Author: T. H. E. HIVE
Publisher:
ISBN:
Category :
Languages : en
Pages : 56
Book Description
The Valorant Math Book Find our full line of educational resources at http://amazon.com/author/booksbyhive BOOK CHARACTERISTICS For ages 7 and up 8.5" x 11" color pages Workbook features: Adding numbers from 0 to 22 Practice adding numbers Clear examples, instructions and objectives help children master and retain new mathematical concepts Colorful, whimsical products help children concentrate and stay motivated Exercise book for children, math activity book for children, math exercise book for children, math for children, math for children, math exercise book for children, math for children, Kids workbook, kids activity math book, kids math workbook, math workbook, kids math, math for kids
Valorant: Math for Kids - ADDING NUMBERS
Author: T. H. E. HIVE
Publisher:
ISBN:
Category :
Languages : en
Pages : 56
Book Description
The Valorant Math Book Find our full line of educational resources at http://amazon.com/author/booksbyhive BOOK CHARACTERISTICS For ages 7 and up 8.5" x 11" color pages Workbook features: Adding numbers from 0 to 22 Practice adding numbers Clear examples, instructions and objectives help children master and retain new mathematical concepts Colorful, whimsical products help children concentrate and stay motivated Exercise book for children, math activity book for children, math exercise book for children, math for children, math for children, math exercise book for children, math for children, Kids workbook, kids activity math book, kids math workbook, math workbook, kids math, math for kids
Publisher:
ISBN:
Category :
Languages : en
Pages : 56
Book Description
The Valorant Math Book Find our full line of educational resources at http://amazon.com/author/booksbyhive BOOK CHARACTERISTICS For ages 7 and up 8.5" x 11" color pages Workbook features: Adding numbers from 0 to 22 Practice adding numbers Clear examples, instructions and objectives help children master and retain new mathematical concepts Colorful, whimsical products help children concentrate and stay motivated Exercise book for children, math activity book for children, math exercise book for children, math for children, math for children, math exercise book for children, math for children, Kids workbook, kids activity math book, kids math workbook, math workbook, kids math, math for kids
Valorant Math For Kids - Adding Numbers
Author: Jackie Bonsai
Publisher: Independently Published
ISBN:
Category :
Languages : en
Pages : 58
Book Description
Valorant Math Addition Workbook Give your kid a head start with our latest kinder learning book that teaches the basics of math. Adding Problems Math Workbook for Kids is a great way for your little one to learn basic adding mathematical skills. We've put together a variety of number activities that are both fun and educational! We've got little ones ourselves and know how important (and difficult!) it is to keep their attention! Why You'll Love this Book Fun and essential kinder math activities. Cute and inspiring themes. Practically sized and high quality.
Publisher: Independently Published
ISBN:
Category :
Languages : en
Pages : 58
Book Description
Valorant Math Addition Workbook Give your kid a head start with our latest kinder learning book that teaches the basics of math. Adding Problems Math Workbook for Kids is a great way for your little one to learn basic adding mathematical skills. We've put together a variety of number activities that are both fun and educational! We've got little ones ourselves and know how important (and difficult!) it is to keep their attention! Why You'll Love this Book Fun and essential kinder math activities. Cute and inspiring themes. Practically sized and high quality.
Sir Cumference and the Dragon of Pi
Author: Cindy Neuschwander
Publisher: Charlesbridge
ISBN: 1607345560
Category : Juvenile Nonfiction
Languages : en
Pages : 32
Book Description
For fans of the Sir Cumference series with Pi on their mind, here is the second installment in this fun look at math and language. This time the math adventure is centered around a potion that changes Sir Cumference into a fire-breathing dragon. Can Radius change him back? Join Radius on his quest through the castle to solve a riddle that will reveal the cure. It lies in discovering the magic number that is the same for all circles. Perfect for parent and teachers who are looking to make math fun and accessible for everyone.
Publisher: Charlesbridge
ISBN: 1607345560
Category : Juvenile Nonfiction
Languages : en
Pages : 32
Book Description
For fans of the Sir Cumference series with Pi on their mind, here is the second installment in this fun look at math and language. This time the math adventure is centered around a potion that changes Sir Cumference into a fire-breathing dragon. Can Radius change him back? Join Radius on his quest through the castle to solve a riddle that will reveal the cure. It lies in discovering the magic number that is the same for all circles. Perfect for parent and teachers who are looking to make math fun and accessible for everyone.
World Made by Hand
Author: James Howard Kunstler
Publisher: Grove/Atlantic, Inc.
ISBN: 1555848370
Category : Fiction
Languages : en
Pages : 336
Book Description
In this “richly imagined” dystopian vision, mankind must find a way to survive as modern civilization slowly comes apart (O, The Oprah Magazine). When Earth ran dry of oil, the age of the automobile came to an end; electricity flickered out. With deprivation came desperation—and desperation drove humanity backward to a state of existence few could have imagined. In the tiny hamlet of Union Grove, New York, every day is a struggle. For Mayor Robert Earle, it is a battle to keep the citizens united. As the bonds of civilization are torn apart by war, famine, and violence, there are some who aim to carve out a new society: one in which might makes right—a world of tyranny, subjugation, and death. A world Earle must fight against . . . In his shocking nonfiction work, The Long Emergency, social commentator James Howard Kunstler explored the reality of what would happen if the engines stopped running. In World Made by Hand, he offers a stark glimpse of that future in a work of speculative fiction that stands as “an impassioned and invigorating tale whose ultimate message is one of hope, not despair” (San Francisco Chronicle). “Brilliant.” —Alan Cheuse, Chicago Tribune “It frightens without being ridiculously nightmarish, it cautions without being too judgmental, and it offers glimmers of hope we don’t have to read between the lines to comprehend.” —Baltimore City Paper
Publisher: Grove/Atlantic, Inc.
ISBN: 1555848370
Category : Fiction
Languages : en
Pages : 336
Book Description
In this “richly imagined” dystopian vision, mankind must find a way to survive as modern civilization slowly comes apart (O, The Oprah Magazine). When Earth ran dry of oil, the age of the automobile came to an end; electricity flickered out. With deprivation came desperation—and desperation drove humanity backward to a state of existence few could have imagined. In the tiny hamlet of Union Grove, New York, every day is a struggle. For Mayor Robert Earle, it is a battle to keep the citizens united. As the bonds of civilization are torn apart by war, famine, and violence, there are some who aim to carve out a new society: one in which might makes right—a world of tyranny, subjugation, and death. A world Earle must fight against . . . In his shocking nonfiction work, The Long Emergency, social commentator James Howard Kunstler explored the reality of what would happen if the engines stopped running. In World Made by Hand, he offers a stark glimpse of that future in a work of speculative fiction that stands as “an impassioned and invigorating tale whose ultimate message is one of hope, not despair” (San Francisco Chronicle). “Brilliant.” —Alan Cheuse, Chicago Tribune “It frightens without being ridiculously nightmarish, it cautions without being too judgmental, and it offers glimmers of hope we don’t have to read between the lines to comprehend.” —Baltimore City Paper
Windows 10
Author: David Pogue
Publisher: O'Reilly Media
ISBN: 9781491981917
Category : Computers
Languages : en
Pages : 704
Book Description
"Microsoft's last Windows version, the April 2018 Update, is a glorious Santa sack full of new features and refinements. What's still not included, though, is a single page of printed instructions. Fortunately, David Pogue is back to help you make sense of it all--with humor, authority, and 500 illustrations."--Page 4 of cover.
Publisher: O'Reilly Media
ISBN: 9781491981917
Category : Computers
Languages : en
Pages : 704
Book Description
"Microsoft's last Windows version, the April 2018 Update, is a glorious Santa sack full of new features and refinements. What's still not included, though, is a single page of printed instructions. Fortunately, David Pogue is back to help you make sense of it all--with humor, authority, and 500 illustrations."--Page 4 of cover.
Range
Author: David Epstein
Publisher: Penguin
ISBN: 0735214506
Category : Psychology
Languages : en
Pages : 369
Book Description
The #1 New York Times bestseller that has all America talking—with a new afterword on expanding your range—as seen on CNN's Fareed Zakaria GPS, Morning Joe, CBS This Morning, and more. “The most important business—and parenting—book of the year.” —Forbes “Urgent and important. . . an essential read for bosses, parents, coaches, and anyone who cares about improving performance.” —Daniel H. Pink Shortlisted for the Financial Times/McKinsey Business Book of the Year Award Plenty of experts argue that anyone who wants to develop a skill, play an instrument, or lead their field should start early, focus intensely, and rack up as many hours of deliberate practice as possible. If you dabble or delay, you’ll never catch up to the people who got a head start. But a closer look at research on the world’s top performers, from professional athletes to Nobel laureates, shows that early specialization is the exception, not the rule. David Epstein examined the world’s most successful athletes, artists, musicians, inventors, forecasters and scientists. He discovered that in most fields—especially those that are complex and unpredictable—generalists, not specialists, are primed to excel. Generalists often find their path late, and they juggle many interests rather than focusing on one. They’re also more creative, more agile, and able to make connections their more specialized peers can’t see. Provocative, rigorous, and engrossing, Range makes a compelling case for actively cultivating inefficiency. Failing a test is the best way to learn. Frequent quitters end up with the most fulfilling careers. The most impactful inventors cross domains rather than deepening their knowledge in a single area. As experts silo themselves further while computers master more of the skills once reserved for highly focused humans, people who think broadly and embrace diverse experiences and perspectives will increasingly thrive.
Publisher: Penguin
ISBN: 0735214506
Category : Psychology
Languages : en
Pages : 369
Book Description
The #1 New York Times bestseller that has all America talking—with a new afterword on expanding your range—as seen on CNN's Fareed Zakaria GPS, Morning Joe, CBS This Morning, and more. “The most important business—and parenting—book of the year.” —Forbes “Urgent and important. . . an essential read for bosses, parents, coaches, and anyone who cares about improving performance.” —Daniel H. Pink Shortlisted for the Financial Times/McKinsey Business Book of the Year Award Plenty of experts argue that anyone who wants to develop a skill, play an instrument, or lead their field should start early, focus intensely, and rack up as many hours of deliberate practice as possible. If you dabble or delay, you’ll never catch up to the people who got a head start. But a closer look at research on the world’s top performers, from professional athletes to Nobel laureates, shows that early specialization is the exception, not the rule. David Epstein examined the world’s most successful athletes, artists, musicians, inventors, forecasters and scientists. He discovered that in most fields—especially those that are complex and unpredictable—generalists, not specialists, are primed to excel. Generalists often find their path late, and they juggle many interests rather than focusing on one. They’re also more creative, more agile, and able to make connections their more specialized peers can’t see. Provocative, rigorous, and engrossing, Range makes a compelling case for actively cultivating inefficiency. Failing a test is the best way to learn. Frequent quitters end up with the most fulfilling careers. The most impactful inventors cross domains rather than deepening their knowledge in a single area. As experts silo themselves further while computers master more of the skills once reserved for highly focused humans, people who think broadly and embrace diverse experiences and perspectives will increasingly thrive.
The Art of Game Design
Author: Jesse Schell
Publisher: CRC Press
ISBN: 0123694965
Category : Art
Languages : en
Pages : 522
Book Description
Anyone can master the fundamentals of game design - no technological expertise is necessary. The Art of Game Design: A Book of Lenses shows that the same basic principles of psychology that work for board games, card games and athletic games also are the keys to making top-quality videogames. Good game design happens when you view your game from many different perspectives, or lenses. While touring through the unusual territory that is game design, this book gives the reader one hundred of these lenses - one hundred sets of insightful questions to ask yourself that will help make your game better. These lenses are gathered from fields as diverse as psychology, architecture, music, visual design, film, software engineering, theme park design, mathematics, writing, puzzle design, and anthropology. Anyone who reads this book will be inspired to become a better game designer - and will understand how to do it.
Publisher: CRC Press
ISBN: 0123694965
Category : Art
Languages : en
Pages : 522
Book Description
Anyone can master the fundamentals of game design - no technological expertise is necessary. The Art of Game Design: A Book of Lenses shows that the same basic principles of psychology that work for board games, card games and athletic games also are the keys to making top-quality videogames. Good game design happens when you view your game from many different perspectives, or lenses. While touring through the unusual territory that is game design, this book gives the reader one hundred of these lenses - one hundred sets of insightful questions to ask yourself that will help make your game better. These lenses are gathered from fields as diverse as psychology, architecture, music, visual design, film, software engineering, theme park design, mathematics, writing, puzzle design, and anthropology. Anyone who reads this book will be inspired to become a better game designer - and will understand how to do it.
What Can Be Computed?
Author: John MacCormick
Publisher: Princeton University Press
ISBN: 0691170665
Category : Computers
Languages : en
Pages : 404
Book Description
An accessible and rigorous textbook for introducing undergraduates to computer science theory What Can Be Computed? is a uniquely accessible yet rigorous introduction to the most profound ideas at the heart of computer science. Crafted specifically for undergraduates who are studying the subject for the first time, and requiring minimal prerequisites, the book focuses on the essential fundamentals of computer science theory and features a practical approach that uses real computer programs (Python and Java) and encourages active experimentation. It is also ideal for self-study and reference. The book covers the standard topics in the theory of computation, including Turing machines and finite automata, universal computation, nondeterminism, Turing and Karp reductions, undecidability, time-complexity classes such as P and NP, and NP-completeness, including the Cook-Levin Theorem. But the book also provides a broader view of computer science and its historical development, with discussions of Turing's original 1936 computing machines, the connections between undecidability and Gödel's incompleteness theorem, and Karp's famous set of twenty-one NP-complete problems. Throughout, the book recasts traditional computer science concepts by considering how computer programs are used to solve real problems. Standard theorems are stated and proven with full mathematical rigor, but motivation and understanding are enhanced by considering concrete implementations. The book's examples and other content allow readers to view demonstrations of—and to experiment with—a wide selection of the topics it covers. The result is an ideal text for an introduction to the theory of computation. An accessible and rigorous introduction to the essential fundamentals of computer science theory, written specifically for undergraduates taking introduction to the theory of computation Features a practical, interactive approach using real computer programs (Python in the text, with forthcoming Java alternatives online) to enhance motivation and understanding Gives equal emphasis to computability and complexity Includes special topics that demonstrate the profound nature of key ideas in the theory of computation Lecture slides and Python programs are available at whatcanbecomputed.com
Publisher: Princeton University Press
ISBN: 0691170665
Category : Computers
Languages : en
Pages : 404
Book Description
An accessible and rigorous textbook for introducing undergraduates to computer science theory What Can Be Computed? is a uniquely accessible yet rigorous introduction to the most profound ideas at the heart of computer science. Crafted specifically for undergraduates who are studying the subject for the first time, and requiring minimal prerequisites, the book focuses on the essential fundamentals of computer science theory and features a practical approach that uses real computer programs (Python and Java) and encourages active experimentation. It is also ideal for self-study and reference. The book covers the standard topics in the theory of computation, including Turing machines and finite automata, universal computation, nondeterminism, Turing and Karp reductions, undecidability, time-complexity classes such as P and NP, and NP-completeness, including the Cook-Levin Theorem. But the book also provides a broader view of computer science and its historical development, with discussions of Turing's original 1936 computing machines, the connections between undecidability and Gödel's incompleteness theorem, and Karp's famous set of twenty-one NP-complete problems. Throughout, the book recasts traditional computer science concepts by considering how computer programs are used to solve real problems. Standard theorems are stated and proven with full mathematical rigor, but motivation and understanding are enhanced by considering concrete implementations. The book's examples and other content allow readers to view demonstrations of—and to experiment with—a wide selection of the topics it covers. The result is an ideal text for an introduction to the theory of computation. An accessible and rigorous introduction to the essential fundamentals of computer science theory, written specifically for undergraduates taking introduction to the theory of computation Features a practical, interactive approach using real computer programs (Python in the text, with forthcoming Java alternatives online) to enhance motivation and understanding Gives equal emphasis to computability and complexity Includes special topics that demonstrate the profound nature of key ideas in the theory of computation Lecture slides and Python programs are available at whatcanbecomputed.com
The Best of the Marshall Memo
Author: Kim Marshall
Publisher:
ISBN: 9781948796835
Category : Education
Languages : en
Pages : 388
Book Description
For years, Kim Marshall and Jenn David-Lang have been considered "designated readers," curating ideas and research for busy frontline educators. Kim's weekly Marshall Memo summarizes the best articles from more than sixty magazines and journals.
Publisher:
ISBN: 9781948796835
Category : Education
Languages : en
Pages : 388
Book Description
For years, Kim Marshall and Jenn David-Lang have been considered "designated readers," curating ideas and research for busy frontline educators. Kim's weekly Marshall Memo summarizes the best articles from more than sixty magazines and journals.
Raspberry Pi Hacks
Author: Ruth Suehle
Publisher: "O'Reilly Media, Inc."
ISBN: 1449362338
Category : Computers
Languages : en
Pages : 392
Book Description
With more than 60 practical and creative hacks, this book helps you turn Raspberry Pi into the centerpiece of some cool electronics projects. Want to create a controller for a camera or a robot? Set up Linux distributions for media centers or PBX phone systems? That’s just the beginning of what you’ll find inside Raspberry Pi Hacks. If you’re looking to build either a software or hardware project with more computing power than Arduino alone can provide, Raspberry Pi is just the ticket. And the hacks in this book will give you lots of great ideas. Use configuration hacks to get more out of your Pi Build your own web server or remote print server Take the Pi outdoors to monitor your garden or control holiday lights Connect with SETI or construct an awesome Halloween costume Hack the Pi’s Linux OS to support more complex projects Decode audio/video formats or make your own music player Achieve a low-weight payload for aerial photography Build a Pi computer cluster or a solar-powered lab
Publisher: "O'Reilly Media, Inc."
ISBN: 1449362338
Category : Computers
Languages : en
Pages : 392
Book Description
With more than 60 practical and creative hacks, this book helps you turn Raspberry Pi into the centerpiece of some cool electronics projects. Want to create a controller for a camera or a robot? Set up Linux distributions for media centers or PBX phone systems? That’s just the beginning of what you’ll find inside Raspberry Pi Hacks. If you’re looking to build either a software or hardware project with more computing power than Arduino alone can provide, Raspberry Pi is just the ticket. And the hacks in this book will give you lots of great ideas. Use configuration hacks to get more out of your Pi Build your own web server or remote print server Take the Pi outdoors to monitor your garden or control holiday lights Connect with SETI or construct an awesome Halloween costume Hack the Pi’s Linux OS to support more complex projects Decode audio/video formats or make your own music player Achieve a low-weight payload for aerial photography Build a Pi computer cluster or a solar-powered lab