaves the exhibition as Jake! Once she's got over the shock, Justine starts to see the potential of her new situation. As Jake she has the opportunity to hang out with the lads and find out what really makes them tick. But when her real self develops a major crush on her virtual self, things start to get just a bit too complicated . . .
Susie Bright's Sexual Reality
Author: Susie Bright
Publisher: Skyhorse Publishing
ISBN:
Category : Psychology
Languages : en
Pages : 168
Book Description
Publisher: Skyhorse Publishing
ISBN:
Category : Psychology
Languages : en
Pages : 168
Book Description
Virtual Reality for Psychological and Neurocognitive Interventions
Author: Albert "Skip" Rizzo
Publisher: Springer Nature
ISBN: 1493994824
Category : Medical
Languages : en
Pages : 420
Book Description
This exciting collection tours virtual reality in both its current therapeutic forms and its potential to transform a wide range of medical and mental health-related fields. Extensive findings track the contributions of VR devices, systems, and methods to accurate assessment, evidence-based and client-centered treatment methods, and—as described in a stimulating discussion of virtual patient technologies—innovative clinical training. Immersive digital technologies are shown enhancing opportunities for patients to react to situations, therapists to process patients’ physiological responses, and scientists to have greater control over test conditions and access to results. Expert coverage details leading-edge applications of VR across a broad spectrum of psychological and neurocognitive conditions, including: Treating anxiety disorders and PTSD. Treating developmental and learning disorders, including Autism Spectrum Disorder, Assessment of and rehabilitation from stroke and traumatic brain injuries. Assessment and treatment of substance abuse. Assessment of deviant sexual interests. Treating obsessive-compulsive and related disorders. Augmenting learning skills for blind persons. Readable and relevant, Virtual Reality for Psychological and Neurocognitive Interventions is an essential idea book for neuropsychologists, rehabilitation specialists (including physical, speech, vocational, and occupational therapists), and neurologists. Researchers across the behavioral and social sciences will find it a roadmap toward new and emerging areas of study.
Publisher: Springer Nature
ISBN: 1493994824
Category : Medical
Languages : en
Pages : 420
Book Description
This exciting collection tours virtual reality in both its current therapeutic forms and its potential to transform a wide range of medical and mental health-related fields. Extensive findings track the contributions of VR devices, systems, and methods to accurate assessment, evidence-based and client-centered treatment methods, and—as described in a stimulating discussion of virtual patient technologies—innovative clinical training. Immersive digital technologies are shown enhancing opportunities for patients to react to situations, therapists to process patients’ physiological responses, and scientists to have greater control over test conditions and access to results. Expert coverage details leading-edge applications of VR across a broad spectrum of psychological and neurocognitive conditions, including: Treating anxiety disorders and PTSD. Treating developmental and learning disorders, including Autism Spectrum Disorder, Assessment of and rehabilitation from stroke and traumatic brain injuries. Assessment and treatment of substance abuse. Assessment of deviant sexual interests. Treating obsessive-compulsive and related disorders. Augmenting learning skills for blind persons. Readable and relevant, Virtual Reality for Psychological and Neurocognitive Interventions is an essential idea book for neuropsychologists, rehabilitation specialists (including physical, speech, vocational, and occupational therapists), and neurologists. Researchers across the behavioral and social sciences will find it a roadmap toward new and emerging areas of study.
Dawn of the New Everything
Author: Jaron Lanier
Publisher: Henry Holt
ISBN: 1627794093
Category : Biography & Autobiography
Languages : en
Pages : 369
Book Description
The Microsoft interdisciplinary scientist largely credited with popularizing virtual reality reflects on his lifelong relationship with technology, showing VR's ability to illuminate and amplify our understanding of our species and how the brain and body connect to the world. By the author of You Are Not a Gadget. --Publisher.
Publisher: Henry Holt
ISBN: 1627794093
Category : Biography & Autobiography
Languages : en
Pages : 369
Book Description
The Microsoft interdisciplinary scientist largely credited with popularizing virtual reality reflects on his lifelong relationship with technology, showing VR's ability to illuminate and amplify our understanding of our species and how the brain and body connect to the world. By the author of You Are Not a Gadget. --Publisher.
Research Handbook on the Law of Virtual and Augmented Reality
Author: Woodrow Barfield
Publisher: Edward Elgar Publishing
ISBN: 1786438593
Category : Computers
Languages : en
Pages : 709
Book Description
Virtual and augmented reality raise significant questions for law and policy. When should virtual world activities or augmented reality images count as protected First Amendment ‘speech’, and when are they instead a nuisance or trespass? When does copying them infringe intellectual property laws? When should a person (or computer) face legal consequences for allegedly harmful virtual acts? The Research Handbook on the Law of Virtual and Augmented Reality addresses these questions and others, drawing upon free speech doctrine, criminal law, issues of data protection and privacy, legal rights for increasingly intelligent avatars, and issues of jurisdiction within virtual and augmented reality worlds.
Publisher: Edward Elgar Publishing
ISBN: 1786438593
Category : Computers
Languages : en
Pages : 709
Book Description
Virtual and augmented reality raise significant questions for law and policy. When should virtual world activities or augmented reality images count as protected First Amendment ‘speech’, and when are they instead a nuisance or trespass? When does copying them infringe intellectual property laws? When should a person (or computer) face legal consequences for allegedly harmful virtual acts? The Research Handbook on the Law of Virtual and Augmented Reality addresses these questions and others, drawing upon free speech doctrine, criminal law, issues of data protection and privacy, legal rights for increasingly intelligent avatars, and issues of jurisdiction within virtual and augmented reality worlds.
Sexual Reality
Author: Susie Bright
Publisher: Susie\Bright
ISBN: 9780970881595
Category : Biography & Autobiography
Languages : en
Pages : 176
Book Description
Sexual Reality marks Susie Bright's return to politics and passion, jealousy and risk- in an intimate look at the human sexual condition. Chapters include: The Story of O Birthday Party, Strip Tea: A Most Unusual Tea Party, Undressing Camille Paglia, Egg Sex: Pregnancy and a Mother's Sex Life, Blindsexual- What Every Bisexual Needs to Know, and, When No Means I Didn't Know It Would Be Like This. Erica Jong says: "Susie Bright is the genuine arcticle; she proves the point that the muse screws, that all creativity is sexual, and that the juiciest people write the most delectable books."
Publisher: Susie\Bright
ISBN: 9780970881595
Category : Biography & Autobiography
Languages : en
Pages : 176
Book Description
Sexual Reality marks Susie Bright's return to politics and passion, jealousy and risk- in an intimate look at the human sexual condition. Chapters include: The Story of O Birthday Party, Strip Tea: A Most Unusual Tea Party, Undressing Camille Paglia, Egg Sex: Pregnancy and a Mother's Sex Life, Blindsexual- What Every Bisexual Needs to Know, and, When No Means I Didn't Know It Would Be Like This. Erica Jong says: "Susie Bright is the genuine arcticle; she proves the point that the muse screws, that all creativity is sexual, and that the juiciest people write the most delectable books."
Fantasies of Virtual Reality
Author: Marcus Carter
Publisher: MIT Press
ISBN: 0262380048
Category : Technology & Engineering
Languages : en
Pages : 180
Book Description
The fantasies that underpin common perceptions of Virtual Reality—and what we need to know about VR’s potential risks as well as its opportunities. Virtual reality is the next new frontier for Silicon Valley. Mark Zuckerberg, who has overseen Meta’s investment of billions into VR, pitches it as the next dominant computing paradigm. More than just a gaming technology, VR is top of mind for academics, tech reportage, and industry evangelists who all see the potential for VR to revolutionize fields such as education and health, as well as the way we work and communicate. But will VR achieve all this? In Fantasies of Virtual Reality, Marcus Carter and Ben Egliston strip bare the tech industry’s vision of a future dominated by immersive VR experiences, challenging the utopian promises of this technology’s potential. Carter and Egliston offer a critical account of VR in a variety of contexts, from gaming to human resources to policing and the military. They argue that while VR does hold significant potential, the overhyped expectations surrounding it, from achieving true empathetic understanding to transforming traditional education and office work, are often overstated and fraught with issues of privacy, control, and exclusion. What’s more, there is nothing truly virtual about virtual reality: VR is deeply entrenched in the material world, driven by tangible technological, economic, and social logics. An accessible introduction to this emerging technology, Fantasies of Virtual Reality is essential reading for anyone interested in what VR can really do—and what is just plain fantasy.
Publisher: MIT Press
ISBN: 0262380048
Category : Technology & Engineering
Languages : en
Pages : 180
Book Description
The fantasies that underpin common perceptions of Virtual Reality—and what we need to know about VR’s potential risks as well as its opportunities. Virtual reality is the next new frontier for Silicon Valley. Mark Zuckerberg, who has overseen Meta’s investment of billions into VR, pitches it as the next dominant computing paradigm. More than just a gaming technology, VR is top of mind for academics, tech reportage, and industry evangelists who all see the potential for VR to revolutionize fields such as education and health, as well as the way we work and communicate. But will VR achieve all this? In Fantasies of Virtual Reality, Marcus Carter and Ben Egliston strip bare the tech industry’s vision of a future dominated by immersive VR experiences, challenging the utopian promises of this technology’s potential. Carter and Egliston offer a critical account of VR in a variety of contexts, from gaming to human resources to policing and the military. They argue that while VR does hold significant potential, the overhyped expectations surrounding it, from achieving true empathetic understanding to transforming traditional education and office work, are often overstated and fraught with issues of privacy, control, and exclusion. What’s more, there is nothing truly virtual about virtual reality: VR is deeply entrenched in the material world, driven by tangible technological, economic, and social logics. An accessible introduction to this emerging technology, Fantasies of Virtual Reality is essential reading for anyone interested in what VR can really do—and what is just plain fantasy.
Artificial Intimacy
Author: Rob Brooks
Publisher: Columbia University Press
ISBN: 0231553854
Category : Psychology
Languages : en
Pages : 387
Book Description
What happens when the human brain, which evolved over eons, collides with twenty-first-century technology? Machines can now push psychological buttons, stimulating and sometimes exploiting the ways people make friends, gossip with neighbors, and grow intimate with lovers. Sex robots present the humanoid face of this technological revolution—yet although it is easy to gawk at their uncanniness, more familiar technologies based in artificial intelligence and virtual reality are insinuating themselves into human interactions. Digital lovers, virtual friends, and algorithmic matchmakers help us manage our feelings in a world of cognitive overload. Will these machines, fueled by masses of user data and powered by algorithms that learn all the time, transform the quality of human life? Artificial Intimacy offers an innovative perspective on the possibilities of the present and near future. The evolutionary biologist Rob Brooks explores the latest research on intimacy and desire to consider the interaction of new technologies and fundamental human behaviors. He details how existing artificial intelligences can already learn and exploit human social needs—and are getting better at what they do. Brooks combines an understanding of core human traits from evolutionary biology with analysis of how cultural, economic, and technological contexts shape the ways people express them. Beyond the technology, he asks what the implications of artificial intimacy will be for how we understand ourselves.
Publisher: Columbia University Press
ISBN: 0231553854
Category : Psychology
Languages : en
Pages : 387
Book Description
What happens when the human brain, which evolved over eons, collides with twenty-first-century technology? Machines can now push psychological buttons, stimulating and sometimes exploiting the ways people make friends, gossip with neighbors, and grow intimate with lovers. Sex robots present the humanoid face of this technological revolution—yet although it is easy to gawk at their uncanniness, more familiar technologies based in artificial intelligence and virtual reality are insinuating themselves into human interactions. Digital lovers, virtual friends, and algorithmic matchmakers help us manage our feelings in a world of cognitive overload. Will these machines, fueled by masses of user data and powered by algorithms that learn all the time, transform the quality of human life? Artificial Intimacy offers an innovative perspective on the possibilities of the present and near future. The evolutionary biologist Rob Brooks explores the latest research on intimacy and desire to consider the interaction of new technologies and fundamental human behaviors. He details how existing artificial intelligences can already learn and exploit human social needs—and are getting better at what they do. Brooks combines an understanding of core human traits from evolutionary biology with analysis of how cultural, economic, and technological contexts shape the ways people express them. Beyond the technology, he asks what the implications of artificial intimacy will be for how we understand ourselves.
Virtual Reality
Author: Jae-Jin Kim
Publisher: BoD – Books on Demand
ISBN: 953307518X
Category : Computers
Languages : en
Pages : 690
Book Description
Technological advancement in graphics and other human motion tracking hardware has promoted pushing "virtual reality" closer to "reality" and thus usage of virtual reality has been extended to various fields. The most typical fields for the application of virtual reality are medicine and engineering. The reviews in this book describe the latest virtual reality-related knowledge in these two fields such as: advanced human-computer interaction and virtual reality technologies, evaluation tools for cognition and behavior, medical and surgical treatment, neuroscience and neuro-rehabilitation, assistant tools for overcoming mental illnesses, educational and industrial uses. In addition, the considerations for virtual worlds in human society are discussed. This book will serve as a state-of-the-art resource for researchers who are interested in developing a beneficial technology for human society.
Publisher: BoD – Books on Demand
ISBN: 953307518X
Category : Computers
Languages : en
Pages : 690
Book Description
Technological advancement in graphics and other human motion tracking hardware has promoted pushing "virtual reality" closer to "reality" and thus usage of virtual reality has been extended to various fields. The most typical fields for the application of virtual reality are medicine and engineering. The reviews in this book describe the latest virtual reality-related knowledge in these two fields such as: advanced human-computer interaction and virtual reality technologies, evaluation tools for cognition and behavior, medical and surgical treatment, neuroscience and neuro-rehabilitation, assistant tools for overcoming mental illnesses, educational and industrial uses. In addition, the considerations for virtual worlds in human society are discussed. This book will serve as a state-of-the-art resource for researchers who are interested in developing a beneficial technology for human society.
Virtual Reality and the Criminal Justice System
Author: Bobbie Ticknor
Publisher: Lexington Books
ISBN: 1498534287
Category : Social Science
Languages : en
Pages : 103
Book Description
Virtual Reality (VR) is becoming a popular technology for gaming and entertainment; however, researchers and scientists have used the technology for decades to develop real world solutions. The criminal justice system has used VR primarily for weapons training and forensic investigation but its uses are expanding. This book discusses how the technology can be used for correctional rehabilitation. Specifically, the book explores how cognitive behavior therapy, a widely used therapeutic technique used to treat offenders, can be improved using VR. Offenders can learn new skills, role play, and practice what they’ve learned in a safe, controlled environment that mimics situations they may find when back in the community. Additionally, those without access to services can use the technology to attend virtual groups offered by trained facilitators no matter where they live. With current limitations on resources, VR can offer criminal justice practitioners another option for offender rehabilitation.
Publisher: Lexington Books
ISBN: 1498534287
Category : Social Science
Languages : en
Pages : 103
Book Description
Virtual Reality (VR) is becoming a popular technology for gaming and entertainment; however, researchers and scientists have used the technology for decades to develop real world solutions. The criminal justice system has used VR primarily for weapons training and forensic investigation but its uses are expanding. This book discusses how the technology can be used for correctional rehabilitation. Specifically, the book explores how cognitive behavior therapy, a widely used therapeutic technique used to treat offenders, can be improved using VR. Offenders can learn new skills, role play, and practice what they’ve learned in a safe, controlled environment that mimics situations they may find when back in the community. Additionally, those without access to services can use the technology to attend virtual groups offered by trained facilitators no matter where they live. With current limitations on resources, VR can offer criminal justice practitioners another option for offender rehabilitation.