Author: V. Anton Spraul
Publisher: No Starch Press
ISBN: 1593274564
Category : Computers
Languages : en
Pages : 260
Book Description
The real challenge of programming isn't learning a language's syntax—it's learning to creatively solve problems so you can build something great. In this one-of-a-kind text, author V. Anton Spraul breaks down the ways that programmers solve problems and teaches you what other introductory books often ignore: how to Think Like a Programmer. Each chapter tackles a single programming concept, like classes, pointers, and recursion, and open-ended exercises throughout challenge you to apply your knowledge. You'll also learn how to: –Split problems into discrete components to make them easier to solve –Make the most of code reuse with functions, classes, and libraries –Pick the perfect data structure for a particular job –Master more advanced programming tools like recursion and dynamic memory –Organize your thoughts and develop strategies to tackle particular types of problems Although the book's examples are written in C++, the creative problem-solving concepts they illustrate go beyond any particular language; in fact, they often reach outside the realm of computer science. As the most skillful programmers know, writing great code is a creative art—and the first step in creating your masterpiece is learning to Think Like a Programmer.
Think Like a Programmer
Author: V. Anton Spraul
Publisher: No Starch Press
ISBN: 1593274564
Category : Computers
Languages : en
Pages : 260
Book Description
The real challenge of programming isn't learning a language's syntax—it's learning to creatively solve problems so you can build something great. In this one-of-a-kind text, author V. Anton Spraul breaks down the ways that programmers solve problems and teaches you what other introductory books often ignore: how to Think Like a Programmer. Each chapter tackles a single programming concept, like classes, pointers, and recursion, and open-ended exercises throughout challenge you to apply your knowledge. You'll also learn how to: –Split problems into discrete components to make them easier to solve –Make the most of code reuse with functions, classes, and libraries –Pick the perfect data structure for a particular job –Master more advanced programming tools like recursion and dynamic memory –Organize your thoughts and develop strategies to tackle particular types of problems Although the book's examples are written in C++, the creative problem-solving concepts they illustrate go beyond any particular language; in fact, they often reach outside the realm of computer science. As the most skillful programmers know, writing great code is a creative art—and the first step in creating your masterpiece is learning to Think Like a Programmer.
Publisher: No Starch Press
ISBN: 1593274564
Category : Computers
Languages : en
Pages : 260
Book Description
The real challenge of programming isn't learning a language's syntax—it's learning to creatively solve problems so you can build something great. In this one-of-a-kind text, author V. Anton Spraul breaks down the ways that programmers solve problems and teaches you what other introductory books often ignore: how to Think Like a Programmer. Each chapter tackles a single programming concept, like classes, pointers, and recursion, and open-ended exercises throughout challenge you to apply your knowledge. You'll also learn how to: –Split problems into discrete components to make them easier to solve –Make the most of code reuse with functions, classes, and libraries –Pick the perfect data structure for a particular job –Master more advanced programming tools like recursion and dynamic memory –Organize your thoughts and develop strategies to tackle particular types of problems Although the book's examples are written in C++, the creative problem-solving concepts they illustrate go beyond any particular language; in fact, they often reach outside the realm of computer science. As the most skillful programmers know, writing great code is a creative art—and the first step in creating your masterpiece is learning to Think Like a Programmer.
How to Think Like a Programmer
Author: Paul Vickers
Publisher: Cengage Learning
ISBN: 9781844809035
Category : Computers
Languages : en
Pages : 611
Book Description
How to Think Like a Programmer is a bright, accessible, fun read describing the mindset and mental methods of programmers. Anticipating the problems that student's have through the character of Brian the Wildebeest, the slower pace required for this approach is made interesting and engaging by visual impact of hand-drawn sketches, frequent (paper-based) interactivities and the everyday tasks (e.g. coffee making) used as the basis of worked examples.
Publisher: Cengage Learning
ISBN: 9781844809035
Category : Computers
Languages : en
Pages : 611
Book Description
How to Think Like a Programmer is a bright, accessible, fun read describing the mindset and mental methods of programmers. Anticipating the problems that student's have through the character of Brian the Wildebeest, the slower pace required for this approach is made interesting and engaging by visual impact of hand-drawn sketches, frequent (paper-based) interactivities and the everyday tasks (e.g. coffee making) used as the basis of worked examples.
Think Like a Programmer, Python Edition
Author: V. Anton Spraul
Publisher: No Starch Press
ISBN: 1593278527
Category : Computers
Languages : en
Pages : 0
Book Description
Programming isn’t just about syntax and assembling code—it’s about problem solving, and all good programmers must think creatively to solve problems. Like the best-selling Think Like a Programmer before it (with over 75,000 copies sold worldwide), this Python-based edition will help you transition from reading programs to writing them, in, Python. (No prior programming experience required!) Rather than simply point out solutions to problems, author V. Anton Spraul will get you thinking by exposing you to techniques that will teach you how to solve programming problems on your own. Each chapter covers a single programming concept like data types, control flow, code reuse, recursion, and classes, then a series of Python-based exercises have you put your skills to the test. You’ll learn how to: -Break big problems down into simple, manageable steps to build into solutions -Write custom functions to solve new problems -Use a debugger to examine each line of your running program in order to fully understand how it works -Tackle problems strategically by turning each new concept into a problem-solving tool The Python edition of Think Like a Programmer aims squarely at the beginning programmer, with additional chapters on early programming topics such as variables, decisions, and looping. Version: This book is based on Python 3.
Publisher: No Starch Press
ISBN: 1593278527
Category : Computers
Languages : en
Pages : 0
Book Description
Programming isn’t just about syntax and assembling code—it’s about problem solving, and all good programmers must think creatively to solve problems. Like the best-selling Think Like a Programmer before it (with over 75,000 copies sold worldwide), this Python-based edition will help you transition from reading programs to writing them, in, Python. (No prior programming experience required!) Rather than simply point out solutions to problems, author V. Anton Spraul will get you thinking by exposing you to techniques that will teach you how to solve programming problems on your own. Each chapter covers a single programming concept like data types, control flow, code reuse, recursion, and classes, then a series of Python-based exercises have you put your skills to the test. You’ll learn how to: -Break big problems down into simple, manageable steps to build into solutions -Write custom functions to solve new problems -Use a debugger to examine each line of your running program in order to fully understand how it works -Tackle problems strategically by turning each new concept into a problem-solving tool The Python edition of Think Like a Programmer aims squarely at the beginning programmer, with additional chapters on early programming topics such as variables, decisions, and looping. Version: This book is based on Python 3.
Python and Algorithmic Thinking for the Complete Beginner
Author: Aristides Bouras
Publisher: Packt Publishing Ltd
ISBN: 1836209266
Category : Computers
Languages : en
Pages : 908
Book Description
Unlock the power of Python with this comprehensive guide, “Python and Algorithmic Thinking for the Complete Beginner.” It covers everything from computer basics to advanced decision and loop control structures. Key Features Comprehensive coverage from basic computer operations to advanced programming concepts Step-by-step progression of each topic, along with tips and tricks to enhance coding efficiency In-depth exploration of Python and algorithmic thinking with exercises and practical examples Book DescriptionThis course is meticulously designed to take beginners on a journey through the fascinating world of Python programming and algorithmic thinking. The initial chapters lay a strong foundation, starting with the basics of how computers operate, moving into Python programming, and familiarizing learners with integrated development environments like IDLE and Visual Studio Code. Further, the course delves into essential programming constructs such as variables, constants, input/output handling, and operators. You'll gain practical experience with trace tables, sequence control structures, and decision control structures through comprehensive exercises and examples. The curriculum emphasizes hands-on learning with chapters dedicated to manipulating numbers, strings, and understanding complex mathematical expressions. By mastering these concepts, you'll be well-prepared to tackle more advanced topics. The final chapters introduce you to object-oriented programming and file manipulation, rounding out your skill set. Throughout the course, practical tips and tricks are provided to enhance your coding efficiency and problem-solving skills. By the end of this course, you will have a robust understanding of Python programming and the ability to apply algorithmic thinking to solve real-world problems.What you will learn Understand how computers work and the basics of Python programming Install and use integrated development environments (IDEs) Develop skills in decision and loop control structures Manipulate data using lists, dictionaries, and strings Apply algorithmic thinking to solve complex problems Gain proficiency in object-oriented programming & file manipulation Who this book is for This course is ideal for absolute beginners with no prior programming experience. Basic computer literacy is required, but no specific knowledge of programming or algorithms is necessary. It is also suitable for individuals looking to refresh their Python skills and enhance their understanding of algorithmic thinking. High school and college students interested in programming, professionals seeking to upskill, and hobbyists eager to learn a new programming language will all find value in this course.
Publisher: Packt Publishing Ltd
ISBN: 1836209266
Category : Computers
Languages : en
Pages : 908
Book Description
Unlock the power of Python with this comprehensive guide, “Python and Algorithmic Thinking for the Complete Beginner.” It covers everything from computer basics to advanced decision and loop control structures. Key Features Comprehensive coverage from basic computer operations to advanced programming concepts Step-by-step progression of each topic, along with tips and tricks to enhance coding efficiency In-depth exploration of Python and algorithmic thinking with exercises and practical examples Book DescriptionThis course is meticulously designed to take beginners on a journey through the fascinating world of Python programming and algorithmic thinking. The initial chapters lay a strong foundation, starting with the basics of how computers operate, moving into Python programming, and familiarizing learners with integrated development environments like IDLE and Visual Studio Code. Further, the course delves into essential programming constructs such as variables, constants, input/output handling, and operators. You'll gain practical experience with trace tables, sequence control structures, and decision control structures through comprehensive exercises and examples. The curriculum emphasizes hands-on learning with chapters dedicated to manipulating numbers, strings, and understanding complex mathematical expressions. By mastering these concepts, you'll be well-prepared to tackle more advanced topics. The final chapters introduce you to object-oriented programming and file manipulation, rounding out your skill set. Throughout the course, practical tips and tricks are provided to enhance your coding efficiency and problem-solving skills. By the end of this course, you will have a robust understanding of Python programming and the ability to apply algorithmic thinking to solve real-world problems.What you will learn Understand how computers work and the basics of Python programming Install and use integrated development environments (IDEs) Develop skills in decision and loop control structures Manipulate data using lists, dictionaries, and strings Apply algorithmic thinking to solve complex problems Gain proficiency in object-oriented programming & file manipulation Who this book is for This course is ideal for absolute beginners with no prior programming experience. Basic computer literacy is required, but no specific knowledge of programming or algorithms is necessary. It is also suitable for individuals looking to refresh their Python skills and enhance their understanding of algorithmic thinking. High school and college students interested in programming, professionals seeking to upskill, and hobbyists eager to learn a new programming language will all find value in this course.
The Programmer's Brain
Author: Felienne Hermans
Publisher: Simon and Schuster
ISBN: 163835605X
Category : Computers
Languages : en
Pages : 254
Book Description
"A great book with deep insights into the bridge between programming and the human mind." - Mike Taylor, CGI Your brain responds in a predictable way when it encounters new or difficult tasks. This unique book teaches you concrete techniques rooted in cognitive science that will improve the way you learn and think about code. In The Programmer’s Brain: What every programmer needs to know about cognition you will learn: Fast and effective ways to master new programming languages Speed reading skills to quickly comprehend new code Techniques to unravel the meaning of complex code Ways to learn new syntax and keep it memorized Writing code that is easy for others to read Picking the right names for your variables Making your codebase more understandable to newcomers Onboarding new developers to your team Learn how to optimize your brain’s natural cognitive processes to read code more easily, write code faster, and pick up new languages in much less time. This book will help you through the confusion you feel when faced with strange and complex code, and explain a codebase in ways that can make a new team member productive in days! Foreword by Jon Skeet. About the technology Take advantage of your brain’s natural processes to be a better programmer. Techniques based in cognitive science make it possible to learn new languages faster, improve productivity, reduce the need for code rewrites, and more. This unique book will help you achieve these gains. About the book The Programmer’s Brain unlocks the way we think about code. It offers scientifically sound techniques that can radically improve the way you master new technology, comprehend code, and memorize syntax. You’ll learn how to benefit from productive struggle and turn confusion into a learning tool. Along the way, you’ll discover how to create study resources as you become an expert at teaching yourself and bringing new colleagues up to speed. What's inside Understand how your brain sees code Speed reading skills to learn code quickly Techniques to unravel complex code Tips for making codebases understandable About the reader For programmers who have experience working in more than one language. About the author Dr. Felienne Hermans is an associate professor at Leiden University in the Netherlands. She has spent the last decade researching programming, how to learn and how to teach it. Table of Contents PART 1 ON READING CODE BETTER 1 Decoding your confusion while coding 2 Speed reading for code 3 How to learn programming syntax quickly 4 How to read complex code PART 2 ON THINKING ABOUT CODE 5 Reaching a deeper understanding of code 6 Getting better at solving programming problems 7 Misconceptions: Bugs in thinking PART 3 ON WRITING BETTER CODE 8 How to get better at naming things 9 Avoiding bad code and cognitive load: Two frameworks 10 Getting better at solving complex problems PART 4 ON COLLABORATING ON CODE 11 The act of writing code 12 Designing and improving larger systems 13 How to onboard new developers
Publisher: Simon and Schuster
ISBN: 163835605X
Category : Computers
Languages : en
Pages : 254
Book Description
"A great book with deep insights into the bridge between programming and the human mind." - Mike Taylor, CGI Your brain responds in a predictable way when it encounters new or difficult tasks. This unique book teaches you concrete techniques rooted in cognitive science that will improve the way you learn and think about code. In The Programmer’s Brain: What every programmer needs to know about cognition you will learn: Fast and effective ways to master new programming languages Speed reading skills to quickly comprehend new code Techniques to unravel the meaning of complex code Ways to learn new syntax and keep it memorized Writing code that is easy for others to read Picking the right names for your variables Making your codebase more understandable to newcomers Onboarding new developers to your team Learn how to optimize your brain’s natural cognitive processes to read code more easily, write code faster, and pick up new languages in much less time. This book will help you through the confusion you feel when faced with strange and complex code, and explain a codebase in ways that can make a new team member productive in days! Foreword by Jon Skeet. About the technology Take advantage of your brain’s natural processes to be a better programmer. Techniques based in cognitive science make it possible to learn new languages faster, improve productivity, reduce the need for code rewrites, and more. This unique book will help you achieve these gains. About the book The Programmer’s Brain unlocks the way we think about code. It offers scientifically sound techniques that can radically improve the way you master new technology, comprehend code, and memorize syntax. You’ll learn how to benefit from productive struggle and turn confusion into a learning tool. Along the way, you’ll discover how to create study resources as you become an expert at teaching yourself and bringing new colleagues up to speed. What's inside Understand how your brain sees code Speed reading skills to learn code quickly Techniques to unravel complex code Tips for making codebases understandable About the reader For programmers who have experience working in more than one language. About the author Dr. Felienne Hermans is an associate professor at Leiden University in the Netherlands. She has spent the last decade researching programming, how to learn and how to teach it. Table of Contents PART 1 ON READING CODE BETTER 1 Decoding your confusion while coding 2 Speed reading for code 3 How to learn programming syntax quickly 4 How to read complex code PART 2 ON THINKING ABOUT CODE 5 Reaching a deeper understanding of code 6 Getting better at solving programming problems 7 Misconceptions: Bugs in thinking PART 3 ON WRITING BETTER CODE 8 How to get better at naming things 9 Avoiding bad code and cognitive load: Two frameworks 10 Getting better at solving complex problems PART 4 ON COLLABORATING ON CODE 11 The act of writing code 12 Designing and improving larger systems 13 How to onboard new developers
Learn to Code by Solving Problems
Author: Daniel Zingaro
Publisher: No Starch Press
ISBN: 1718501331
Category : Computers
Languages : en
Pages : 398
Book Description
Learn to Code by Solving Problems is a practical introduction to programming using Python. It uses coding-competition challenges to teach you the mechanics of coding and how to think like a savvy programmer. Computers are capable of solving almost any problem when given the right instructions. That’s where programming comes in. This beginner’s book will have you writing Python programs right away. You’ll solve interesting problems drawn from real coding competitions and build your programming skills as you go. Every chapter presents problems from coding challenge websites, where online judges test your solutions and provide targeted feedback. As you practice using core Python features, functions, and techniques, you’ll develop a clear understanding of data structures, algorithms, and other programming basics. Bonus exercises invite you to explore new concepts on your own, and multiple-choice questions encourage you to think about how each piece of code works. You’ll learn how to: Run Python code, work with strings, and use variables Write programs that make decisions Make code more efficient with while and for loops Use Python sets, lists, and dictionaries to organize, sort, and search data Design programs using functions and top-down design Create complete-search algorithms and use Big O notation to design more efficient code By the end of the book, you’ll not only be proficient in Python, but you’ll also understand how to think through problems and tackle them with code. Programming languages come and go, but this book gives you the lasting foundation you need to start thinking like a programmer.
Publisher: No Starch Press
ISBN: 1718501331
Category : Computers
Languages : en
Pages : 398
Book Description
Learn to Code by Solving Problems is a practical introduction to programming using Python. It uses coding-competition challenges to teach you the mechanics of coding and how to think like a savvy programmer. Computers are capable of solving almost any problem when given the right instructions. That’s where programming comes in. This beginner’s book will have you writing Python programs right away. You’ll solve interesting problems drawn from real coding competitions and build your programming skills as you go. Every chapter presents problems from coding challenge websites, where online judges test your solutions and provide targeted feedback. As you practice using core Python features, functions, and techniques, you’ll develop a clear understanding of data structures, algorithms, and other programming basics. Bonus exercises invite you to explore new concepts on your own, and multiple-choice questions encourage you to think about how each piece of code works. You’ll learn how to: Run Python code, work with strings, and use variables Write programs that make decisions Make code more efficient with while and for loops Use Python sets, lists, and dictionaries to organize, sort, and search data Design programs using functions and top-down design Create complete-search algorithms and use Big O notation to design more efficient code By the end of the book, you’ll not only be proficient in Python, but you’ll also understand how to think through problems and tackle them with code. Programming languages come and go, but this book gives you the lasting foundation you need to start thinking like a programmer.
Classic Computer Science Problems in Swift
Author: David Kopec
Publisher: Simon and Schuster
ISBN: 1638356114
Category : Computers
Languages : en
Pages : 322
Book Description
Summary Classic Computer Science Problems in Swift invites readers to invest their energy in some foundational techniques that have been proven to stand the test of time. Along the way they'll learn intermediate and advanced features of the Swift programming language, a worthwhile skill in its own right. Purchase of the print book includes a free eBook in PDF, Kindle, and ePub formats from Manning Publications. About the Technology Don't just learn another language. Become a better programmer instead. Today's awesome iOS apps stand on the shoulders of classic algorithms, coding techniques, and engineering principles. Master these core skills in Swift, and you'll be ready for AI, data-centric programming, machine learning, and the other development challenges that will define the next decade. About the Book Classic Computer Science Problems in Swift deepens your Swift language skills by exploring foundational coding techniques and algorithms. As you work through examples in search, clustering, graphs, and more, you'll remember important things you've forgotten and discover classic solutions to your "new" problems. You'll appreciate author David Kopec's amazing ability to connect the core disciplines of computer science to the real-world concerns of apps, data, performance, and even nailing your next job interview! What's Inside Breadth-first, depth-first, and A* search algorithms Constraint-satisfaction problems Solving problems with graph algorithms Neural networks, genetic algorithms, and more All examples written in Swift 4.1 About the Reader For readers comfortable with the basics of Swift. About the Author David Kopec is an assistant professor of computer science and innovation at Champlain College in Burlington, Vermont. He is an experienced iOS developer and the author of Dart for Absolute Beginners. Table of Contents Small problems Search problems Constraint-satisfaction problems Graph problems Genetic algorithms K-means clustering Fairly simple neural networks Miscellaneous problems
Publisher: Simon and Schuster
ISBN: 1638356114
Category : Computers
Languages : en
Pages : 322
Book Description
Summary Classic Computer Science Problems in Swift invites readers to invest their energy in some foundational techniques that have been proven to stand the test of time. Along the way they'll learn intermediate and advanced features of the Swift programming language, a worthwhile skill in its own right. Purchase of the print book includes a free eBook in PDF, Kindle, and ePub formats from Manning Publications. About the Technology Don't just learn another language. Become a better programmer instead. Today's awesome iOS apps stand on the shoulders of classic algorithms, coding techniques, and engineering principles. Master these core skills in Swift, and you'll be ready for AI, data-centric programming, machine learning, and the other development challenges that will define the next decade. About the Book Classic Computer Science Problems in Swift deepens your Swift language skills by exploring foundational coding techniques and algorithms. As you work through examples in search, clustering, graphs, and more, you'll remember important things you've forgotten and discover classic solutions to your "new" problems. You'll appreciate author David Kopec's amazing ability to connect the core disciplines of computer science to the real-world concerns of apps, data, performance, and even nailing your next job interview! What's Inside Breadth-first, depth-first, and A* search algorithms Constraint-satisfaction problems Solving problems with graph algorithms Neural networks, genetic algorithms, and more All examples written in Swift 4.1 About the Reader For readers comfortable with the basics of Swift. About the Author David Kopec is an assistant professor of computer science and innovation at Champlain College in Burlington, Vermont. He is an experienced iOS developer and the author of Dart for Absolute Beginners. Table of Contents Small problems Search problems Constraint-satisfaction problems Graph problems Genetic algorithms K-means clustering Fairly simple neural networks Miscellaneous problems
Understanding How We Learn
Author: Yana Weinstein
Publisher: Routledge
ISBN: 1351358049
Category : Education
Languages : en
Pages : 238
Book Description
Educational practice does not, for the most part, rely on research findings. Instead, there’s a preference for relying on our intuitions about what’s best for learning. But relying on intuition may be a bad idea for teachers and learners alike. This accessible guide helps teachers to integrate effective, research-backed strategies for learning into their classroom practice. The book explores exactly what constitutes good evidence for effective learning and teaching strategies, how to make evidence-based judgments instead of relying on intuition, and how to apply findings from cognitive psychology directly to the classroom. Including real-life examples and case studies, FAQs, and a wealth of engaging illustrations to explain complex concepts and emphasize key points, the book is divided into four parts: Evidence-based education and the science of learning Basics of human cognitive processes Strategies for effective learning Tips for students, teachers, and parents. Written by "The Learning Scientists" and fully illustrated by Oliver Caviglioli, Understanding How We Learn is a rejuvenating and fresh examination of cognitive psychology's application to education. This is an essential read for all teachers and educational practitioners, designed to convey the concepts of research to the reality of a teacher's classroom.
Publisher: Routledge
ISBN: 1351358049
Category : Education
Languages : en
Pages : 238
Book Description
Educational practice does not, for the most part, rely on research findings. Instead, there’s a preference for relying on our intuitions about what’s best for learning. But relying on intuition may be a bad idea for teachers and learners alike. This accessible guide helps teachers to integrate effective, research-backed strategies for learning into their classroom practice. The book explores exactly what constitutes good evidence for effective learning and teaching strategies, how to make evidence-based judgments instead of relying on intuition, and how to apply findings from cognitive psychology directly to the classroom. Including real-life examples and case studies, FAQs, and a wealth of engaging illustrations to explain complex concepts and emphasize key points, the book is divided into four parts: Evidence-based education and the science of learning Basics of human cognitive processes Strategies for effective learning Tips for students, teachers, and parents. Written by "The Learning Scientists" and fully illustrated by Oliver Caviglioli, Understanding How We Learn is a rejuvenating and fresh examination of cognitive psychology's application to education. This is an essential read for all teachers and educational practitioners, designed to convey the concepts of research to the reality of a teacher's classroom.
Think Python
Author: Allen B. Downey
Publisher: "O'Reilly Media, Inc."
ISBN: 1491939419
Category : Computers
Languages : en
Pages : 309
Book Description
If you want to learn how to program, working with Python is an excellent way to start. This hands-on guide takes you through the language a step at a time, beginning with basic programming concepts before moving on to functions, recursion, data structures, and object-oriented design. This second edition and its supporting code have been updated for Python 3. Through exercises in each chapter, youâ??ll try out programming concepts as you learn them. Think Python is ideal for students at the high school or college level, as well as self-learners, home-schooled students, and professionals who need to learn programming basics. Beginners just getting their feet wet will learn how to start with Python in a browser. Start with the basics, including language syntax and semantics Get a clear definition of each programming concept Learn about values, variables, statements, functions, and data structures in a logical progression Discover how to work with files and databases Understand objects, methods, and object-oriented programming Use debugging techniques to fix syntax, runtime, and semantic errors Explore interface design, data structures, and GUI-based programs through case studies
Publisher: "O'Reilly Media, Inc."
ISBN: 1491939419
Category : Computers
Languages : en
Pages : 309
Book Description
If you want to learn how to program, working with Python is an excellent way to start. This hands-on guide takes you through the language a step at a time, beginning with basic programming concepts before moving on to functions, recursion, data structures, and object-oriented design. This second edition and its supporting code have been updated for Python 3. Through exercises in each chapter, youâ??ll try out programming concepts as you learn them. Think Python is ideal for students at the high school or college level, as well as self-learners, home-schooled students, and professionals who need to learn programming basics. Beginners just getting their feet wet will learn how to start with Python in a browser. Start with the basics, including language syntax and semantics Get a clear definition of each programming concept Learn about values, variables, statements, functions, and data structures in a logical progression Discover how to work with files and databases Understand objects, methods, and object-oriented programming Use debugging techniques to fix syntax, runtime, and semantic errors Explore interface design, data structures, and GUI-based programs through case studies
Learn to Program
Author: Chris Pine
Publisher: Pragmatic Bookshelf
ISBN: 1680508725
Category : Computers
Languages : en
Pages : 318
Book Description
It's easier to learn how to program a computer than it has ever been before. Now everyone can learn to write programs for themselves - no previous experience is necessary. Chris Pine takes a thorough, but lighthearted approach that teaches you the fundamentals of computer programming, with a minimum of fuss or bother. Whether you are interested in a new hobby or a new career, this book is your doorway into the world of programming. Computers are everywhere, and being able to program them is more important than it has ever been. But since most books on programming are written for other programmers, it can be hard to break in. At least it used to be. Chris Pine will teach you how to program. You'll learn to use your computer better, to get it to do what you want it to do. Starting with small, simple one-line programs to calculate your age in seconds, you'll see how to write interactive programs, to use APIs to fetch live data from the internet, to rename your photos from your digital camera, and more. You'll learn the same technology used to drive modern dynamic websites and large, professional applications. Whether you are looking for a fun new hobby or are interested in entering the tech world as a professional, this book gives you a solid foundation in programming. Chris teaches the basics, but also shows you how to think like a programmer. You'll learn through tons of examples, and through programming challenges throughout the book. When you finish, you'll know how and where to learn more - you'll be on your way. What You Need: All you need to learn how to program is a computer (Windows, macOS, or Linux) and an internet connection. Chris Pine will lead you through setting set up with the software you will need to start writing programs of your own.
Publisher: Pragmatic Bookshelf
ISBN: 1680508725
Category : Computers
Languages : en
Pages : 318
Book Description
It's easier to learn how to program a computer than it has ever been before. Now everyone can learn to write programs for themselves - no previous experience is necessary. Chris Pine takes a thorough, but lighthearted approach that teaches you the fundamentals of computer programming, with a minimum of fuss or bother. Whether you are interested in a new hobby or a new career, this book is your doorway into the world of programming. Computers are everywhere, and being able to program them is more important than it has ever been. But since most books on programming are written for other programmers, it can be hard to break in. At least it used to be. Chris Pine will teach you how to program. You'll learn to use your computer better, to get it to do what you want it to do. Starting with small, simple one-line programs to calculate your age in seconds, you'll see how to write interactive programs, to use APIs to fetch live data from the internet, to rename your photos from your digital camera, and more. You'll learn the same technology used to drive modern dynamic websites and large, professional applications. Whether you are looking for a fun new hobby or are interested in entering the tech world as a professional, this book gives you a solid foundation in programming. Chris teaches the basics, but also shows you how to think like a programmer. You'll learn through tons of examples, and through programming challenges throughout the book. When you finish, you'll know how and where to learn more - you'll be on your way. What You Need: All you need to learn how to program is a computer (Windows, macOS, or Linux) and an internet connection. Chris Pine will lead you through setting set up with the software you will need to start writing programs of your own.