Two Can Play That Game

Two Can Play That Game PDF Author: D. Eric Lowdermilk
Publisher: Wipf and Stock Publishers
ISBN: 1498208460
Category : Religion
Languages : en
Pages : 333

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Book Description
John 21 portrays seven disciples fishing all night yet catching nothing. In the morning, a shoreline stranger instructs them to recast their net. Surprisingly, the disciples fail to recognize him. After a miraculous catch and subsequent breakfast, however, there is no doubt as to who this stranger is. Jesus then questions Peter about his love and commissions him to feed Jesus' sheep. Using narrative criticism, Lowdermilk examines this recognition scene, asking, "How would a reader, well acquainted with recognition and deception as portrayed in Genesis, understand John 21?" He discards "trickster" terminology and argues that biblical recognition occurs within a context of "manipulation." After proposing a detailed taxonomy of manipulation, he ventures further and argues for patterns in Genesis where manipulators are "counter-manipulated" in a reciprocal manner, ironically similar to their own behavior, providing a transforming effect on the manipulator. These findings, plus a careful examination of Greek diminutives, inform Lowdermilk's new reading of John 21:1-19. Peter withholds his identity as a disciple in John 18 and later Jesus actively withholds his identity in ironic counter-manipulation, mirroring Peter's denials. Jesus' threefold questioning of Peter continues the haunting echoes of Peter's earlier denials. Will it result in a disciple transformed?

Two Can Play That Game

Two Can Play That Game PDF Author: D. Eric Lowdermilk
Publisher: Wipf and Stock Publishers
ISBN: 1498208460
Category : Religion
Languages : en
Pages : 333

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Book Description
John 21 portrays seven disciples fishing all night yet catching nothing. In the morning, a shoreline stranger instructs them to recast their net. Surprisingly, the disciples fail to recognize him. After a miraculous catch and subsequent breakfast, however, there is no doubt as to who this stranger is. Jesus then questions Peter about his love and commissions him to feed Jesus' sheep. Using narrative criticism, Lowdermilk examines this recognition scene, asking, "How would a reader, well acquainted with recognition and deception as portrayed in Genesis, understand John 21?" He discards "trickster" terminology and argues that biblical recognition occurs within a context of "manipulation." After proposing a detailed taxonomy of manipulation, he ventures further and argues for patterns in Genesis where manipulators are "counter-manipulated" in a reciprocal manner, ironically similar to their own behavior, providing a transforming effect on the manipulator. These findings, plus a careful examination of Greek diminutives, inform Lowdermilk's new reading of John 21:1-19. Peter withholds his identity as a disciple in John 18 and later Jesus actively withholds his identity in ironic counter-manipulation, mirroring Peter's denials. Jesus' threefold questioning of Peter continues the haunting echoes of Peter's earlier denials. Will it result in a disciple transformed?

Two Can Play

Two Can Play PDF Author: Margaret Sturton
Publisher: Andersen Press USA
ISBN: 1728445833
Category : Juvenile Fiction
Languages : en
Pages : 32

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Book Description
Cat likes to work in the garden digging, planting seeds and growing vegetables. Puss doesn't appear to see the point in gardening—she likes to be in the house sitting around drinking tea. But Puss really likes to eat delicious food, so when Cat makes a feast with her harvest, Puss wants to share. This wry tale about hard work and reward comes from rising star Margaret Sturton.

Two Can Play at that Game

Two Can Play at that Game PDF Author: Barry Leslie Hillman
Publisher: Bakewell, Derbyshire : HUB Publications Limited
ISBN: 9780905049007
Category : English drama
Languages : en
Pages : 62

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Two Can Play at that Game

Two Can Play at that Game PDF Author: Eugène Pierron
Publisher:
ISBN:
Category :
Languages : en
Pages : 20

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Two Can Play That Game

Two Can Play That Game PDF Author: J. L. Sapphire
Publisher: Createspace Independent Publishing Platform
ISBN: 9781500257606
Category : African Americans
Languages : en
Pages : 0

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Book Description
Mya is a hopeless romantic and she plans to make someone the perfect wife one day. But after countless breakups and meaningless one night stands, she's given up on hope of finding love and is sure she will grow old alone. Then she meets Gavin. Gavin is sexy, ricj, and drives her crazy in bed, but it's his brother, Derek that Mya dreams about at night. Torn between the two brothers she knows she has to make a choice, but eventually she takes her best friend's advice and decide to date both brothers, after all men date more than one woman at a time, so why can't she. Mya is having fun playing the game and playing the field. But when playing the game of love, you have to be willing to lose because someone is always bound to get hurt and the consequences can be deadly.

Early American Proverbs and Proverbial Phrases

Early American Proverbs and Proverbial Phrases PDF Author: Bartlett Jere Whiting
Publisher: Harvard University Press
ISBN: 9780674219816
Category : Language Arts & Disciplines
Languages : en
Pages : 626

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Book Description
p.B. J. Whiting savors proverbial expressions and has devoted much of his lifetime to studying and collecting them; no one knows more about British and American proverbs than he. The present volume, based upon writings in British North America from the earliest settlements to approximately 1820, complements his and Archer Taylor's Dictionary of American Proverbs and Proverbial Phrases, 1820-1880. It differs from that work and from other standard collections, however, in that its sources are primarily not "literary" but instead workaday writings - letters, diaries, histories, travel books, political pamphlets, and the like. The authors represent a wide cross-section of the populace, from scholars and statesmen to farmers, shopkeepers, sailors, and hunters. Mr. Whiting has combed all the obvious sources and hundreds of out-of-the-way publications of local journals and historical societies. This body of material, "because it covers territory that has not been extracted and compiled in a scholarly way before, can justly be said to be the most valuable of all those that Whiting has brought together," according to Albert B. Friedman. "What makes the work important is Whiting's authority: a proverb or proverbial phrase is what BJW thinks is a proverb or proverbial phrase. There is no objective operative definition of any value, no divining rod; his tact, 'feel, ' experience, determine what's the real thing and what is spurious."

Dictionary of Idiomatic English Phrases

Dictionary of Idiomatic English Phrases PDF Author: James Main Dixon
Publisher:
ISBN:
Category : English language
Languages : en
Pages : 366

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TWO Can Play that Game

TWO Can Play that Game PDF Author:
Publisher:
ISBN:
Category :
Languages : en
Pages :

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Prisoner's Dilemma

Prisoner's Dilemma PDF Author: William Poundstone
Publisher: Anchor
ISBN: 038541580X
Category : Mathematics
Languages : en
Pages : 321

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Book Description
A masterful work of science writing that’s "both a fascinating biography of von Neumann, the Hungarian exile whose mathematical theories were building blocks for the A-bomb and the digital computer, and a brilliant social history of game theory and its role in the Cold War and nuclear arms race" (San Francisco Chronicle). Should you watch public television without pledging?...Exceed the posted speed limit?...Hop a subway turnstile without paying? These questions illustrate the so-called "prisoner's dilemma", a social puzzle that we all face every day. Though the answers may seem simple, their profound implications make the prisoner's dilemma one of the great unifying concepts of science. Watching players bluff in a poker game inspired John von Neumann—father of the modern computer and one of the sharpest minds of the century—to construct game theory, a mathematical study of conflict and deception. Game theory was readily embraced at the RAND Corporation, the archetypical think tank charged with formulating military strategy for the atomic age, and in 1950 two RAND scientists made a momentous discovery. Called the "prisoner's dilemma," it is a disturbing and mind-bending game where two or more people may betray the common good for individual gain. Introduced shortly after the Soviet Union acquired the atomic bomb, the prisoner's dilemma quickly became a popular allegory of the nuclear arms race. Intellectuals such as von Neumann and Bertrand Russell joined military and political leaders in rallying to the "preventive war" movement, which advocated a nuclear first strike against the Soviet Union. Though the Truman administration rejected preventive war the United States entered into an arms race with the Soviets and game theory developed into a controversial tool of public policy—alternately accused of justifying arms races and touted as the only hope of preventing them. Prisoner's Dilemma is the incisive story of a revolutionary idea that has been hailed as a landmark of twentieth-century thought.

Two Can Play that Game

Two Can Play that Game PDF Author: Paula Anne Atwell
Publisher:
ISBN:
Category :
Languages : en
Pages : 70

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