Author: Joan Broadhurst Dixon
Publisher: Routledge
ISBN: 1134784600
Category : Computers
Languages : en
Pages : 180
Book Description
Explores the idea that the future lies in its ability to articulate the consequences of an increasingly synthetic and virtual world.
Virtual Futures
Author: Joan Broadhurst Dixon
Publisher: Routledge
ISBN: 1134784600
Category : Computers
Languages : en
Pages : 180
Book Description
Explores the idea that the future lies in its ability to articulate the consequences of an increasingly synthetic and virtual world.
Publisher: Routledge
ISBN: 1134784600
Category : Computers
Languages : en
Pages : 180
Book Description
Explores the idea that the future lies in its ability to articulate the consequences of an increasingly synthetic and virtual world.
Virtual Futures
Author: Joan Broadhurst Dixon
Publisher: Routledge
ISBN: 1134784597
Category : Philosophy
Languages : en
Pages : 142
Book Description
Virtual Futures explores the ideas that the future lies in its ability to articulate the consequences of an increasingly synthetic and virtual world. New technologies like cyberspace, the internet, and Chaos theory are often discussed in the context of technology and its potential to liberate or in terms of technophobia. This collection examines both these ideas while also charting a new and controversial route through contemporary discourses on technology; a path that discusses the material evolution and the erotic relation between humans and machines. Virtual Futures brings together diverse fields such as cyberfeminism, materialist philosophy, postmodern fiction, computing culture and performance art, with essays by Sadie Plant, Stelarc and Manuel de Landa (to name a few). The collection heralds the death of humanism and the ride of posthuman pragmatism. The contested zone of debate throughout these essays is the notion of the posthuman, or the possibility of the cyborg as the free human. Viewed by some writers as a threat to human life and humanism itself, others in the collection describe the posthuman as a critical perspective that anticipates the next step in evolution: the integration or synthesis of humans and machines, organic life and technology. This view of technology and information is heavily influenced by Anglo American literature, especially cyberpunk, Pynchon and Ballard, as well as the materialist philosophies of Freud, Deleuze, and Haraway, Virtual Futures provides analyses by both established theorists and the most innovative new voices working in conjunction between the arts and contemporary technology.
Publisher: Routledge
ISBN: 1134784597
Category : Philosophy
Languages : en
Pages : 142
Book Description
Virtual Futures explores the ideas that the future lies in its ability to articulate the consequences of an increasingly synthetic and virtual world. New technologies like cyberspace, the internet, and Chaos theory are often discussed in the context of technology and its potential to liberate or in terms of technophobia. This collection examines both these ideas while also charting a new and controversial route through contemporary discourses on technology; a path that discusses the material evolution and the erotic relation between humans and machines. Virtual Futures brings together diverse fields such as cyberfeminism, materialist philosophy, postmodern fiction, computing culture and performance art, with essays by Sadie Plant, Stelarc and Manuel de Landa (to name a few). The collection heralds the death of humanism and the ride of posthuman pragmatism. The contested zone of debate throughout these essays is the notion of the posthuman, or the possibility of the cyborg as the free human. Viewed by some writers as a threat to human life and humanism itself, others in the collection describe the posthuman as a critical perspective that anticipates the next step in evolution: the integration or synthesis of humans and machines, organic life and technology. This view of technology and information is heavily influenced by Anglo American literature, especially cyberpunk, Pynchon and Ballard, as well as the materialist philosophies of Freud, Deleuze, and Haraway, Virtual Futures provides analyses by both established theorists and the most innovative new voices working in conjunction between the arts and contemporary technology.
Four Futures
Author: Peter Frase
Publisher: Verso Books
ISBN: 1781688141
Category : Political Science
Languages : en
Pages : 134
Book Description
"It is easier to imagine the end of the world," the theorist Fredric Jameson has remarked, "than to imagine the end of capitalism." Jacobin Editor Peter Frase argues that technological advancements and environmental threats will inevitably push our society beyond capitalism, and Four Futures imagines just how this might look. Extrapolating possible futures from current changes the world is now experiencing, and drawing upon speculative fictions to illustrate how these futures might be realized, Four Futures examines communism, rentism, socialism, and exterminism-or in other words, the socialisms we may reach if a resurgent Left is successful and the barbarisms we may be consigned to if those movements fail.
Publisher: Verso Books
ISBN: 1781688141
Category : Political Science
Languages : en
Pages : 134
Book Description
"It is easier to imagine the end of the world," the theorist Fredric Jameson has remarked, "than to imagine the end of capitalism." Jacobin Editor Peter Frase argues that technological advancements and environmental threats will inevitably push our society beyond capitalism, and Four Futures imagines just how this might look. Extrapolating possible futures from current changes the world is now experiencing, and drawing upon speculative fictions to illustrate how these futures might be realized, Four Futures examines communism, rentism, socialism, and exterminism-or in other words, the socialisms we may reach if a resurgent Left is successful and the barbarisms we may be consigned to if those movements fail.
The Virtual Future
Author: William Sims Bainbridge
Publisher: Springer Science & Business Media
ISBN: 0857299042
Category : Computers
Languages : en
Pages : 204
Book Description
The newest communication technologies are profoundly changing the world's politics, economies, and cultures, but the specific implications of online game worlds remain mysterious. The Virtual Future employs theories and methods from social science to explore nine very different virtual futures: The Matrix Online, Tabula Rasa, Anarchy Online, Entropia Universe, Star Trek Online, EVE Online, Star Wars Galaxies, World of Warcraft: Burning Crusade, and The Chronicles of Riddick. Each presents a different picture of how technology and society could evolve in coming centuries, but one theme runs through all of them, the attempt to escape the Earth and seek new destinies among the stars. Four decades after the last trip to the moon, a new conception of spaceflight is emerging. Rather than rockets shooting humans across vast physical distances to sterile rocks that lack the resources to sustain life, perhaps robot space probes and orbiting telescopes will glean information about the universe, that humans can then experience inside computer-generated environments much closer to home. All nine of these fantastically rich multiplayer masterpieces have shown myriads of people that really radical alternatives to contemporary society could exist, and has served as a laboratory for examining the consequences. Each is a prototype of new social forms, a utopian subculture, and a simulation of technologies that have yet to be invented. They draw upon several different traditions of science fiction and academic philosophy, and they were created in several nations. By comparing these nine role-playing fantasies, we can better consider what kind of world we want to inhabit in the real future.
Publisher: Springer Science & Business Media
ISBN: 0857299042
Category : Computers
Languages : en
Pages : 204
Book Description
The newest communication technologies are profoundly changing the world's politics, economies, and cultures, but the specific implications of online game worlds remain mysterious. The Virtual Future employs theories and methods from social science to explore nine very different virtual futures: The Matrix Online, Tabula Rasa, Anarchy Online, Entropia Universe, Star Trek Online, EVE Online, Star Wars Galaxies, World of Warcraft: Burning Crusade, and The Chronicles of Riddick. Each presents a different picture of how technology and society could evolve in coming centuries, but one theme runs through all of them, the attempt to escape the Earth and seek new destinies among the stars. Four decades after the last trip to the moon, a new conception of spaceflight is emerging. Rather than rockets shooting humans across vast physical distances to sterile rocks that lack the resources to sustain life, perhaps robot space probes and orbiting telescopes will glean information about the universe, that humans can then experience inside computer-generated environments much closer to home. All nine of these fantastically rich multiplayer masterpieces have shown myriads of people that really radical alternatives to contemporary society could exist, and has served as a laboratory for examining the consequences. Each is a prototype of new social forms, a utopian subculture, and a simulation of technologies that have yet to be invented. They draw upon several different traditions of science fiction and academic philosophy, and they were created in several nations. By comparing these nine role-playing fantasies, we can better consider what kind of world we want to inhabit in the real future.
Virtual Futures for Design, Construction and Procurement
Author: Peter S. Brandon
Publisher: John Wiley & Sons
ISBN: 1444302353
Category : Technology & Engineering
Languages : en
Pages : 344
Book Description
This book brings together some of the best practitioners andthinkers from around the world to discuss the likely future ofinformation and communication technologies for the constructionindustry. It addresses a range of innovative developments, state of the artapplications, research work and theoretical arguments with regardto the use of virtual technologies in design, construction andprocurement. From a future oriented perspective, the book presentswhat can be expected from the next generation of thesetechnologies.
Publisher: John Wiley & Sons
ISBN: 1444302353
Category : Technology & Engineering
Languages : en
Pages : 344
Book Description
This book brings together some of the best practitioners andthinkers from around the world to discuss the likely future ofinformation and communication technologies for the constructionindustry. It addresses a range of innovative developments, state of the artapplications, research work and theoretical arguments with regardto the use of virtual technologies in design, construction andprocurement. From a future oriented perspective, the book presentswhat can be expected from the next generation of thesetechnologies.
Post-Truth
Author: Steve Fuller
Publisher: Anthem Press
ISBN: 1783086955
Category : Philosophy
Languages : en
Pages : 220
Book Description
‘Post-truth’ was Oxford Dictionaries 2016 word of the year. While the term was coined by its disparagers in the light of the Brexit and US presidential campaigns, the roots of post-truth lie deep in the history of Western social and political theory. Post-Truth reaches back to Plato, ranging across theology and philosophy, to focus on the Machiavellian tradition in classical sociology, as exemplified by Vilfredo Pareto, who offered the original modern account of post-truth in terms of the ‘circulation of elites’. The defining feature of ‘post-truth’ is a strong distinction between appearance and reality which is never quite resolved and so the strongest appearance ends up passing for reality. The only question is whether more is gained by rapid changes in appearance or by stabilizing one such appearance. Post-Truth plays out what this means for both politics and science.
Publisher: Anthem Press
ISBN: 1783086955
Category : Philosophy
Languages : en
Pages : 220
Book Description
‘Post-truth’ was Oxford Dictionaries 2016 word of the year. While the term was coined by its disparagers in the light of the Brexit and US presidential campaigns, the roots of post-truth lie deep in the history of Western social and political theory. Post-Truth reaches back to Plato, ranging across theology and philosophy, to focus on the Machiavellian tradition in classical sociology, as exemplified by Vilfredo Pareto, who offered the original modern account of post-truth in terms of the ‘circulation of elites’. The defining feature of ‘post-truth’ is a strong distinction between appearance and reality which is never quite resolved and so the strongest appearance ends up passing for reality. The only question is whether more is gained by rapid changes in appearance or by stabilizing one such appearance. Post-Truth plays out what this means for both politics and science.
Reality+: Virtual Worlds and the Problems of Philosophy
Author: David J. Chalmers
Publisher: W. W. Norton & Company
ISBN: 0393635813
Category : Philosophy
Languages : en
Pages : 652
Book Description
One of the Washington Post's Best Nonfiction Books of 2022 A leading philosopher takes a mind-bending journey through virtual worlds, illuminating the nature of reality and our place within it. Virtual reality is genuine reality; that’s the central thesis of Reality+. In a highly original work of “technophilosophy,” David J. Chalmers gives a compelling analysis of our technological future. He argues that virtual worlds are not second-class worlds, and that we can live a meaningful life in virtual reality. We may even be in a virtual world already. Along the way, Chalmers conducts a grand tour of big ideas in philosophy and science. He uses virtual reality technology to offer a new perspective on long-established philosophical questions. How do we know that there’s an external world? Is there a god? What is the nature of reality? What’s the relation between mind and body? How can we lead a good life? All of these questions are illuminated or transformed by Chalmers’ mind-bending analysis. Studded with illustrations that bring philosophical issues to life, Reality+ is a major statement that will shape discussion of philosophy, science, and technology for years to come.
Publisher: W. W. Norton & Company
ISBN: 0393635813
Category : Philosophy
Languages : en
Pages : 652
Book Description
One of the Washington Post's Best Nonfiction Books of 2022 A leading philosopher takes a mind-bending journey through virtual worlds, illuminating the nature of reality and our place within it. Virtual reality is genuine reality; that’s the central thesis of Reality+. In a highly original work of “technophilosophy,” David J. Chalmers gives a compelling analysis of our technological future. He argues that virtual worlds are not second-class worlds, and that we can live a meaningful life in virtual reality. We may even be in a virtual world already. Along the way, Chalmers conducts a grand tour of big ideas in philosophy and science. He uses virtual reality technology to offer a new perspective on long-established philosophical questions. How do we know that there’s an external world? Is there a god? What is the nature of reality? What’s the relation between mind and body? How can we lead a good life? All of these questions are illuminated or transformed by Chalmers’ mind-bending analysis. Studded with illustrations that bring philosophical issues to life, Reality+ is a major statement that will shape discussion of philosophy, science, and technology for years to come.
Dawn of the New Everything
Author: Jaron Lanier
Publisher: Henry Holt
ISBN: 1627794093
Category : Biography & Autobiography
Languages : en
Pages : 369
Book Description
The Microsoft interdisciplinary scientist largely credited with popularizing virtual reality reflects on his lifelong relationship with technology, showing VR's ability to illuminate and amplify our understanding of our species and how the brain and body connect to the world. By the author of You Are Not a Gadget. --Publisher.
Publisher: Henry Holt
ISBN: 1627794093
Category : Biography & Autobiography
Languages : en
Pages : 369
Book Description
The Microsoft interdisciplinary scientist largely credited with popularizing virtual reality reflects on his lifelong relationship with technology, showing VR's ability to illuminate and amplify our understanding of our species and how the brain and body connect to the world. By the author of You Are Not a Gadget. --Publisher.
Being Really Virtual
Author: Frank Steinicke
Publisher: Springer
ISBN: 3319430785
Category : Computers
Languages : en
Pages : 175
Book Description
This book focuses on the recent developments of virtual reality (VR) and immersive technologies, what effect they are having on our modern, digitised society and explores how current developments and advancements in this field are leading to a virtual revolution. Using Ivan Sutherland's ‘The Ultimate Display’ and Moore’s law as a springboard, the author discusses both popular scientific and technological accounts of the past, present and possible futures of VR, looking at current research trends, developments, challenges and ethical considerations to the coming age of differing realities. Being Really Virtual is for researchers, designers and developers of VR and immersive technologies and anyone with an interest in the exponential rise of such technologies and how they are changing the very way we perceive, interact and communicate within our digital society.
Publisher: Springer
ISBN: 3319430785
Category : Computers
Languages : en
Pages : 175
Book Description
This book focuses on the recent developments of virtual reality (VR) and immersive technologies, what effect they are having on our modern, digitised society and explores how current developments and advancements in this field are leading to a virtual revolution. Using Ivan Sutherland's ‘The Ultimate Display’ and Moore’s law as a springboard, the author discusses both popular scientific and technological accounts of the past, present and possible futures of VR, looking at current research trends, developments, challenges and ethical considerations to the coming age of differing realities. Being Really Virtual is for researchers, designers and developers of VR and immersive technologies and anyone with an interest in the exponential rise of such technologies and how they are changing the very way we perceive, interact and communicate within our digital society.
Virtual Futures
Author: DAN. WARD O'HARA (TOM. ORAM, STEPHEN.)
Publisher:
ISBN: 9780995788206
Category :
Languages : en
Pages : 126
Book Description
When tomorrow has become a question mark, can science fiction be a means of exploring the answer? Eighteen bursts of speculative fiction that explore the landscape of the near future: short stories that depict a world populated by killer voice-controlled speakers, AIs with mental health disorders, narcotic nanobots, and more.
Publisher:
ISBN: 9780995788206
Category :
Languages : en
Pages : 126
Book Description
When tomorrow has become a question mark, can science fiction be a means of exploring the answer? Eighteen bursts of speculative fiction that explore the landscape of the near future: short stories that depict a world populated by killer voice-controlled speakers, AIs with mental health disorders, narcotic nanobots, and more.