Author: British Museum. Dept. of Printed Books
Publisher:
ISBN:
Category : English imprints
Languages : en
Pages : 632
Book Description
General Catalogue of Printed Books
Author: British Museum. Dept. of Printed Books
Publisher:
ISBN:
Category : English imprints
Languages : en
Pages : 632
Book Description
Publisher:
ISBN:
Category : English imprints
Languages : en
Pages : 632
Book Description
Nineteenth - Century Photography
Author: William S. Johnson
Publisher: Burns & Oates
ISBN:
Category : Photography
Languages : en
Pages : 1000
Book Description
Publisher: Burns & Oates
ISBN:
Category : Photography
Languages : en
Pages : 1000
Book Description
The Publisher and Bookseller
Author:
Publisher:
ISBN:
Category : Bibliography
Languages : en
Pages : 1206
Book Description
Official organ of the book trade of the United Kingdom.
Publisher:
ISBN:
Category : Bibliography
Languages : en
Pages : 1206
Book Description
Official organ of the book trade of the United Kingdom.
General Catalogue of Printed Books to 1955
Author: British Museum. Department of Printed Books
Publisher:
ISBN:
Category : English imprints
Languages : en
Pages : 1288
Book Description
Publisher:
ISBN:
Category : English imprints
Languages : en
Pages : 1288
Book Description
Whitaker's Cumulative Book List
Author:
Publisher:
ISBN:
Category : Bibliography
Languages : en
Pages : 426
Book Description
Publisher:
ISBN:
Category : Bibliography
Languages : en
Pages : 426
Book Description
Dictionary Catalog of the Research Libraries of the New York Public Library, 1911-1971
Author: New York Public Library. Research Libraries
Publisher:
ISBN:
Category : Library catalogs
Languages : en
Pages : 558
Book Description
Publisher:
ISBN:
Category : Library catalogs
Languages : en
Pages : 558
Book Description
Survey Graphic
Author: Paul Underwood Kellogg
Publisher:
ISBN:
Category : Public welfare
Languages : en
Pages : 564
Book Description
Publisher:
ISBN:
Category : Public welfare
Languages : en
Pages : 564
Book Description
Publishers' Circular and Booksellers' Record of British and Foreign Literature
Author:
Publisher:
ISBN:
Category : Bibliography
Languages : en
Pages : 838
Book Description
Publisher:
ISBN:
Category : Bibliography
Languages : en
Pages : 838
Book Description
The Publishers' Circular and Booksellers' Record
Author:
Publisher:
ISBN:
Category : Bibliography
Languages : en
Pages : 818
Book Description
Publisher:
ISBN:
Category : Bibliography
Languages : en
Pages : 818
Book Description
What Video Games Have to Teach Us About Learning and Literacy. Second Edition
Author: James Paul Gee
Publisher: Macmillan
ISBN: 1466886420
Category : Education
Languages : en
Pages : 233
Book Description
Cognitive Development in a Digital Age James Paul Gee begins his classic book with "I want to talk about video games–yes, even violent video games–and say some positive things about them." With this simple but explosive statement, one of America's most well-respected educators looks seriously at the good that can come from playing video games. This revised edition expands beyond mere gaming, introducing readers to fresh perspectives based on games like World of Warcraft and Half-Life 2. It delves deeper into cognitive development, discussing how video games can shape our understanding of the world. An undisputed must-read for those interested in the intersection of education, technology, and pop culture, What Video Games Have to Teach Us About Learning and Literacy challenges traditional norms, examines the educational potential of video games, and opens up a discussion on the far-reaching impacts of this ubiquitous aspect of modern life.
Publisher: Macmillan
ISBN: 1466886420
Category : Education
Languages : en
Pages : 233
Book Description
Cognitive Development in a Digital Age James Paul Gee begins his classic book with "I want to talk about video games–yes, even violent video games–and say some positive things about them." With this simple but explosive statement, one of America's most well-respected educators looks seriously at the good that can come from playing video games. This revised edition expands beyond mere gaming, introducing readers to fresh perspectives based on games like World of Warcraft and Half-Life 2. It delves deeper into cognitive development, discussing how video games can shape our understanding of the world. An undisputed must-read for those interested in the intersection of education, technology, and pop culture, What Video Games Have to Teach Us About Learning and Literacy challenges traditional norms, examines the educational potential of video games, and opens up a discussion on the far-reaching impacts of this ubiquitous aspect of modern life.