Author: Hilarie Cash
Publisher:
ISBN:
Category : Family & Relationships
Languages : en
Pages : 216
Book Description
Video Games & Your Kids is for parents who are worried that their children may be spending too much time playing video games. Based on research and the authors' clinical experience, the book explains what gaming addiction is, how much gaming is too much, and the affects gaming has on the body and brain. The authors give gaming advice on each stage of life; birth-2 years, ages 2-6, elementary school years, adolescence, and adult children still living at home. Where there is a problem, the authors provide parents with tools that will help the them successfully set appropriate limits for their children.
Video Games & Your Kids
Unschooling To University
Author: Judy L. Arnall
Publisher: Professional Parenting
ISBN: 1775178609
Category : Family & Relationships
Languages : en
Pages : 385
Book Description
School is one option for education; homeschooling is the second, and unschooling is the third. Many parents are frustrated by the school system, perhaps because of bullying, crowded classrooms, and outdated, dull, online courses. Disengaged learners that have no say in their coerced curriculum tend to act out, tune out, or drop out. Education must change and unschooling is the fastest-growing alternative method of learning. Two decades ago, students registered with their local school based on their house address. Now, with the internet, students are borderless. Learning can occur anywhere, anytime, anyway and from anyone-including self-taught. Self-directing their education, unschoolers learn through: - Play - Projects - Reading - Volunteering - Video games - Sports - Mentorship - Travel - Life This book explores the path of 30 unschooled children who self-directed all or part of their education and were accepted by universities, colleges, and other postsecondary schools. Most have already graduated. What children need most are close relationships-parents, teachers, siblings, relatives, coaches, and mentors within a wider community, not just within an institutional school. Educational content is everywhere. Caring relationships are not. Families that embrace unschooling, do not have to choose between a quality education and a relaxed, connected family lifestyle. They can have both.
Publisher: Professional Parenting
ISBN: 1775178609
Category : Family & Relationships
Languages : en
Pages : 385
Book Description
School is one option for education; homeschooling is the second, and unschooling is the third. Many parents are frustrated by the school system, perhaps because of bullying, crowded classrooms, and outdated, dull, online courses. Disengaged learners that have no say in their coerced curriculum tend to act out, tune out, or drop out. Education must change and unschooling is the fastest-growing alternative method of learning. Two decades ago, students registered with their local school based on their house address. Now, with the internet, students are borderless. Learning can occur anywhere, anytime, anyway and from anyone-including self-taught. Self-directing their education, unschoolers learn through: - Play - Projects - Reading - Volunteering - Video games - Sports - Mentorship - Travel - Life This book explores the path of 30 unschooled children who self-directed all or part of their education and were accepted by universities, colleges, and other postsecondary schools. Most have already graduated. What children need most are close relationships-parents, teachers, siblings, relatives, coaches, and mentors within a wider community, not just within an institutional school. Educational content is everywhere. Caring relationships are not. Families that embrace unschooling, do not have to choose between a quality education and a relaxed, connected family lifestyle. They can have both.
The Modern Parent's Guide to Kids and Video Games
Author: Scott Steinberg
Publisher: Lulu.com
ISBN: 1105154475
Category : Games & Activities
Languages : en
Pages : 149
Book Description
Nearly 40 years after their invention and a decade after exploding onto the mainstream, video games still remain a mystery to many parents, including which titles are appropriate, and their potential side-effects on kids. Now the answers are at your fingertips. Offering unrivaled insight and practical, real-world strategies for making gaming a positive part of family life, The Modern Parent's Guide to Kids and Video Games provides a vital resource for today's parent. From picking the right software to promoting online safety, setting limits and enforcing house rules, it offers indispensable hints, tips and how-to guides for fostering healthy play and development. Includes: Complete Guides to PC, Console, Mobile, Online & Social Games - Using Parental Controls and Game Ratings - Picking the Right Games - The Latest on Violence, Addiction, Online Safety - Setting Rules & Time Limits - Best Games for All Ages - Essential Tools & Resources. "An essential guide for parents." Jon Swartz, USA Today
Publisher: Lulu.com
ISBN: 1105154475
Category : Games & Activities
Languages : en
Pages : 149
Book Description
Nearly 40 years after their invention and a decade after exploding onto the mainstream, video games still remain a mystery to many parents, including which titles are appropriate, and their potential side-effects on kids. Now the answers are at your fingertips. Offering unrivaled insight and practical, real-world strategies for making gaming a positive part of family life, The Modern Parent's Guide to Kids and Video Games provides a vital resource for today's parent. From picking the right software to promoting online safety, setting limits and enforcing house rules, it offers indispensable hints, tips and how-to guides for fostering healthy play and development. Includes: Complete Guides to PC, Console, Mobile, Online & Social Games - Using Parental Controls and Game Ratings - Picking the Right Games - The Latest on Violence, Addiction, Online Safety - Setting Rules & Time Limits - Best Games for All Ages - Essential Tools & Resources. "An essential guide for parents." Jon Swartz, USA Today
Video Games
Author: Kevin Hile
Publisher: Greenhaven Publishing LLC
ISBN: 1420501704
Category : Young Adult Nonfiction
Languages : en
Pages : 106
Book Description
The evolution of the video game is incredible; from a two-colored screen with paddle and pong to fully immersive alternate playing worlds, it is one technology that seems to be constantly evolving. This volume explains the history of video games, the considerations of their impact on players and society, and how they can be used as educational tools. Readers will learn about the future of video games as well.
Publisher: Greenhaven Publishing LLC
ISBN: 1420501704
Category : Young Adult Nonfiction
Languages : en
Pages : 106
Book Description
The evolution of the video game is incredible; from a two-colored screen with paddle and pong to fully immersive alternate playing worlds, it is one technology that seems to be constantly evolving. This volume explains the history of video games, the considerations of their impact on players and society, and how they can be used as educational tools. Readers will learn about the future of video games as well.
Unplug Your Kids
Author: David Dutwin
Publisher: Simon and Schuster
ISBN: 144051836X
Category : Family & Relationships
Languages : en
Pages : 213
Book Description
TV. Web Surfing. IMing. Text Messaging. Video Games. iPods. Kids today are plugged into so much, so much of the time, it’s hard to keep track. But parents do know this much: It’s too much, already! In this book, parent and scholar David Dutwin, Ph.D., shows parents everywhere how to cut the digital cord and free their children to play and learn the old-fashioned way - actively! Organized in three sections, this practical, prescriptive book offers a balanced - and realistic - approach for every age, including how to: introduce toddlers to TV - or not; let little kids use computers; control pre-teens’ online access; evaluate the pros and cons of video games; filter the Internet for teens; combat the impact of the media; and counteract all that sex and violence. This guide arms parents with all the tricks and tools they need to make sure their kids remain happy, healthy, active, and aware, no matter how pervasive the digital world we live in becomes.
Publisher: Simon and Schuster
ISBN: 144051836X
Category : Family & Relationships
Languages : en
Pages : 213
Book Description
TV. Web Surfing. IMing. Text Messaging. Video Games. iPods. Kids today are plugged into so much, so much of the time, it’s hard to keep track. But parents do know this much: It’s too much, already! In this book, parent and scholar David Dutwin, Ph.D., shows parents everywhere how to cut the digital cord and free their children to play and learn the old-fashioned way - actively! Organized in three sections, this practical, prescriptive book offers a balanced - and realistic - approach for every age, including how to: introduce toddlers to TV - or not; let little kids use computers; control pre-teens’ online access; evaluate the pros and cons of video games; filter the Internet for teens; combat the impact of the media; and counteract all that sex and violence. This guide arms parents with all the tricks and tools they need to make sure their kids remain happy, healthy, active, and aware, no matter how pervasive the digital world we live in becomes.
The Video Games Textbook
Author: Brian J. Wardyga
Publisher: CRC Press
ISBN: 1351172344
Category : Computers
Languages : en
Pages : 806
Book Description
The Video Games Textbook takes the history of video games to another level, with visually-stimulating, comprehensive, and chronological chapters that are relevant and easy to read for a variety of students. Every chapter is a journey into a different era or area of gaming, where readers emerge with a strong sense of how video games evolved, why they succeeded or failed, and the impact they had on the industry and human culture. Written to capture the attention and interest of both domestic and international college students, each chapter contains a list of objectives and key terms, illustrative timelines, arcade summaries, images and technical specifications of all major consoles. Key Features Explores the history of video games, including the social, political, and economic motivations Facilitates learning of material with illustrative timelines, arcade summaries and images Highlights the technical specifications of all major consoles Illustrates the breakthroughs and trends of the gaming market
Publisher: CRC Press
ISBN: 1351172344
Category : Computers
Languages : en
Pages : 806
Book Description
The Video Games Textbook takes the history of video games to another level, with visually-stimulating, comprehensive, and chronological chapters that are relevant and easy to read for a variety of students. Every chapter is a journey into a different era or area of gaming, where readers emerge with a strong sense of how video games evolved, why they succeeded or failed, and the impact they had on the industry and human culture. Written to capture the attention and interest of both domestic and international college students, each chapter contains a list of objectives and key terms, illustrative timelines, arcade summaries, images and technical specifications of all major consoles. Key Features Explores the history of video games, including the social, political, and economic motivations Facilitates learning of material with illustrative timelines, arcade summaries and images Highlights the technical specifications of all major consoles Illustrates the breakthroughs and trends of the gaming market
Far Beyond Video Games
Author: Luiz Miguel Gianeli
Publisher: Luiz Miguel Gianeli (Muito Além dos Videogames)
ISBN:
Category : Art
Languages : en
Pages : 140
Book Description
Take a trip back in time in 30 nostalgic chronicles that involve video games, video stores, friends, family, messes, confusions, discoveries, adventures, challenges, learning and all the nostalgia that surround the lives of those who grew in the 80s, 90s and 2000s, added to a personal message of life, courage and hope for video game players, as well as an article in which the — often delicate — relationship between games, art and the Christian faith is analyzed . Smile, have fun, identify yourself, go back to your own childhood and adolescence!
Publisher: Luiz Miguel Gianeli (Muito Além dos Videogames)
ISBN:
Category : Art
Languages : en
Pages : 140
Book Description
Take a trip back in time in 30 nostalgic chronicles that involve video games, video stores, friends, family, messes, confusions, discoveries, adventures, challenges, learning and all the nostalgia that surround the lives of those who grew in the 80s, 90s and 2000s, added to a personal message of life, courage and hope for video game players, as well as an article in which the — often delicate — relationship between games, art and the Christian faith is analyzed . Smile, have fun, identify yourself, go back to your own childhood and adolescence!
A Parent's Guide to Video Games
Author: Axis
Publisher: David C Cook
ISBN: 0830777962
Category : Family & Relationships
Languages : en
Pages : 9
Book Description
Teens love video games, and their love for them only increases each year. In fact, many parents ask how they can keep their teens from playing all day every day. If you don't understand video games at all or just want to take a bird's eye view of the modern world of gaming, check out this guide. Parent Guides are your one-stop shop for biblical guidance on teen culture, trends, and struggles. In 15 pages or fewer, each guide tackles issues your teens are facing right now—things like doubts, the latest apps and video games, mental health, technological pitfalls, and more. Using Scripture as their backbone, these Parent Guides offer compassionate insight to teens’ world, thoughts, and feelings, as well as discussion questions and practical advice for impactful discipleship.
Publisher: David C Cook
ISBN: 0830777962
Category : Family & Relationships
Languages : en
Pages : 9
Book Description
Teens love video games, and their love for them only increases each year. In fact, many parents ask how they can keep their teens from playing all day every day. If you don't understand video games at all or just want to take a bird's eye view of the modern world of gaming, check out this guide. Parent Guides are your one-stop shop for biblical guidance on teen culture, trends, and struggles. In 15 pages or fewer, each guide tackles issues your teens are facing right now—things like doubts, the latest apps and video games, mental health, technological pitfalls, and more. Using Scripture as their backbone, these Parent Guides offer compassionate insight to teens’ world, thoughts, and feelings, as well as discussion questions and practical advice for impactful discipleship.
Getting Through to Your Kids
Author: Michael H. Popkin
Publisher: Penguin
ISBN: 1101203145
Category : Family & Relationships
Languages : en
Pages : 252
Book Description
From toddlers to teens, children are full of questions. While we all want to give the right answers, we don't always know whether to be detailed or discreet, protective or honest. Drawn from the advice and experiences of dozens of psychological, medical, and educational experts, as well as countless parents, this timely and telling book offers answers to all the questions kids are bound to ask. Learn: * How to jumpstart a conversation and simplify complicated topics * How to know the best age to talk about sex, drugs, and other subjects * Why once isn't always enough-and why some topics need to be revisited * Whether some questions are best left unanswered * How to gain a child's confidence and respect
Publisher: Penguin
ISBN: 1101203145
Category : Family & Relationships
Languages : en
Pages : 252
Book Description
From toddlers to teens, children are full of questions. While we all want to give the right answers, we don't always know whether to be detailed or discreet, protective or honest. Drawn from the advice and experiences of dozens of psychological, medical, and educational experts, as well as countless parents, this timely and telling book offers answers to all the questions kids are bound to ask. Learn: * How to jumpstart a conversation and simplify complicated topics * How to know the best age to talk about sex, drugs, and other subjects * Why once isn't always enough-and why some topics need to be revisited * Whether some questions are best left unanswered * How to gain a child's confidence and respect
How to Stuff-Up You and Your Relationship and Your Kids, Too
Author: Sherryn Chapman
Publisher: Balboa Press
ISBN: 1452511578
Category : Self-Help
Languages : en
Pages : 327
Book Description
In How to Stuff-Up You and Your Relationship and Your Kids, Too, author Sherryn Chapman presents a two-part guide to better relationships written in a friendly, conversational tone. Part one takes a humorous, satirical look at some of the horrors many of us are living through today; while part two explains how we can reduce or eliminate many of these horrors from our lives. Also included is a simple but highly effective technique that can assist in eliminating the reasons behind the horrors. Sherryn uses the metaphor that each of us comes into the world reading from an unconscious script--one that tells us who to be and how to feel about ourselves and our lives. Once we begin making changes to the way we see and feel about ourselves, we begin writing our own scripts. Taking a few simple steps can enable us to become the people we choose to be, saying what we choose to say, and feeling the way we choose to feel.
Publisher: Balboa Press
ISBN: 1452511578
Category : Self-Help
Languages : en
Pages : 327
Book Description
In How to Stuff-Up You and Your Relationship and Your Kids, Too, author Sherryn Chapman presents a two-part guide to better relationships written in a friendly, conversational tone. Part one takes a humorous, satirical look at some of the horrors many of us are living through today; while part two explains how we can reduce or eliminate many of these horrors from our lives. Also included is a simple but highly effective technique that can assist in eliminating the reasons behind the horrors. Sherryn uses the metaphor that each of us comes into the world reading from an unconscious script--one that tells us who to be and how to feel about ourselves and our lives. Once we begin making changes to the way we see and feel about ourselves, we begin writing our own scripts. Taking a few simple steps can enable us to become the people we choose to be, saying what we choose to say, and feeling the way we choose to feel.