Author: Patricia Harris, Ph.D.
Publisher: The Rosen Publishing Group, Inc
ISBN: 1508144680
Category : Juvenile Nonfiction
Languages : en
Pages : 26
Book Description
Much like its older brother, Lego Mindstorms™, Lego WeDo™ kits offer young engineers the chance to design and program creations all by themselves. WeDo kits take the fun and technology of Mindstorms kits and make it simpler for novice coders and builders. WeDo software is easy to learn and a blast to use. At the same time, using WeDo can easily be integrated into STEM instruction. Accessible text and clear photographs help readers make sense of a potentially difficult topic. Eye-catching sidebars and a graphic organizer round out this exciting learning experience. The LEGO name and products, including MINDSTORMS and WeDo, are trademarks of the LEGO Group, and their use in this book does not imply a recommendation or endorsement of this title by the Lego Group.
Understanding Coding with Lego WeDo™
Author: Patricia Harris, Ph.D.
Publisher: The Rosen Publishing Group, Inc
ISBN: 1508144680
Category : Juvenile Nonfiction
Languages : en
Pages : 26
Book Description
Much like its older brother, Lego Mindstorms™, Lego WeDo™ kits offer young engineers the chance to design and program creations all by themselves. WeDo kits take the fun and technology of Mindstorms kits and make it simpler for novice coders and builders. WeDo software is easy to learn and a blast to use. At the same time, using WeDo can easily be integrated into STEM instruction. Accessible text and clear photographs help readers make sense of a potentially difficult topic. Eye-catching sidebars and a graphic organizer round out this exciting learning experience. The LEGO name and products, including MINDSTORMS and WeDo, are trademarks of the LEGO Group, and their use in this book does not imply a recommendation or endorsement of this title by the Lego Group.
Publisher: The Rosen Publishing Group, Inc
ISBN: 1508144680
Category : Juvenile Nonfiction
Languages : en
Pages : 26
Book Description
Much like its older brother, Lego Mindstorms™, Lego WeDo™ kits offer young engineers the chance to design and program creations all by themselves. WeDo kits take the fun and technology of Mindstorms kits and make it simpler for novice coders and builders. WeDo software is easy to learn and a blast to use. At the same time, using WeDo can easily be integrated into STEM instruction. Accessible text and clear photographs help readers make sense of a potentially difficult topic. Eye-catching sidebars and a graphic organizer round out this exciting learning experience. The LEGO name and products, including MINDSTORMS and WeDo, are trademarks of the LEGO Group, and their use in this book does not imply a recommendation or endorsement of this title by the Lego Group.
Understanding Coding Through Simulations
Author: Patricia Harris, Ph.D.
Publisher: The Rosen Publishing Group, Inc
ISBN: 1499427948
Category : Juvenile Nonfiction
Languages : en
Pages : 26
Book Description
Simulations help people understand large, complex problems using smaller, simpler models. This book delves into the history and thinking behind simulations. Readers will learn about Georg Leopold von Reiswitz’s development of a Kriegsspiel for military training, and other major developments. This volume also gives examples of ways that simulations can be useful, and discusses data sources. A concluding simple simulation will round out the learning experience, and encourage readers to create their own simulation. Sidebars and photographs accompany the text to aid readers in their exploration of simulations.
Publisher: The Rosen Publishing Group, Inc
ISBN: 1499427948
Category : Juvenile Nonfiction
Languages : en
Pages : 26
Book Description
Simulations help people understand large, complex problems using smaller, simpler models. This book delves into the history and thinking behind simulations. Readers will learn about Georg Leopold von Reiswitz’s development of a Kriegsspiel for military training, and other major developments. This volume also gives examples of ways that simulations can be useful, and discusses data sources. A concluding simple simulation will round out the learning experience, and encourage readers to create their own simulation. Sidebars and photographs accompany the text to aid readers in their exploration of simulations.
Understanding Coding Using Boolean Logic
Author: Patricia Harris, Ph.D.
Publisher: The Rosen Publishing Group, Inc
ISBN: 1499428162
Category : Juvenile Nonfiction
Languages : en
Pages : 26
Book Description
George Boole, for whom Boolean logic is named, developed the idea of expressing any idea as a mathematical or logical statement. Today, Boolean logic is foundational to computer programs and computer hardware, but it is also important in our everyday thinking. This guide includes an overview of logic gates and a review of differences between computer logic and human logic. The author’s clever use of a famous movie line—“Lions and tigers and bears!”—truly helps make a potentially difficult topic easy to grasp for readers of all ages. Photographs, illustrations, and sidebars round out the educational experience.
Publisher: The Rosen Publishing Group, Inc
ISBN: 1499428162
Category : Juvenile Nonfiction
Languages : en
Pages : 26
Book Description
George Boole, for whom Boolean logic is named, developed the idea of expressing any idea as a mathematical or logical statement. Today, Boolean logic is foundational to computer programs and computer hardware, but it is also important in our everyday thinking. This guide includes an overview of logic gates and a review of differences between computer logic and human logic. The author’s clever use of a famous movie line—“Lions and tigers and bears!”—truly helps make a potentially difficult topic easy to grasp for readers of all ages. Photographs, illustrations, and sidebars round out the educational experience.
Understanding Coding Through Debugging
Author: Patricia Harris, Ph.D.
Publisher: The Rosen Publishing Group, Inc
ISBN: 1499427964
Category : Juvenile Nonfiction
Languages : en
Pages : 26
Book Description
When computer programming pioneer Admiral Grace Hopper discovered a moth causing problems in a mechanical computer, the term debugging was born. This book explores how fixing programming and hardware problems has developed into a critical process for computer programmers. The text includes case studies and examples of debugging tools. Readers are challenged to review a simple program with a problem, and to locate the bug. This provides young computer programmers the chance to see debugging skills in use. Photographs and sidebars help readers gain a solid comprehension of debugging skills and practices.
Publisher: The Rosen Publishing Group, Inc
ISBN: 1499427964
Category : Juvenile Nonfiction
Languages : en
Pages : 26
Book Description
When computer programming pioneer Admiral Grace Hopper discovered a moth causing problems in a mechanical computer, the term debugging was born. This book explores how fixing programming and hardware problems has developed into a critical process for computer programmers. The text includes case studies and examples of debugging tools. Readers are challenged to review a simple program with a problem, and to locate the bug. This provides young computer programmers the chance to see debugging skills in use. Photographs and sidebars help readers gain a solid comprehension of debugging skills and practices.
Understanding Coding Like a Programmer
Author: Patricia Harris, Ph.D.
Publisher: The Rosen Publishing Group, Inc
ISBN: 1499427956
Category : Juvenile Nonfiction
Languages : en
Pages : 26
Book Description
Do programmers think differently than non-programmers? How do programmers approach problems and create solutions? This book explores several attributes of thinking used by programmers. Important STEM concepts are incorporated into the text to give readers an understanding of how STEM fits into the everyday work of a programmer. Readers will enjoy a glimpse inside the minds of some of the most creative minds in the computer world. Photographs and sidebars add to engaging text to give readers a clear sense of what it takes to be a programmer. This book empowers young coders to think about problems differently, both in coding and in life.
Publisher: The Rosen Publishing Group, Inc
ISBN: 1499427956
Category : Juvenile Nonfiction
Languages : en
Pages : 26
Book Description
Do programmers think differently than non-programmers? How do programmers approach problems and create solutions? This book explores several attributes of thinking used by programmers. Important STEM concepts are incorporated into the text to give readers an understanding of how STEM fits into the everyday work of a programmer. Readers will enjoy a glimpse inside the minds of some of the most creative minds in the computer world. Photographs and sidebars add to engaging text to give readers a clear sense of what it takes to be a programmer. This book empowers young coders to think about problems differently, both in coding and in life.
Understanding Coding Using Conditionals
Author: Patricia Harris, Ph.D.
Publisher: The Rosen Publishing Group, Inc
ISBN: 1499428073
Category : Juvenile Nonfiction
Languages : en
Pages : 26
Book Description
Why is having a choice important when it comes to both life and coding? How can coders include choices for the user? This book explains the concept of conditionals and introduces readers to the If/Then/Else concept—a way to allow choices in computer programming. The book also explores several conditional statements from programming languages and talks about how we use conditional statements every day. Photographs and sidebars allow readers to deepen their understanding of the concept of conditionals.
Publisher: The Rosen Publishing Group, Inc
ISBN: 1499428073
Category : Juvenile Nonfiction
Languages : en
Pages : 26
Book Description
Why is having a choice important when it comes to both life and coding? How can coders include choices for the user? This book explains the concept of conditionals and introduces readers to the If/Then/Else concept—a way to allow choices in computer programming. The book also explores several conditional statements from programming languages and talks about how we use conditional statements every day. Photographs and sidebars allow readers to deepen their understanding of the concept of conditionals.
Understanding Coding with Lego Wedo
Author: Patricia Harris
Publisher:
ISBN: 9781508144670
Category :
Languages : en
Pages :
Book Description
Publisher:
ISBN: 9781508144670
Category :
Languages : en
Pages :
Book Description
Understanding Coding with Lego Mindstorms™
Author: Patricia Harris, Ph.D.
Publisher: The Rosen Publishing Group, Inc
ISBN: 1508144648
Category : Juvenile Nonfiction
Languages : en
Pages : 26
Book Description
The first Lego Mindstorms™ sets were released in the early 1990s. Since then, Lego’s line of buildable, programmable robots has become a sensation with budding coders all over the world. More than just toy building blocks, Lego Mindstorms™ sets allow users to familiarize themselves with manipulating and customizing computer hardware and software. In this volume, readers will learn what it takes to be a Mindstorms builder and programmer! The manageable text is supported by clear photographs and a concluding graphic organizer. Young coders are sure to enjoy reading about Lego Mindstorms™ and learning how to make amazing computer-controlled robotic creations all by themselves. The LEGO name and products, including MINDSTORMS and WeDo, are trademarks of the LEGO Group, and their use in this book does not imply a recommendation or endorsement of this title by the Lego Group.
Publisher: The Rosen Publishing Group, Inc
ISBN: 1508144648
Category : Juvenile Nonfiction
Languages : en
Pages : 26
Book Description
The first Lego Mindstorms™ sets were released in the early 1990s. Since then, Lego’s line of buildable, programmable robots has become a sensation with budding coders all over the world. More than just toy building blocks, Lego Mindstorms™ sets allow users to familiarize themselves with manipulating and customizing computer hardware and software. In this volume, readers will learn what it takes to be a Mindstorms builder and programmer! The manageable text is supported by clear photographs and a concluding graphic organizer. Young coders are sure to enjoy reading about Lego Mindstorms™ and learning how to make amazing computer-controlled robotic creations all by themselves. The LEGO name and products, including MINDSTORMS and WeDo, are trademarks of the LEGO Group, and their use in this book does not imply a recommendation or endorsement of this title by the Lego Group.
Understanding Coding with Java
Author: Emilee Hillman
Publisher: The Rosen Publishing Group, Inc
ISBN: 1508155143
Category : Juvenile Nonfiction
Languages : en
Pages : 26
Book Description
Need an application that will run on any system and in any environment? Java, known as a �write once, read anywhere� programming language, has become the go-to language for cross-platform programming. This workhorse language is a great starting point for coders looking to develop job skills. With the help of simple code, manageable text, and clear diagrams, readers will learn how to code base programs in Java using the activities in this book. In no time at all, readers will have the knowledge needed to start working with Java.
Publisher: The Rosen Publishing Group, Inc
ISBN: 1508155143
Category : Juvenile Nonfiction
Languages : en
Pages : 26
Book Description
Need an application that will run on any system and in any environment? Java, known as a �write once, read anywhere� programming language, has become the go-to language for cross-platform programming. This workhorse language is a great starting point for coders looking to develop job skills. With the help of simple code, manageable text, and clear diagrams, readers will learn how to code base programs in Java using the activities in this book. In no time at all, readers will have the knowledge needed to start working with Java.
Research Anthology on Computational Thinking, Programming, and Robotics in the Classroom
Author: Management Association, Information Resources
Publisher: IGI Global
ISBN: 1668424126
Category : Education
Languages : en
Pages : 969
Book Description
The education system is constantly growing and developing as more ways to teach and learn are implemented into the classroom. Recently, there has been a growing interest in teaching computational thinking with schools all over the world introducing it to the curriculum due to its ability to allow students to become proficient at problem solving using logic, an essential life skill. In order to provide the best education possible, it is imperative that computational thinking strategies, along with programming skills and the use of robotics in the classroom, be implemented in order for students to achieve maximum thought processing skills and computer competencies. The Research Anthology on Computational Thinking, Programming, and Robotics in the Classroom is an all-encompassing reference book that discusses how computational thinking, programming, and robotics can be used in education as well as the benefits and difficulties of implementing these elements into the classroom. The book includes strategies for preparing educators to teach computational thinking in the classroom as well as design techniques for incorporating these practices into various levels of school curriculum and within a variety of subjects. Covering topics ranging from decomposition to robot learning, this book is ideal for educators, computer scientists, administrators, academicians, students, and anyone interested in learning more about how computational thinking, programming, and robotics can change the current education system.
Publisher: IGI Global
ISBN: 1668424126
Category : Education
Languages : en
Pages : 969
Book Description
The education system is constantly growing and developing as more ways to teach and learn are implemented into the classroom. Recently, there has been a growing interest in teaching computational thinking with schools all over the world introducing it to the curriculum due to its ability to allow students to become proficient at problem solving using logic, an essential life skill. In order to provide the best education possible, it is imperative that computational thinking strategies, along with programming skills and the use of robotics in the classroom, be implemented in order for students to achieve maximum thought processing skills and computer competencies. The Research Anthology on Computational Thinking, Programming, and Robotics in the Classroom is an all-encompassing reference book that discusses how computational thinking, programming, and robotics can be used in education as well as the benefits and difficulties of implementing these elements into the classroom. The book includes strategies for preparing educators to teach computational thinking in the classroom as well as design techniques for incorporating these practices into various levels of school curriculum and within a variety of subjects. Covering topics ranging from decomposition to robot learning, this book is ideal for educators, computer scientists, administrators, academicians, students, and anyone interested in learning more about how computational thinking, programming, and robotics can change the current education system.