Author: Scott P. Sullivan
Publisher: Apogee Books
ISBN: 9781896522944
Category : Nature
Languages : en
Pages : 96
Book Description
Full color drawings provide inside and outside views of the Command and Service Modules with details of construction and fabrication.
Virtual Apollo
Author: Scott P. Sullivan
Publisher: Apogee Books
ISBN: 9781896522944
Category : Nature
Languages : en
Pages : 96
Book Description
Full color drawings provide inside and outside views of the Command and Service Modules with details of construction and fabrication.
Publisher: Apogee Books
ISBN: 9781896522944
Category : Nature
Languages : en
Pages : 96
Book Description
Full color drawings provide inside and outside views of the Command and Service Modules with details of construction and fabrication.
Multimedia and Virtual Reality Engineering
Author: Richard Brice
Publisher: Butterworth-Heinemann
ISBN: 9780750629874
Category : Computers
Languages : en
Pages : 328
Book Description
This is the complete practical introduction to virtual reality and multimedia for those wishing to build systems. It covers the foundations and engineering needed to design and construct projects incorporating video, audio and textural elements and including the use of the latest hardware, to create an artificial world for education, information or entertainment. Production and authoring platforms are described, computer animation and hypertext are covered, but those looking for pages of software listings and computerspeak will be disappointed. This book is about the nuts and bolts: sound and video cards, head mounted displays, CrystalEyes glasses, other 3D glasses for entertainment, audio and video production, and realistic auditory and visual stimulation including stereoscopy. The creation of Cyberspace, and strategies to achieve a complete Cyberatmosphere are presented. Three-dimensional sound generation and video techniques that have never previously been published are revealed. This is the handbook for anyone working in the industry, or hoping to enter it. It also provides a guide for those hoping to 'cross-fertilise' the industry, coming from audio, video, computing or engineering backgrounds. A complete technical guide to MM and VR Includes a Hypertext edition of the book with added audio and graphics on CD Hardware, software, video and never before published 3D audio techniques covered
Publisher: Butterworth-Heinemann
ISBN: 9780750629874
Category : Computers
Languages : en
Pages : 328
Book Description
This is the complete practical introduction to virtual reality and multimedia for those wishing to build systems. It covers the foundations and engineering needed to design and construct projects incorporating video, audio and textural elements and including the use of the latest hardware, to create an artificial world for education, information or entertainment. Production and authoring platforms are described, computer animation and hypertext are covered, but those looking for pages of software listings and computerspeak will be disappointed. This book is about the nuts and bolts: sound and video cards, head mounted displays, CrystalEyes glasses, other 3D glasses for entertainment, audio and video production, and realistic auditory and visual stimulation including stereoscopy. The creation of Cyberspace, and strategies to achieve a complete Cyberatmosphere are presented. Three-dimensional sound generation and video techniques that have never previously been published are revealed. This is the handbook for anyone working in the industry, or hoping to enter it. It also provides a guide for those hoping to 'cross-fertilise' the industry, coming from audio, video, computing or engineering backgrounds. A complete technical guide to MM and VR Includes a Hypertext edition of the book with added audio and graphics on CD Hardware, software, video and never before published 3D audio techniques covered
The Virtual Engineer
Author: Howard C. Crabb
Publisher: Society of Manufacturing Engineers
ISBN: 9780872634916
Category : Computers
Languages : en
Pages : 492
Book Description
Before you spend any money on physical prototypes, learn how a systems engineering can help you bring new products to market faster and at less cost! The Virtual Engineer explains how a company can incorporate advanced processes into their existing systems, integrating the product development, manufacturing, marketing and costing functions. Howard Crabb, the pioneer of the visual engineering concept, draws on his 30 years of experience as a manager of Technical Computing at Ford Motor Company. There he integrated solids modeling with traditional CAD to produce a solid representation of a design, opening up the potential for leapfrogging the competition. He explains in clear and effective language: Steps required to reinvent the current new product development process, How change benefits the organization, in terms of reduced cycle time, reduced engineering changes, reduced number of physical prototypes and improved product quality, Developments in the semiconductor industry and their impact on the desktop computing environment, and Best practices of existing firms
Publisher: Society of Manufacturing Engineers
ISBN: 9780872634916
Category : Computers
Languages : en
Pages : 492
Book Description
Before you spend any money on physical prototypes, learn how a systems engineering can help you bring new products to market faster and at less cost! The Virtual Engineer explains how a company can incorporate advanced processes into their existing systems, integrating the product development, manufacturing, marketing and costing functions. Howard Crabb, the pioneer of the visual engineering concept, draws on his 30 years of experience as a manager of Technical Computing at Ford Motor Company. There he integrated solids modeling with traditional CAD to produce a solid representation of a design, opening up the potential for leapfrogging the competition. He explains in clear and effective language: Steps required to reinvent the current new product development process, How change benefits the organization, in terms of reduced cycle time, reduced engineering changes, reduced number of physical prototypes and improved product quality, Developments in the semiconductor industry and their impact on the desktop computing environment, and Best practices of existing firms
Virtual Team Leadership and Collaborative Engineering Advancements: Contemporary Issues and Implications
Author: Kock, Ned
Publisher: IGI Global
ISBN: 1605661112
Category : Computers
Languages : en
Pages : 396
Book Description
Addresses a range of e-collaboration topics, with emphasis on virtual team leadership and collaborative engineering. Presents a blend of conceptual, theoretical, and applied chapters.
Publisher: IGI Global
ISBN: 1605661112
Category : Computers
Languages : en
Pages : 396
Book Description
Addresses a range of e-collaboration topics, with emphasis on virtual team leadership and collaborative engineering. Presents a blend of conceptual, theoretical, and applied chapters.
Virtual LM
Author: Scott P. Sullivan
Publisher: Burlington, Ont. : Apogee Books
ISBN:
Category : Nature
Languages : en
Pages : 286
Book Description
A pictorial history of the lunar module developed during the Apollo programs offers color photographs and diagrams of everything from switches and panels to the entire module, along with additional text, an operations handbook, activation checklist, and other items on the accompanying CD-ROM.
Publisher: Burlington, Ont. : Apogee Books
ISBN:
Category : Nature
Languages : en
Pages : 286
Book Description
A pictorial history of the lunar module developed during the Apollo programs offers color photographs and diagrams of everything from switches and panels to the entire module, along with additional text, an operations handbook, activation checklist, and other items on the accompanying CD-ROM.
Virtual Product Creation in Industry
Author: Rainer Stark
Publisher: Springer Nature
ISBN: 3662643014
Category : Technology & Engineering
Languages : en
Pages : 676
Book Description
Today, digital technologies represent an absolute must when it comes to creating new products and factories. However, day-to-day product development and manufacturing engineering operations have still only unlocked roughly fifty percent of the "digital potential". The question is why? This book provides compelling answers and remedies to that question. Its goal is to identify the main strengths and weaknesses of today’s set-up for digital engineering working solutions, and to outline important trends and developments for the future. The book concentrates on explaining the critical basics of the individual technologies, before going into deeper analysis of the virtual solution interdependencies and guidelines on how to best align them for productive deployment in industrial and collaborative networks. Moreover, it addresses the changes needed in both, technical and management skills, in order to avoid fundamental breakdowns in running information technologies for virtual product creation in the future.
Publisher: Springer Nature
ISBN: 3662643014
Category : Technology & Engineering
Languages : en
Pages : 676
Book Description
Today, digital technologies represent an absolute must when it comes to creating new products and factories. However, day-to-day product development and manufacturing engineering operations have still only unlocked roughly fifty percent of the "digital potential". The question is why? This book provides compelling answers and remedies to that question. Its goal is to identify the main strengths and weaknesses of today’s set-up for digital engineering working solutions, and to outline important trends and developments for the future. The book concentrates on explaining the critical basics of the individual technologies, before going into deeper analysis of the virtual solution interdependencies and guidelines on how to best align them for productive deployment in industrial and collaborative networks. Moreover, it addresses the changes needed in both, technical and management skills, in order to avoid fundamental breakdowns in running information technologies for virtual product creation in the future.
Processes and Foundations for Virtual Organizations
Author: Luis M. Camarinha-Matos
Publisher: Springer
ISBN: 0387357041
Category : Business & Economics
Languages : en
Pages : 553
Book Description
Processes and Foundations for Virtual Organizations contains selected articles from PRO-VE'03, the Fourth Working Conference on Virtual Enterprises, which was sponsored by the International Federation for Information Processing (IFIP) and held in Lugano, Switzerland in October 2003. This fourth edition includes a rich set of papers revealing the progress and achievements in the main current focus areas: -VO breeding environments; -Formation of collaborative networked organizations; -Ontologies and knowledge management; -Process models and interoperability; -Infrastructures; -Multi-agent approaches. In spite of many valid contributions in these areas, many research challenges remain. This is clearly stated in a number of papers suggesting a new research agenda and strategic research roadmaps for advanced virtual organizations. With the selected papers included in this book, PRO-VE pursues its double mission as a forum for presentation and discussion of achievements as well as a place to discuss and suggest new directions and research strategies.
Publisher: Springer
ISBN: 0387357041
Category : Business & Economics
Languages : en
Pages : 553
Book Description
Processes and Foundations for Virtual Organizations contains selected articles from PRO-VE'03, the Fourth Working Conference on Virtual Enterprises, which was sponsored by the International Federation for Information Processing (IFIP) and held in Lugano, Switzerland in October 2003. This fourth edition includes a rich set of papers revealing the progress and achievements in the main current focus areas: -VO breeding environments; -Formation of collaborative networked organizations; -Ontologies and knowledge management; -Process models and interoperability; -Infrastructures; -Multi-agent approaches. In spite of many valid contributions in these areas, many research challenges remain. This is clearly stated in a number of papers suggesting a new research agenda and strategic research roadmaps for advanced virtual organizations. With the selected papers included in this book, PRO-VE pursues its double mission as a forum for presentation and discussion of achievements as well as a place to discuss and suggest new directions and research strategies.
Knowledge-Based Intelligent Information and Engineering Systems
Author: Robert J. Howlett
Publisher: Springer Science & Business Media
ISBN: 3540288945
Category : Business & Economics
Languages : en
Pages : 1396
Book Description
Annotation The four volume set LNAI 3681, LNAI 3682, LNAI 3683, and LNAI 3684 constitute the refereed proceedings of the 9th International Conference on Knowledge-Based Intelligent Information and Engineering Systems, KES 2005, held in Melbourne, Australia in September 2005. The 716 revised papers presented were carefully reviewed and selected from nearly 1400 submissions. The papers present a wealth of original research results from the field of intelligent information processing in the broadest sense; topics covered in the first volume are intelligent design support systems, data engineering, knowledge engineering and ontologies, knowledge discovery and data mining, advanced network application, approaches and methods of security engineering, chance discovery, information hiding and multimedia signal processing, soft computing techniques and their applications, intelligent agent technology and applications, smart systems, knowledge - based interface systems, intelligent information processing for remote sensing, intelligent human computer€ interaction systems, experience management and knowledge management, network (security) real-time and fault tolerant systems, advanced network application and real-time systems, and intelligent watermarking algorithms.
Publisher: Springer Science & Business Media
ISBN: 3540288945
Category : Business & Economics
Languages : en
Pages : 1396
Book Description
Annotation The four volume set LNAI 3681, LNAI 3682, LNAI 3683, and LNAI 3684 constitute the refereed proceedings of the 9th International Conference on Knowledge-Based Intelligent Information and Engineering Systems, KES 2005, held in Melbourne, Australia in September 2005. The 716 revised papers presented were carefully reviewed and selected from nearly 1400 submissions. The papers present a wealth of original research results from the field of intelligent information processing in the broadest sense; topics covered in the first volume are intelligent design support systems, data engineering, knowledge engineering and ontologies, knowledge discovery and data mining, advanced network application, approaches and methods of security engineering, chance discovery, information hiding and multimedia signal processing, soft computing techniques and their applications, intelligent agent technology and applications, smart systems, knowledge - based interface systems, intelligent information processing for remote sensing, intelligent human computer€ interaction systems, experience management and knowledge management, network (security) real-time and fault tolerant systems, advanced network application and real-time systems, and intelligent watermarking algorithms.
Virtual Teamwork
Author: Robert Ubell
Publisher: John Wiley & Sons
ISBN: 1118024060
Category : Technology & Engineering
Languages : en
Pages : 176
Book Description
"This book, by Robert Ubell and his excellent team of collaborators, adds an important dimension to effective teaching and learning in online environments. It addresses how interaction and collaboration online can be effectively harnessed in virtual teams. It is an important contribution to the larger field of Internet-based education." —Frank Mayadas, Alfred P. Sloan Foundation How to create and manage highly successful teams online With the advent of the global economy and high-speed Internet, online collaboration is fast becoming the norm in education and industry. This book takes online collaboration to the next level, showing how you can bolster online learning and business performance with the innovative use of virtual teams. Written by a team of experts headed by online learning pioneer Robert Ubell, Virtual Teamwork covers best practices for online instruction and team learning, reveals proven techniques for managing enterprise and global virtual teams, and helps you choose the best communication tools for the job. Educators, project managers, and anyone involved in teaching online courses or creating online programs will find a wealth of tips and techniques for building and managing successful virtual teams, including guidance for: Integrating team instruction in the virtual classroom Using best techniques for team interaction across borders and time zones Structuring cost-effective, competitive projects that work Leveraging leadership, mentoring, and conflict management in virtual teams Conducting testing, grading, and peer- and self-assessment online Managing corporate, global, and engineering virtual teams Choosing the right technologies for effective collaboration
Publisher: John Wiley & Sons
ISBN: 1118024060
Category : Technology & Engineering
Languages : en
Pages : 176
Book Description
"This book, by Robert Ubell and his excellent team of collaborators, adds an important dimension to effective teaching and learning in online environments. It addresses how interaction and collaboration online can be effectively harnessed in virtual teams. It is an important contribution to the larger field of Internet-based education." —Frank Mayadas, Alfred P. Sloan Foundation How to create and manage highly successful teams online With the advent of the global economy and high-speed Internet, online collaboration is fast becoming the norm in education and industry. This book takes online collaboration to the next level, showing how you can bolster online learning and business performance with the innovative use of virtual teams. Written by a team of experts headed by online learning pioneer Robert Ubell, Virtual Teamwork covers best practices for online instruction and team learning, reveals proven techniques for managing enterprise and global virtual teams, and helps you choose the best communication tools for the job. Educators, project managers, and anyone involved in teaching online courses or creating online programs will find a wealth of tips and techniques for building and managing successful virtual teams, including guidance for: Integrating team instruction in the virtual classroom Using best techniques for team interaction across borders and time zones Structuring cost-effective, competitive projects that work Leveraging leadership, mentoring, and conflict management in virtual teams Conducting testing, grading, and peer- and self-assessment online Managing corporate, global, and engineering virtual teams Choosing the right technologies for effective collaboration
Virtual Prototyping
Author: J. Rix
Publisher: Springer
ISBN: 0387349049
Category : Computers
Languages : en
Pages : 351
Book Description
A virtual prototype is a major interim step towards the creation of a virtual environment. This book explores the simulation, interaction, concepts and tools of virtual prototypes and environments. It provides a mixture of state-of-the-art, advanced research and industrial papers.
Publisher: Springer
ISBN: 0387349049
Category : Computers
Languages : en
Pages : 351
Book Description
A virtual prototype is a major interim step towards the creation of a virtual environment. This book explores the simulation, interaction, concepts and tools of virtual prototypes and environments. It provides a mixture of state-of-the-art, advanced research and industrial papers.