The Walking Dead #95

The Walking Dead #95 PDF Author: Robert Kirkman
Publisher: Image Comics
ISBN:
Category : Comics & Graphic Novels
Languages : en
Pages : 32

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Book Description
'A LARGER WORLD' CONTINUES. Rick and his group are welcomed into a new community, lead by a new charismatic leader. Rick has experienced this before. Is this the beginning of a new era of peace for Rick and the others... or is this man every bit as dangerous as The Governor?

The Walking Dead #95

The Walking Dead #95 PDF Author: Robert Kirkman
Publisher: Image Comics
ISBN:
Category : Comics & Graphic Novels
Languages : en
Pages : 32

Get Book Here

Book Description
'A LARGER WORLD' CONTINUES. Rick and his group are welcomed into a new community, lead by a new charismatic leader. Rick has experienced this before. Is this the beginning of a new era of peace for Rick and the others... or is this man every bit as dangerous as The Governor?

The Walking Dead Deluxe #95

The Walking Dead Deluxe #95 PDF Author: Robert Kirkman
Publisher: Image Comics
ISBN:
Category : Comics & Graphic Novels
Languages : en
Pages : 36

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Book Description
Rick and his group take a leap of faith and are welcomed into a new community by another charismatic leader. Is this the beginning of a new era of peace for Rick and the others...or is this man every bit as dangerous as The Governor?

The World of The Walking Dead

The World of The Walking Dead PDF Author: Matthew Freeman
Publisher: Routledge
ISBN: 1351399292
Category : Social Science
Languages : en
Pages : 122

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Book Description
An accessible introduction to the world of The Walking Dead, this book looks across platforms and analytical frameworks to characterize the fictional world of The Walking Dead and how its audiences make use of it. From comics and television to social media, apps, and mobile games, utilizing concepts derived from literary studies, media studies, history, anthropology, and religious studies, Matthew Freeman examines the functions and affordances of new digital platforms. In doing so, he establishes a new transdisciplinary framework for analyzing imaginary worlds across multiple media platforms, bolstering the critical arena of world-building studies by providing a greater array of vocabulary, concepts, and approaches. The World of The Walking Dead is an engaging exploration of stories, their platforms, and their reception, ideal for students and scholars of world-building, film and TV studies, new media, and everything in-between.

Super Dinosaur #9

Super Dinosaur #9 PDF Author: Robert Kirkman
Publisher: Image Comics
ISBN:
Category : Comics & Graphic Novels
Languages : en
Pages : 31

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Book Description
Super Dinosaur and Derek Dynamo must team up with the dreaded Squidious - one of their most fearsome foes, in order to defeat The EXILE! If his master plan cannot be thwarted, all of humanity is lost!

Nancy In Hell On Earth #2

Nancy In Hell On Earth #2 PDF Author: El Torres
Publisher: Image Comics
ISBN:
Category : Comics & Graphic Novels
Languages : en
Pages : 32

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Book Description
Sheltered in a jail, San Diego evacuees are visited by Angels. Lucifer has an strange relationship with the jail inmates. Nancy doesn't like the words coming from Gabrielle the Archangel... is God really dead? Strange alliances are being sealed in the city tainted by the opened Gates of Hell!

Invincible #95

Invincible #95 PDF Author: Robert Kirkman
Publisher: Image Comics
ISBN:
Category : Comics & Graphic Novels
Languages : en
Pages : 32

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Book Description
In the Flaxan dimension, the events that placed Robot and Monster Girl at odds finally unfold as the sad truth comes to light. On Earth--everyone is getting their butts kicked by the Flaxans--will the new Invincible be able to turn the tide? And where is Mark Grayson during all this?

The Written Dead

The Written Dead PDF Author: Kyle William Bishop
Publisher: McFarland
ISBN: 1476629684
Category : Literary Criticism
Languages : en
Pages : 226

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Book Description
From Victor Halperin's White Zombie (1932) to George A. Romero's landmark Night of the Living Dead (1968) and AMC's hugely successful The Walking Dead (2010-), zombie mythology has become an integral part of popular culture. In a reversal of the typical pattern of adaptation, the zombie developed onscreen before appearing in short stories and comic books during the 20th century, and more recently as subjects of more traditional novels. This collection of new essays examines some of the most influential and inventive zombie literature, from the early stories to the most recent narratives, including some told from a zombie perspective.

Brenda Laurel

Brenda Laurel PDF Author: Carly A. Kocurek
Publisher: Bloomsbury Publishing USA
ISBN: 1501319795
Category : Games & Activities
Languages : en
Pages : 185

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Book Description
Brenda Laurel is best known for her work with Purple Moon, the pioneering game company she cofounded in the 1990s. Purple Moon's games were based on years of research Laurel completed in an effort to understand why computer games seemed to be of so little interest to girls. Using diverse archival sources such as trade journals, newspapers, and recorded interviews, alongside Laurel's completed games and own writings and an original interview with Laurel herself, this volume offers insight into both the early development of the games for girls movement of the 1990s and the lasting impact of Laurel's game design breakthroughs. In her work with Purple Moon, Laurel drew on her background in theatre as well as her expertise in human computer interaction and qualitative research. By relying on this interdisciplinary background, Laurel made significant contributions to our understanding of the design and development of games as a medium for emotional rehearsal and storytelling. Additionally, her dedication to research-informed design has had a longstanding impact as companies and designers increasingly rely on audience research and metrics to shape their practices. The newest in Bloomsbury's Influential Video Game Designers series, Carly Kocurek highlights the contributions of a designer whose work has had a profound impact on the development of both games for girls and empathy games.

The Horror Readers' Advisory

The Horror Readers' Advisory PDF Author: Becky Siegel Spratford
Publisher: American Library Association
ISBN: 9780838908716
Category : Language Arts & Disciplines
Languages : en
Pages : 180

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Book Description
It's a dark and scary world. Pans are tabid. Blood, guts, and gore are the norm. Welcome to the horror genre. Horror classics have been scaring people for years. Nowadays, who doesn't know about Stephen King, Anne Rice, and Dean Koontz? Profiled in a special section, the Big Three have turned horror into best-sellers. For all the horror fans that haunt your library, this is the must-have guide. Readers' advisors and reference librarians will appreciate the key tools provided to expand upon this genre, including listings of top books, authors, and award winners within eleven horror subgenres - like mummies, biomedical, monsters, and splatterpunk. Clear descriptions of characteristics within subgenres are provided throughout. To further help you engage new renders, expert horror mavens Spratford and Clausen draw a savvy connection between film and horror as a potent reminder that the scariest movies have been adapted from novels. Their classic and contemporary recommendations like Rebecca, The Shining, and Rosemary's Baby reinforce activities between readers' advisors and library programming and open up the (cellar) door for further patron involvement. Readers' advisors and referen

Imperiled Whiteness

Imperiled Whiteness PDF Author: Penelope Ingram
Publisher: Univ. Press of Mississippi
ISBN: 149684551X
Category : Social Science
Languages : en
Pages : 276

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Book Description
In Imperiled Whiteness, Penelope Ingram examines the role played by media in the resurgence of white nationalism and neo-Nazi movements in the Obama-to-Trump era. As politicians on the right stoked anxieties about whites “losing ground” and “being left behind,” media platforms turned whiteness into a commodity that was packaged and disseminated to a white populace. Reading popular film and television franchises (Planet of the Apes, Star Trek, and The Walking Dead) through political flashpoints, such as debates over immigration reform, gun control, and Black Lives Matter protests, Ingram reveals how media cultivated feelings of white vulnerability and loss among white consumers. By exploring the convergence of entertainment, news, and social media in a digital networked environment, Ingram demonstrates how media’s renewed attention to “imperiled whiteness” enabled and sanctioned the return of overt white supremacy exhibited by alt-right groups in the “Unite the Right” rally in Charlottesville in 2017 and the Capitol riots in 2021.