Author: Jay Kreibich
Publisher: "O'Reilly Media, Inc."
ISBN: 0596521189
Category : Computers
Languages : en
Pages : 526
Book Description
Explains how to build database-backed applications for the Web, desktop, embedded systems, and operating systems using SQLite.
Using SQLite
Author: Jay Kreibich
Publisher: "O'Reilly Media, Inc."
ISBN: 0596521189
Category : Computers
Languages : en
Pages : 526
Book Description
Explains how to build database-backed applications for the Web, desktop, embedded systems, and operating systems using SQLite.
Publisher: "O'Reilly Media, Inc."
ISBN: 0596521189
Category : Computers
Languages : en
Pages : 526
Book Description
Explains how to build database-backed applications for the Web, desktop, embedded systems, and operating systems using SQLite.
The Definitive Guide to SQLite
Author: Grant Allen
Publisher: Apress
ISBN: 1430232269
Category : Computers
Languages : en
Pages : 363
Book Description
Outside of the world of enterprise computing, there is one database that enables a huge range of software and hardware to flex relational database capabilities, without the baggage and cost of traditional database management systems. That database is SQLite—an embeddable database with an amazingly small footprint, yet able to handle databases of enormous size. SQLite comes equipped with an array of powerful features available through a host of programming and development environments. It is supported by languages such as C, Java, Perl, PHP, Python, Ruby, TCL, and more. The Definitive Guide to SQLite, Second Edition is devoted to complete coverage of the latest version of this powerful database. It offers a thorough overview of SQLite’s capabilities and APIs. The book also uses SQLite as the basis for helping newcomers make their first foray into database development. In only a short time you can be writing programs as diverse as a server-side browser plug-in or the next great iPhone or Android application! Learn about SQLite extensions for C, Java, Perl, PHP, Python, Ruby, and Tcl. Get solid coverage of SQLite internals. Explore developing iOS (iPhone) and Android applications with SQLite. SQLite is the solution chosen for thousands of products around the world, from mobile phones and GPS devices to set-top boxes and web browsers. You almost certainly use SQLite every day without even realizing it!
Publisher: Apress
ISBN: 1430232269
Category : Computers
Languages : en
Pages : 363
Book Description
Outside of the world of enterprise computing, there is one database that enables a huge range of software and hardware to flex relational database capabilities, without the baggage and cost of traditional database management systems. That database is SQLite—an embeddable database with an amazingly small footprint, yet able to handle databases of enormous size. SQLite comes equipped with an array of powerful features available through a host of programming and development environments. It is supported by languages such as C, Java, Perl, PHP, Python, Ruby, TCL, and more. The Definitive Guide to SQLite, Second Edition is devoted to complete coverage of the latest version of this powerful database. It offers a thorough overview of SQLite’s capabilities and APIs. The book also uses SQLite as the basis for helping newcomers make their first foray into database development. In only a short time you can be writing programs as diverse as a server-side browser plug-in or the next great iPhone or Android application! Learn about SQLite extensions for C, Java, Perl, PHP, Python, Ruby, and Tcl. Get solid coverage of SQLite internals. Explore developing iOS (iPhone) and Android applications with SQLite. SQLite is the solution chosen for thousands of products around the world, from mobile phones and GPS devices to set-top boxes and web browsers. You almost certainly use SQLite every day without even realizing it!
The Definitive Guide to SQLite
Author: Mike Owens
Publisher: Apress
ISBN: 143020172X
Category : Computers
Languages : en
Pages : 454
Book Description
This is the first book to devote complete coverage to the most recent release of the popular embedded open source database SQLite. The book acts as both an ideal tutorial and reference guide. It offers experienced database developers a thorough overview of its capabilities and APIs, yet is mindful of newcomers who may be making their first foray into the database environment with SQLite. Readers are presented with introductions to the SQLite extensions available for C, Java, Perl, PHP, Python, Ruby, and Tcl.
Publisher: Apress
ISBN: 143020172X
Category : Computers
Languages : en
Pages : 454
Book Description
This is the first book to devote complete coverage to the most recent release of the popular embedded open source database SQLite. The book acts as both an ideal tutorial and reference guide. It offers experienced database developers a thorough overview of its capabilities and APIs, yet is mindful of newcomers who may be making their first foray into the database environment with SQLite. Readers are presented with introductions to the SQLite extensions available for C, Java, Perl, PHP, Python, Ruby, and Tcl.
SQLite for Mobile Apps Simplified
Author: Sribatsa Das
Publisher: Sribatsa Das
ISBN:
Category : Computers
Languages : en
Pages : 122
Book Description
This book presents the architecture, functionalities, and data types supported by SQLite. It demonstrates how to use SQLite Command-Line shell. Then, the book presents the approach to use SQLite in Mobile Apps. Later, it presents developing Android, BlackBerry and iOS Applications using SQLite to store and retrieve data with step-by-step details as well as list of source code. In addition, it presents how to use Android ADB Shell to open SQLite Database created for the application. Similarly, it shows the database contents from BlackBerry SD Card and iOS database file. Chapter 1 – Introduces SQLite and describes the chapters. Chapter 2 – SQLite Overview – Architecture, functionality, data types, Data Definition Language (DDL) statements, DML (Data Manipulation Language) statements and function call process flow and mobile devices. Chapter 3 – Command line shell – This chapter describes how to use SQLite Command line shell. Chapter 4 – Set up for use in Mobile Apps – This chapter presents a process flow. It presents the database structure, DDL and DML executed in the database. It also presents the sample Part Maintenance application user interface to be used repeated in Android, BlackBerry, iOS and Web App. Chapter 5 – Use in Android Apps – This chapter narrates the approach, implementation, code listing, screenshots, accessing SQLite Database through launching ADB shell and opening SQLite command line. Chapter 6 – Use in BlackBerry App – This chapter narrates the approach, implementation, code listing, screenshots, accessing SQLite Database through opening SQLite database in command line. Chapter 7 – Use in iOS App – This chapter narrates the approach, implementation, code listing, screenshots, accessing SQLite Database through opening SQLite database in command line.
Publisher: Sribatsa Das
ISBN:
Category : Computers
Languages : en
Pages : 122
Book Description
This book presents the architecture, functionalities, and data types supported by SQLite. It demonstrates how to use SQLite Command-Line shell. Then, the book presents the approach to use SQLite in Mobile Apps. Later, it presents developing Android, BlackBerry and iOS Applications using SQLite to store and retrieve data with step-by-step details as well as list of source code. In addition, it presents how to use Android ADB Shell to open SQLite Database created for the application. Similarly, it shows the database contents from BlackBerry SD Card and iOS database file. Chapter 1 – Introduces SQLite and describes the chapters. Chapter 2 – SQLite Overview – Architecture, functionality, data types, Data Definition Language (DDL) statements, DML (Data Manipulation Language) statements and function call process flow and mobile devices. Chapter 3 – Command line shell – This chapter describes how to use SQLite Command line shell. Chapter 4 – Set up for use in Mobile Apps – This chapter presents a process flow. It presents the database structure, DDL and DML executed in the database. It also presents the sample Part Maintenance application user interface to be used repeated in Android, BlackBerry, iOS and Web App. Chapter 5 – Use in Android Apps – This chapter narrates the approach, implementation, code listing, screenshots, accessing SQLite Database through launching ADB shell and opening SQLite command line. Chapter 6 – Use in BlackBerry App – This chapter narrates the approach, implementation, code listing, screenshots, accessing SQLite Database through opening SQLite database in command line. Chapter 7 – Use in iOS App – This chapter narrates the approach, implementation, code listing, screenshots, accessing SQLite Database through opening SQLite database in command line.
A Comprehensive Guide to Java GUI Programming with SQLite
Author: Vivian Siahaan
Publisher: SPARTA PUBLISHING
ISBN:
Category : Computers
Languages : en
Pages : 527
Book Description
The lessons in this book are a highly organized and well-indexed set of tutorials meant for students and programmers. Netbeans, a specific IDE (Integrated Development Environment) is used to create GUI (Graphical User Interface applications).The finished product is the reward, but the readers are fully engaged and enriched by the process. This kind of learning is often the focus of training. In this book, you will learn how to build from scratch a SQLite database management system using Java. In designing a GUI and as an IDE, you will make use of the NetBeans tool. Gradually and step by step, you will be taught how to use SQLite in Java. In chapter one, you will learn: How to create SQLite database and six tables In chapter two, you will study: Creating the initial three table projects in the school database: Teacher table, TClass table, and Subject table; Creating database configuration files; Creating a Java GUI for viewing and navigating the contents of each table; Creating a Java GUI for inserting and editing tables; and Creating a Java GUI to join and query the three tables. In chapter three, you will learn: Creating the main form to connect all forms; Creating a project will add three more tables to the school database: the Student table, the Parent table, and Tuition table; Creating a Java GUI to view and navigate the contents of each table; Creating a Java GUI for editing, inserting, and deleting records in each table; Creating a Java GUI to join and query the three tables and all six tables. In chapter four, you will study how to query the six tables. In chapter five, you will create Bank database and its four tables. In chapter six, you will learn the basics of cryptography using Java. Here, you will learn how to write a Java program to count Hash, MAC (Message Authentication Code), store keys in a KeyStore, generate PrivateKey and PublicKey, encrypt / decrypt data, and generate and verify digital prints. In chapter seven, you will learn how to create and store salt passwords and verify them. You will create a Login table. In this case, you will see how to create a Java GUI using NetBeans to implement it. In addition to the Login table, in this chapter you will also create a Client table. In the case of the Client table, you will learn how to generate and save public and private keys into a database. You will also learn how to encrypt / decrypt data and save the results into a database. In chapter eight, you will create an Account table. This account table has the following ten fields: account_id (primary key), client_id (primarykey), account_number, account_date, account_type, plain_balance, cipher_balance, decipher_balance, digital_signature, and signature_verification. In this case, you will learn how to implement generating and verifying digital prints and storing the results into a database. In chapter nine, you will create a Client_Data table, which has the following seven fields: client_data_id (primary key), account_id (primary_key), birth_date, address, mother_name, telephone, and photo_path. In chapter ten, you will create Crime database and its six tables. In chapter eleven, you will be taught how to extract image features, utilizing BufferedImage class, in Java GUI. In chapter twelve, you will be taught to create Java GUI to view, edit, insert, and delete Suspect table data. This table has eleven columns: suspect_id (primary key), suspect_name, birth_date, case_date, report_date, suspect_ status, arrest_date, mother_name, address, telephone, and photo. In chapter thirteen, you will be taught to create Java GUI to view, edit, insert, and delete Feature_Extraction table data. This table has eight columns: feature_id (primary key), suspect_id (foreign key), feature1, feature2, feature3, feature4, feature5, and feature6. All six fields (except keys) will have a BLOB data type, so that the image of the feature will be directly saved into this table. In chapter fourteen, you will add two tables: Police_Station and Investigator. These two tables will later be joined to Suspect table through another table, File_Case, which will be built in the seventh chapter. The Police_Station has six columns: police_station_id (primary key), location, city, province, telephone, and photo. The Investigator has eight columns: investigator_id (primary key), investigator_name, rank, birth_date, gender, address, telephone, and photo. Here, you will design a Java GUI to display, edit, fill, and delete data in both tables. In chapter fifteen, you will add two tables: Victim and File_Case. The File_Case table will connect four other tables: Suspect, Police_Station, Investigator and Victim. The Victim table has nine columns: victim_id (primary key), victim_name, crime_type, birth_date, crime_date, gender, address, telephone, and photo. The File_Case has seven columns: file_case_id (primary key), suspect_id (foreign key), police_station_id (foreign key), investigator_id (foreign key), victim_id (foreign key), status, and description. Here, you will also design a Java GUI to display, edit, fill, and delete data in both tables.
Publisher: SPARTA PUBLISHING
ISBN:
Category : Computers
Languages : en
Pages : 527
Book Description
The lessons in this book are a highly organized and well-indexed set of tutorials meant for students and programmers. Netbeans, a specific IDE (Integrated Development Environment) is used to create GUI (Graphical User Interface applications).The finished product is the reward, but the readers are fully engaged and enriched by the process. This kind of learning is often the focus of training. In this book, you will learn how to build from scratch a SQLite database management system using Java. In designing a GUI and as an IDE, you will make use of the NetBeans tool. Gradually and step by step, you will be taught how to use SQLite in Java. In chapter one, you will learn: How to create SQLite database and six tables In chapter two, you will study: Creating the initial three table projects in the school database: Teacher table, TClass table, and Subject table; Creating database configuration files; Creating a Java GUI for viewing and navigating the contents of each table; Creating a Java GUI for inserting and editing tables; and Creating a Java GUI to join and query the three tables. In chapter three, you will learn: Creating the main form to connect all forms; Creating a project will add three more tables to the school database: the Student table, the Parent table, and Tuition table; Creating a Java GUI to view and navigate the contents of each table; Creating a Java GUI for editing, inserting, and deleting records in each table; Creating a Java GUI to join and query the three tables and all six tables. In chapter four, you will study how to query the six tables. In chapter five, you will create Bank database and its four tables. In chapter six, you will learn the basics of cryptography using Java. Here, you will learn how to write a Java program to count Hash, MAC (Message Authentication Code), store keys in a KeyStore, generate PrivateKey and PublicKey, encrypt / decrypt data, and generate and verify digital prints. In chapter seven, you will learn how to create and store salt passwords and verify them. You will create a Login table. In this case, you will see how to create a Java GUI using NetBeans to implement it. In addition to the Login table, in this chapter you will also create a Client table. In the case of the Client table, you will learn how to generate and save public and private keys into a database. You will also learn how to encrypt / decrypt data and save the results into a database. In chapter eight, you will create an Account table. This account table has the following ten fields: account_id (primary key), client_id (primarykey), account_number, account_date, account_type, plain_balance, cipher_balance, decipher_balance, digital_signature, and signature_verification. In this case, you will learn how to implement generating and verifying digital prints and storing the results into a database. In chapter nine, you will create a Client_Data table, which has the following seven fields: client_data_id (primary key), account_id (primary_key), birth_date, address, mother_name, telephone, and photo_path. In chapter ten, you will create Crime database and its six tables. In chapter eleven, you will be taught how to extract image features, utilizing BufferedImage class, in Java GUI. In chapter twelve, you will be taught to create Java GUI to view, edit, insert, and delete Suspect table data. This table has eleven columns: suspect_id (primary key), suspect_name, birth_date, case_date, report_date, suspect_ status, arrest_date, mother_name, address, telephone, and photo. In chapter thirteen, you will be taught to create Java GUI to view, edit, insert, and delete Feature_Extraction table data. This table has eight columns: feature_id (primary key), suspect_id (foreign key), feature1, feature2, feature3, feature4, feature5, and feature6. All six fields (except keys) will have a BLOB data type, so that the image of the feature will be directly saved into this table. In chapter fourteen, you will add two tables: Police_Station and Investigator. These two tables will later be joined to Suspect table through another table, File_Case, which will be built in the seventh chapter. The Police_Station has six columns: police_station_id (primary key), location, city, province, telephone, and photo. The Investigator has eight columns: investigator_id (primary key), investigator_name, rank, birth_date, gender, address, telephone, and photo. Here, you will design a Java GUI to display, edit, fill, and delete data in both tables. In chapter fifteen, you will add two tables: Victim and File_Case. The File_Case table will connect four other tables: Suspect, Police_Station, Investigator and Victim. The Victim table has nine columns: victim_id (primary key), victim_name, crime_type, birth_date, crime_date, gender, address, telephone, and photo. The File_Case has seven columns: file_case_id (primary key), suspect_id (foreign key), police_station_id (foreign key), investigator_id (foreign key), victim_id (foreign key), status, and description. Here, you will also design a Java GUI to display, edit, fill, and delete data in both tables.
SQLite
Author: Chris Newman
Publisher: Sams Publishing
ISBN:
Category : Computers
Languages : en
Pages : 340
Book Description
A thorough, practical guide to using, administering, and programming the popular database that is bundled with PHP 5.
Publisher: Sams Publishing
ISBN:
Category : Computers
Languages : en
Pages : 340
Book Description
A thorough, practical guide to using, administering, and programming the popular database that is bundled with PHP 5.
Python for the Lab
Author: Aquiles Carattino
Publisher:
ISBN: 9781716517686
Category :
Languages : en
Pages : 190
Book Description
Python for the Lab is the first book covering how to develop instrumentation software. It is ideal for researchers willing to automatize their setups and bring their experiments to the next level. The book is the product of countless workshops at different universities, and a carefully design pedagogical strategy. With an easy to follow and task-oriented design, the book uncovers all the best practices in the field. It also shows how to design code for long-term maintainability, opening the doors of fruitful collaboration among researchers from different labs.
Publisher:
ISBN: 9781716517686
Category :
Languages : en
Pages : 190
Book Description
Python for the Lab is the first book covering how to develop instrumentation software. It is ideal for researchers willing to automatize their setups and bring their experiments to the next level. The book is the product of countless workshops at different universities, and a carefully design pedagogical strategy. With an easy to follow and task-oriented design, the book uncovers all the best practices in the field. It also shows how to design code for long-term maintainability, opening the doors of fruitful collaboration among researchers from different labs.
Building Three Desktop Applications with SQLite and Java GUI
Author: Vivian Siahaan
Publisher: SPARTA PUBLISHING
ISBN:
Category : Computers
Languages : en
Pages : 527
Book Description
The lessons in this book are a highly organized and well-indexed set of tutorials meant for students and programmers. Netbeans, a specific IDE (Integrated Development Environment) is used to create GUI (Graphical User Interface applications).The finished product is the reward, but the readers are fully engaged and enriched by the process. This kind of learning is often the focus of training. In this book, you will learn how to build from scratch a SQLite database management system using Java. In designing a GUI and as an IDE, you will make use of the NetBeans tool. Gradually and step by step, you will be taught how to use SQLite in Java. In chapter one, you will learn: How to create SQLite database and six tables In chapter two, you will study: Creating the initial three table projects in the school database: Teacher table, TClass table, and Subject table; Creating database configuration files; Creating a Java GUI for viewing and navigating the contents of each table; Creating a Java GUI for inserting and editing tables; and Creating a Java GUI to join and query the three tables. In chapter three, you will learn: Creating the main form to connect all forms; Creating a project will add three more tables to the school database: the Student table, the Parent table, and Tuition table; Creating a Java GUI to view and navigate the contents of each table; Creating a Java GUI for editing, inserting, and deleting records in each table; Creating a Java GUI to join and query the three tables and all six tables. In chapter four, you will study how to query the six tables. In chapter five, you will create Bank database and its four tables. In chapter six, you will learn the basics of cryptography using Java. Here, you will learn how to write a Java program to count Hash, MAC (Message Authentication Code), store keys in a KeyStore, generate PrivateKey and PublicKey, encrypt / decrypt data, and generate and verify digital prints. In chapter seven, you will learn how to create and store salt passwords and verify them. You will create a Login table. In this case, you will see how to create a Java GUI using NetBeans to implement it. In addition to the Login table, in this chapter you will also create a Client table. In the case of the Client table, you will learn how to generate and save public and private keys into a database. You will also learn how to encrypt / decrypt data and save the results into a database. In chapter eight, you will create an Account table. This account table has the following ten fields: account_id (primary key), client_id (primarykey), account_number, account_date, account_type, plain_balance, cipher_balance, decipher_balance, digital_signature, and signature_verification. In this case, you will learn how to implement generating and verifying digital prints and storing the results into a database. In chapter nine, you will create a Client_Data table, which has the following seven fields: client_data_id (primary key), account_id (primary_key), birth_date, address, mother_name, telephone, and photo_path. In chapter ten, you will create Crime database and its six tables. In chapter eleven, you will be taught how to extract image features, utilizing BufferedImage class, in Java GUI. In chapter twelve, you will be taught to create Java GUI to view, edit, insert, and delete Suspect table data. This table has eleven columns: suspect_id (primary key), suspect_name, birth_date, case_date, report_date, suspect_ status, arrest_date, mother_name, address, telephone, and photo. In chapter thirteen, you will be taught to create Java GUI to view, edit, insert, and delete Feature_Extraction table data. This table has eight columns: feature_id (primary key), suspect_id (foreign key), feature1, feature2, feature3, feature4, feature5, and feature6. All six fields (except keys) will have a BLOB data type, so that the image of the feature will be directly saved into this table. In chapter fourteen, you will add two tables: Police_Station and Investigator. These two tables will later be joined to Suspect table through another table, File_Case, which will be built in the seventh chapter. The Police_Station has six columns: police_station_id (primary key), location, city, province, telephone, and photo. The Investigator has eight columns: investigator_id (primary key), investigator_name, rank, birth_date, gender, address, telephone, and photo. Here, you will design a Java GUI to display, edit, fill, and delete data in both tables. In chapter fifteen, you will add two tables: Victim and File_Case. The File_Case table will connect four other tables: Suspect, Police_Station, Investigator and Victim. The Victim table has nine columns: victim_id (primary key), victim_name, crime_type, birth_date, crime_date, gender, address, telephone, and photo. The File_Case has seven columns: file_case_id (primary key), suspect_id (foreign key), police_station_id (foreign key), investigator_id (foreign key), victim_id (foreign key), status, and description. Here, you will also design a Java GUI to display, edit, fill, and delete data in both tables.
Publisher: SPARTA PUBLISHING
ISBN:
Category : Computers
Languages : en
Pages : 527
Book Description
The lessons in this book are a highly organized and well-indexed set of tutorials meant for students and programmers. Netbeans, a specific IDE (Integrated Development Environment) is used to create GUI (Graphical User Interface applications).The finished product is the reward, but the readers are fully engaged and enriched by the process. This kind of learning is often the focus of training. In this book, you will learn how to build from scratch a SQLite database management system using Java. In designing a GUI and as an IDE, you will make use of the NetBeans tool. Gradually and step by step, you will be taught how to use SQLite in Java. In chapter one, you will learn: How to create SQLite database and six tables In chapter two, you will study: Creating the initial three table projects in the school database: Teacher table, TClass table, and Subject table; Creating database configuration files; Creating a Java GUI for viewing and navigating the contents of each table; Creating a Java GUI for inserting and editing tables; and Creating a Java GUI to join and query the three tables. In chapter three, you will learn: Creating the main form to connect all forms; Creating a project will add three more tables to the school database: the Student table, the Parent table, and Tuition table; Creating a Java GUI to view and navigate the contents of each table; Creating a Java GUI for editing, inserting, and deleting records in each table; Creating a Java GUI to join and query the three tables and all six tables. In chapter four, you will study how to query the six tables. In chapter five, you will create Bank database and its four tables. In chapter six, you will learn the basics of cryptography using Java. Here, you will learn how to write a Java program to count Hash, MAC (Message Authentication Code), store keys in a KeyStore, generate PrivateKey and PublicKey, encrypt / decrypt data, and generate and verify digital prints. In chapter seven, you will learn how to create and store salt passwords and verify them. You will create a Login table. In this case, you will see how to create a Java GUI using NetBeans to implement it. In addition to the Login table, in this chapter you will also create a Client table. In the case of the Client table, you will learn how to generate and save public and private keys into a database. You will also learn how to encrypt / decrypt data and save the results into a database. In chapter eight, you will create an Account table. This account table has the following ten fields: account_id (primary key), client_id (primarykey), account_number, account_date, account_type, plain_balance, cipher_balance, decipher_balance, digital_signature, and signature_verification. In this case, you will learn how to implement generating and verifying digital prints and storing the results into a database. In chapter nine, you will create a Client_Data table, which has the following seven fields: client_data_id (primary key), account_id (primary_key), birth_date, address, mother_name, telephone, and photo_path. In chapter ten, you will create Crime database and its six tables. In chapter eleven, you will be taught how to extract image features, utilizing BufferedImage class, in Java GUI. In chapter twelve, you will be taught to create Java GUI to view, edit, insert, and delete Suspect table data. This table has eleven columns: suspect_id (primary key), suspect_name, birth_date, case_date, report_date, suspect_ status, arrest_date, mother_name, address, telephone, and photo. In chapter thirteen, you will be taught to create Java GUI to view, edit, insert, and delete Feature_Extraction table data. This table has eight columns: feature_id (primary key), suspect_id (foreign key), feature1, feature2, feature3, feature4, feature5, and feature6. All six fields (except keys) will have a BLOB data type, so that the image of the feature will be directly saved into this table. In chapter fourteen, you will add two tables: Police_Station and Investigator. These two tables will later be joined to Suspect table through another table, File_Case, which will be built in the seventh chapter. The Police_Station has six columns: police_station_id (primary key), location, city, province, telephone, and photo. The Investigator has eight columns: investigator_id (primary key), investigator_name, rank, birth_date, gender, address, telephone, and photo. Here, you will design a Java GUI to display, edit, fill, and delete data in both tables. In chapter fifteen, you will add two tables: Victim and File_Case. The File_Case table will connect four other tables: Suspect, Police_Station, Investigator and Victim. The Victim table has nine columns: victim_id (primary key), victim_name, crime_type, birth_date, crime_date, gender, address, telephone, and photo. The File_Case has seven columns: file_case_id (primary key), suspect_id (foreign key), police_station_id (foreign key), investigator_id (foreign key), victim_id (foreign key), status, and description. Here, you will also design a Java GUI to display, edit, fill, and delete data in both tables.
Introducing SQLite for Mobile Developers
Author: Jesse Feiler
Publisher: Apress
ISBN: 1484217667
Category : Computers
Languages : en
Pages : 156
Book Description
This brief book is an introduction to SQLite for both iOS and Android developers. The book includes an optional introduction to SQL, a discussion of when to use SQLite, and chapters devoted to using SQLite with the most likely programming languages and then goes through adding a simple database to an Android or iOS app and finally a chapter on managing the app’s life cycle. What You Will Learn: • The basics of SQLite• The SQL you need to use SQLite effectively• How to integrate a database into your mobile app.• How to maintain the app Who this book is for: This book is for Android or iOS developers who wish to use a lightweight but flexible database for their applications. It mobile development experience but does not assume anything but very basic database knowledge.
Publisher: Apress
ISBN: 1484217667
Category : Computers
Languages : en
Pages : 156
Book Description
This brief book is an introduction to SQLite for both iOS and Android developers. The book includes an optional introduction to SQL, a discussion of when to use SQLite, and chapters devoted to using SQLite with the most likely programming languages and then goes through adding a simple database to an Android or iOS app and finally a chapter on managing the app’s life cycle. What You Will Learn: • The basics of SQLite• The SQL you need to use SQLite effectively• How to integrate a database into your mobile app.• How to maintain the app Who this book is for: This book is for Android or iOS developers who wish to use a lightweight but flexible database for their applications. It mobile development experience but does not assume anything but very basic database knowledge.
SQLite Forensics
Author: Paul Sanderson
Publisher:
ISBN: 9781980293071
Category :
Languages : en
Pages : 315
Book Description
SQLite is a self-contained SQL database engine that is used on every smartphone (including all iOS and Android devices) and most computers (including all Macs and Windows 10 machines). Each computer or phone using SQLite often has hundreds of SQLite databases and it is estimated that there are over one trillion SQLite databases in active use. Given the above, the importance of examining all of the data held in these databases in an investigation is paramount, and of course this includes examining deleted data whenever possible.In this book we cover the format of the SQLite database, and associated journal and Write-Ahead Logs (WAL) in great detail. We show how records are encoded, how to decode them manually and how to decode records that are partially overwritten. We also describe how the workings of SQLite, and in particular the journal and WAL, can be used to ascertain what has happened in a manner that cannot be determined from the data alone. We cover basic SQL queries and how they can be used to create a custom report that includes data from different tables, and we show how we can use SQL queries to test hypothesises about the relationships of data in different tables.This book is aimed mainly at forensic practitioners, and it is assumed that the reader has some basic knowledge of computer forensics; it will also be of interest to computer professionals in general particularly those who have an interest in the SQLite file format.
Publisher:
ISBN: 9781980293071
Category :
Languages : en
Pages : 315
Book Description
SQLite is a self-contained SQL database engine that is used on every smartphone (including all iOS and Android devices) and most computers (including all Macs and Windows 10 machines). Each computer or phone using SQLite often has hundreds of SQLite databases and it is estimated that there are over one trillion SQLite databases in active use. Given the above, the importance of examining all of the data held in these databases in an investigation is paramount, and of course this includes examining deleted data whenever possible.In this book we cover the format of the SQLite database, and associated journal and Write-Ahead Logs (WAL) in great detail. We show how records are encoded, how to decode them manually and how to decode records that are partially overwritten. We also describe how the workings of SQLite, and in particular the journal and WAL, can be used to ascertain what has happened in a manner that cannot be determined from the data alone. We cover basic SQL queries and how they can be used to create a custom report that includes data from different tables, and we show how we can use SQL queries to test hypothesises about the relationships of data in different tables.This book is aimed mainly at forensic practitioners, and it is assumed that the reader has some basic knowledge of computer forensics; it will also be of interest to computer professionals in general particularly those who have an interest in the SQLite file format.