Transfictional Character and Transmedia Storyworlds in the British Nineteenth Century

Transfictional Character and Transmedia Storyworlds in the British Nineteenth Century PDF Author: Erica Christine Haugtvedt
Publisher: Palgrave Macmillan
ISBN: 9783031134623
Category : Social Science
Languages : en
Pages : 0

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Book Description
This book is a study of how transfictional and transmedia storytelling emerges in the nineteenth century and how the period’s receptive practices anticipate the receptive practices of fandom and transmedia storytelling franchises in the twentieth and twenty-first centuries. The central claim is that the serialized, periodical, and dramatic media environment of the late eighteenth century through the nineteenth century in Great Britain trained audiences to perceive the continuous identity of characters and worlds across disparate texts, illustrations, plays, and songs by creators other than the earliest originating author. The book contributes to fan studies, transmedia studies, and nineteenth-century periodical studies while also interrogating the nature of fictional character.

Transfictional Character and Transmedia Storyworlds in the British Nineteenth Century

Transfictional Character and Transmedia Storyworlds in the British Nineteenth Century PDF Author: Erica Christine Haugtvedt
Publisher: Palgrave Macmillan
ISBN: 9783031134623
Category : Social Science
Languages : en
Pages : 0

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Book Description
This book is a study of how transfictional and transmedia storytelling emerges in the nineteenth century and how the period’s receptive practices anticipate the receptive practices of fandom and transmedia storytelling franchises in the twentieth and twenty-first centuries. The central claim is that the serialized, periodical, and dramatic media environment of the late eighteenth century through the nineteenth century in Great Britain trained audiences to perceive the continuous identity of characters and worlds across disparate texts, illustrations, plays, and songs by creators other than the earliest originating author. The book contributes to fan studies, transmedia studies, and nineteenth-century periodical studies while also interrogating the nature of fictional character.

Transfictional Character and Transmedia Storyworlds in the British Nineteenth Century

Transfictional Character and Transmedia Storyworlds in the British Nineteenth Century PDF Author: Erica Haugtvedt
Publisher: Springer Nature
ISBN: 303113463X
Category : Social Science
Languages : en
Pages : 225

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Book Description
This book is a study of how transfictional and transmedia storytelling emerges in the nineteenth century and how the period’s receptive practices anticipate the receptive practices of fandom and transmedia storytelling franchises in the twentieth and twenty-first centuries. The central claim is that the serialized, periodical, and dramatic media environment of the late eighteenth century through the nineteenth century in Great Britain trained audiences to perceive the continuous identity of characters and worlds across disparate texts, illustrations, plays, and songs by creators other than the earliest originating author. The book contributes to fan studies, transmedia studies, and nineteenth-century periodical studies while also interrogating the nature of fictional character.

Holmes and the Ripper

Holmes and the Ripper PDF Author: Lucyna Krawczyk-Żywko
Publisher: Springer Nature
ISBN: 3031531841
Category :
Languages : en
Pages : 218

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Book Description


Plagiarizing the Victorian Novel

Plagiarizing the Victorian Novel PDF Author: Adam Abraham
Publisher: Cambridge University Press
ISBN: 9781108717243
Category : Literary Criticism
Languages : en
Pages : 299

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Book Description
How can we tell plagiarism from an allusion? How does imitation differ from parody? Where is the line between copyright infringement and homage? Questions of intellectual property have been vexed long before our own age of online piracy. In Victorian Britain, enterprising authors tested the limits of literary ownership by generating plagiaristic publications based on leading writers of the day. Adam Abraham illuminates these issues by examining imitations of three novelists: Charles Dickens, Edward Bulwer Lytton, and George Eliot. Readers of Oliver Twist may be surprised to learn about Oliver Twiss, a penny serial that usurped Dickens's characters. Such imitative publications capture the essence of their sources; the caricature, although crude, is necessarily clear. By reading works that emulate three nineteenth-century writers, this innovative study enlarges our sense of what literary knowledge looks like: to know a particular author means to know the sometimes bad imitations that the author inspired.

Storyworld Possible Selves

Storyworld Possible Selves PDF Author: María-Ángeles Martínez
Publisher: Walter de Gruyter GmbH & Co KG
ISBN: 3110568667
Category : Language Arts & Disciplines
Languages : en
Pages : 218

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Book Description
This volume presents a multidisciplinary approach to narrative engagement within the paradigms of cognitive linguistics, cognitive narratology, and social-psychology. In their basic form, storyworld possible selves, or SPSs, are blends resulting from the conceptual integration of an intra- and an extra-diegetic perspectivizer. In written narratives, SPS blends function as hybrid referents for a variety of inclusive and ambiguous linguistic expressions, which are here explored from the standpoint of interactional cognitive linguistics, as instances of SPS objectification and subjectification. The model also draws on character construction and on the social-psychology notions of self-schemas and possible selves. This allows an exploration of emotional responses to narratives not just in terms of empathy or sympathy towards fictional entities, but also in terms of narrative ethics and of culturally determined and simultaneously idiosyncratic feelings of personal relevance and self-transformation.

Fan Cultures

Fan Cultures PDF Author: Matthew Hills
Publisher: Routledge
ISBN: 1134551983
Category : Social Science
Languages : en
Pages : 247

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Book Description
Emphasising the contradictions of fandom, Matt Hills outlines how media fans have been conceptualised in cultural theory. Drawing on case studies of specific fan groups, from Elvis impersonators to X-Philes and Trekkers, Hills discusses a range of approaches to fandom, from the Frankfurt School to psychoanalytic readings, and asks whether the development of new media creates the possibility of new forms of fandom. Fan Cultures also explores the notion of "fan cults" or followings, considering how media fans perform the distinctions of 'cult' status.

Characters in Fictional Worlds

Characters in Fictional Worlds PDF Author: Jens Eder
Publisher: Walter de Gruyter
ISBN: 3110232421
Category : Literary Criticism
Languages : en
Pages : 607

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Book Description
Although fictional characters have long dominated the reception of literature, films, television programs, comics, and other media products, only recently have they begun to attract their due attention in literary and media theory. The book systematically surveys today ́s diverse and at times conflicting theoretical perspectives on fictional character, spanning research on topics such as the differences between fictional characters and real persons, the ontological status of characters, the strategies of their representation and characterization, the psychology of their reception, as well as their specific forms and constellations in - and across - different media, from the book to the internet.

Horror Franchise Cinema

Horror Franchise Cinema PDF Author: Mark McKenna
Publisher: Routledge
ISBN: 0429593848
Category : Social Science
Languages : en
Pages : 349

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Book Description
This book explores horror film franchising from a broad range of interdisciplinary perspectives and considers the horror film’s role in the history of franchising and serial fiction. Comprising 12 chapters written by established and emerging scholars in the field, Horror Franchise Cinema redresses critical neglect toward horror film franchising by discussing the forces and factors governing its development across historical and contemporary terrain while also examining text and reception practices. Offering an introduction to the history of horror franchising, the chapters also examine key texts including Universal Studio monster films, Blumhouse production films, The Texas Chainsaw Massacre, A Nightmare on Elm Street, Alien, I Spit on Your Grave, Let the Right One In, Italian zombie films, anthology films, and virtual reality. A significant contribution to studies of horror cinema and film/media franchising from the 1930s to the present day, this book will be of interest to students and scholars of film studies, media and cultural studies, franchise studies, political economy, audience/reception studies, horror studies, fan studies, genre studies, production cultures, and film histories.

Fandom, Second Edition

Fandom, Second Edition PDF Author: Jonathan Gray
Publisher: NYU Press
ISBN: 1479812765
Category : Social Science
Languages : en
Pages : 445

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Book Description
Introduction: why still study fans? / Cornel Sandvoss, Jonathan Gray, and C. Lee Harrington -- Fan texts and objects -- The death of the reader? : literary theory and the study of texts in popular culture / Cornel Sandvoss -- Intimate intertextuality and performative fragments in media fanfiction / Kristina Busse -- Media academics as media audiences : aesthetic judgments in media and cultural studies / Matt Hills -- Copyright law, fan practices, and the rights of the author (2017) / Rebecca Tushnet -- Toy fandom, adulthood, and the ludic age : creative material culture as play / Katriina Heljakka -- Spaces of fandom -- Loving music : listeners, entertainments, and the origins of music fandom in nineteenth-century America / Daniel Cavicchi -- Resisting technology in music fandom : nostalgia, authenticity, and Kate Bush's "Before the dawn" / Lucy Bennett -- I scream therefore I fan? : music audiences and affective citizenship / Mark Duffett -- A sort of homecoming: fan viewing and symbolic pilgrimage / Will Brooker -- Reimagining the imagined community : online media fandoms in the age of global convergence / Lori Hitchcock Morimoto and Bertha Chin -- Temporalities of fandom -- Do all "good things" come to an end? : revisiting Martha Stewart fans after imclone / Melissa A. Click -- The lives of fandoms / Denise D. Bielby and C. Lee Harrington -- "What are you collecting now?" seth, comics, and meaning management / Henry Jenkins -- Sex, utopia, and the queer temporalities of fannish love / Alexis Lothian -- The fan citizen: fan politics and activism -- The news : you gotta love it / Jonathan Gray -- Memory, archive, and history in political fan fiction / Abigail De Kosnik -- Between rowdies and rasikas : rethinking fan activity in Indian film culture / Aswin Punathambekar -- Black twitter and the politics of viewing scandal / Dayna Chatman -- Deploying oppositional fandoms : activists' use of sports fandom in the Redskins controversy / Lori Kido Lopez and Jason Kido Lopez -- Fan labor and fan-producer interactions -- Ethics of fansubbing in Anime's hybrid public culture / Mizuko Ito -- Live from hall H : fan/producer symbiosis at San Diego comic-con / Anne Gilbert -- Fantagonism: factions, institutions, and constitutive hegemonies of fandom -- Derek johnson -- The powers that squee : Orlando Jones and intersectional fan studies / Suzanne Scott -- Measuring fandom : social tv analytics and the integration of fandom into television audience measurement / Philip M. Napoli and Allie Kosterich -- About the contributors -- Index

The Gauntlet

The Gauntlet PDF Author: Karuna Riazi
Publisher: Simon and Schuster
ISBN: 1481486985
Category : Juvenile Fiction
Languages : en
Pages : 304

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Book Description
A trio of friends from New York City find themselves trapped inside a mechanical board game that they must dismantle in order to save themselves and generations of other children in this action-packed debut that’s a steampunk Jumanji with a Middle Eastern flair. Nothing can prepare you for The Gauntlet… It didn’t look dangerous, exactly. When twelve-year-old Farah first laid eyes on the old-fashioned board game, she thought it looked…elegant. It is made of wood, etched with exquisite images—a palace with domes and turrets, lattice-work windows that cast eerie shadows, a large spider—and at the very center of its cover, in broad letters, is written: The Gauntlet of Blood and Sand. The Gauntlet is more than a game, though. It is the most ancient, the most dangerous kind of magic. It holds worlds inside worlds. And it takes players as prisoners.