Author: Jeremy Parish
Publisher:
ISBN: 9781955183000
Category :
Languages : en
Pages :
Book Description
The definitive retrospective of Nintendo's Virtual Boy system and every game published for it in the U.S. and Japan.
Virtual Boy Works
Author: Jeremy Parish
Publisher:
ISBN: 9781955183000
Category :
Languages : en
Pages :
Book Description
The definitive retrospective of Nintendo's Virtual Boy system and every game published for it in the U.S. and Japan.
Publisher:
ISBN: 9781955183000
Category :
Languages : en
Pages :
Book Description
The definitive retrospective of Nintendo's Virtual Boy system and every game published for it in the U.S. and Japan.
The Complete Virtual Boy
Author: Jeffrey Wittenhagen
Publisher:
ISBN: 9781733292801
Category :
Languages : en
Pages :
Book Description
Nintendo's Virtual Boy is the first 3D ready system right out of the box! Go back to a time when red and black was all the rage and where pixels could have unfathomable depth. This is The Complete Virtual Boy!
Publisher:
ISBN: 9781733292801
Category :
Languages : en
Pages :
Book Description
Nintendo's Virtual Boy is the first 3D ready system right out of the box! Go back to a time when red and black was all the rage and where pixels could have unfathomable depth. This is The Complete Virtual Boy!
Super NES Works
Author: Jeremy Parish
Publisher:
ISBN: 9781955183079
Category :
Languages : en
Pages :
Book Description
Nintendo's Sweet 16! Following the worldwide success of the Nintendo Entertainment System and the home video game industry's overall shift toward a new generation of more powerful hardware, a successor to the NES seemed inevitable. In August 1991, Nintendo brought that successor-the Super Nintendo Entertainment System, or Super NES-to America, an in the process launched one of the most beloved consoles of all time. Super NES Works Vol. I looks back at the early days of the Super NES in the U.S., with comprehensive retrospectives of both the console and all 31 games to ship for it through the end of the year. Each entry is accompanied with sidebars, supplementary features, photos of U.S. packaging, and crisp high-resolution direct-feed screenshots. Super NES Works Vol. I also includes an overview of Japanese releases for Super Famicom through the end of 1991, a comprehensive timeline of events leading up to the system's launch, and more! It's the definitive 30th anniversary retrospective of how one of the greatest consoles ever got its start. Based on the YouTube video series "Super NES Works" (aka "Mode Seven").
Publisher:
ISBN: 9781955183079
Category :
Languages : en
Pages :
Book Description
Nintendo's Sweet 16! Following the worldwide success of the Nintendo Entertainment System and the home video game industry's overall shift toward a new generation of more powerful hardware, a successor to the NES seemed inevitable. In August 1991, Nintendo brought that successor-the Super Nintendo Entertainment System, or Super NES-to America, an in the process launched one of the most beloved consoles of all time. Super NES Works Vol. I looks back at the early days of the Super NES in the U.S., with comprehensive retrospectives of both the console and all 31 games to ship for it through the end of the year. Each entry is accompanied with sidebars, supplementary features, photos of U.S. packaging, and crisp high-resolution direct-feed screenshots. Super NES Works Vol. I also includes an overview of Japanese releases for Super Famicom through the end of 1991, a comprehensive timeline of events leading up to the system's launch, and more! It's the definitive 30th anniversary retrospective of how one of the greatest consoles ever got its start. Based on the YouTube video series "Super NES Works" (aka "Mode Seven").
Ultimate Nintendo
Author: Pat Contri
Publisher:
ISBN: 9780997328318
Category :
Languages : en
Pages : 436
Book Description
Ultimate Nintendo: Guide to the NES Library 1985-1995 is an expansive and thorough look at one of the greatest video game libraries of all time - the Nintendo Entertainment System. This nearly 450-page book covers all 800+ licensed and unlicensed games released during the system's lifespan, and features information and reviews for these classic (and not so classic) 8-bit games.
Publisher:
ISBN: 9780997328318
Category :
Languages : en
Pages : 436
Book Description
Ultimate Nintendo: Guide to the NES Library 1985-1995 is an expansive and thorough look at one of the greatest video game libraries of all time - the Nintendo Entertainment System. This nearly 450-page book covers all 800+ licensed and unlicensed games released during the system's lifespan, and features information and reviews for these classic (and not so classic) 8-bit games.
Virtual Light
Author: William Gibson
Publisher: Spectra
ISBN: 0307831183
Category : Fiction
Languages : en
Pages : 351
Book Description
NEW YORK TIMES bestseller • 2005: Welcome to NoCal and SoCal, the uneasy sister-states of what used to be California. The millennium has come and gone, leaving in its wake only stunned survivors. In Los Angeles, Berry Rydell is a former armed-response rentacop now working for a bounty hunter. Chevette Washington is a bicycle messenger turned pickpocket who impulsively snatches a pair of innocent-looking sunglasses. But these are no ordinary shades. What you can see through these high-tech specs can make you rich—or get you killed. Now Berry and Chevette are on the run, zeroing in on the digitalized heart of DatAmerica, where pure information is the greatest high. And a mind can be a terrible thing to crash. . . . Praise for Virtual Light “Both exhilarating and terrifying . . . Although considered the master of 'cyberpunk' science fiction, William Gibson is also one fine suspense writer.”—People “A stunner . . . A terrifically stylish burst of kick-butt imagination.”—Entertainment Weekly “Convincing . . . frightening . . . Virtual Light is written with a sense of craft, a sense of humor and a sense of the ultimate seriousness of the problems it explores.”—Chicago Tribune “In the emerging pop culture of the information age, Gibson is the brightest star.”—The San Diego Union-Tribune
Publisher: Spectra
ISBN: 0307831183
Category : Fiction
Languages : en
Pages : 351
Book Description
NEW YORK TIMES bestseller • 2005: Welcome to NoCal and SoCal, the uneasy sister-states of what used to be California. The millennium has come and gone, leaving in its wake only stunned survivors. In Los Angeles, Berry Rydell is a former armed-response rentacop now working for a bounty hunter. Chevette Washington is a bicycle messenger turned pickpocket who impulsively snatches a pair of innocent-looking sunglasses. But these are no ordinary shades. What you can see through these high-tech specs can make you rich—or get you killed. Now Berry and Chevette are on the run, zeroing in on the digitalized heart of DatAmerica, where pure information is the greatest high. And a mind can be a terrible thing to crash. . . . Praise for Virtual Light “Both exhilarating and terrifying . . . Although considered the master of 'cyberpunk' science fiction, William Gibson is also one fine suspense writer.”—People “A stunner . . . A terrifically stylish burst of kick-butt imagination.”—Entertainment Weekly “Convincing . . . frightening . . . Virtual Light is written with a sense of craft, a sense of humor and a sense of the ultimate seriousness of the problems it explores.”—Chicago Tribune “In the emerging pop culture of the information age, Gibson is the brightest star.”—The San Diego Union-Tribune
Ultimate Nintendo
Author: Pat Contri
Publisher:
ISBN: 9780997328325
Category :
Languages : en
Pages : 452
Book Description
Ultimate Nintendo: Guide to the SNES Library is a thorough examination of the games from the beloved and influential Super Nintendo Entertainment System. This definitive resource contains information, screenshots, and reviews of all games released for Nintendo's 16-bit home video game console between 1991-1998. Read about hundreds of fun and memorable SNES titles like Super Mario World, Donkey Kong Country, Super Metroid, Mega Man X, Super Castlevania IV, The Legend of Zelda: A Link to the Past, and many more. This collection includes details for every SNES game: developer, publisher, release date, genre, special features, and more! Bonus sections are dedicated to promo cartridges and even games that were never released! So if you are a Nintendo or video game fan, dive in and learn about all the entertaining and interesting games in the impressive SNES library!- 800 SNES game reviews, including those released exclusively outside of North America- Promo, special, and test cartridges- A look at SNES games that were never released- Super Famicom spotlight highlighting titles released in Japan on the SNES sister console- A guide to notable SNES controllers and devices- Supplemental articles about the history of the SNES by game historians and internet personalitiesNote: this book is not authorized or endorsed by Nintendo. All registered trademarks, game art, and game screenshots used are copyright their respective holders and are utilized here under Fair Use.
Publisher:
ISBN: 9780997328325
Category :
Languages : en
Pages : 452
Book Description
Ultimate Nintendo: Guide to the SNES Library is a thorough examination of the games from the beloved and influential Super Nintendo Entertainment System. This definitive resource contains information, screenshots, and reviews of all games released for Nintendo's 16-bit home video game console between 1991-1998. Read about hundreds of fun and memorable SNES titles like Super Mario World, Donkey Kong Country, Super Metroid, Mega Man X, Super Castlevania IV, The Legend of Zelda: A Link to the Past, and many more. This collection includes details for every SNES game: developer, publisher, release date, genre, special features, and more! Bonus sections are dedicated to promo cartridges and even games that were never released! So if you are a Nintendo or video game fan, dive in and learn about all the entertaining and interesting games in the impressive SNES library!- 800 SNES game reviews, including those released exclusively outside of North America- Promo, special, and test cartridges- A look at SNES games that were never released- Super Famicom spotlight highlighting titles released in Japan on the SNES sister console- A guide to notable SNES controllers and devices- Supplemental articles about the history of the SNES by game historians and internet personalitiesNote: this book is not authorized or endorsed by Nintendo. All registered trademarks, game art, and game screenshots used are copyright their respective holders and are utilized here under Fair Use.
Jabari Tries
Author: Gaia Cornwall
Publisher: Candlewick Press
ISBN: 1536227951
Category : Juvenile Fiction
Languages : en
Pages : 35
Book Description
Jabari is inventing a machine that will fly all the way across the yard! But making it go from CRASH to WHOOSH will take grit, patience, and maybe even a little help from his sister. Jabari is making a flying machine in his backyard! “It’ll be easy. I don’t need any help,” he declares. But it doesn’t work! Jabari is frustrated. Good thing Dad is there for a pep talk and his little sister, Nika, is there to assist, fairy wings and all. With the endearing father-child dynamic of Jabari Jumps and engaging mixed-media illustrations, Gaia Cornwall’s tale shows that through perseverance and flexibility, an inventive thought can become a brilliant reality.
Publisher: Candlewick Press
ISBN: 1536227951
Category : Juvenile Fiction
Languages : en
Pages : 35
Book Description
Jabari is inventing a machine that will fly all the way across the yard! But making it go from CRASH to WHOOSH will take grit, patience, and maybe even a little help from his sister. Jabari is making a flying machine in his backyard! “It’ll be easy. I don’t need any help,” he declares. But it doesn’t work! Jabari is frustrated. Good thing Dad is there for a pep talk and his little sister, Nika, is there to assist, fairy wings and all. With the endearing father-child dynamic of Jabari Jumps and engaging mixed-media illustrations, Gaia Cornwall’s tale shows that through perseverance and flexibility, an inventive thought can become a brilliant reality.
Reaching Boys, Teaching Boys
Author: Michael Reichert
Publisher: John Wiley and Sons
ISBN: 0470532785
Category : Education
Languages : en
Pages : 295
Book Description
Based on an extensive worldwide study, this book reveals what gets boys excited about learning Reaching Boys, Teaching Boys challenges the widely-held cultural impression that boys are stubbornly resistant to schooling while providing concrete examples of pedagogy and instructional style that have been proven effective in a variety of school settings. This book offers more than 100 detailed examples of lessons that succeed with male students, grouped thematically. Such themes include: Gaming, Motor Activities, Open Inquiry, Competition, Interactive Technology, and Performance/Role Play. Woven throughout the book is moving testimony from boys that both validates the success of the lessons and adds a human dimension to their impact. The author's presents more than 100+ specific activities for all content areas that have proven successful with male students Draws on an in-depth, worldwide study to reveal what lessons and strategies most engage boys in the classroom Has been described as the missing link that our schools need for the better education of boys
Publisher: John Wiley and Sons
ISBN: 0470532785
Category : Education
Languages : en
Pages : 295
Book Description
Based on an extensive worldwide study, this book reveals what gets boys excited about learning Reaching Boys, Teaching Boys challenges the widely-held cultural impression that boys are stubbornly resistant to schooling while providing concrete examples of pedagogy and instructional style that have been proven effective in a variety of school settings. This book offers more than 100 detailed examples of lessons that succeed with male students, grouped thematically. Such themes include: Gaming, Motor Activities, Open Inquiry, Competition, Interactive Technology, and Performance/Role Play. Woven throughout the book is moving testimony from boys that both validates the success of the lessons and adds a human dimension to their impact. The author's presents more than 100+ specific activities for all content areas that have proven successful with male students Draws on an in-depth, worldwide study to reveal what lessons and strategies most engage boys in the classroom Has been described as the missing link that our schools need for the better education of boys
Milo Imagines the World
Author: Matt de la Peña
Publisher: Penguin
ISBN: 0399549099
Category : Juvenile Fiction
Languages : en
Pages : 25
Book Description
The team behind the Newbery Medal winner and Caldecott Honor book Last Stop on Market Street and the award-winning New York Times bestseller Carmela Full of Wishes once again delivers a poignant and timely picture book that's sure to become an instant classic. Milo is on a long subway ride with his older sister. To pass the time, he studies the faces around him and makes pictures of their lives. There's the whiskered man with the crossword puzzle; Milo imagines him playing solitaire in a cluttered apartment full of pets. There's the wedding-dressed woman with a little dog peeking out of her handbag; Milo imagines her in a grand cathedral ceremony. And then there's the boy in the suit with the bright white sneakers; Milo imagines him arriving home to a castle with a drawbridge and a butler. But when the boy in the suit gets off on the same stop as Milo--walking the same path, going to the exact same place--Milo realizes that you can't really know anyone just by looking at them.
Publisher: Penguin
ISBN: 0399549099
Category : Juvenile Fiction
Languages : en
Pages : 25
Book Description
The team behind the Newbery Medal winner and Caldecott Honor book Last Stop on Market Street and the award-winning New York Times bestseller Carmela Full of Wishes once again delivers a poignant and timely picture book that's sure to become an instant classic. Milo is on a long subway ride with his older sister. To pass the time, he studies the faces around him and makes pictures of their lives. There's the whiskered man with the crossword puzzle; Milo imagines him playing solitaire in a cluttered apartment full of pets. There's the wedding-dressed woman with a little dog peeking out of her handbag; Milo imagines her in a grand cathedral ceremony. And then there's the boy in the suit with the bright white sneakers; Milo imagines him arriving home to a castle with a drawbridge and a butler. But when the boy in the suit gets off on the same stop as Milo--walking the same path, going to the exact same place--Milo realizes that you can't really know anyone just by looking at them.
The Last Kids on Earth and the Doomsday Race
Author: Max Brallier
Publisher: Penguin
ISBN: 1984835386
Category : Juvenile Fiction
Languages : en
Pages : 320
Book Description
A Netflix Original series! The highly-anticipated seventh book in the New York Times, Wall Street Journal, and USA Today bestselling series, with over 7 million copies in print! "Terrifyingly fun! Delivers big thrills and even bigger laughs.”—Jeff Kinney, author of the #1 New York Times bestseller Diary of a Wimpy Kid With his zombie-controlling powers growing stronger, Jack Sullivan and his buddies are road-tripping toward the mysterious Tower, where they must once and for all stop Rezzoch the Ancient, Destructor of Worlds, from descending upon our dimension. But their journey is sidetracked when they are swept up by the Mallusk, an enormous centipede monster carrying the world's largest shopping mall on its back. On board, the kids discover a thriving monster society: Mallusk City! There, they encounter old allies—as well as old foes, who are ruling over Mallusk City with an iron fist. Beating these bad guys in battle is not an option, but beating them in an election is… so Jack runs for mayor of Mallusk City! At first, proving his leadership skills just means shaking monster hands, kissing monster babies, and promising to fill the water fountains with strawberry Nesquik. But when the Mallusk falls under attack, Jack must learn how to be a true leader—before it’s too late. Told in a mixture of text and black-and-white illustration, this is the perfect series for any kid who's ever dreamed of starring in their own comic book or video game.
Publisher: Penguin
ISBN: 1984835386
Category : Juvenile Fiction
Languages : en
Pages : 320
Book Description
A Netflix Original series! The highly-anticipated seventh book in the New York Times, Wall Street Journal, and USA Today bestselling series, with over 7 million copies in print! "Terrifyingly fun! Delivers big thrills and even bigger laughs.”—Jeff Kinney, author of the #1 New York Times bestseller Diary of a Wimpy Kid With his zombie-controlling powers growing stronger, Jack Sullivan and his buddies are road-tripping toward the mysterious Tower, where they must once and for all stop Rezzoch the Ancient, Destructor of Worlds, from descending upon our dimension. But their journey is sidetracked when they are swept up by the Mallusk, an enormous centipede monster carrying the world's largest shopping mall on its back. On board, the kids discover a thriving monster society: Mallusk City! There, they encounter old allies—as well as old foes, who are ruling over Mallusk City with an iron fist. Beating these bad guys in battle is not an option, but beating them in an election is… so Jack runs for mayor of Mallusk City! At first, proving his leadership skills just means shaking monster hands, kissing monster babies, and promising to fill the water fountains with strawberry Nesquik. But when the Mallusk falls under attack, Jack must learn how to be a true leader—before it’s too late. Told in a mixture of text and black-and-white illustration, this is the perfect series for any kid who's ever dreamed of starring in their own comic book or video game.